Nettlecyst

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Legality

Format Legality
1v1 Commander Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Tiny Leaders Legal
Vintage Legal
Casual Legal
Custom Legal
Quest Magic Legal

Nettlecyst

Artifact — Equipment

Living weapon (When this equipment enters the battlefield, create a 0/0 black Phyrexian Germ creature token, then attach this to it.)

Equipped creature gets +1/+1 for each artifact and/or enchantment you control.

Equip

SirHipHopHippo on Maraxus of Keld Pump & Dump

3 weeks ago

IHATENAMES

All fair points! So in past matches I have flung other creatures after equipping either Nettlecyst, Blackblade Reforged, and Strata Scythe to the creature. Usually this is more late game after Maraxus tax is too high.

The thing with Champion's Helm and the importance of hexproofing Maraxus is you want to wait to fling him until your turn for maximum damage, since a lot of lands are going to be tapped after casting him. Also you don’t always have a fling-like card in hand so he sometimes needs protection while you dig.

Delina is really fun because I’ve casted fling on the copy of Maraxus after combat damage, it’s pretty funny when that happens.

Maybe Urabras is a good cut, 5 CMC is a lot for an effect you have to wait to use

Davinoth on No Seppuku Zone

4 months ago

     Very cool build, +1 for sure! =)

     A few suggestions! Nettlecyst, Pennon Blade, Embercleave, Bloodforged Battle-Axe and Godo, Bandit Warlord are all cards I'd recommend for sure.

     I also feel like Nature's Lore, Three Visits, Farseek, Cultivate & Kodama's Reach all have a home here.

     Again, love the build! Looking forward to seeing how this deck shapes out over time.

HeyItsYoshe on Galea: Age of Voltron

4 months ago

(Yeah hey I'm Reece's friend and I had nothing else happening so I thought I'd take a peek at the deck. First of all, it's a pretty sweet deck, I love this commander and how you decided to build it. Everything I'm saying here are just suggestions to help you enjoy your deck more. Do with it what you will.)

  1. Due to the final activated ability on The World Tree, it actually has a color identity of all 5 colors, so it can't be run in this 3-color deck. If you want a great resource for finding better lands, I'd recommend looking on managathering.com
  2. Enlightened Tutor is pretty expensive money-wise, but of you're proxying or playing online it is a fantastic tutor that also sets the card to the top of your library to let Galea cast it with her ability
  3. This deck is pretty heavy on board wipes in my opinion, but if you like them, keep them. It might be worth running more ways to give your commander indestructible or totem armor such as Hammer of Nazahn or Eel Umbra so that she's not caught in the crossfire. These can also replace instants doing a similar thing for just 1 turn, such as Heroic Intervention
  4. Have a backup plan for if your opponents decide to kill Galea, Kindler of Hope every time she comes out before she can get protected. You may want to run more creatures to have other targets for your buffs. Many good options in the Maybeboard
  5. You have plenty of defensive interaction to protect yourself (maybe even too much), but not nearly as much offensive interaction to stop others. Cards like Beast Within or Generous Gift are incredible tools to deal with any problem. Or, consider more cards that have multiple modes such as Selesnya Charm or Primal Command so that you can choose when to help yourself or slow down opponents as needed
  6. Generally speaking you'll probably want more card draw. Spidersilk Net feels great when you cast it off the top of your library for free, but if your hand gets filled with cards like that you'll feel like you can't do anything. Sram, Senior Edificer is the perfect kind of card draw engine this deck wants to see, more things like him will help immensely.
  7. Since your deck isn't racing as fast as possible to get Galea out, ramp like Avacyn's Pilgrim and Llanowar Elves become a bit more of a liability. If you want more reliable ramp, consider switching them for more effects that put lands from your library into play. These effects have the added benefit of shuffling your deck afterwards, so once Galea is out you can use them to get a new card on top.
  8. Be very careful with "protection from color" effects in this deck. Giving a creature "protection from white" will cause any white auras attached to it to fall of and be sent to the graveyard, as they can no longer target the creature.
  9. Assault Suit is very funny. Use at your own risk...
  10. If you like Trophy Mage, you'll love Tribute Mage and Trinket Mage. Similarly:

.

Hope this helps! ~Yoshe

zapyourtumor on Toybox Series M

5 months ago

Esper Sentinel is a great one drop, I recommend you run all 4. And it becomes even better with Tempered Steel.

I'd cut Shrapnel Blast, 4 Galvanic is already good.

I do love Nettlecyst, but I'm unsure how good it is here because the germ token actually isn't an artifact creature, so it isn't buffed by Tempered Steel.

Urza's Saga is super strong, I highly recommend the Saga + Shadowspear + Soul-Guide Lantern + Pithing Needle etc package.

Portable Hole may be better than Prismatic Ending here. Dispatch is a great sideboard option for stuff like murktide or decks that like to abuse the yard.

Ear_Wyrm on Fairy Deck

5 months ago

Some ideas I had, especially if your focus shifts towards enchantments but would just be good: Imprisoned in the Moon, Generous Gift, Damn, Ghostly Prison, Sphere of Safety, Nettlecyst, Idyllic Tutor

Chutney_Shining on Official missing/incorrect card/token thread

5 months ago

Nettlecyst and Sword of Fire and Ice are both showing up as illegal in one of my modern decks, but not another one.

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