Black Sun's Zenith

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Custom Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander 2014 (C14) Rare
Mirrodin Besieged (MBS) Rare
Mirrodin Besieged: Phyrexia (MBP) Rare
Promo Set (000) Rare

Combos Browse all

Black Sun's Zenith

Sorcery

Put X -1/-1 counters on each creature. Shuffle Black Sun's Zenith into its owner's library.

Black Sun's Zenith Discussion

jwhitehorn on Skittles

1 week ago

Continued from previously..

  1. Drop Necropede and add Solemn Simulacrum - land filtering, card draw, & chump blocker for a CMC of 4!
  2. Drop Star Compass - this is a slower, less useful Sol Ring (which you already have).
  3. Add Black Sun's Zenith - this can be a very budget friendly sweeper.
  4. I'm not sure how expensive is too expensive for your tastes, but you need more tutors. Demonic Tutor && Cruel Tutor are options on the cheaper side (as far as useful tutors go).
  5. Not budget, but certainly half the price of the previous suggestions... add Necropotence if you can. You have 40 life, use that as a resource. With the help of Reliquary Tower (which you should add regardless) you can old on to great cards.

gavriel1136 on The Accountant

2 weeks ago

As a disclaimer, some of these are not perfect 1:1 replacements. Essentially, any card on the remove side can be swapped for any card in the replace side. Remove-Replace Blind Obedience - Kismet : Slowing down your opponent's lands is huge and will make you "faster" in comparison

Good-Fortune Unicorn - Collective Effort : GFU is just too small of an effect to take up a slot here. CE is more flexible, plus at instant speed.

Yisan, the Wanderer Bard - Bloodspore Thrinax : Yisan needs a deck built for her, which this def isn't. Thrinax replaces the Unicorn.

Tolsimir Wolfblood - Leyline of Abundance : Tolsimir is just too weak for what he does. The leyline works well with your mana dorks.

Huatli's Raptor - Mikaeus, the Lunarch : HR is low cost, which implies it will come out early, but it really works best midgame. Mikaes scales to any point in the game and can proliferate faster with all your "untap creatures" effects.

Anafenza, the Foremost - Myth Realized : Ana is simply too narrow. Myth will give you a strong creature even if someone wipes all the creatures on the field.

Hadana's Climb  Flip- Luminarch Ascension : Hadana is nice, but mana-hungry and a bit slow for what it does. LA can churn out angels as early as turn 4 if you can get atraxa out before it.

Temple of the False God - Gavony Township : 4 color decks don't like temple, as a rule, but Gavony is a great mana sink late game

Eternity Vessel - Cauldron of Souls : Since +1/+1 counters negative counters, you'll always be able to save your creatures from a wipe with Persist.

Contentious Plan - Solidarity of Heroes : Even if you never use the strive cost, instant speed doubling can win you the game with an unblocked creature and 1 G mana.

Inexorable Tide - Unbreakable Formation : IT is flashy, but slow to build up. UF is cheap, can save your creatures from a wipe, and if cast during your main phase, basically gives you a free combat round with no consequences.

Jiang Yanggu, Wildcrafter - Oona's Blackguard : Yanguu is too slow and vulnerable. OB can really slow down your opponents when they're losing cards each turn.

Caustic Caterpillar - Black Sun's Zenith : You have tons of artifact/enchantment removal and without graveyard recursion, CC is just too small. BSZ can be cast for X=1 and then can be proliferated. Plus it recurs itself.

Lighthouse Chronologist - Inspiring Call : Don't kid yourself with extra turns. Saving all of your creatures while drawing cards is where it's at.

A few cards I found that would work great in this deck, but had no easy replacements: Gleam of Authority , Together Forever , Orochi Hatchery , Citadel Siege , and (I know you used to have it here) Vorel of the Hull Clade

dingusdingo on Non dredge gitrog deck.

1 month ago

This is a somewhat strange request. The interaction between Dakmor Salvage and The Gitrog Monster is extremely strong, and very cheap monetarily. You should consider running a couple dredge cards for value anyways, as hitting 2-3 extra draws off a dredge is an easy and once again cheap monetarily way to get ahead in card advantage.

To humor you though, here's what I'd probably run.

And from there, round it out with some efficient early game beaters, some spot removal, land ramp, and a bit of card draw.

KibaAlpha on Karlove One Another

1 month ago

Lets look at what we should be adding,

Bontu the Glorified , Bontu's Monument , Malevolent Awakening

I'd remove Revel in Riches . You really do want to be able to play that at flash speed to get your value from it.

Phyrexian Arena There is better card draw you can get.

Ghostly Prison With death triggers there are ways to remove your opponents creatures rather then worry about making them pay 2 mana per to attack.

Anointed Procession you can do without. Creatures that die and create tokens will create double the tokens from Teysa Karlov so she herself is like Anointed Procession .

I'd lose the four "Sorcery" cards you have. If anything I'd replace Black Sun's Zenith with Toxic Deluge .

Sword of the Animist . Only good if you are attacking a lot.

Skullclamp That one can go either way. I opted to remove it from my build. I found better options.

Blade of the Bloodchief

Thrilling Encore If done right you won't need your opponents creatures.

Doomblade and Fatal Push Focus on using Dictate of Erebos , Grave Pact

sorinmarkov2000 on Volrath Infect

1 month ago

Toxic Deluge instead of Black Sun's Zenith . You also wanna add a Chromatic Lantern for some super nice color fixing! Cyclonic Rift is always a great blue card. You also dont have very many green ramp cards. you could do mana dorks Arbor Elf or spells like Farseek . Drawing cards is also always good Rhystic Study is nice. Thassa, God of the Sea is a great way to make things unblockable.

Tejendi on Zombies are Dim

2 months ago

I'd suggest replacing, Death Denied with Rise of the Dark Realms .

You could replace Millstone with Altar of the Brood , as it seems you can create a good amount of tokens to trigger it more often, also it can help fule Rise of the Dark Realms .

Also you seem to be somewhat light on boardwipes, Toxic Deluge and Black Sun's Zenith might be worth considering as they get around indestructable.

You might also want to look into some way to get value from yours and other creatures dying, such as Grave Betrayal or Black Market

In order to handle the problem with milling your lands, it might be worth running, Elixir of Immortality

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Black Sun's Zenith occurrence in decks from the last year

Commander / EDH:

All decks: 0.04%

Black: 0.5%

Golgari: 0.27%

Rakdos: 0.26%