Junji, the Midnight Sky
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Legality

Format Legality
1v1 Commander Legal
Alchemy Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Historic Brawl Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Modern Beyond Horizons Legal
Oathbreaker Legal
Pioneer Legal
Planar Constructed Legal
Planechase Legal
Pre-release Legal
Quest Magic Legal
Standard Legal
Standard Brawl Legal
Vanguard Legal
Vintage Legal

Junji, the Midnight Sky

Legendary Creature — Dragon Spirit

Flying, menace

When Junji, the Midnight Sky dies, choose one —

  • Each opponent discards two cards and loses 2 life.
  • Put target non-Dragon creature card from a graveyard onto the battlefield under your control. You lose 2 life.

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fluffyeel on Death and Taxes

4 months ago

Apart from a spate of tutors of varying price points (Vampiric Tutor, Mystical Tutor, Demonic Tutor, Entomb, etc.), here are some thoughts of varying degrees of evilness/making sure your opponents "love" you forever:

Profet93 on Volrath, Voltron Reanimator

9 months ago

Skirge Familiar > Grimore of the dead - Skirge is a combo enabler and while it does cost one more mana, is tutorable and more importantly, more easily recurrable. Not to mention it adds mana. While grimore does have a big payoff, it is widely telegraphed and doesn't give you any upfront investment.

Sheoldred, the Apocalypse + VILIS, BROKER OF BLOOD + Skirge Familiar = Infinite draw triggers. Near-infinite black mana, lifegain, lifegain triggers, card draw, looting and self-discard triggers. Sheoldred is good against blue decks that like to draw a lot as well with a deathtouch bonus

SHEOLDRED, THE APOCALYPSE + Greed + SKIRGE FAMILIAR = Infinite looting, draw triggers, self-discard triggers and Near-infinite lifegain triggers

Asmodeus the Archfiend + Necrotic Ooze + SKIRGE FAMILIAR = Infinite card draw, draw triggers, looting, self-discard and Near-infinite black mana.

SKIRGE FAMILIAR + Peer into the Abyss + Exsanguinate/Torment of Hailfire = GG. Peer is great on it's own. Given you are mono black, you should emphasize a bit more on the big black mana as a fallback incase (or rather, when) your reanimation strategy doesn't pan out given to all the grave hate in EDH (further exacerbated by all your black decks in the meta).

On the note of big black mana, Deserted Temple - Untap coffers + political tool. Thespian's Stage is a potential consideration as well. I know it seemed slow in the previous iteration but some big ramp pieces should be considered as well.

Victimize - Swap from maybeboard to main. It's 3 mana, sac a creature and get 2 back. It's a lot of value for such a cheap cost

Blightsteel Colossus > Kozilek - It serves the anti-mill purpose with high mana and potential alt wincon. Is it not included due to price? He would be much better than the cut suggestions below.

While cutting too many expensive cmc cards goes against the plans, these are just my thoughts of your weakest high cmc cards to consider removing....

Archon of Cruelty - Costs too much for such little impact. 8 mana should be game winning. While I know you're not paying retail, it's the fat of the deck that's ripe for cutting. Even if it said each opponent it's still not worth it.

Archpriest of Shadows - Reminds me of ashling the extinguisher. Not impactful enough, cool ability though. If you do want another 5cmc card to take it's spot, Junji, the Midnight Sky has a nice death trigger that's flexible and helpful.

Dauthi Voidwalker - I'm torn, I do like him a lot. Especially since you said there is mill in the meta. The weakest option for cuts for sure. Just 2 mana that doesn't impact your strategy doesn't seem worth it IMO. If you ran Leyline of the void + helm combo and used this as redundancy that would be one thing.

Hoarding Broodlord - A weird runescarred dragon. 8 mana wins games, not tutoring.

Pathrazer of Ulamog - I get the high cmc is great, but he isn't impactful enough.

Torgaar, Famine Incarnate - Make someone's life 20, nothing crazy.

Strands of Night - Black has better recursion. Losing a land is a harsh penalty.

HahaStax on Kamiz and Friends from Outerspace

1 year ago

Hi! Instead of running Burial Rites or Victimize, try filling those slots also with creatures. Kamiz cares about big beaters that do great things when they connect/attack. Sun Titan is a great one and you've already got it in, great! Here some suggestions: Guardian Scalelord, Archpriest of Shadows, Junji, the Midnight Sky and Sheoldred, Whispering One though this ones more on the saltier side. With Kamiz you are discarding a lot. My advice would be to run one or two graveyard protection spells. Cheap examples are Enhanced Surveillance and Campfire.

fluffyeel on F*** Kevin

1 year ago

I don't see the problem with this deck. Not at all. However, I have some suggestions to make it even more "fun" for Kevin:

fluffyeel on Help make deck good

1 year ago

Unfortunately, to up the power level, some of the things I will recommend might be pricey (cost-wise), but I'm already seeing some places to improve.

Baron_Pretzels on Mardu Samurai Tribal

1 year ago

PyroPenguinss you may want to stick with your theme of attacking/Samurai Tribal. With that said I suggest cutting cards that don't fit with that like Junji, the Midnight Sky or Skeletal Scrying. You should also cut Invoke Calamity because this deck is more creature based.

Some more attack trigger suggestions: Fervent Charge, Angelic Exaltation, and Ironsoul Enforcer.

Sinq_ on Who gets to use the …

2 years ago

I have several similar questions

I know that permanents check their existence before they are sent to the graveyard. I controlled a Junji, the Midnight Sky, when it died I chose to return his Cavalier of Night from his graveyard to my battlefield. I thought I would be able to reanimate my creature when Cavalier died, but I was told that because the Cavalier goes to his graveyard, he is actually the one who gets the ability.

Does this work the same if I use something like Mind Control to take a Cavalier already on his battlefield? Is there any way to take control of it so that the controller gets the ability rather than the owner, or is that not possible?

Also in the same vein, if someone had taken control of my Junji, would it be them or me who gets the death trigger? Is there any reason that this might be different from the Cavalier death trigger?

contactandylove on Riveteers: Henzie upgrade

2 years ago

Wickked yeah it is a bunch of fun. It'd be more fun if I could test play it more regularly. Ahaha.Im still undecided on the value of Professional Face-Breaker and Atsushi, the Blazing Sky they are sitting in the boulder along with Gamekeeper, Shivan Devastator, Junji, the Midnight Sky, and Sheoldred, Whispering One.

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