Creature — Human Cleric
Whenever another creature enters the battlefield, you may gain 1 life.
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|Commander / EDH||Legal|
Latest Decks as Commander
Soul's Attendant Discussion
2 weeks ago
So, ur deck is kind all over d place, no offense. U decided wat u want ur deck 2 do, but not How (+1 counters vs enchantments, win con etc) and some cards haver no place in there (some odd ones R d Soul's Attendant (fits swarm strategy better), Rhox Veteran (needs swarms and .. i really dont like dat card lol) and d Arcbound Mouser (needs other artifact creature 4 it's ability), Rising Populace (outclassed as far as cmc goes, and ia more of a aristocrat card)and u lack evasion (only d princess may avoid some blockers. Ill assume u want a more direct aggro strategy. Lets focus on creatures first, Sacred Cat os quite Nice, even better agains removal heavy, Healer's Hawk is another 1cmc slot and adds evasion. At d 2cmc u can fill with some 2/2 lifelinkers (LL) (there r some Functional reprints of Ajani's Sunstriker If u want other models and Sungrace Pegasus 1/2 flying LL. On a heavier cmc u can consider Seraph of Dawn as a finisher, a 2/4 LL with flying is Nice. u could consider ETBs pumpers like Dawnfeather Eagle so u can hit and still keep ur defenses up. On d +1 counter profit u could consider maybe Ainok Bond-Kin giving ur creatures with +1/+1 d first Strike ability. I would drop d enchantments pumps since u wont b protecting ur creatures. As Far as removals Go, 8 cards should b enough i Guess. U could use Oblivion Ring or Journey to Nowhere and Sunlance , there r some other Fun options like Weight of Conscience . I would also drop Battlefield Promotion , Moment of Triumph and Wanderer's Strike . Shoulder to Shoulder could be paired with Unbounded Potential for some card draw. White doesnt have dar many card advantage maybe Revitalize could help u 2, and drop 2 Idyllic Grange 4 2 Secluded Steppe . Dis r Just some random thoughts, d most important is 2 have Fun. Oh, and when starting a New deck, think about d rules of 4 (9-10 different non-land cards, 4 copies each so u can reproduce more consistent outcomes )
4 weeks ago
You have a ton of illegal modern cards, so I suggest changing the format from modern to casual. Or you could change to a Soul Warden , Soul's Attendant , 4x Cleric of Life's Bond type soul sister cleric tribal build if you want.
2 months ago
I'm going to give you a more in depth comment a bit later, but for now I will tell you the version I built for my friend, Rhys' Spectacular Planar Zoo!, and one of his main wincons has always been Mirror Entity because when everyone just sees 1/1s they aren't very scared but when you turn those 1/1s into 8/8s in combat... suddenly they are dying...
2 months ago
I'll go ahead and play devil's advocate here and suggest that orzhov humans is a great budget deck archetype that can be both aggressive and controlling at the same time. It also easily supports Grand Abolisher , Kambal, Consul of Allocation , and even Starfield Mystic if you have a critical mass of Oblivion Ring s, Pacifism s, and such. Champion of the Parish is a key card of the deck, as is Thalia's Lieutenant . After that, it depends on what kind of gameplan you want to build around. My take on orzhov humans, Assassination Squadron makes use of tappers like Gideon's Lawkeeper and Minister of Impediments to combo and destroy creatures with assassins like Royal Assassin and Gideon Jura . With access to the legacy card pool and a bigger budget, King's Assassin and Deathbringer Liege could be on the table too. Tribal support like Adaptive Automaton , Metallic Mimic , or Door of Destinies is nice, but it certainly isn't a requirement. (Fun fact: when I built this deck years ago, Lieutenant cost much more than the Door. Funny how things can change so drastically.)
Creating tokens tends to work well in this kind of deck because both human lords can buff and/or be buffed by them. Gather the Townsfolk and Thraben Doomsayer are the usual suspects, and I personally like Mentor of the Meek as a way to keep the hand topped off. If you want to go for a lifegain plan with Kambal at the helm, Vizkopa Guildmage is a budget Sanguine Bond on a stick. While certainly not budget, Serra Ascendant and Westvale Abbey Flip can also work in such a build. Now that I think about it, a lot of soul sisters staples happen to be humans ( Auriok Champion , Martyr of Sands , Ranger of Eos , Soul's Attendant , Soul Warden , Speaker of the Heavens , etc.) Another idea is to focus on maximum destruction and exile. High Priest of Penance is a good way to make opponents think twice about their decisions in combat, and I've been having reasonable success with Mangara of Corondor as a sort of slow O-Ring that happens to trigger the lords. Humans are such a common tribe that there's no end to the number of directions you can steer them in if you really want to.
2 months ago
Love this deck, actually inspired me to build a similar list using a shared card pool with my Regna & Krav list since a lot of the good cards in this list are very pricey $$
As far as taxes go, how do you feel about Archangel of Tithes ? It’s on theme being an Inninstead angel, plus provides some - although small - tax to your opponents for threatening you.
I’m excited to see where you go with this list and see it’s future. Upvoted this beauty
3 months ago
Land Tax , Avacyn's Collar , Gallows at Willow Hill , Harmonious Archon , Herald of War , Repel the Abominable , Slayer's Plate , Thalia's Lieutenant , Thraben Doomsayer , Abzan Falconer , Abzan Battle Priest , Apostle of Purifying Light , Archetype of Courage , Avacynian Missionaries Flip, Avenging Huntbonder , Banisher Priest , Cathars' Crusade , Crusader of Odric , Elite Inquisitor , Elite Scaleguard , Fencing Ace , Fiend Hunter , Fiendslayer Paladin , Frontline Medic , Hedron-Field Purists , Intrepid Hero , Keeper of the Accord , Kwende, Pride of Femeref , Lavabrink Venturer , Luminarch Aspirant , Mentor of the Meek , Mikaeus, the Lunarch , Mirran Crusader , Odric, Lunarch Marshal , Odric, Master Tactician , Selfless Squire , Soldier of the Pantheon , Soul's Attendant , Victory's Envoy , Archangel of Thune , Cradle of Vitality , Felidar Retreat , Unbreakable Formation
What I'm suggesting is more of a focus on the +1/+1 counters and the slight life gain that can go along with it. Sit behind a wide army of little guys until you can slowly stack them up high. Any blink effect, like coudshift or eerie interlude can also work well, and bigger/better wraths, Austere Command , Cleansing Nova , End Hostilities , Mass Calcify , Planar Cleansing , Rout , Slash the Ranks ,
3 months ago
Cool deck. I've been interested in building Oloro and I like the direction you took it. I guess the creature spots are pretty tight since they all have to be big impact. Thoughts on Cosmos Elixir , Vault of Champions , Sea of Clouds , Morphic Pool , Angel of Destiny , Hullbreacher , Opposition Agent , Venser's Journal , Approach of the Second Sun , Soul's Attendant , Speaker of the Heavens , Drannith Magistrate ?
Elixir is just a phyrexian arena without the lifeloss with Oloro. Bond lands come into play untapped so thats nice. Angel of Destiny and Approach of the second sun are interesting backup wincons which might not be super necessary with the amount of wincons already in the deck. Hullbreacher and Opposition Agent are flash creatures that severely slow down our opponents ability to assemble their combos or wincons, while accelerating our plans even further. Vensers Journal is supercharging our lifegain and also works nicely with necropotences hand size. Speaker of the Heavens creates an army of angels by itself turn after turn to serve as good blockers until we get our combo pieces. Soul's Attendant is just another copy of soul warden, which is always solid. Drannith Magistrate locks out opponents from playing their commander, while we still get the benefit from our commander. The main thing is that its a threatening card and opponents will most likely remove it as soon as they can.
3 months ago
Looks like a fun starter commander! Black White lifegain is a definite fun archtype to build, maybe work up towards something like Karlov of the Ghost Council or Oloro, Ageless Ascetic ! I know starting out budget is important as you don't want to invest in cards you might not like, so I've made the recommendations with that in mind!
Spirit Loop seems like it could have a home in your deck, as it's a consistent 2cmc spell that you can keep casting and getting back to trigger your commander.
Well of Lost Dreams Dawn of Hope Cosmos Elixir Are all sources of card draw that synergize with your lifegain gameplan! Your commander's colors are notoriously known for lacking card draw and ramp, so these might help keep you in the game!
Blind Obedience seems perfect for your deck!
Lurrus of the Dream-Den offers consistent recursion and allows you to cast lower cmc permanents. Kami of False Hope could also pair with this really well, as it's basically a fog effect that you can cast for cheap over and over!
In your current list, it appears a little removal light (which to be fair is meta dependent). since you're playing white, you have access to cards like Darksteel Mutation and Reprobation , which can be a headache for your opponents to deal with if you enchant their commander. Also Victimize is a great catchall removal spell.
For cuts, I'd recommend evaluating your cards in terms of whether they actively win the game or help you do what you want. In your current list Fortified Rampart I've found to be underwhelming and doesn't further your gameplan. I'd also recommend replacing the following: Star-Crowned Stag Skeleton Archer Reaper of Night Kor Scythemaster Inspiring Captain Hailstorm Valkyrie Gargoyle Sentinel Fiend Binder Angel of the Dawn Courier Griffin Silverflame Ritual Chaplain's Blessing Splendid Agony Djeru's Renunciation Sinister Possession .
That being said, it can sometimes be fun just trying your best with whatever cards are lying around! Hopefully the suggestions can give your deck a little pep!