Good-Fortune Unicorn

Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Custom Legal
Leviathan Legal
Legacy Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Modern Horizons (MH1) Uncommon

Combos Browse all

Related Questions

Good-Fortune Unicorn

Creature — Unicorn

Whenever another creature enters the battlefield under your control, put a +1/+1 counter on that creature.

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Good-Fortune Unicorn Discussion

IlGuale on Persist combo: in which colours ...

3 days ago

Tl;dr: i'd like to play a deck with a persist combo to trigger etb and ltb effects (or similar), but i don't know which is better between Abzan, Jund or WRGB.

Long version to contextualize: my first legendary creature ever was Teneb, the Harvester and i wanted to build something in its colours. Looking for something Abzan does better than others i found out that persist combo has a lot of pieces to work with in that wedge: green and white have a lot of persisting creature, some sacrifice outlet, some tutor and a lot of ways to give +1/+1 counter to creature entering the battlefield; black offers tutors, sacrifice outlets and ETB/LTB triggers. The problem is that abzan doesn't have exactly the best commanders ever. Teneb himself is more of a value oriented beefcake, Karador and Ghave are better in this role, but not exceptional and i'm not familiar with partners.

Jund, on the other side, trades all the nice counter sinergies of white ( Anafenza, Kin-Tree Spirit , Juniper Order Ranger , Good-Fortune Unicorn , Vizier of Remedies ) plus Corpse Knight and Cruel Celebrant , for the big bad Prossh, Skyraider of Kher and its cousin Korvold, Fae-Cursed King and everything they bring along such as Grumgully, the Generous and Murderous Redcap .

There's also the option of going WRBG, but it may be too greedy.

Has anyone experience with this kind of deck? If yes, what do you play? If not, what would you like to play? Thanks for your time.

gavriel1136 on The Accountant

2 weeks ago

As a disclaimer, some of these are not perfect 1:1 replacements. Essentially, any card on the remove side can be swapped for any card in the replace side. Remove-Replace Blind Obedience - Kismet : Slowing down your opponent's lands is huge and will make you "faster" in comparison

Good-Fortune Unicorn - Collective Effort : GFU is just too small of an effect to take up a slot here. CE is more flexible, plus at instant speed.

Yisan, the Wanderer Bard - Bloodspore Thrinax : Yisan needs a deck built for her, which this def isn't. Thrinax replaces the Unicorn.

Tolsimir Wolfblood - Leyline of Abundance : Tolsimir is just too weak for what he does. The leyline works well with your mana dorks.

Huatli's Raptor - Mikaeus, the Lunarch : HR is low cost, which implies it will come out early, but it really works best midgame. Mikaes scales to any point in the game and can proliferate faster with all your "untap creatures" effects.

Anafenza, the Foremost - Myth Realized : Ana is simply too narrow. Myth will give you a strong creature even if someone wipes all the creatures on the field.

Hadana's Climb  Flip- Luminarch Ascension : Hadana is nice, but mana-hungry and a bit slow for what it does. LA can churn out angels as early as turn 4 if you can get atraxa out before it.

Temple of the False God - Gavony Township : 4 color decks don't like temple, as a rule, but Gavony is a great mana sink late game

Eternity Vessel - Cauldron of Souls : Since +1/+1 counters negative counters, you'll always be able to save your creatures from a wipe with Persist.

Contentious Plan - Solidarity of Heroes : Even if you never use the strive cost, instant speed doubling can win you the game with an unblocked creature and 1 G mana.

Inexorable Tide - Unbreakable Formation : IT is flashy, but slow to build up. UF is cheap, can save your creatures from a wipe, and if cast during your main phase, basically gives you a free combat round with no consequences.

Jiang Yanggu, Wildcrafter - Oona's Blackguard : Yanguu is too slow and vulnerable. OB can really slow down your opponents when they're losing cards each turn.

Caustic Caterpillar - Black Sun's Zenith : You have tons of artifact/enchantment removal and without graveyard recursion, CC is just too small. BSZ can be cast for X=1 and then can be proliferated. Plus it recurs itself.

Lighthouse Chronologist - Inspiring Call : Don't kid yourself with extra turns. Saving all of your creatures while drawing cards is where it's at.

A few cards I found that would work great in this deck, but had no easy replacements: Gleam of Authority , Together Forever , Orochi Hatchery , Citadel Siege , and (I know you used to have it here) Vorel of the Hull Clade

KibaAlpha on Arms Proliferation

1 month ago

Abzan Falconer , Tuskguard Captain , Yahenni, Undying Partisan , Vigor , Spark Double , Sakura-Tribe Elder , Mox Amber , Fellwar Stone , Good-Fortune Unicorn

I’d remove the Planeswalkers.

Sage of Hours . If a creature with a lot of +1/+1 counters dies and Reyhan, Last of Abzan is on the field you can move all those counters to the sage and then immediately remove them from the sage for possibly a mass amount of turns.

multimedia on Atraxa queen of misfortune

1 month ago

Hey, nice start, several good cards and interactions here.

The manabase alone tells me this is a budget deck, but there's some budget upgrades to consider for the manabase. Your relying on basic lands which is fine on a budget, but if playing a lot of basic lands then consider adding lands that have interaction with basic lands?

Stream, Hollow and Vista have interaction with Farseek . Farseek being a two drop land ramp spell that can get a dual land is good when playing four colors. Other budget lands to consider adding:


Additional mana sources that use counters thus have interaction with proliferate is helpful ramp:

If going heavy on the +1/+1 counters theme then consider these cards that are within the budget here:

Cards that give you repeatable sources of counters should be priority over cards that only give you a one time source of counters. Repeatable effects especially if they don't cost any mana are very good in Commander.


More repeatable sources of proliferate can be helpful:

Other good budget cards to consider adding:

I offer more advice if you would like. Good luck with your deck.

multimedia on Breed Lethality with some upgrades

1 month ago

Hey, nice upgrade of the precon, but consider cutting a lot of the fat for more low mana cost support?

There's 16 four drops here includes Atraxa and there's 12 five drops. This is too many four/five drops especially four drops because the main one you want to play is Atraxa since she's in the Command Zone. My advice is consider cutting a lot of these four and five drops for lower CMC cards that are within the budget here?

Higher mana cost cards to consider cutting:

  • Enduring Scalelord
  • Ajani, Valiant Protector
  • Armorcraft Judge
  • Citadel Siege
  • Fuel for the Cause
  • Herald of Secret Streams
  • Ishai, Ojutai Dragonspeaker
  • Angel of Invention
  • Cauldron of Souls
  • Elite Scaleguard
  • Inexorable Tide
  • Verdurous Gearhulk
  • Vulturous Zombie
  • Ajani Goldmane
  • Bloodspore Thrinax

Other cards to consider adding:

Other cards to consider cutting:

  • Vivid Grove
  • Vivid Meadow
  • Vivid Marsh
  • 1x Plains
  • 1x Forest
  • Servant of the Scale
  • Tuskguard Captain
  • Hungering Hydra
  • Darksteel Ingot
  • Mortify
  • Putrefy

I offer more advice if you have questions about any of these suggestions. Good luck with your deck.

multimedia on Proliferate Chaos

2 months ago

Hey, saw your forum topic asking for help.

Budget lands to consider adding:

The lands that have been reprinted in C19 will decrease in price over the next month.

Upgrades to consider:

Many of these suggestions are repeatable sources of proliferate or counters. Ancient and Managorger are good with a counters theme because they get counters as you and your opponents cast spells. In multiplayer Commander these cards if not dealt with can get out of hand very fast especially Managorger because it has trample. Farseek can search for a dual land: Temple Garden , Irrigated Farmland or Scattered Groves . Being able to land ramp with a dual is helpful when playing three colors and wanting to be able to make turn three.

Gidgetimer on Making A Ghave Sacrifice

2 months ago

Lets say you have Good-Fortune Unicorn , Ghave, Guru of Spores and 5 lands. You cast Growing Rites of Itlimoc  Flip and make 2 tokens. It transforms on your end step and you can tap Itlimoc, Cradle of the Sun for 4 green allowing you to make 4 more tokens. The next turn you make 5 creatures from your other lands and then 13 off of Itlimoc for a total of 24 tokens created over 2 turns.

You already said you were considering Cryptolith Rite , but let's run through the same scenario with it to give a comparison point on pure "combo but not infinite" potential. You would make 3 tokens off of lands the first turn and then 2 from tapping the creatures without summoning sickness. The next turn is 5 tokens off of lands and then 7 from tapping creatures. This totals 17 tokens over 2 turns.

You said it could be replaced by normal ramp cards, so lets assume the most normal of ramp cards, Rampant Growth . With it and the same scenario you make 3 tokens and then 6 for a total of 9 tokens over the 2 turns.

I am confused about how the scenarios are equivalent. The two cards I suggested are definitely not Gaia's Cradle and Earthcraft but I think that they do a pretty good impression in budget decks.

Gidgetimer on Making A Ghave Sacrifice

2 months ago

But champion IS a combo card.( I didn't actually read Good-Fortune Unicorn and thought you could use a 3 mana infinite counter source. The unicorn is better.)

I am a bit confused how "mana equal to your creatures" is the same as any other ramp though.

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