
Doran, the Siege Tower
Legendary Creature — Treefolk Shaman
Each creature assigns combat damage equal to its toughness rather than its power.
Trade
Have (1) | gildan_bladeborn |
Want (0) |
Combos Browse all Suggest
Legality
Format | Legality |
1v1 Commander | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Duel Commander | Legal |
Highlander | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Oathbreaker | Legal |
Tiny Leaders | Legal |
Vintage | Legal |
Casual | Legal |
Custom | Legal |
Quest Magic | Legal |
Latest Decks
Doran, the Siege Tower Discussion
lhetrick13 on
Modern Doran Company
1 month ago
baddabiiing - Interesting deck! I wanted to make a treefolk tribal a while back around Doran, the Siege Tower but looks like you found a more interesting usage.
You have been playing the deck for a while and feel like it is losing its competitive edge, what in your opinion are the weaknesses of the deck? How is it getting beat? Full disclosure, I am still fairly new to MTGO so take any of my thoughts with a grain of salt because I am limited experience.
My initial thoughts on looking on the deck...
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28 creatures so high probability of Collected Company being used to its potential and they all tend to have high toughness to maximize Doran's theme. The only creature Collected Company will miss is Siege Rhino...still good odds for Collected Company.
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You are running 4xDoran, the Siege Tower along with 4xTreefolk Harbinger, and 4xCollected Company so a total of 12 ways to get him onto the field to get his ability going. Do you really need 4xAssault Formation then to make it 16 ways? If you had more defender creatures in the deck you would have an argument for it but it feels like overkill.
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On the other hand, you are running a single copy of Path to Exile for your only removal spell although there are more in the sideboard aside other removal cards. With that said, I feel like this deck really lacks any ability to remove threats that could rain on your parade making it so that as long as your opponent can just block your "tough" creatures, they can just continue setting up their strategy unopposed. My guess is this is why you feel the deck has lost its competitive edge.
Omniscience_is_life on Card creation challenge
4 months ago
Why did you think of Phenax when Arcades, the Strategist and Doran, the Siege Tower exist lol
Preemar, the Henge-Supreme
Legendary Creature - Wall
Whenever a Wall you control blocks, it gains indestructible until end of turn if you control five or more Walls.
Wall creatures you control get +0/+2 for each color among other Walls you control.
0/7
Make a creature that counters enchantments, please
jacobpmesser on
The Best Defense is an Unblockable Offense: Budget
5 months ago
Why no Aether Vial? You have a enough creatures and enough draw that I think you'd want to go wide.
Then, I'd find an alt- way to make them a problem... because an opp can just sit on his/her spells and use them for Assault Formation, High Alert, Arcades and let their big baddies eat your walls. The new Catapult Fodder Flip could help but it's in black. But that could take us back to Junk and Doran, the Siege Tower... and that gives us Unearth to keep bringing it back when they have answers.
Looks like I a found a new brew to toy with. Good luck w/yours.
TriusMalarky on
9 months ago
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Doran, the Siege Tower is not Pioneer legal RaidenShogun69
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The Wanderer is bad here. You just don't care about the damage prevention, as common red removal doesn't hurt you anyways.
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Unbreakable Formation is also not great here. It's for playing on turn 3 or 4 to buff your weenies for the kill, or to prevent a wrath from ending the game. You're not white weenie. I don't recommend any copies, but one or possibly two could be valuable.
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Angelic Gift is not worth it at all. Tetsuko does that job for you. Run more big butts like God-Pharaoh's Faithful
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You still have basically no real removal. Portable Hole is good, Settle the Wreckage , Declaration in Stone , Detention Sphere . . . there's a lot to choose from. Or, add countermagic like Absorb , Quench , or Disallow .
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Definitely add two more Dusk / Dawn to the sideboard. It's not great all the time, but in the matchups where it's good you want four.
skalisty on
Defender Tribal
11 months ago
Not to mention, Doran, the Siege Tower alone doesn't allow the creatures with defender to attack.
zapyourtumor on
Defender Tribal
11 months ago
Doran, the Siege Tower is a hit off CoCo so I'd replacce high alert with those if you can splash black, then go up to 4 cocos. Not sure if its worth going 4c for though.
Also Perimeter Captain
legendofa on None
1 year ago
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