Doran, the Siege Tower

Doran, the Siege Tower

Legendary Creature — Treefolk Shaman

Each creature assigns combat damage equal to its toughness rather than its power.

Doran, the Siege Tower Discussion

lhetrick13 on Modern Doran Company

1 month ago

baddabiiing - Interesting deck! I wanted to make a treefolk tribal a while back around Doran, the Siege Tower but looks like you found a more interesting usage.

You have been playing the deck for a while and feel like it is losing its competitive edge, what in your opinion are the weaknesses of the deck? How is it getting beat? Full disclosure, I am still fairly new to MTGO so take any of my thoughts with a grain of salt because I am limited experience.

My initial thoughts on looking on the deck...

  • 28 creatures so high probability of Collected Company being used to its potential and they all tend to have high toughness to maximize Doran's theme. The only creature Collected Company will miss is Siege Rhino...still good odds for Collected Company.

  • You are running 4xDoran, the Siege Tower along with 4xTreefolk Harbinger, and 4xCollected Company so a total of 12 ways to get him onto the field to get his ability going. Do you really need 4xAssault Formation then to make it 16 ways? If you had more defender creatures in the deck you would have an argument for it but it feels like overkill.

  • On the other hand, you are running a single copy of Path to Exile for your only removal spell although there are more in the sideboard aside other removal cards. With that said, I feel like this deck really lacks any ability to remove threats that could rain on your parade making it so that as long as your opponent can just block your "tough" creatures, they can just continue setting up their strategy unopposed. My guess is this is why you feel the deck has lost its competitive edge.

Omniscience_is_life on Card creation challenge

4 months ago

Why did you think of Phenax when Arcades, the Strategist and Doran, the Siege Tower exist lol


Preemar, the Henge-Supreme

Legendary Creature - Wall

Whenever a Wall you control blocks, it gains indestructible until end of turn if you control five or more Walls.

Wall creatures you control get +0/+2 for each color among other Walls you control.

0/7


Make a creature that counters enchantments, please

jacobpmesser on The Best Defense is an Unblockable Offense: Budget

5 months ago

Why no Aether Vial? You have a enough creatures and enough draw that I think you'd want to go wide.

Then, I'd find an alt- way to make them a problem... because an opp can just sit on his/her spells and use them for Assault Formation, High Alert, Arcades and let their big baddies eat your walls. The new Catapult Fodder  Flip could help but it's in black. But that could take us back to Junk and Doran, the Siege Tower... and that gives us Unearth to keep bringing it back when they have answers.

Looks like I a found a new brew to toy with. Good luck w/yours.

TriusMalarky on

9 months ago

skalisty on Defender Tribal

11 months ago

Not to mention, Doran, the Siege Tower alone doesn't allow the creatures with defender to attack.

zapyourtumor on Defender Tribal

11 months ago

Doran, the Siege Tower is a hit off CoCo so I'd replacce high alert with those if you can splash black, then go up to 4 cocos. Not sure if its worth going 4c for though.

Also Perimeter Captain

legendofa on None

1 year ago

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