Simic Ascendancy

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Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Simic Ascendancy


: Put a +1/+1 counter on target creature you control.

Whenever one or more +1/+1 counters are put on a creature you control, put that many growth counters on Simic Ascendancy.

At the beginning of your upkeep, if Simic Ascendancy has twenty or more growth counters on it, you win the game.

Mortlocke on Atraxa, Angel of New Phyrexia [Infect Primer]

4 months ago

UltimateRoxas40 i'm always glad to see another Atraxa build as there is always something to learn from someone else's ideas. You have a great primer that goes into great detail, but perhaps a bit too much detail. Instead of discussing every individual card choice, maybe highlight them as combo pieces? For example:

[[Ezuri, Claw of Progress + Forgotten Ancient]]

I think it would read a bit better and really highlight card combinations. I see that your deck really leans into the +1/+1 counters, have you considered Ozolith, the Shattered Spire, Branching Evolution, or maybe even Doubling Season? The first two have great synergy with a good number of cards already in the deck - the aforementioned Ezuri, Forgotten Ancient, Simic Ascendancy, Sword of Truth and Justice, and Biophagus just to name a few. I only mention Doubling Season because you mentioned you want to dip into the Incubate mechanic via Brimaz, Blight of Oreskos. Not only will you get double the tokens, but you also get double the +1/+1 counters placed on said artifact tokens.

Grimyard on Jenara +1/+1

5 months ago

This looks really interesting and fun! It's a simple concept that seems to have a good amount of power and replayability with cards I was unfamiliar with until I saw them in your deck. Thank you for posting this!

Simic Ascendancy might be a good addition to the list if you can get it, assuming there's not an additional theme I missed. It's a win condition related to +1/+1 counters that can also make more +1/+1 counters for you.

Admittedly, I left it out of the deck I've been planning because, while powerful, it didn't really fit the theme I wanted (Myr) closely enough right now.

KongMing on Everyone Loves Magical Treva (2023 remake)

7 months ago

Oh, and I'll recommend Simic Ascendancy.

Michigone on Trigger Warning

7 months ago

Hello to anyone else who reads this. I've been playtesting and working on my other deck - Isshin for a fight - for a bit now, and thinking about card draw and protection in Mardu () has got me thinking about this deck and what it needs. I've been playing this deck in paper about once or twice a week during my group's game night, and it has quickly become one of the more hated/feared (aren't they the same thing? ;) decks in our meta. Alaundo the Seer is basically a kill on site commander, but the deck really relies in him and leans into the alpha-strike mentality for its win-con. If you remove my big threats or Alaundo with targeted removal or a board wipe, I'm essentially dead in the water. Simic Ascendancy is pretty much the only back-up, but it also needs creatures and counters generated through card draw to function. So with ALLLL that in mind (sorry for the rambling) I'm adding both Tamiyo's Safekeeping and Heroic Intervention to the maybe board, and will be looking to make a cut for one of both of them. I'm personally leaning a little more towards Tamiyo's Safekeeping currently because of the card draw aspect, which is what the whole deck functions around. Any suggestions are much appreciated.

Strife_Delivery_Service on

8 months ago

Nice build. I forgot about Garruk's Uprising. I’ll stack that with Elemental Bond since I don’t own a Rhystic Study. Only thing I’d put in yours is a Simic Ascendancy. Cheap card with easy win con. Thassa's Intervention is another card that can win you a game when you go infinite without the risk of overdrawing your deck. Awesome deck though!

TheoryCrafter on The Madness of Fractal Being Manifested

8 months ago

The biggest threat to your deck is Solemnity. I'd recommend some counterspells including, but not limited to, Decisive Denial, Quandrix Command and Voidslime.

If you can't prevent Solemnity from entering the battlefield, Fecundity and Soul Net will turn your 0/0 Fractals into a boon until cards such as Fade into Antiquity and Naturalize can be used. Your commander's static ability will also feed into it.

You may also wish to consider cards that affect or are affected by +1/+1 counters. These include, but not limited to, The Ozolith, Swarm Shambler, Bramblewood Paragon, Herald of Secret Streams, Vigean Graftmage, Experiment Kraj and Plaxcaster Frogling.

Scavenging Ooze can give your deck some much needed graveyard hate.

Have you considered Simic Ascendancy with all these cards creating creatures with +1/+1 counters on them? You can move growth counters from Simic Ascendancy to Paradox Zone by means of Nesting Grounds.

Other lands to consider for the deck are Cave of Temptation, Forge of Heroes, Littjara Mirrorlake, Llanowar Reborn, Novijen, Heart of Progress, Opal Palace, Oran-Rief, the Vastwood, Temple of Mystery and Tyrite Sanctum.

Other cards to consider for your deck are Altered Ego, Bioshift, Clone Legion, Hardened Scales, Jiang Yanggu, Wildcrafter, Kiora, Behemoth Beckoner, MirrorBox, Repudiate / Replicate and Slippery Bogbonder.

I hope this helps. Thank you for reading me out. Happy Hunting!

Michigone on Trigger Warning

9 months ago

Change Log 12/19/2022


Move From Maybe Board to Main Board:

Michigone on Trigger Warning

9 months ago

Okay! So I've begun playtesting the deck in paper! I have about 50% of the cards, the rest I ginned up through a Scryfall, Inkscape, Python, PDF, Office Max Route, for the purpose of finally getting my deck out there in the wild. I had a 1 v 1 session last week, and it performed admirably against a Niv-Mizzet, Parun deck and went 1 and 1 against a pretty decent Edgar Markov deck. I had an awesome opportunity to play it in a 4 person and 3 person pod this evening, and it won 1 out of 3. I don't know where speeding it up could go, because it really does turn on at turn 5-7 depending on ramp, which is a little slower comparitively. I like that it won a match, and that each of the OG members of the meta tonight had a wim.

Speaking of, one of the other wins tonight came from my friend Adam, playing MtG for the FIRST TIME, and piloting my Hammer Time! Purphoros, God of the Forge deck, so it was great to see that deck get it done, even if I wasn't the one coming away with the win.

I ended up in another completely flooded postion tonight, through Alaundo filtering with his ability, and I'm going back tot the 30 land scenario. I'm cutting an Island for Simic Ascendancy. Hopefully this will be another route to victory to force opponents to choose removal rather than plays for their win. Or maybe it just gets me wins! As always, playtesting at 30 lands is going to be vital, to determine how often I get stalled. Well, that's it for now, and as always, I'll keeo you (myself) posted!

Hammer Time!

Commander / EDH Michigone


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