
Captain Lannery Storm
Legendary Creature — Human Pirate
Haste
Whenever Captain Lannery Storm attacks, create a colorless Treasure artifact token with ", Sacrifice this artifact: Add one mana of any color to your mana pool."
Whenever you sacrifice a Treasure, Captain Lannery Storm gets +1/+0 until end of turn.
Combos Browse all
Tokens
Legality
Format | Legality |
Duel Commander | Legal |
Tiny Leaders | Legal |
1v1 Commander | Legal |
Vintage | Legal |
Block Constructed | Legal |
Historic | Legal |
Canadian Highlander | Legal |
Oathbreaker | Legal |
Arena | Legal |
Legacy | Legal |
Custom | Legal |
Casual | Legal |
Modern | Legal |
Unformat | Legal |
Gladiator | Legal |
Commander / EDH | Legal |
Leviathan | Legal |
Limited | Legal |
Highlander | Legal |
Pioneer | Legal |
2019-10-04 | Legal |
Captain Lannery Storm occurrence in decks from the last year
Latest Decks
Captain Lannery Storm Discussion
king-saproling on
Aurelia EDH
1 day ago
Helm of the Host equipped to Aurelia would give you infinite combats.
You might like these too: Neheb, the Eternal , Axgard Armory , Idyllic Tutor , Lightning Runner , Flamerush Rider , Captain Lannery Storm , Goldvein Pick , Prying Blade , Sword of the Animist , Tome of Legends , Splinter Twin , Palace Jailer , Bonders' Enclave , Spinerock Knoll , Chance for Glory
seshiro_of_the_orochi on Gadrak, the Crown-Scourge Deck ideas
2 weeks ago
Little correction: Bludgeon Brawl is pretty useless with treasure. But you might want to consider Krark-Clan Ironworks as additional ramp similar to Goldspan Dragon .
I also found some more fitting cards:
TriusMalarky on Does Red/White Need to Have …
1 month ago
Red carries White in RW EDH decks with cards like Dockside Extortionist, Pyroblast and Red Elemental Blast, Deflecting Swat, Gamble, Faithless Looting, Captain Lannery Storm, 6 of the 10 playable rituals, Wheel of Fortune, Wheel of Misfortune, Reforge the Soul . . . Red, in more tuned EDH, shifts from the aggro role it has in other formats to a color that wants to dump its hand to generate advantage and then cast a wheel effect to go back to 7.
If you get into cEDH, red is the color that drops Mana Crypt into Simian Spirit Guide and Rite of Flame to cast Fellwar Stone and then Wheel of Misfortune, meaning they ended net -1 cards to get a land, a crypt and a rock out. Starting t2 with 5 mana and a full hand is pretty good.
White can . . . get Deafening Silence out t1. Or maybe Rule of Law. Not bad, but it's not exciting at all and it also doesn't synergize with red in any way.
So the cards red/white gets from white are the generic support cards and a couple high-power tutors that Red misses. Cause who wants to play Deafening Silence when your whole strategy is 'cast your hand'? RW isn't bad in EDH, but it is pretty much just R+.
Davinoth on
Rograkh and the Mistress [Voltron EDH]
2 months ago
CannedCanOpener: Aye! Something I definitely considered when adding Sword of Fire and Ice & Sword of Sinew and Steel. I figure between the likes of Gadrak, the Crown-Scourge, Captain Lannery Storm, Godo, Bandit Warlord, Leyline Tyrant & even Impulsive Pilferer I'd likely still manage to make the less appealing Pro-Swords valuable. =)
ChickenBoy13 on
Admiral Beckett Brass (Pirate Tribal)
3 months ago
Hey Coercive Recruiter, Amphin Mutineer, Breeches, Brazen Plunderer, Crumbling Necropolis, Command Tower, Rakdos Signet, Dimir Signet, Port Razer, Forerunner of the Coalition, Captain Lannery Storm, Storm Fleet Sprinter, Corsair Captain, Spectral Sailor, Angrath's Marauders, Dreamcaller Siren, Lightning-Rig Crew, and Archetype of Imagination are all cards that are good for a tribal Pirate deck.
I'm always one for pirate tribal (despite me never managing to piece together me own pirate deck), so this is a +1 from me!
thirteene on
[黑] Marchesa's Infected Treasure
5 months ago
General
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I know you have a ton of decks, but arcane signet and commanders sphere likely belong in every deck.
36 lands/4 mana rocks seems too high. General rule for me is 35 lands - 1 for every 2-3 mana rocks. This deck also has a low cmc and generates treasures so it seems like you are ~3 lands too high. I would start cutting the 5 color lands and if you bump your cmc up at all, consider adding signets for minimal ramp at the cost of a lands at a 1/3 ratio.
add
Castle Locthwain - low oppurtunity cost for high value. your deck is half black and this can get you back into a game where you run low on resources
remove
Yawgmoth is a heavy combo card, I dont see a combo for him, he would likely be better in anafenza where you can combo with persist creatures and bolster and all that. the proliferate is powerful, but checkout the options under infect.
Brazen Freebooter Captain Lannery Storm Corsair Captain Dire Fleet Hoarder Pitiless Plunderer Prosperous Pirates Rapacious Dragon Sailor of Means - you already have enough draft chaff in the random infect creatures, revel in riches win is accomplished with a single board clear, or ~2 turns of attacking, they are not required for revel in riches.
If you wanna go revel in riches
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Phyrexian Tower - sac outlet and fast mana. see also Westvale Abbey
Flip
Exava, Rakdos Blood Witch/Anger - lets you attack after a board clear
Mikaeus, the Unhallowed - this may be in another deck for flavor reasons, but basically makes all non humans immortal
Last One Standing - This basically a better damnation in rackdos. This should replace bontus last reckoning or just be an
additional board clear if you wanna go reanimator with mikaeus, hell even Nevinyrral's Disk is better than bontus
Phyrexian Scriptures ^ all those reasons, mild shoutout to Chain Reaction Blasphemous Act
Spell Swindle/Storm the Vault
Flip/Brass's Bounty any of these will replace all of the draft chaff and free up some card slots
Curse of Opulence - ramps and duh
Hellkite Tyrant - likely in another deck, but consider it
If you wanna go infect
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Karn's Bastion - proliferate the counters and infect counters
Urborg, Tomb of Yawgmoth + Filth - another way to get unblockable. Wonder/Levitation also make blocking hard
Tainted Strike - the best thing about this card, is the fact you can cast it on your opponents creatures. This also combos well with reach creatures like Judith, the Scourge Diva/Syr Konrad, the Grim allowing you to kill your opponents w/o attacking. Does not apply to Blood Artist because life lose does not deal infect damage.
Move Drana, Liberator of Malakir to the mainboard, shes too synergistic to leave behind
Warstorm Surge - deal infect damage without attacking Stalking Vengeance is a worse version
Sword of Truth and Justice - prolly the best sword for this deck.
Bident of Thassa//Coastal Piracy - unblockable means free cards
Open Into Wonder/Mogis's Marauder - moar unblockable
Guildmages' Forum - synergy land
planeswalkers go up a ton with proliferate, Chandra, Flamecaller is a board clear, filter and damage engine. you will pretty much be able to ult Dack Fayden the turn you cast him. Liliana, Dreadhorde General looks amazing in this deck. ulting Lukka, Coppercoat Outcast for the win? just lul
Geode Golem - consider him if you think you need marchesa for the deck to work
Cyclonic Rift - likely in another deck, but another way to go unblockable River's Rebuke/Profaner of the Dead budget options
the vivid lands work with proliferate
Vigean Graftmage - may be better in your twiddle deck, but you can do a number of infinite combos with this card if you wanna go that direction. not very recommended with your current build
king-saproling on
Korvold - Sac Everything!
6 months ago
Looks good. You might like these: Crop Rotation, Fabled Passage, Jund Panorama, Myriad Landscape, Gadrak, the Crown-Scourge, Sengir Autocrat, Mazirek, Kraul Death Priest, Surly Badgersaur, Thermopod, Captain Lannery Storm, Curse of Opulence, Primal Growth, Harrow, Sakura-Tribe Elder, Song of Freyalise, Wild Cantor
jakeyuki12 on
Aurelia, the Warleader Commander Deck
8 months ago
Since your deck can use more creatures, there are a lot of cool creatures that I've liked lately.
Captain Lannery Storm is a great source of early ramp. Cartographer's Hawk is a new one you can try out. Verge Rangers is also a new one to test. Either of the generic recuiters (Recruiter of the Guard and Imperial Recruiter) are great early. I've also seen people have success with playing a small goblin package. Since Dockside Extortionist is a great card, you play a Goblin Matron that can tutor it. You can also play great goblins like Kiki-Jiki, Mirror Breaker or Goblin Rabblemaster or Legion Warboss. You can go all in and use Goblin Recruiter
If/when you're able to pick up a copy, I highly recommend Ancient Tomb. It's a super strong way to ramp- just by making a land drop! I've been testing Weathered Wayfarer as a way to tutor for lands I need for each situation. If I need to ramp I grab Ancient Tomb. If I need double strike I grab Sunhome, Fortress of the Legion. If I need haste I grab Hanweir Battlements Flip. etc.
Lots of ideas to play with :D have fun!