Rapid Hybridization

Combos Browse all Suggest

Tokens

Legality

Format Legality
1v1 Commander Legal
Block Constructed Legal
Canadian Highlander Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Tiny Leaders Legal
Vintage Legal
Casual Legal
Custom Legal
Quest Magic Legal

Rapid Hybridization

Instant

Destroy target creature. It can't be regenerated. That creature's controller creates a 3/3 green Frog Lizard creature token.

Noholdmine on Garth One Eyed Cheater

1 week ago

Some easy ways to add interaction to this deck would be to add some enchantment and creature removal spells. Krosan Grip, Return to Dust, Rapid Hybridization/Pongify, Arcane Denial to replace Dissolve, Anguished Unmaking, Damn, and Swords to Plowshares/Path to Exile are all clean and efficient methods of interaction. Saryth, the Viper's Fang, Lightning Greaves/Swiftfoot Boots, Shalai, Voice of Plenty, and Veil of Summer/Heroic Intervention are solid protection options for your creatures as well. Right now you're running Anger with only 2 Mountains in the entire deck, so that means either the mana base needs to be reworked or Anger needs to be replaced. Some easy ways to rectify the mana base a bit is to swap out some of your duals for the Red/x options (i.e, Blood Crypt, Stomping grounds, etc.). We can also make the deck more efficient by changing up the ramp so that it has utility or generates more than one color of mana. Cards like Deathrite Shaman, Kiora's Follower, Noble Hierarch/Ignoble Hierarch, Faeburrow Elder, and Birds of Paradise are all decent options. Right now Anger and Chainer, Nightmare Adept are the only cards that can give Garth haste. Since we only have a few creatures that actually benefit from the haste, cards that generate value outside of simply providing haste would be beneficial. Rhythm of the Wild would not only give our creatures haste, but would make it harder for opponents to counter the creatures and combos with the persist creatures in the deck by giving them +1/+1 counters. Temur Ascendancy is another decent option since we can draw cards even when our creatures don't benefit from haste and it synergizes with our Flicker and Undying/Persist effects. An infinite combo option would be Jeskai Ascendancy + Garth One-Eye + Any haster + Deadeye Navigator and even if we're not comboing, we can still generate value from each card individually. I personally feel that cards like Frantic Search and Careful Study are too good to not have in this type of deck, since a good majority of our cards benefit in some way from being in the graveyard or we have easy ways of getting them back. In tandem with this idea, I think that cards like Regrowth (even though Garth One-Eye already has a Regrowth) and Eternal Witness are musts, especially since Eternal Witness generates value with the Flicker effects and other revive effects in the deck. An honorable mention that didn't quite make it into my comment but could be effective is Spark Double since it would allow us to have multiple versions of legendary creatures if we so chose, 2 Muldrotha's could lead to quite the turn! Unfortunately, however, Commander has a deck maximum, which means that cards must be let go to make room for all the new fun stuff we want to play with. For this deck I suggest cutting Diamond Lion, Thespian Stage, Dark Depths, Kroxa, Titan of Death's Hunger, Arixmethes, Slumbering Isle, Kitchen Finks, Desperate Ravings, Nim Deathmantle, Harrow, Magus of the Will, Gaea's Will, Scapeshift, Chronozoa, Raving Visionary, Thought Courier, Dissolve, possibly Twilight Shepherd, possibly Rampant Growth, possibly Seize the Spoilsand possibly, Purphoros, God of the Forge. At the end of the day, this deck is yours and you should play it and build it in the way that best suits you! Have fun gayming!

legendofa on Scarab God UB Zombie Tribal

1 month ago

And I'm glad to help!

A basic single-target removal package might include some combination of Hero's Downfall, Feed the Swarm, Bone Shards, Rapid Hybridization, Never / Return, and/or Ravenform.

Stoic_Gaming on Mr. Mill

2 months ago

If you're looking for more counterspells, Anticognition would slot in nicely here. So would Negate.

I like to lean into drawing with mono-blue mill because of cards you're already running like Psychic Corrosion and Teferi's Tutelage. If you go this route you can throw in Archmage Emeritus and other cantrips like Visions of Beyond and Quicken to chain-draw your spells. Teferi, Master of Time is also bananas because you can use his abilities on each of your opponents' turns, effectively negating one of the biggest downsides of planeswalkers in commander.

With Emeritus on the field, even your removal like Pongify and Rapid Hybridization replace themselves and even mill if you have one of your enchantments on the field as well. The same can be said of your counterspells.

Overall, this is a cool deck and I wish you luck with it!

NV_1980 on Vela The Darkness Comes For You

2 months ago

Hi,

I would have to second the suggestions of ajphisher, nagonjin and elgosu1337 when it comes to the availability of mana. In all honesty I would cut maybe 6 of your beaters for this. Also, you don't need the swords all that much; most of the creatures in your deck are inherently hard to block already and Vela makes it even harder. I would also get rid of Doubling Cube; in my view it doesn't work very well in color combinations that have low inherent mana availability anyway. So that's a potential 14 cards you could allocate to more mana and maybe some more draw too.

I would recommend adding Arcane Signet, Gilded Lotus, Mana Vault and Thran Dynamo. In order to filter through your deck quicker, I would also add Sensei's Divining Top. For additional draw, I would really consider Mystic Remora and Rhystic Study. I think Mana Drain also fits your strategy. The remainder of the space you've got left I would fill with more draw, counterspell and cheap removal opportunities. Some ideas would be Brainstorm, Ponder, Preordain, Counterspell, Feed the Swarm, Pongify and Rapid Hybridization.

Good luck.

NV_1980

Icbrgr on Inspired to brew UWR tokens

3 months ago

tinkered with the list a bit more today and came across two cards that really seem interesting. Hard Evidence and Gather the Townsfolk.

also plying with the idea of Rapid Hybridization to either use as removal or target one of my own smaller tokens to gain a 3/3 out of it.

all in all its a work in progress and really appreciate you guys for helping me make improvements to this deck. so thank you!

Ziabo on

3 months ago

What's the reasoning for running Barrin, Master Wizard and Stern Dismissal is your meta pretty creature heavy? Personally I'd run Pongify or Rapid Hybridization over Stern Dismissal if you're wanting to rid of certain creatures

ShredderTTN86 on Yas-all-ova but the Crying - Yasova EDH

3 months ago

I would recommend adding Primal Cocoon and maybe a Ring of Kalonia for a constant upkeep increase, as well ass Might of the Masses to pump her up decently in a turn to steal something with some heft to it. Blanchwood Armor as a maybe, seeing that you only have 9 instances of forests in your land base. Beast Within, Rapid Hybridization, and Pongify are good cheap to cast removals.

Load more