Plaguecrafter

Plaguecrafter

Creature — Human Shaman

When Plaguecrafter enters the battlefield, each player sacrifices a creature or planeswalker. Each player who can't discards a card.

Browse Alters

Trade

Have (1) Azdranax
Want (3) vinedrai , Merxzay , Av93

Printings View all

Set Rarity
Mystery Booster (MYS1) Uncommon
Commander 2019 (C19) Uncommon
Guilds of Ravnica (GRN) Uncommon

Combos Browse all

Legality

Format Legality
Vintage Legal
Commander / EDH Legal
Tiny Leaders Legal
Highlander Legal
Limited Legal
Leviathan Legal
1v1 Commander Legal
Oathbreaker Legal
Modern Legal
Historic Legal
Block Constructed Legal
Canadian Highlander Legal
Duel Commander Legal
Casual Legal
Arena Legal
Unformat Legal
Pioneer Legal
2019-10-04 Legal
Legacy Legal

Latest Decks as Commander

Plaguecrafter Discussion

multimedia on Chainer, Nightmare Adept Reanimate

3 days ago

Hey, nice semi budget version of Chainer.

I see Kiki and there's some cards to consider adding to make him better:

Ooze can use any activated ability of creatures in all graveyards which can be versatile in multiplayer Commander. With Chainer Ooze gives you lots of options: Magus, Necromancer, Feldon, Fulminator, Purphoros, Pet, Seer, etc, but best of all Kiki. Ooze can be another Kiki when Kiki is in your graveyard. When this happens with Ooze you can make infinite tapped Oozes since Ooze is not legendary therefore it can copy itself infinite times. Infinite Oozes can be used with other cards to be win conditions.

If Pet is in your graveyard then Ooze can sac itself to make one black mana. When this happens then infinite Oozes can make infinite black mana. Use infinite black mana to pay for a game winning Ribbons since you can discard or cast Cut and then cast Ribbons from your graveyard.

Ooze can be Viscera Seer which with infinite Oozes can be infinite scrys to find the card you need or Syr/Exsanguinate as a win condition. With both Seer and Pet in your graveyard gives you many options with infinite Oozes to find and cast any card you want. Having creature sac outlets are good with Chainer because then you can cast a sac outlet from your graveyard and get more value from creatures who can't sac themselves. Goblin Bombardment, two drop sac outlet, is one of the best in Commander and it can be a win condition with infinite Oozes or infinite Conscripts without having to attack.


Other cards to consider adding:

An expensive price card upgrade to consider is Sidisi, Undead Vizier as a repeatable tutor with Chainer and Sidisi can sac itself. With a sac outlet Rune-Scarred Demon can be a repeatable tutor, is less price and nice for reanimation getting a 6/6 Demon. Plaguecrafter is powerful repeatable effect with Chainer because it can sac itself. This card with Chainer can shut down your opponent's nontoken creature strategies.

Graven Cairns, Tainted Peak, Ash Barrens, Jund Panorama are some budget lands to consider adding especially Craven.


Cards to consider cutting:

  • Lantern-Lit Graveyard
  • Bloodfell Caves
  • Star Compass
  • Zombify
  • Grave Scrabbler
  • Murderous Rider
  • Ancient Craving
  • Overseer of the Damned

Good luck with your deck.

Juuluk on Deathkeeper, shaman spellcaster- looking for …

1 week ago

Thanks for the suggestion MagicMarc I'll do that. I saw that the rats and dwarves wouldn't work with succession. That's too bad about the thrumming stone, but I see what you're saying. I thought about using it with mortuary and something like Plaguecrafter, but I don't know if that would work either now.

Could I also get your opinion on the Finale of Promise and Shaman's Trance combination? I decided that I really can't deny the flavor of th trance, even though it's hot garbage. I don't want to only be using it as an interrupt though, or having to rely on my opponent having flashback or escape cards i can play that turn, that's why I made that jank. It's not optimal, but it's basically throwing cards into my grave with an Underrealm Lich or cycling a Decree of Pain, then just making things explode. I thought it would be cool if it worked with Sins of the Past too, but I feel like I should bring that to a rules board.

crazywhitemask on Give Yourself to the Cause

1 month ago

I like alot of what you have going on here, I used to run her as a commander for quite some time. Im not sure what your budget or playgroup is like, but I have have had a ton of success using Avenger of Zendikar, Grave Titan, and Izoni, Thousand-Eyed to create mass tokens to sacrifice to deal decent damage. I do think you should consider adding at least 5 more creatures. I also noticed that you don't seem to have much in the mana ramp category. Theres quite a few all-star cards that would be great additions to this deck as well. I would recommend adding the following:

Avenger of Zendikar-Mass Tokens

Grave Titan-Big Beater that makes consistent tokens

Izoni, Thousand-Eyed-Great late game for mass tokens, and functions as a small draw package

Birds of Paradise-Best mana dork arguably

Elves of Deep Shadow-Mana dork that can mana fix

Arbor Elf-Mostly helps tap for green but can "tap" for black with Overgrown Tomb

Birthing Pod-An all star sac outlet that tutors creatures into play from the library

Fecundity-Great cheap draw power that also draws off of non token creatures dying, downside is it works for all players, however you'll definitely benefit more

Living Death-Psuedo board wipe, that's main purpose is to flood your board with your entire graveyard of creatures

Wood Elves-Tutors for a forest or Overgrown Tomb and puts it into play. Repeatable ramp if you have 3+ experience counters

Farhaven Elf-Almost the same thing as Wood Elves

Eternal Witness-Meant to grab anything you cant get back with the commander from the graveyard

Plaguecrafter-Repeatable removal with your commander, whats not to love

Reclamation Sage-Artifact/Enchantment removal on a creature

Phyrexian Altar-Probably one of the best Sacrifice outlets available in the game, although it is expensive

Last but not least Craterhoof Behemoth-Gives you another way to win the game with combat damage if you have mass tokens on board. I have won so many games by sacrificing Avenger of Zendikar to Birthing Pod to cheat it into play from the library.

I know its a ton of suggestions, do with them what you will.

Player3.14 on Sword of Body and Mind …

1 month ago

DuTogira - I actually do already have Swiftfoot Boots and Lightning Greaves in the deck; they're awesome. Cheap and efficient protection. Yet consistency is redundancy, so in addition to Mother of Runes and Giver of Runes, I thought having the swords in there too would make it even more likely that Avacyn isn't bounced/exiled/stolen/etc. The nice thing about the Mirran swords is that they grant a bit of a boost as well as some removal protection and unblockability (though admittedly, as you mention, green removal is almost nonexistent, green flying is pretty rare and green reach is fairly uncommon in practice, so the pro-green for Avacyn doesn't mean as much).

However, given that the cheap protection boots are already in the deck, I was thinking of following Peligrad's advice and using Champion's Helm instead for more comprehensive protection, or maybe just abandoning maintaining that slot as an equipment and adding a creature in there instead. I liked the prospect of having cheap wolves that become indestructible blockers or sac fodder to Plaguecrafter and friends, but that's a pretty small benefit.

Thanks for the advice!

Player3.14 on Sword of Body and Mind …

1 month ago

EleshNornsFs - The protections are the big thing, though the creature is nice in case I run into sac effects like Plaguecrafter. I actually do have both Giver of Runes and Mother of Runes and I can fetch them up with Ranger-Captain of Eos or the more flexible Recruiter of the Guard. (With only three CMC1 creatures, I'm not sure how much I'd like Ranger of Eos; I'm not sure it does enough for 4 mana). Thank you for the suggestion!


DuTogira - wow, I completely forgot about Umezawa's Jitte. I was a modern player (I only play casually now) so I've always thought of that card as "off limits." But that's a great suggestion! And the price isn't so bad either; it's cheaper than most of the Mirran Swords.

My commander is Avacyn, Angel of Hope, and so I do think the protection from blue is relevant as most creature theft spells are in blue, and having her stolen would be disastrous, though I have some exile removal and Homeward Path. Do you think creature theft would be relevant here? Is this the best way to go about stopping it?

I also like how the protections make her unblockable against the appropriate colors, as with such a large commander, commander damage is a very viable wincon, and it helps get Worldslayer through, too.


Peligrad - Sure! I was mostly focused on the "mill 10" portion of the sword as part of a general discussion, but ultimately, I do want to improve the deck and it seems that the strength of Sword of Body and Mind is much more context-dependent anyway, especially compared to the other swords. Thank you for the offer!

The deck is here:


Heavenly Annihilation Budget

Commander / EDH Player3.14

1 VIEW | IN 1 FOLDER


Previously, this build was listed as "private" up until today as I ironed things out, so please excuse the hastily written description.

zAzen7977 on TINYBONES: TINY PUNISHER (Mono-Black Stax)

1 month ago

Same here RNR_Gaming, my group is very chill and we proxy whatever we like to make the most optimal decks. Also part of the fun for me is starting with a deck of proxies and slowly replacing them with real cards until I complete it!

abby315, thank you for commenting! Great points, I have taken your advice and made room for Noetic Scales and Asylum Visitor. I had missed the interaction between the Scales and opponent upkeep discard effects until you mentioned it! I like Plaguecrafter too, I’ll consider squeezing it in.

I’m glad you picked up No Mercy from my list, it is very effective.

My goal is to make this build as competitive and brutal as possible, so if you have any cEDH specific advice, I would love to hear it!

Load more