Junji, the Midnight Sky

Combos Browse all Suggest


Format Legality
1v1 Commander Legal
Alchemy Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Brawl Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Planechase Legal
Pre-release Legal
Quest Magic Legal
Standard Legal
Vanguard Legal
Vintage Legal

Junji, the Midnight Sky

Legendary Creature — Dragon Spirit

Flying, menace

When this dies (is put into the graveyard from the battlefield), choose one —

  • Each opponent discards two cards and loses 2 life.
  • Put target non-Dragon creature card from a graveyard onto the battlefield under your control. You lose 2 life.

Baron_Pretzels on Mardu Samurai Tribal

5 months ago

PyroPenguinss you may want to stick with your theme of attacking/Samurai Tribal. With that said I suggest cutting cards that don't fit with that like Junji, the Midnight Sky or Skeletal Scrying. You should also cut Invoke Calamity because this deck is more creature based.

Some more attack trigger suggestions: Fervent Charge, Angelic Exaltation, and Ironsoul Enforcer.

Sinq_ on Who gets to use the …

6 months ago

I have several similar questions

I know that permanents check their existence before they are sent to the graveyard. I controlled a Junji, the Midnight Sky, when it died I chose to return his Cavalier of Night from his graveyard to my battlefield. I thought I would be able to reanimate my creature when Cavalier died, but I was told that because the Cavalier goes to his graveyard, he is actually the one who gets the ability.

Does this work the same if I use something like Mind Control to take a Cavalier already on his battlefield? Is there any way to take control of it so that the controller gets the ability rather than the owner, or is that not possible?

Also in the same vein, if someone had taken control of my Junji, would it be them or me who gets the death trigger? Is there any reason that this might be different from the Cavalier death trigger?

contactandylove on Riveteers: Henzie upgrade

8 months ago

Wickked yeah it is a bunch of fun. It'd be more fun if I could test play it more regularly. Ahaha.Im still undecided on the value of Professional Face-Breaker and Atsushi, the Blazing Sky they are sitting in the boulder along with Gamekeeper, Shivan Devastator, Junji, the Midnight Sky, and Sheoldred, Whispering One.

Kripkenstein on Karloving

9 months ago

Phyrexian Altar (and all other Altars) is an insanely good sack outlet. Black Market helps with ramp as well. As finishers you can include Junji, the Midnight Sky and Tergrid, God of Fright  Flip. For further suggestions you can check out my list: Teysa Karlov Commander.

LB0818 on Waking the Dead! (Meren)

1 year ago

Wanted to try this Dusk Mangler mainly for the second set of text. Removed Junji, the Midnight Sky.

KBK7101 on A Teysa-tiful Death

1 year ago

Ao, the Dawn Sky and Junji, the Midnight Sky both seem perfect for a Teysa deck. Maybe Kaya, Geist Hunter depending on how much you rely on token generation. Lolth, Spider Queen and Tevesh Szat, Doom of Fools are both insane in any aristocrats kind of deck. Prowling Geistcatcher might also be worth a look.

AwesomeJMS5 on Teysa Karlov

1 year ago

Hey, I like your Teysa deck. I have a few suggestions for you to consider though, and hopefully they'll help.

First of all, Teysa decks love creatures. (Obviously, since that's basically what she cares about.) Because of that, I'd recommend running a few other creatures within the deck that could help you with her double-triggers. I'd recommend Pitiless Plunderer, Doomed Traveler, and Junji, the Midnight Sky as possible includes that trigger on creature's deaths. Viscera Seer is another helpful creature for sacrificing stuff, too.

Secondly, I want to start by saying that I love the idea to use Liliana's Contract in the deck. I've wanted to brew a Commander deck with it as a win-con for a while, but never did so. However, I feel like you aren't supporting it enough. You only have four demons in your deck, and an opponent exiling one of them makes the contract unusable. So, here's a few that you could add that would also work well with Teysa: Harvester of Souls can draw you an obscene amount of cards, because it looks at ALL non-token creatures, not just your own. Rune-Scarred Demon could help you with additional tutoring, especially if he dies and you bring him back. Dream Devourer can help you cast your spells later for cheaper, and isn't a lot of mana to cast, himself. Demon of Dark Schemes is a cool card that works with energy, but works without other energy support. It helps you reanimate creatures, and does a small boardwipe on entry.

I hope some of my suggestions help! My only other piece of advice is that if you're going to add more creatures, I'd remove a couple sorceries, maybe.

Load more