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|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
You may choose new targets for target instant or sorcery spell. Then copy that spell. You may choose new targets for the copy.
7 months ago
Turn sixish,God-Eternal Bontu sacrificed my lands, my clues and World Shaper (who immediately resurrected all my lands) and drew a buttload of cards. Stone-Seeder Hierophant untaps allowed me to meant also cast In Garruk's Wake plus have mana leftover to sac clues and Constant Mists.
I cast Decimate to get World Shaper back in my graveyard for an amazing Golgari Grave-Troll fueled Twilight's Call. It resurrected God-Eternal Bontu who sacrificed my tapped lands, my clues and World Shaper again. God-Eternal Bontu drew me 25 cards, leaving mana up for Constant Mists to protect my commander alongside Thespian's Stage / Dark Depths combo via Ulvenwald Hydra. I untapped and ... you know the rest.
10 months ago
You've got 2 Wild Ricochets
1 year ago
In your colors there are very few options to save your permanents at instant speed. Imp's Mischief can redirect a spell, Tibalt's Trickery can sometimes work Word of Command can pluck an answer from another player. Those are your most flexible options without including Red Elemental Blast and Pyroblast to deal with blue spells. Wild Ricochet is another option as well.
1 year ago
You could run Wild Ricochet and I think there are a few similar things but those won't help against an overloaded Vandalblast. Your best bet is like plakjekaas said reanimation. To add to their list there is also Goblin Engineer and Daretti, Scrap Savant. Darksteel Forge is a decent option. Most folks run destruction effects for artifacts over exile.
1 year ago
I think Spelltwine doesn't work with your commander, because you are copying the cards and casting them instead of copying the spell. If that's right than Mizzix's Mastery and Arcane Bombardment also wouldn't work, sadly. Maybe they are good enough to keep anyway? Not sure. Cards with the Cipher mechanic are also so close to working but I don't think they do. This is actually kind of hard to brew around! Ugh, God-Eternal Kefnet wouldn't work either, ew.
Immolating Gyre and Volcanic Vision are really good boardwipes in a spells-y deck... as is Cyclonic Rift, which you definitely should still run. In fact, all the overload spells are pretty sweet here, since they only target things you don't control, so if you copy them opponent's can't even pay the 4 life to hit one of your things. Makes Vandalblast and friends possibly worth it.
It will be interesting to see if Lithoform Engine or Pyromancer's Goggles will be good enough here (I like Primal Amulet Flip). Maybe more spells that copy spells are better than these chunkier repeatable ones? Things like Galvanic Iteration or Reiterate if you like the buyback better. Or Increasing Vengeance for the beefier flashback. Hell, if its politics Bonus Round could be really fun. Chef's Kiss is a newer one that I forgot about
Maybe this is the kind of deck where Thrilling Encore shines?
Is Stunning Reversal here to try and copy and save other people with?? Seems like it may not be good enough when you have access to blue for card draw/protection anyway.
I wish, as I always do, that Cloven Casting wasn't soooo bad. Or like, any of the cards with Replicate. Those would be so perfect. Maybe Shattering Spree is good enough but I think it isn't. Ugh, that makes me think about how you're definitely supposed to play storm cards in this deck. Are there any storm cards that aren't miserable? Mind's Desire maybe...
Is Charmbreaker Devils good enough?
Wild Ricochet is an oldie but maybe enough of a goodie here with the copying theme?
Harmonic Prodigy since your commander is a wizard isn't a terrible idea...
Humble Defector might be too cute.
Cruel Ultimatum is the ultimate chunky spell and you're even in the right colors for it!
Also Chaos Warp is still good enough as universal instant speed removal and kind of fun/politics-y as well
1 year ago
You're not generating additional copies of Wild Ricochet the way you describe it. You get the original, the Wort conspire copy, and nothing else. The conspire copy can resolve targeting the original, but then you'll have the same stack as before, only the conspire copy has turned into a Ricochet copy. You can generate infinite Magecraft triggers, because you're copying infinite spells, but those infinite copies are all used to copy the copy-spell again. You'll end up with a Jaya's Immolating Inferno, the original Wild Ricochet and a copy of Ricochet that will probably target the same Inferno when you decide to break the loop.
What you need is a Twinning Staff, to generate two copies instead of one whenever you copy spells, to generate more than one Ricochet copy, so one can target the original Ricochet, while others can actually copy the Inferno more times.
1 year ago
Here's the thing, just built this deck and I think I have the combo. This is a deck that I just built and finally put it all together to play it. What I think I can do is this.
(Copy of WR) >> Wild Ricochet
The copy resolves, copying Wild Ricochet, targeting the original Wild Ricochet, creating a new copy, targeting the original Wild Ricochet.
Then the second copy of Wild Ricochet resolves, targeting the original Wild Ricochet, creating a new copy, targeting the original. And so on and so forth.
Theoretically, I could then create 8+ new Copies on the stack (at one point) to change the target of Jaya's Immolating Inferno 8+ times. THEN when I have as many copies as I want, I change every other Wild Ricochet to target Jaya's Immolating Inferno to cast the spell 4+ times instead of the 8+ copies i made. It gets out half, but if I can do it an infinite amount of times, half of infinity is still infinity.
1 year ago
Cool deck! These might interest you: Fork, Delina, Wild Mage, Storm-Kiln Artist, Reiterate, Reverberate, Wild Ricochet, Fury Storm, Karok Wrangler (extra good with the infinite combo spells like Fork), Worn Powerstone (gets Wort out on turn 4), Coalition Relic, Component Pouch, Nostalgic Dreams, Pir's Whim, Make a Wish, Rude Awakening