Steam Vents

Steam Vents

Land — Island Mountain

(: Gain or .)

As Steam Vents enters the battlefield, you may pay 2 life. If you don't, Steam Vents enters the battlefield tapped.

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Trade

Have (3) CompleteWaste , Azdranax , CampbellStev
Want (10) Lithormane , Berachus , metalmagic , jwalsh11894 , ephemeralAubade , Onua , Littledude7654 , Blackfire_Phoenix , DrHansVermhat , mathgrumps

Printings View all

Set Rarity
Guilds of Ravnica (GRN) Rare
Zendikar Expeditions (EXP) Mythic Rare
Return to Ravnica (RTR) Rare
Guildpact (GPT) Rare

Combos Browse all

Legality

Format Legality
Pioneer Legal
Highlander Legal
1v1 Commander Legal
Legacy Legal
Block Constructed Legal
Tiny Leaders Legal
Casual Legal
Vintage Legal
Leviathan Legal
2019-10-04 Legal
Unformat Legal
Modern Legal
Oathbreaker Legal
Duel Commander Legal
Commander / EDH Legal
Custom Legal
Historic Legal
Limited Legal
Canadian Highlander Legal
Arena Legal

Steam Vents occurrence in decks from the last year

Latest Decks as Commander

Steam Vents Discussion

Destroyerbirb on Upcoming Pioneer Tournament Help

1 week ago

magwaaf How could I forget about that? Here it is.

Izzet Tempo - Tournament Ready

I will take one Island out for the Steam Vents. I will also add 4x Young Pyromancer, 4x Monastery Swiftspear and 4x Lightning Strike by taking out 4x Riddleform, 4x Roil Eruption, 2x Spikefield Hazard  Flip and 2x Anticipate. Also, I will take one Roiling Vortex out of the sideboard, and put one Ral, Izzet Viceroy in the sideboard.

StopShot on What's the Worst Trade You …

4 weeks ago

Instead of getting scammed, I feel like I did the scamming, but to be honest we were both relatively new to Magic and we wanted to get into Modern, because Return to Ravnica was rotating out of Standard and Theros didn't seem that appealing to play Standard in.

My friend happened to have a Marsh Flats he acquired by selling off his Return to Ravnica standard deck. He was building a Jeskai control shell at the time and allied fetch lands had yet to be printed into Modern, so he ran 4 Scalding Tarns with the other fetches consisting of Marsh Flats and Misty Rainforests.

I was building a homebrew Black-White Modern deck at the time, so a Marsh Flats was highly appealing to me, but I didn't have the cash at the time to invest into that fetchland.

Khans of Tarkir just came out along with allied fetch lands however. My friend and I played at the prerelease as it was fun to crack packs and play for prizes. I happened to open a Flooded Strand among my prizes and tried to convince my friend to trade my Flooded Strand for his Marsh Flats.

To be fair, my friend was aware of the sizeable price gap between the cards and his first inclination was that I was trying to scam him of his card so that I could sell the more expensive card for a larger profit. I then told him that in his Jeskai deck his fetchland could only search for Hallowed Fountain, Sacred Foundry or Plains. If he used the Flooded Strand he'd be able to search for the same cards, but he'd also be able to search for a Steam Vents or Island making the Flooded Strand a strictly better card than the fetch land he was already using. I also brought up how the Marsh Flats had better use in my Black-White than Flooded Strand so this would be an exchange that would fairly improve both our decks.

He went with that trade, but neither of us knew that the KTK Flooded Strand was just a reprint of an Onslaught cycle and that he could have purchased the original card for much cheaper at the time. Even today that trade doesn't seem fair, but the price tag of allied fetches did go up due to be included into Modern and Standard though I don't think they ever reached enemy-fetch price-tag territory.

psionictemplar on The Suspense is Killing You

1 month ago

Here is the more combo like version. I will say it's a pretty rough draft, but this is just to give you an idea of what I was considering . You'll want to customize it to best suit you and your meta.

4x Jhoira of the Ghitu

1x Blightsteel Colossus

3x Emrakul, the Aeons Torn

1x Jin-Gitaxias, Core Augur

1x Stormtide Leviathan

1x Tidespout Tyrant

4x Talisman of Creativity

4x Pentad Prism

4x Izzet Signet

3x Flood of Tears

3x Omniscience

4x Lightning Bolt

4x Serum Visions

4x Steam Vents

4 Sulfur Falls

12x Island

3xMountain

RNR_Gaming on Slivers

1 month ago

My girlfriend just asked me to put Slivers back together. Anyways, as far as the land base goes I'm gunna list. Things out by cost/relevancy

duals I know eww reserved list but if you got em or can proxy em play em

Tundra, Plateau, Tropical Island, Volcanic Island, Bayou, Badlands, Scrubland, Savannah, Underground Sea, and Taiga

fetches they're getting their reprint in modern horizons 2 but still stupid expensive - but the fixing is just so good!

Flooded Strand, Polluted Delta, Scalding Tarn, Misty Rainforest, Prismatic Vista, Verdant Catacombs, Wooded Foothills, Bloodstained Mire, Windswept Heath, Marsh Flats and Arid Mesa

Utopia lands

Reflecting Pool, Cavern of Souls, City of Brass, Tarnished Citadel, Mana Confluence, Forbidden Orchard, Exotic Orchard, Meteor Crater, Pillar of the Paruns, Ancient Ziggurat, Path of Ancestry, Thran Quarry, Gemstone Mine, Aether Hub and Tendo Ice Bridge

I'm not a mega fan of the depletion lands but they're excellent if you're on a budget :)

shocks - you already got a few I'll recommend getting the rest

Blood Crypt, Temple Garden, Godless Shrine, Steam Vents and Sacred Foundry

Utility lands very overpriced cardboard but the power is definitely there

Mutavault, Urborg, Tomb of Yawgmoth and Gaea's Cradle

From there, if those cards are out of budget/you cannot proxy I'd go with the Triomes, battlebond lands Sea of Clouds, check lands Hinterland Harbor, and lastly the painlands Battlefield Forge beyond those the lands start becoming too inefficient and you will be targeted playing slivers. Even if you're not the threat having a slow land base is a death sentence. Hope this helped :)

multimedia on Omnath, Locus of Tokens

1 month ago

Hey, with such a high budget consider cutting a few of the least good cards for some tutors to search for the better creatures/cards?

For landfall Harrow and Roiling Regrowth are both better than Cultivate and Kodama's Reach since they put two basic lands onto the battlefield at once. Even at instant speed to trigger Omnath twice on an opponent's turn.

I'm a little confused by the manabase. You have many great Fetch lands, but no Shock lands to search for with Fetches? That's the power of Fetch lands is they can search for dual lands that are two or more different land types. You pay 2 life to have a Shock land ETB untapped and that's nothing when you can gain 4 life each turn with landfall from Omnath.

Good luck with your deck.

DemMeowsephs on Omnath, Locus of Tokens

1 month ago

When playing four or more colors, it's always handy to have some more lands that can give you any color! City of Brass, Mana Confluence, Tarnished Citadel, MAYBE a Gemstone Mine or Gemstone Caverns could work! You also really should include shock lands. The fetch lands say search for a x or a y, but they do NOT say basic. Thus, if you had a Wooded Foothills you could search for a Breeding Pool, etc, giving you two color choices. Thus, it might be nice to add more fetches, even if they aren't in your exact colors! Why? Well, there's two reasons. 1, a Bloodstained Mire can still give you virtually any color you need if you include the shock lands, as it could search for a Stomping Ground, Sacred Foundry, or Steam Vents. These also will give you TWO landfall triggers, because the fetch land enters and then the shock land! Thus, adding some more fetches might prove to be very useful! Maybe fabled passage too, because it will also give you two triggers. Also, if you are going to include pain lands (like Shivan Reef) and filter lands (like Wooded Bastion), I would consider putting the rest that are in your colors in the deck as well. Also, you may want to consider cards that can get you extra triggers for landfall like Burgeoning, Azusa, Lost but Seeking, and Oracle of Mul Daya! And before I forget, Ramunap Excavator is like a second Crucible of Worlds, and lets you use a fetch land infinitely, meaning two landfall triggers per turn without needing any more lands: just one fetch and itself.

In the end, I mainly think you should add other fetches that are not in your colors, adding shock lands because they are good and can be searched for with the fetches, adding multicolor lands like City of Brass, and possibly adding the rest of the filter lands and pain lands! This may have been a bit confusing, sorry I'm in a rush, but either way hope it helps and have a great day!

JeepMan831 on Have: Scalding Tarn+++ Want: Sealed …

1 month ago

No bites yet.

Still hoping to do Scalding Tarn+Steam Vents+Riverglide Pathway  Flip for a Theros Beyond Death booster box. Should be pretty close to $4$ but I could add a bit on my side, maybe cover shipping.

TheOneDemon on Here there be DRAGONS!

1 month ago

Feiryn Ok thanks a lot! I Actually have a Path to Exile on the way (referring to your previous comment). I have an Arcane Signet on the way already too. I have a Coalition Relic on hand atm. Will likely get a Fellwar Stone and Nature's Lore too. Also actually have a Smoldering Marsh that I didn't realise I had coming. Also I'm in the process of updating the deck!

OK, now onto the meaty stuff... I'm about to spend more money LMAO. I want to get your opinion on which of these cards I should use in THIS deck, or which ones I shouldn't bother with in your opinion -

Blood Crypt, Breeding Pool, Canopy Vista, Demonic Tutor, Dromoka, the Eternal, Fellwar Stone, Future Sight, Hallowed Fountain, Herald's Horn, Kaalia of the Vast, Marsh Flats, Maze of Ith, Mirari's Wake, Nature's Lore, Nesting Dragon, Overgrown Tomb, Polluted Delta, Steam Vents, Stomping Ground, Temple Garden, Urza's Incubator, Windswept Heath,

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