Feed the Swarm
Destroy target creature or enchantment an opponent controls. You lose life equal to that permanent's converted mana cost/mana value.
Combos Browse all
|Commander / EDH||Legal|
Feed the Swarm occurrence in decks from the last year
Latest Decks as Commander
Feed the Swarm Discussion
9 hours ago
Hope you find my suggestions useful!
By the way, nice foils!
3 days ago
Well, you may want to link your deck list or at least tell us what your sideboard is now.
If you're struggling with artifacts your only good option is going to be Ratchet Bomb .
As for a replacement for Blood Moon ..well, that's a bit rough Field of Ruin or Ghost Quarter can help a tiny bit but it's not the same. More hand hate is probably the route you should go. Duress , Thoughtseize and Inquisition of Kozilek have always been all stars for me.
3 weeks ago
ShiltonCDXX Unfortunately, the most basic answer is "Because WotC said so." I see Lessons being more to round out a Limited deck than for any serious, non-gimmicky Constructed use, because they're still inefficient. Everyone will still continue to craft their Constructed decks with the most efficient cards they can use, and that won't be the colorless Lessons. (The colored Lessons might still be a problem, and I'm keeping my eye on those.) To mindlessly repeat myself, this isn't anything new; this is a role artifacts have filled since Alpha Edition. But for effects like Feed the Swarm , I think that's overstepping. That, I don't have any answer for. But the thread was concerned about Strixhaven, which has been pretty obedient so far.
For planeswalkers, I honestly got nothin'. More for flavor and storytelling, with a side of fitting multiple abilities onto a single card to preserve set space. I do think there's too many underdeveloped planeswalkers to tell a full story, and too many planeswalkers to avoid redundancy. There's probably too many planeswalkers. But if they had kept a small handful at higher rarities the way it was in Lorwyn/Alara and developed those as fully as possible, I think that would have been the best course. Now everybody and their dog walker is or knows a planeswalker.
3 weeks ago
Surprised not to see Murderous Rider in the list, that card is a pretty decent utility zombie! If you're leaning into the self mill thing, I've been on the painful receiving end of an early game Egon, God of Death Flip. Also the flip side of Jorn, God of Winter Flip is really useful with snow permeants.
For recursion, Corpse Churn and Call of the Death-Dweller are both really good ways to get back your zombies. Lurrus of the Dream-Den is another often overlooked source of recursion, though not a zombie. It does give you a more consistent grindy end game though when paired with Priest of the Haunted Edge and an early Liliana's Steward .
4 weeks ago
This is really great list! Please keep updating.
Some of cards I found missing:
Black Eliminate , Grasp of Darkness , Feed the Swarm - oh yes, black can now destroy enchantments! Blue Ravenform - oh yes, blue can now EXILE ceatures or artifacts! White Angelic Edict , Cleansing Nova , Ondu Inversion Flip, Doomskar Green Viridian Shaman , Thrashing Brontodon . Fight effects of Gargos, Vicious Watcher , Territorial Allosaurus , Primal Might , Ram Through Red Shatterskull Smashing Flip and what about enrage effects from Silverclad Ferocidons or damage from Needletooth Raptor or Burning Sun's Avatar ?
1 month ago
1 month ago
Because fuck the color pie, right? xD
1 month ago
Here are some cards that I think might be good in this.