Fathom Mage

Legality

Format Legality
Pre-release Legal
Tiny Leaders Legal
Custom Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Arena Legal
Penny Dreadful Legal
Standard Legal
Leviathan Legal
Legacy Legal
Brawl Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Ravnica Allegiance: Guild Kits (GK2) Rare
Commander Anthology 2018 (CM2) Rare
Commander 2016 (C16) Rare
Gatecrash (GTC) Rare
Promo Set (000) Rare

Combos Browse all

Fathom Mage

Creature — Human Wizard

Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)

Whenever a +1/+1 counter is placed on Fathom Mage, you may draw a card.

Fathom Mage Discussion

jpsuchecki on Toothy & Pir, the Dynamic Duo

3 days ago

If you're going to play something that allows you to untap your lands on every upkeep, you might want to consider Seedborn Muse and Alchemist's Refuge .

In a two color deck, Nykthos, Shrine to Nyx isn't a horrible idea.

Bident of Thassa seems better than Coastal Piracy . It's the same cost, but you get a bit more value.

I'm wondering why your playing Lightning Greaves and not Swiftfoot Boots . You won't be able to target your cards for your proliferate ability.

Some cards I think you might want to consider are Fathom Mage , Gilder Bairn , Walking Ballista , and Master Biomancer .

K1ngMars on Shaggy and Daphne are missing

1 week ago

Since I don't know your deck's colors, I'd suggest to choose one from this list of beautiful redhead ladies:

blyatifull on [Commander/CEDH] ATRAXA, Praetors' Voice

2 weeks ago

i think you have a nice counters theme going on but id get rid of cards like Forgotten Ancient , Ishai, Ojutai Dragonspeaker for cards like Mikaeus, the Lunarch . and then maybe Fathom Mage for Kiora, the Crashing Wave . its more efficient and since you have a lot of strong creatures on the board, running a few utility planewalkers wouldnt hurt since its very easy for you to protect them. pws like Tamiyo, Field Researcher (instead of lets say, as foretold) or Ugin, the Spirit Dragon are a must in any atraxa deck regardless of their core strategy. its just too easy to ultimate with them in multiple ways.

you also need Astral Cornucopia . atraxa proliferate is amazing with it and its a great anti stax piece. id exchange that for Commander's Sphere .

other then that id say this deck is great and it has a nice theme going on. you could just make a few more efficient tweaks imo.

Takermania on Kraj

2 weeks ago

So, I like the ramp. Definitely looks better and will allow you to play Kraj sooner. Let's talk about card draw. Fathom Mage is a must-have as you get to draw a card for free every time you put a +1/+1 counter on it. Sage of Fables is good as it lets you cash in your counters for cards. Not quite as good as Fathom mage, because you have to pay for the ability. Path of Discovery pulls double duty by giving your creatures counters AND smoothing out your draws Bred for the Hunt is also an effective and free source of card draw.

Moving onto getting counters on things and protecting them

Durable Handicraft and Retreat to Kazandu are great options for easy ways to get counters on things Hardened Scales can lead to some really silly things, though admittedly, it is a little pricey Sporeback Troll can save your team or specific creatures, assuming you have the mana Counterspells are also useful for stopping a boardwipe Glen Elendra Archmage is fantastic as putting a +1/+1 counter on it negates the -1/-1 it gets from persist, meaning you can just keep using the ability Mystic Snake and Frilled Mystic are also good options as they are creatures as well If you want to be mean, you could put in a Trygon Predator to help shut down artifacts and enchanments. Speaking of which, you might want to consider Bane of Progress for that purpose Overall its looking good though!

DragonChampions on Do multiple +1/+1 counters trigger ...

3 weeks ago

Does each +1/+1 counter from something like Give / Take (only Give) trigger Fathom Mage multiple times, allowing you to draw 3 cards?

SideBae on I Just Proliferated On Louis's Mom

4 weeks ago

I love the deck name. I got a few suggestions:

  1. Your land-base can use some work. I highly suggest Command Tower , City of Brass , Mana Confluence and Prismatic Vista . The prices on these lands varies, but they're all good (especially Command Tower )...

  2. Xerox cards, sort of like your Opt , will allow you to run slightly fewer lands -- they'll dig you to what you need and past what you don't. I highly recommend running Ponder and Preordain in any blue deck; Brainstorm is great, too, though it requires slightly more shuffle effects than just Terramorphic Expanse and Evolving Wilds .

  3. I think Swords to Plowshares is a lot better than Path to Exile . Ramping an opponent in a format filled with high-power cards is actively dangerous, and I suggest Path to Exile only in highly aggro decks that need to remove blockers to kill an opponent. Giving an opponent a little life is much less significant. Similarly, I think Grasp of Fate is likely a lot better than Pacifism .

  4. Narset, Parter of Veils is a bomb in EDH, especially if you can pair her with a well-timed Windfall . Similarly, many decks have at least a decent number of search effects, meaning that Ashiok, Dream Render is also a powerhouse.

  5. Like the aforementioned Windfall , there're a bunch of card-advantage spells to consider. Painful Truths is a favorite of mine, and Fact or Fiction , Dig Through Time , Treasure Cruise , Phyrexian Arena etc. are all awesome. Fathom Mage can also draw you cards.

  6. One major bonus to playing green in EDH is that it grants you access to the best dorks; in these colors, you can play pretty much all the best ones except Orcish Lumberjack . Some are more expensive than others, but since dorks (and their low cost) are the best ramp in the game, you should consider running any number of these: Avacyn's Pilgrim , Llanowar Elves , Fyndhorn Elves , Elvish Mystic , Elves of Deep Shadow , Deathrite Shaman , Noble Hierarch , Birds of Paradise and Bloom Tender will all be powerhouses in this deck.

  7. There're some charge-counter artifacts to consider, as you can proliferate the counters. Everflowing Chalice and Astral Cornucopia come immediately to mind, and Coalition Relic and Transmogrifying Wand are both powerful as well.

  8. Depending on your meta, there're some enchantments you should consider: Mystic Remora is often an Ancestral Recall in more inexperienced metas; Compost can be a powerhouse, as black is the second most common color after blue; heavy blue metas are friendly to Carpet of Flowers ; and similarly, since you're not running any Island s outside the basics yourself, Choke can be good.

  9. I think Cyclonic Rift is probably a lot better than Unsummon .

  10. You may want to consider a small number of counterspells. Fuel for the Cause is great, and you might enjoy Arcane Denial , Remand or Delay .

  11. I think you forgot Sol Ring ...

  12. If you want, you can run a little bit o' hate. Grafdigger's Cage is probably the best Stax piece in the current meta. Smokestack is a fun piece of work you can proliferate, if necessary; running it in conjunction with Orochi Hatchery or just Bitterblossom can give you all the advantage you need.

Good luck!

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Fathom Mage occurrence in decks from the last year

Commander / EDH:

All decks: 0.03%

GU (Simic): 0.79%