Soul's Attendant

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pauper Legal
Pauper Duel Commander Legal
Pauper EDH Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Soul's Attendant

Creature — Human Cleric

Whenever another creature enters the battlefield, you may gain 1 life.

TheRoaringRegisaur on Ajani's Pride

1 day ago

Also, since it's a modern deck, I'd add some Soul Sisters (Soul Warden, Soul's Attendant). I also like Lunarch Veteran  Flip, but he's not as good. With all these Clerics/Angles, consider Righteous Valkyrie. Daxos, Blessed by the Sun is another worthy consideration. ... Instead of Revoke Existence, I really like Banishing Slash, even if you don't get the token from it. From the same set, Eiganjo, Seat of the Empire is a great land with good utility. Also, if you wanna drop Scoured Barrens/Blossoming Sands entirely, I'd look at Kabira Crossroads. And although it's not actually out yet, you'll want Essence Channeler from Bloomburrow.

Crow_Umbra on Zinnia fun

1 week ago

I started brewing Zinnia recently. I brewed Satya, Aetherflux Genius as just Value ETBs, & Energy is just a secondary support to keep around certain value creatures. Long-winded way of saying that the Zinnia deck I started brewing is basically just the Satya deck without the Energy support & a few other cards swapped out.

I think Zinnia wants lower curve creatures with value ETBs, so paying the Offspring cost feels fairly reliable. You could def do stuff like:

You can def get tech-y with your ETBs & tailor them to your meta. You can also add in a sprinkle of ETB blink effects to keep reusing your ETBs, like Felidar Guardian

austintayshus on Rhys Stompy or Aggro?

3 months ago

Looks fun! You're probably better off going with a more stomp-y strategy, as aggro has a tougher time in commander than 1v1 formats.

Maja, Bretagard Protector can be a reliable token maker and anthem.

Battle for Bretagard can also help you make a bunch of tokens.

Soul's Attendant if you want an extra Soul Warden

Basri Ket is also worth considering!

Caran_Lyg on Angel lifegain feast festival

4 months ago

I like your deck but cards that reduce your creatures cost are too slow. I see you got Serra Ascendant on your maybeboard, in my opionion that card is a better choice than Starnheim Aspirant even though it might take up to 3 turns before you get it big. I use to have Speaker of the Heavens on my deck. A lot of the times it’s going to be a brick in your hand unless you get 7 life quickly before the opponent immediately starts killing you. You’re better off with more life generators like Soul's Attendant which also gains you life if Righteous Valkyrie is in your board first and then gives you life every time a creature on both sides enter the battlefield. Another one too is Diamond Mare since you’re also mono-white.

legendofa on burn deck help to refurbish

6 months ago

9-lives Okay, that's a good starting point.

First thing I want to mention is that if you describe a deck as competitive, there's a very strong connotation that it is capable of succeeding in a tournament setting. Think of it as shorthand for tournament-competitive. That's why people have been questioning that point, and if you've only used it against a few people, that's not going to fit the community definition. Competitive-casual isn't binary; it's a wide spectrum, but the "competitive" end of that spectrum is well-defined. Just to get everyone on the same page.

For actual deck suggestions, Wear / Tear is a reasonable sideboard option in addition to, or in place of, Rip Apart. Lifegain is a pretty hard counter to burn if you let it get established. I see Skullcrack and Roiling Vortex, so the next response to lifegain is to address the sources. Are your opponents gaining life from creatures, enchantments, or spells? Are they gaining big chunks of life, or steady streams? Remove the Ajani's Welcomes and Soul's Attendants or whatever and stop the life gain at the source.

Since you're committing to 60+ cards, you need to get to your key cards ASAP. Card draw becomes highly important. Would you consider turning this into a more combo-centric deck instead of leaning on burn as much?

SufferFromEDHD on Celestine others

9 months ago

Soul Warden and Soul's Attendant seem weak in reanimator. Auriok Champion is a clear upgrade. Windbrisk Raptor big reanimation target that is so on theme it should be a crime.

Late to Dinner on theme reanimation.

Strionic Resonator/Lithoform Engine doublers.

CrunchyDragon on Blinky Bunny

9 months ago

I like it. I run a very similar deck with Elesh Norn, Mother of Machines as my commander.

I'd recommend adding Soul Warden, Soul's Attendant, and Ajani's Welcome. One of those with Felidar Guardian or a clone of it and/or Restoration Angel will result in an infinite lifegain combo.

Anointed Procession and/or Mondrak, Glory Dominus can make your token generation with Preston get out of hand extremely quickly, as well as increase the above lifegain combos.

Filigree Vector will let you add +1/+1 counters to permanents you control when it enters, so you could combo that with the 2/2 Samurai with double strike from The Eternal Wanderer to continually make your double strike creature bigger and bigger. Cathars' Crusade will also aid in making your creatures bigger.

Azoth2099 on Oloro Esper Lifegain EDH

10 months ago

DurzoBlint13

Hey man!

Oloro, Ageless Ascetic is one of those Commanders I've always suspected could be busted, but never extensively brewed. That being said, I still gathered some data on him...

Firstly, you need more Mana sources. Being a 6-drop is a big deal nowadays, & you're gonna need way more Rocks & possibly a few Rituals as well if you want to get him out on time. I'd recommend running 10+ Rocks - all of your Guild Signets and Talismans plus a few more, and a handful of Instant-speed Rituals like Dark Ritual & Cabal Ritual. You'll need as much Mana available to draw cards with, which we'll get to in this next paragraph.

Secondly, I'd recommend some low-cost Lifegain Spells that will scale with the activity of both you & your opponents like Archivist of Oghma, Blood Artist, Deathgreeter, Leonin Elder, Soul Warden, Soul's Attendant, Profane Memento, Ashes of the Abhorrent & Spectrum Sentinel. All of these will draw you a bunch of cards as long as your Commander is on the field. Prism Ring & Tablet of the Guilds would likely do a lot of work here as well. Sedgemoor Witch could be a great value engine here, too. Things that allow you to devote your floating Mana to your Commander's triggered ability without having to necessarily pay Mana for each Lifegain trigger OR wait for your own upkeep to draw cards are solid gold here.

Thirdly, once you resolve your chunky 6-drop Commander, you need to protect it! Your entire deck engine relies too heavily on Oloro, Ageless Ascetic's presence to allow him to be easily removed. Lightning Greaves & Swiftfoot Boots are non-negotiable imo. Along with a few ways to Tutor them up, like Steelshaper's Gift & Enlightened Tutor.

It might end up being quite a bit faster than a typical midrange deck, though, as you'll be drawing a ton of cards per turn cycle on your way to your combo win.

Cheers!

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