Black Sun's Zenith

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Legality

Format Legality
1v1 Commander Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Tiny Leaders Legal
Vintage Legal

Black Sun's Zenith

Sorcery

Put X -1/-1 counters on each creature. Shuffle Black Sun's Zenith into its owner's library.

Poolplayer on The Eyes Have it

1 month ago

What's worst about Halimar Depths is that if you don't like the three cards, you get to shuffle the crap back on top...Nope. I'm either going to Opt or Dimir Charm. I'm going to sideboard the Black Sun's Zenith and opt for 2 Contagion Engine and keep the negatives on that side of the board.

RockIV on (HELP) monoblack removal casual need …

2 months ago

New Version of the Deck Rocks Monoblack creature removal

Changed the Deck. tried to get it cheaper and more optimal. Some cards end up in the sideboard/maybeboard: For example the Dark Ritual end didnt make the final version. I actually dont like the desicion but it might be the best. Their mission was to help me to cast the Black Sun's Zenith ( i only put two of them, maybe its just very little, maybe there have to be 4 o 3 at least) and the Phyrexian Obliterator.i knew that i was going to add more lands to the deck ( i have 22 now, maybe 1 more?), also i add the Phyrexian Arena, and in addition to the Skeletal Scrying there are 5 cards that help me to draw, so i thought that will make the Rituals not that usefull. i may be wrong. I also add some cheap creatues like the Nantuko Shade, i perefer them instead of the Vampire Nighthawk and the Geralf's Messenger. Maybe the nantuko arent the best option, but they are cheaper and they can pump up. I still need to think about that. i added the Avatar of Woe because i always like it. But i have only one, it may never appear. Maybe another land or another Nantuko Shade would be better. i added Lashwrithe because of the number of swamps i was going to have. I love Unmake but i didnt put it, because i wanted to leave the deck as cheap as possible. added Tendrils of Corruption. so i have : 22 Lands, 5 cards that help me to Draw, 4 Discard, 18 removal, 14 creatures ( 3 of them are equipments too).

So whats the opinion now about the deck? any improvement?

Thx to everyon that read this :D

RockIV on

2 months ago

Changed the Deck. tied to get if cheap and more optimal. Some card end up in the sideboard/maybeboard: For example the Dark Ritual end didnt make the final version. I actually dont like the desicion but it might be best. Their mission was to help me to cast the Black Sun's Zenith ( i only put two of them, maybe its just very little, maybe there have to be 4 o 3 at least) and the Phyrexian Obliterator.i knew that i was going to add more lands to the deck ( i have 22 now, maybe 1 more?), also i add the Phyrexian Arena, and in addition to the Skeletal Scrying there are 5 cards that help me to draw, so i thought that will make the Rituals not that usefull. i may be wrong. I also add some cheap creatues like the Nantuko Shade, i perefer them instead of the Vampire Nighthawk and the Geralf's Messenger. Maybe the nantuko arent the best option, but they are cheaper and they can pump up. I still need to think about that. i added the Avatar of Woe because i always like it. But i have only one, it may never appear. Maybe another land or another Nantuko Shade would be better. i added Lashwrithe because of the number of swamps i was going to have. I love Unmake but i didnt put it, because i wanted to leave the deck as cheap as possible. added Tendrils of Corruption. so i have : 22 Lands, 5 cards that help me to Draw, 4 Discard, 18 removal, 14 creatures ( 3 of them are equipments too).

So whats the opinion now about the deck? any improvement?

Thx to everyon that read this :D

thefiresoflurve on Wither

3 months ago

Black Sun's Zenith? It's a classic.

indiefan on Planeswalkers Perfected

4 months ago

Fwiw, while Lae'zel, Vlaakith's Champion misses out on Astral Cornucopia, unlike Pir, Imaginative Rascal it sounds like it avoids accidental anti-synergy with opponents cards like Yawgmoth, Thran Physician, Toxrill, the Corrosive, Black Sun's Zenith, etc.

wallisface on -1 Counters

4 months ago

pea_body All of your suggested changes sound great! Sounds like you have a pretty good idea of the changes to make :)

As far as the higher mana cards go, I think aiming to run 3x Skinrender and 3x Kulrath Knight (with no Archfiend of Ifnir) is probably a good mix. With your beforementioned killspells added, and around 24 lands, I think you'll be able to easily sustain 6 4-mana cards relatively well.

Black Sun's Zenith is a fine replacement for any of your cards, particularly a good replacement for Archfiend of Ifnir. It becomes an auto-win condition alongside Nest of Scarabs (just through the sheer number of scarabs you can generate from it).

pea_body on -1 Counters

4 months ago

wallisface Thanks for the advice, I have been playing this deck with only Archfiend of Ifnir and often struggle to keep it in play long enough to trigger its ability and should have foreseen the problems of running twelve 4+ mana cost cards.

Obviously, I should change out the 4x Splendid Agony, but would replacing Archfiend of Ifnir with Black Sun's Zenith be an okay change?

In my actual deck at the moment I have Dismember and Tragic Slip to easily kill creatures. I assume that it would be okay if I replace Wasteland Scorpion and Nezumi Bone-Reader with those if I replace Archfiend of Ifnir.

Random card replacements

Again thanks for the ideas! I'm just playing against friends so I can't make it too good if you know what I mean. :)

wallisface on -1 Counters

4 months ago

Some thoughts:

  • your mana curve feels very high at the moment. In particular, modern decks generally struggle to run more than 4 cards costing 4-or-more mana… you’ve got a whopping 12 in this range. Your mana curve is also very heavily weighted towards 3-mana stuff, which could be a problem.

  • even with a lower mana curve, i think you need more lands… like 23-24 minimum. I’d advise against Cabal Stronghold because its a really bad card - you need it and 4 swamps in play just to break even! You’re already at the peak of your curve by that point. There’s never going to be a situation where it’s useful.

  • Grind / Dust is better than Splendid Agony.

  • A lot of your wither creatures aren’t going to help you too much, they’re all super fragile so most the time in combat they’ll die in exchange for just weakening a creature… that’s not a good trade. Fume Spitter is an amazing card though, and Festering Mummy would probably also serve you well here. But i think in general you’re running too many creatures (especially a lot of creatures that provide limited value). You’re prolly better off playing more disruptive spells to give your higher mana cards a better chance of seeing play.

  • not sure if its in your budget, but Black Sun's Zenith. Outside of that the next best thing to do in a -1/-1 counter deck is be playing it as Black-Green, to get access to better payoffs, and better interactions

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