Soul's Attendant

Soul's Attendant

Creature — Human Cleric

Whenever another creature enters the battlefield, you may gain 1 life.

Latest Decks as Commander

Soul's Attendant Discussion

kamarupa on Nine Lives

2 weeks ago

First of all, the your curve looks awfully heavy. I suggest cutting at least half the spells 4MV and up. Replace those spells with stuff like Soul's Attendant.

Second, given there's a spell called Nine Lives, the name of this deck is rather misleading.

desmondwrite on Darien King of the white weenies!

1 month ago

Have you considered Blasting Station hijinks with ETB lifegainers like Soul's Attendant? With Archangel of Thune or Cathars' Crusade, you could buff your army to oblivion.

zapyourtumor on Heal to Death

1 month ago

Generally I'd say you have too much lifegain payoff and not enough straight lifegain.

Stuff like Bloodthirsty Aerialist is pretty mediocre.

Revitalize is bad. I'd cut. If you want soul sisters, I'd go up to the full playset of both Soul Warden and Soul's Attendant.

I normally remember a lot of lifegain card suggestions but i dont remember any of them rn so thats basically all I have to say

Niko9 on Elenda Deck Help

1 month ago

She's an awesome commander, no doubt :) I'm a huge fan of Elenda in flavor, in design, and in game too. Even now when we have vampires in wedding dresses and things, Elenda is still the most classy one around. There are a few things I can think of that might help with the deck. Not sure how amazing they are, but here's some ideas:

Blade of the Bloodchief is almost made for Elenda and can just be a good play just to have it on board with it's super low cost.

gravepact I mean, it's grave pact, and it's the best at being grave pact.

Nether Traitor and other creatures that you can recur over and over are pretty great. Just scooping it back to power the sac engine can be well worth it. Bloodghast is good too, and I think there are a few zombies with similar effects. I mostly run traitor because the price tag on a lot of this type of card is kinda up there.

Deadly Dispute is such an awesome card. It is going to do everything you want and then some.

Hero of Bladehold can be a great way to make creatures. She works best with some kind of evasion, but just getting two free bodies per turn can be very good.

Seraph of the Scales can take out the best flying threat on the board and give you two spirits on the other end.

Dire Fleet Poisoner is a card I really love, and I get that it doesn't always work and it requires adding pirates, but when it works, it's excellent. Flash in deathtouch on their blocker and then get a deathtouching blocker of your own can really make a big swing. Changelings or Dire Fleet Hoarder work so well with the poisoner.

Lingering Souls Soul Warden and Soul's Attendant are good cards from modern soul sisters that can work in commander. One mana for warden to gain you maybe 10 life and also give you a body is great. And if they really have to use removal on your one mana creature, that's almost better.

Vampire of the Dire Moon anything with deathtouch works well with Elenda and if you give dire moon something like the blade of the bloodchief to make her an attacking threat, it will start pinging small creatures left and right.

Karn's Bastion might be a good utility land to put extra counters on walkers and Elenda. Manlands might also be good to give you creatures if you get flooded. Mutavault Inkmoth Nexus Mishra's Factory pretty much anything that can give you mana early and be a creature to sac late game is useful.

Trading Post is one of my favorite sac outlets. It will give you creatures or sacs as you need. Also, it pairs with Unwinding Clock if you have enough tap artifacts to make it worth it.

Pyre of Heroes can be amazing if the deck has enough CmC and same types to make it work. When it does though, sacs plus tutors is solid.

Lolth, Spider Queen when she's good in a sac deck, she's really good, but when she's not, it's hard to justify her in the deck. May not be great, but I have had times where she was just the best card.

That's all I can think of right now, but I'm sure there's a lot of ways to go with this one. You've got a great looking deck, these are just the things that came to mind. You might also find that it plays better to remove some staples for things that go along with the theme. Like, Esper Sentinel is really great, but you might actually get more value in a game out of Soul Warden And, when I play Elenda I always try to give her evasion somehow or use Sanguine Bond to make her lifelink into damage. Sometimes she can get really big and not actually do a ton, I feel like.

Hope you have fun tuning up the deck :) I'd be interested to check in and see how it goes. Looks like a fun one.

Spyrechild on Coven of the Heron's Grace

3 months ago

I am looking to build a deck very similar in the near future so I thought I'd share some of my picks for it with you.

Descendants' Path

Realmwalker

Pyre of Heroes

Aura Shards

Cathars' Crusade

Visions of Glory

I may or may not be looking at running a small lifegain sub theme as such I also plan to include.

Soul Warden

Soul's Attendant

Linden, the Steadfast Queen

Combine these with Heliod, Sun-Crowned and you have +1/+1 counters for days.

Love what you have done so far though. Which of the three are you thinking of settling on for the top spot?

zapyourtumor on Let's Party!

4 months ago

Sunseed Nurturer seems out of place and not very good

I like Norin and all the ETB effects - you could consider maybe putting in some of the Soul Sisters Soul's Attendant and Soul Warden for more etb payoff and upping the norin count. You could put these in if you cut Sunseed, Trueheart duelist, and Mangara.

Deck feels light on removal. You have many good options in RW, like Lightning Bolt and Path to Exile maindeck, and Rip Apart/Wear / Tear sideboard.

Speaking of the sideboard, it looks super iffy. Magus of the Moat sucks because you have no flying creatures? Relying on Angelic gift does not seem good. I would cut both. Usher of the Fallen is also pretty mediocre. I'd put in some more hate cards in the sb like grave hate, artifact and enchantment hate, tron hate, etc.

seshiro_of_the_orochi on Licia Gain and Drain

4 months ago

There are so many good lifegain cards I could mention, but your deck looks fine. I haven't seen many Licia lists, but I like the way you're taking with it.

Just to list some potentially interesting cards to consider: Vilis, Broker of Blood is insane. Tivash, Gloom Summoner is powerful, as well. You could add in Soul Warden and Soul's Attendant, and Ajani's Pridemate becomes huge in no time. Btw, Sunbond and Light of Promise can turn everything into Pridemate. Pontiff of Blight for more extort seems good here. Beacon of Immortality is a big life splash, and Serra Avatar can become really big.

DawnsRayofLight on ANGELS!

4 months ago

Given Your Mana Curve, 32 lands may not be enough, 34-35 will be better and keep you from getting land screwed.

Some cards that can be dropped for others

Divine Visitation: You don't have enough token generators to get value out of this, it will be a dead draw more often than not. --Replace with land

Soul Sisters (Soul's Attendant, Soul Warden, and Essence Warden They are okay, but there are better options: Authority of the Consuls ...errr not as many as I thought, but I am iffy about those in an EDH list. Maybe Serra Ascendant?

Regrowth and Recollect: you have enough reanimation with some of you angels. You can drop those for lands and put you at 35.

Leyline of Sanctity may be a bit much? unless your group plays a lot of burn and target player cards, those aren't too common in commander.

Maybe think about The Book of Exalted Deeds?

Hope this helps!

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