Klauth, Unrivaled Ancient

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Legality

Format Legality
1v1 Commander Legal
Block Constructed Legal
Canadian Highlander Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Vintage Legal
Casual Legal
Custom Legal
Quest Magic Legal

Klauth, Unrivaled Ancient

Legendary Creature — Dragon

Flying, Haste

Whenever this Attacks, gain X mana in any combination of colours, where X is the total power of attacking creatures. Spend this mana only to cast spells. Until end of turn, you don't lose this mana as steps and phases end.

TheEvilWizard on Atarka For The Win

1 week ago

Klauth, Unrivaled Ancient could be used for crazy ramp

TypicalTimmy on DragonForce - Through the Fire and Flames

1 month ago

I just resolved a Turn 5 win thanks to the Godhand of Ancient Tomb, Mana Crypt and Simic Signet all in the opening. Got Miirym, Sentinel Wyrm on the battlefield T3, after I dropped a Sulfur Falls on T2 and played Temur Ascendancy. Got Garruk's Uprising and Mirrym out T3. T4 I landed a Dragonborn Champion and drew an insane amount of cards between 2x ETB effects for Temur Ascendancy and Garruk's Uprising, as well as the 2x 5+ damage trigger when Miirym, Sentinel Wyrm connected.

Turn 5, I got Klauth, Unrivaled Ancient in play and, with haste, swung for 28 total damage power between those two and my Commander. Each Klauth drew me 1 card for Ascendancy and Uprising, or 4 cards in total. Then, when Miirym connected, I drew an additional 2 cards, one for each Dragonborn Champion.

I tapped my remaining two sources of mana and floated 30 in my post-combat main phase since Klauth doesn't have mana empty as steps and phases end.

With 30 mana and a stupid amount of cards, I cast and resolved (since Temur Ascendancy makes my creature spells unable to be countered), Adrix and Nev, Twincasters.

From here, Terror of the Peaks, after a Flameshadow Conjuring. What ended up happening is the OG Peaks ETB and Miirym makes a token. Twincasters doubles this. With all of my draw and damage on the stack awaiting to resolve, I put Flameshadow Conjuring on the stack, making a token copy of the OG Peaks, that Twincaster then doubled - again.

So, the last two Terror of the Peaks each draw a card for Garruk's Uprising and Temur Ascendancy. That is 4 cards in total.

Next up, these two Terror of the Peaks see each other ETB, and deal damage equal to the other's power to any target. That is 5 damage that Token A deals because it sees Token B, and 5 damage that Token B deals, because it sees Token A.

Well... 5 or more damage was dealt. So, Dragonborn Champion now draws a card for both Token A and Token B. But then, the Dragonborn Champion TOKEN also draws a card. So, 4 cards in total.

Now we move to resolve OG Terror as well as Token 1 and Token 2 that Twincaster made.

All 3 of these saw the Token A and Token B ETB. So, each of these 3 are doing to deal 5 damage for Token A, as well as 5 damage for Token B.

That's another 2 draws each. So OG Dragonborn Champion sees OG Terror of the Peaks deal damage, Token 1 and Token 2 deal damage. Each, for Token A and Token B. That is a grand total of 5 draws.

But then recall, Dragonborn Champion token also sees all of this, so 5 more draws.

But my friends, it gets so much worse. Because since OG, Token 1 and Token 2 all ETB at the same time, they will all see each other, as well. So OG deals damage thanks to T1 and T2. T1 deals damage thanks to OG as well as T2. And lastly T2 deals damage for OG and T1.

And yes, more draws for Dragonborn Champion, as well as Temur Ascendancy and Garruk's Uprising.

Now that I have 46 total cards in hand, I still have something like 16 mana left. So I cast Scourge of Valkas and aim to copy the OG with Miirym, Sentinel Wyrm, Adrix and Nev, Twincasters and Flameshadow Conjuring.

At this point, there's no need to get into the insane amount of draw anymore because I can stack it such that the Valkus mirrors close out the game, if the five Terror of the Peaks didn't already.


Yup, guys I have a new favorite deck.

somedumbjerk on Klauth, Unrivaled Ancient

4 months ago

Klauth, Unrivaled Ancient mana can only be used to cast spells, so it doesn't go infinite with Hellkite Charger. Maybe add Old Gnawbone?

Hi_diddly_ho_neighbor on Kamigawa: Neon Dynasty

4 months ago

You can get around the Myojin drawback with the likes of Command Beacon but yeah, definitely makes it more work to get full value out of them.

Savage Ventmaw's big brother, Klauth, Unrivaled Ancient can net you even more mana.

Isshin with Aurelia, the Warleader + a mass vigilance effect is also pretty gross. Throw in a Melee effect and that is a lot of damage being slung around....man Isshin is sound more and more fun.

multimedia on Deck building Help

5 months ago

With Jodah, Demonic Tutor or Solve the Equation or Conflux + Seasons Past. Equation and Conflux are budget tutor options. The tutor keeps tutoring for Past, Past then recurs the tutor and Fraying as well as other cards you discarded because of Fraying.

I use this combo in my Jodah Dragons deck not with Fraying, but for Dragonstorm to assemble Dragon combos and Klauth, Unrivaled Ancient makes the mana.

mattzim666 on Maelstrom Wanderer Chaos Reigns Supreme!

6 months ago

I think you should cut: Brutalizer Exarch, Conduit of Ruin, Frost Titan, Giant Adephage, Myr Battlesphere, Oblivion Sower, Pelakka Wurm, Phyrexian Ingester, Rashmi, Eternities Crafter, Rattleclaw Mystic, Sagu Mauler, Simic Sky Swallower, Sphinx Ambassador, Stalking Vengeance, Tornado Elemental, Plasm Capture, Pandemonium, Sunken Hope, Tezzeret the Seeker, Chromatic Lantern, Darksteel Ingot, Disaster Radius, Explosive Vegetation, Heat Shimmer, Rude Awakening, and Spelltwine. As for lands, I do think you should replace: Izzet Boilerworks, Spawning Bed, and Temple of the False God.

I think you should add: Temur Sabertooth, Genesis Ultimatum, Etali, Primal Storm, Skyshroud Claim, Goreclaw, Terror of Qal Sisma, Sakura-Tribe Elder, Chaos Warp, Klauth, Unrivaled Ancient, Terror of the Peaks, Kodama of the East Tree, Reclamation Sage, Kogla, the Titan Ape, Consecrated Sphinx, Selvala, Heart of the Wilds, Wood Elves, Ilharg, the Raze-Boar, Diluvian Primordial, Prime Speaker Zegana, Release to the Wind, Return of the Wildspeaker, Nature's Lore, Three Visits, Garruk's Uprising, Guardian Project, Unnatural Growth, and Arcane Signet.

I do think one option that you have is replacing all signets with mana dorks like Birds of Paradise, Llanowar Elves, and Elvish Mystic

If you are able to find more slots, I think you should consider: Hullbreaker Horror, Thryx, the Sudden Storm (dependent on count of spells with 5 cmc or more), Soothsaying, Mulldrifter, Beast Whisperer (dependent on final count of creatures), Rishkar's Expertise, Turntimber Symbiosis  Flip, See the Unwritten, Balefire Dragon, Scourge of the Throne, Bane of Progress (I feel like you do not have a ton of high value artifacts or enchantments that would cause this to cripple you), Momir Vig, Simic Visionary, and Genesis Storm.

KBK7101 on Dragon's Den

6 months ago

I'd recommend trying Atarka, World Render as the commander for the deck to see if you like it. Atarka would be more synergistic with the dragon tribal theme. Come to think of it, the AFR commander decks also introduced Klauth, Unrivaled Ancient which might actually be more the kind of thing you're looking for.

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