Creature — Hydra
Trample (This creature can deal excess combat damage to defending player or planeswalker while attacking.)
Whenever a player casts a spell, put a +1/+1 counter on Managorger Hydra.
Combos Browse all
|Commander / EDH||Legal|
Managorger Hydra occurrence in decks from the last year
Latest Decks as Commander
Managorger Hydra Discussion
1 day ago
Cool deck! I have an otrimi deck irl myself. Consider adding infect, even just a few cards as a side strategy since otrimi mutated on one creature with infect is enough to kill people quickly. If you don't want to do infect, think about unblockable creatures, hexproof creatures, and ones that have abilities depending on their power. some suggestions are Cephalid Constable, Mist-Syndicate Naga, Elusive Tormentor Flip, Managorger Hydra, Broodhatch Nantuko and whatever fun ones you can find!
5 days ago
+1 my dude! @your reddit post,
More lands imo. Also more big ramp... seems like Vorinclex is a big target for removal, so ramping up to 15+ mana a turn seems like the way to go.
I think the biggest problem is that you're splitting themes and trying to jam infect. A lot of seemingly powerful cards don't have synergy with the rest of the deck. Only ~12 cards directly create +1/+1 counters. So (eg.) Hardened Scales really does nothing.
...Cut incidental Infect:
-1Phyrexian Swarmlord... I love this card but, even when you're all in on infect it isn't that good...
(I think the other infect cards with 5+ power as soft, 2-card combos with your commmander are viable).
...Cut fatties with no evasion:
-1Rampaging Baloths... incidental 4/4s aren't worthwhile
-1Ulvenwald Hydra... no synergy
3 weeks ago
SnakeByte77: Hmm, having a flyer in the deck wouldn't be bad at all, actually. Being a three-drop, it'd have to replace either Nissa, Voice of Zendikar or my only draw, Inspiring Call (Managorger Hydra is way to good to take out). That means if Nissa doesn't work out and I have to fire her, then I could try Grakmaw in that spot. Thanks for the idea!
1 month ago
1 month ago
1 month ago
Thank you for the suggestions. Hydra's Growth is a great card, but if I were to add a noncreature card, I'll probably ly end up going with Cloudstone Curio for the combo shenanigans. Managorger Hydra and Forgotten Ancient are on my consideration list as back up offensive weapons due to my +1/+1 counter synergy in the deck.
1 month ago
Also, Managorger Hydra is a must have in a creature-loving deck like this, great build though!
1 month ago
As for The Great Henge, The Ozolith, Heroic Intervention, Hardened Scales, Doubling Season, Branching Evolution and so many other spicey - yet pricey - cards, please keep the description of the deck in mind. This deck is going to be a budget build to be an entry in a Secret Santa type thing. My playgroups' gentleman's agreement is ~30,00€/$40.00 maximum - plus cards that sit in our binders which we don't mind giving away.
Also, the deck's supposed to be played in a low powered pod, which we would score 3-4/10 by our metrics. The easiest way to do that is have most cards either fit the counters theme or one of the subthemes such as fighting instead of being generically good. Meaning, cards like Inspiring Call and Sporeback Troll fit a lot better than Heroic Intervention, Wrap in Vigor, Lightning Greaves, Swiftfoot Boots and the likes.
I still have Tuskguard Captain and Bramblewood Paragon in a box somewhere. I might add them as extras. For the moment i think Champion of Lambholt, Gnarlid Colony and Pridemalkin should be plenty to enable hits.
I'm quite sure Longshot Squad is one of those boxes, too. It'll have to be an extra for now, since i won't know if the deck's even facing flyers until all Secret Santas are revealed. Nice catch though!
Hydra's Growth and Increasing Savagery have been on my mind as well, yet they fit Mowu, Loyal Companion so much better than the other interchangable commanders. Going wide and wild with counters is a lot more entertaining than just going big. Same goes for Managorger Hydra. Sure it's straight forward, but something like Forgotten Ancient can enable a variety of things - at half the price.
As for Yorvo, Lord of Garenbrig, there are only so few creatures that would trigger his second ability reliably at the moment: Bloodspore Thrinax, Renata, Called to the Hunt, Verdurous Gearhulk and Vigor. If i would be looking for creatures that do something similar to his first ability i'd propably consider Ivy Lane Denizen for its flexibility instead.
Anyhow, thanks again for your kind words and suggestions!
ps. MapPsycho thanks for your flattering words as well! :)