Plaguecrafter

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Legality

Format Legality
1v1 Commander Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Tiny Leaders Legal
Vintage Legal
Casual Legal
Custom Legal
Quest Magic Legal

Plaguecrafter

Creature — Human Shaman

When this enters the battlefield, each player sacrifices a creature or planeswalker. Each player who can't discards a card.

Slashdance on Black Rose - Mostly Budget

5 hours ago

If you're looking to REALLY jazz up the deck, the following cards would be where I would look first. Not all the cards cost a lot ... but many do.

Ashes to Ashes ... Ashnod's Altar ... Cytoplast Manipulator ... Dictate of Erebos ... Dockside Extortionist ... Fabled Passage ... Glen Elendra Archmage ... Grave Pact ... Guildmages' Forum ... Iron Apprentice ... Mikaeus, the Unhallowed ... Phyrexian Altar ... Phyrexian Reclamation ... Pitiless Plunderer ... Plaguecrafter ... Sage of Fables ... Spark Double ... Swan Song ... The Ozolith ... Unspeakable Symbol ... Vampiric Tutor ... Voidmage Prodigy ... Yawgmoth, Thran Physician

Kron on Kingpin Initiative

1 week ago

Yup did it. Commander changed to Safana, Calimport Cutthroat and Dungeon Delver

Also:

Removed

Added

Kret on Does the new card -> …

1 month ago

Let's suppose I have Athreos, Shroud-Veiled, creature A that has 'destroy a creature on etb' with a coin counter and Resourceful Defense on the battlefield, and I play another creature B that has 'destroy a creature on etb'.
Can I stack triggers so that:
1. Creature A with the coin counter will die on etb of creature B
2. I'll move the coin counter from A to B
3. Bring creature A back with the Athreos, Shroud-Veiled trigger
4. Target creature B with creature A etb 'destroy another target creature'
5. Move counter again. Rinse and repeat

Can I move the counter this way? Does that work the way I think?

Examples of combos I have in mind:
Fell Stinger + Sidisi, Undead Vizier for infinite tutor and draw on exploit
Plaguecrafter + Demon's Disciple for infinite etb, ltb and discard
Noxious Gearhulk + Cavalier of Dawn for infinite etb, ltb, lifegain and tokens

ZaberFangAT on Do extra copies of abilities …

2 months ago

The specific example I'm thinking of is if I have a Panharmonicon and a Radiant Solar. If I play Plaguecrafter, do I have to have the two Plaguecrafter triggers next to each other on the stack (PC,PC,RS,RS), or can I stack them separately (e.g. PC,RS,RS,PC)?

Guerric on Cheat Death

3 months ago

Hi peterbdude! This is definitely moving in a good direction and I think you'll enjoy it! Just a few thoughts. Dictate of Erebos is great and I used to play it in Meren, but I found that I actually like more clones of Fleshbag Marauder instead. This is because we can get them with Meren if they are dredge into our graveyard, and can recur them to cull our opponents' boards. The pro-tip for this card and its clones is to always sac the Marauder itself and not another creature, since then it will be in the Graveyard where you can bring it back every turn to clear your opponents' battlefields of creatures. You have Marauder and Demon's Disciple and Plaguecrafter, but there are also Merciless Executioner, Gravelighter, and Slum Reaper if you are interested. I'll also say that I used to play Mazirek, Kraul Death Priest but didn't particularly care for him, but that could just be me.

DreadKhan on Mazirek's life drain !

3 months ago

Huh, looking further, it looks like you don't have very many sacrifice outlets for your Commander's ability, you really should add some. Your Commander's ability only works when a permanent other than Mazirek is sacrificed, so cards like Plaguecrafter (there are a ton of them now) are good, as are infinite sac outlets like Ashnod's Altar or Phyrexian Altar, and Altar of Dementia is a win con with the above One With the Kami. At your budget I'd even be running some Fetchlands, because your Commander doesn't care what you sacrifice, it just has to be a permanent. Infernal Tribute is a reasonable option to just sacrifice whatever, but it has to be an actual card, it doesn't work with tokens.

For some stuff to remove, I'd definitely look at removing the lifegain artifacts, and most lifegain cards that aren't Aristocrats (stuff like Blood Artist or Syr Konrad, the Grim are great in your deck). Without enough ways to sacrifice your permanents, you won't be able to trigger Mazirek.

DreadKhan on Meren EDH deck help

3 months ago

I agree with Guerric, look for small creatures with useful effects that sacrifice themselves or can sacrifice another creature with low or no cost. You probably want to be recuring stuff for it's ETB or death trigger. For a few specifics, I think you probably want to look into cards that are similar to Sakura-Tribe Elder, I run that, Dawntreader Elk, Diligent Farmhand, Yavimaya Granger, Fertilid and even Blood Pet to have lots of creatures I can use to ramp repeatedly with. Blood Pet is a bit worse at ramping, but it's one of the better XP sources, alongside Spore Frog by being a 1 drop that can sacrifice itself. You can also run cards like Wood Elves and Farhaven Elf, but these are not as good because they can't sacrifice themselves. With those self-sacrificing rampers, you can easily outramp almost any deck, and the deck likely 'needs' to hit only 3 lands to start working. Noting that I always need to have Green mana meant brutal cutbacks in my Swamp count, but since I run so many ways to find Swamps, I often can ramp out many before I win. If you use tons of Green Creature Ramp (which you should be IMHO), you will always need at least 1 Green Mana to get by, and Green mana can usually get you black on or before turn 4, so keep that in mind. I think you should try to cut out artifact and spell ramp in favour of creature ramp, and do similar with as many other effects as possible. I would strongly encourage you to look for creatures that can do what you need done. Caustic Caterpillar and Foundation Breaker coupled with tutoring should give you some removal options, there are tons more in Green that vary in value. If you have enough creatures, Lurking Predators becomes pretty solid, even you are cheating in small creatures, a 50 creature deck can cheat out 3 or 4 of them per cycle, which is not something other decks will enjoy. A final point, I love running several Plaguecrafter/Demon's Disciple cards, Meren recurring them feels incredibly pushed in some metas.

Nel Toth Community College and Round Table is my Meren build based on all that (it's more than your desired budget, but it's got lots of fluff alongside pretty cutthroat stuff). It also has a good win con you can throw into a full on Dredge deck: Haakon, Stromgald Scourge is a really good way to generate repeated recursion, since you can just recast any Knights in your graveyard. Ashes of the Fallen and Maskwood Nexus can both make everything a Knight, but if you've got 4-5 to work with, you'll probably do okay. If you have a limited budget, it'll probably not be able to go infinite, but Haakon with Aristocrats should squeeze people out. If you want to go infinite, the best cards that are close to your budget are Pitiless Plunderer and Ashnod's Altar. Both work wonders. If you do use Haakon, you'll want some discard outlets in the deck, fortunately there are lots of good discard outlets in Green and Black. My deck has a few of them in it, and due to the available tutors as well, I am almost never stuck.

Jack32226 on Rot and Ruin (Muldrotha EDH)

3 months ago

Thanks for commenting, Lord_of_Cardboard!

This deck would do exceptionally well against a Kroxa, Titan of Death's Hunger deck. This is for the same reason that cards like Jace's Archivist do so well in the deck: if you have have Muldrotha on the battlefield, any cards you discard might as well still be in your hand cause you can simply replay them from your graveyard. If anything, an opposing Kroxa player is almost helping you by disrupting your other opponents' hands.

As for a budget version of the deck, here's some advice on budget options and replacements. Just note that this is advice specific to my Muldrotha deck, i.e., advice for the big mana and big X-spell strategy. If you'd rather play a more typical creature-based, swing-to-kill type deck, there may be better Muldrotha lists to look at.

The mana base makes up a large portion of the deck's budget, and I would leave that mostly up to your own discretion. Just keep in mind that fetch lands like Evolving Wilds and slow fetches like Bad River are good for being replayed every turn with Muldrotha. Also, for a budget version of the deck, it's important to run more basics than I do since you'll probably need to fetch more with your ramp. Cycle lands like Lonely Sandbar, Tranquil Thicket, and Barren Moor are fantastic, especially with Life from the Loam. Some other good options:

Which brings me to another point: if I had to pick one somewhat expensive card that's worth putting in a budget Muldrotha deck, it's this one. It's a one-card value engine, giving you card draw, mill, and lands. And depending on what utility lands you choose to run, it can do a whole lot more. And if you're worried about Kroxa in your meta, Life from the Loam is a great counter to it, allowing you to fill your hand with lands to discard.

Now to address key cards for the deck's "big mana" strategy. Important cards for generating a lot of mana include Urborg, Tomb of Yawgmoth, Cabal Coffers, Dryad of the Ilysian Grove, Crypt Ghast, and Nyxbloom Ancient. You could just replace these cards with normal ramp; casting X-spells for X=10 is still good and easy to accomplish without these cards. If that's unsatisfying for you, you could consider options like Zendikar Resurgent and Mana Reflection. Unfortunately there aren't many great cheap options for producing a lot of mana. This is an important part of the deck though, so it's up to you if it's worth spending some extra money on it.

To avoid this comment being any more lengthy than it already is, here's an extensive list of some budget alternatives for the deck. The great thing about Muldrotha is that being able to replay removal makes a lot of sub-par removal actually pretty good, so it's pretty budget friendly.

Win-Conditions: What's in the deck isn't too expensive, but here's some cheaper options.

Removal:

Draw / Mill:

Tutors:

Ramp:

Control and other good stuff:

If you have any other questions about budget options, let me know. I'm always happy to help!

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