Howling Mine

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Legality

Format Legality
1v1 Commander Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Oldschool 93/94 Legal
Premodern Legal
Tiny Leaders Legal
Vintage Legal

Howling Mine

Artifact

At the beginning of each player's draw step, if this is untapped, that player draws an additional card.

thefiresoflurve on zedruu fun

1 week ago

Hey, TheOfficialCreator, thanks for the feedback!

Coveted Jewel was in a previous iteration of the deck, but honestly it feels a bit too slow at CMC 6. The mana being all one color also kind of hurts in tricolor.

Forced Fruition could work if it was a bit cheaper CMC-wise, but I like to keep the draw a little more in my favor - mill isn't particularly part of the game plan (although it can certainly happen, and has).

Added the others to the maybe board : ) Nine Lives is too funny to not use.

You're right there isn't a lot of direct synergy with my commander, but a lot of my cards don't care about controller - e.g. Howling Mine, Oblivion Ring, etc, so I can freely donate them. More cards that donate themselves is always better, though.

jsnrice on Nekusar cEDH

2 weeks ago

fuzzyhorns so Bloodchief Ascension and mincrank are alright but actually dilute from the main theme of the deck. Put in Tainted Strike, the newly reprinted Imperial Seal, Howling Mine, and Glistening Oil before the combo above. Nekusar really doesn't need technical combos. He just straight up wins. Give him infect and play a wheel and it's game especially if you can use Doublecast or Fork and duplicate the spell. Not that hard to tutor up and do with Grixis control. Here's one of my Nekusar decks:https://tappedout.net/mtg-decks/nekusar-grixis-control-edh-7/

I'm going to add Imperial Seal This one is nasty. My playgroup hates it.

thefiresoflurve on Phil's Nekusar, the Mindrazer Deck

2 weeks ago

Welcome to EDH. : )

Leaning into "everybody draws" cards can help Nekusar really pop off: Howling Mine, Font of Mythos, Teferi's Puzzle Box are a few.

Epicurus on Card creation challenge

2 weeks ago

Teacher's Pet

Creature - Human

If you would draw more than one card during your draw step, draw an additional card

0/1


My all-time favorite card is Howling Mine. Has been since I started playing almost 30 years ago.

Make a legendary land.

legendofa on Kithkin Township EDH ed.

1 month ago

For flavor, Folk Hero and Dawn of Hope seem good, and both have good repeatable draw abilities.

As far as artifacts go, Howling Mine is a classic, Well of Lost Dreams fits with your lifegain, and Illuminated Folio is from Shadowmoor and is a decent budget option.

Andramalech on Eldrazi Blues

1 month ago

Just some quick notes!

Draw power: Mystery Key, Mask of Memory

Flyers/unblck.: Smuggler's Copter, Zephyr Boots

Support/Ramp: Aether Spellbomb, Prophetic Prism, Forsaken Monument, Horn of Greed, Howling Mine

I'd also comment that Distortion Strike, when well placed could really sink a game for one, if not two players.

If you haven't considered Eldrazi Mimic, that'd be a really nasty card to pair up with your line up.

For retrieval, Scrap Trawler could really do you a favor if artifact retrieval is important for you.

12-Post has been a favorite concept of mine for awhile and I always see mono green Tron as my rival. I think Blue-Post is a pretty cool concept!

If you wanted to use things like Tinker and Show and Tell, things could really get zaney in your group setting.

Hope the feedback helps!

Abaques on Council of 4 group hug

2 months ago

One of the people at my local gaming store has a Kwain, Itinerant Meddler deck where the win-con is mill. His deck is filled with Howling Mine type cards and wheels. He's also got a lot of control in it too.

DreadKhan on "Politics" Hub Discussion

2 months ago

I think there is a big issue here, 'political' can refer to either how a deck is played, or how it is built. If a hub is added, it should be used to mark decks that feature many cards that enable you to add substance to a deal, usually through interaction that is selective in some way (targeted removal is more political than a board wipe) or some kind of gift/buff (if you help only 1 opponent, it is political). Flumph is a Political card, while Howling Mine is a Group Hug card. Back to Basics is a Group Slug card, Mistbind Clique is a Political card. Politics is restricted to multiplayer, but many players do not design their decks to be able to hold things other than attacks/winning over an opponent's head. These are obviously the non-Political decks, and I feel like they are the majority at this point.

I don't think Group Hug or Group Slug are decks that would share ground with a Politics hub, which would be for decks that specifically help/harm selectively, such that that help/harm serves as leverage to affect other players.

Politics as a strategy of deck building (rather than playing) tends to be more casual than competitive, in part because other competitive players are much harder to deceive/manipulate, and tend to see through your plans much more. I have some decks that would probably add the Hub if it was added, obviously Tobias Andrion, Political Mastermind would get it, note that it actively favours effects that are 'known entities' in a lot of cases, where the idea is more to hold a stick (or rarely carrot) over people's heads, such as various Punisher effects and stuff like War Tax. War Tax and War Cadence are pretty good examples of Political cards, they can help you or someone else, it depends on when you use them, and the effect can also scale up, such that they can be impossible to pay for opponents if you dump all your mana into them, so they stay relevant. War Tax is a Politics card, Propaganda is not. Interaction that is stapled to a permanent (especially non-ETB stuff, but ETB stuff can be blinked) is top tier Poltics IMHO, but something like AEtherize can easily be political, because you can use it vs any opponent, even if they aren't swinging at you, and it only will hurt the attacking opponent.

TLDR: Politics effects are generally 'carrots' or 'sticks', and they tend to derive value from how much leverage they can exert on an opponent, and they almost never are symmetrical. I think that seems clear/concise, and I don't know what other hub that fits under atm.

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