Combos Browse all Suggest
- Aether Hub + Metallic Mimic + Oviya Pashiri, Sage Lifecrafter
- Altar of Dementia + Metallic Mimic + Murderous Redcap
- Impact Tremors + Metallic Mimic + Murderous Redcap
- Impact Tremors + Metallic Mimic + Putrid Goblin
- Metallic Mimic + Murderous Redcap + Sling-Gang Lieutenant
- Goblin Bombardment + Metallic Mimic + Putrid Goblin
Legality
Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Arena | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Gladiator | Legal |
Highlander | Legal |
Historic | Legal |
Historic Brawl | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Modern Beyond Horizons | Legal |
Oathbreaker | Legal |
Pioneer | Legal |
Planar Constructed | Legal |
Planechase | Legal |
Quest Magic | Legal |
Tiny Leaders | Legal |
Vanguard | Legal |
Vintage | Legal |
Rules Q&A
- Stacking CoCo hit ETB abilities
- Does Metallic Mimic trigger Thalia's Lieutenant?
- metallic mimic and zombies
- Metallic Mimic and Nebelgast Herald / Spirits
- If I cast Metallic Mimic while I have a Panharmonicon on the battlefield, name Human and Werewolf, and then cast Village Messenger, how many +1/+1 counters get put on the messenger?
Metallic Mimic
Artifact Creature — Shapeshifter
As this enters the battlefield, choose a creature type.
This creature is the chosen type in addition to its other types.
Each other creature you control of the chosen type enters the battlefield with an additional +1/+1 counter on it.
TheVectornaut on Rise of the Griffins
2 days ago
While I like the idea of the current enchantment combo, I don't know that it's really necessary. Privileged Position already protects your stuff without the need to get out 2 cards. Further, turning all of your lands into enchantments opens you up to instantly losing the game to something like Spring Cleaning, although players are more likely to play mass wipes that will also destroy or exile their permanents due to Enchanted Evening's symmetry. Speaking of, you can try to take advanatge of that symmetry in other ways like playing Azorius First-Wing as an unblockable griffin, assuming you don't mind going into blue. Otherwise, I'd still try to upgrade the griffins here to be a little faster and more impactful. Diving Griffin and Resplendent Griffin have the potential to be better than Sunspire Griffin, depending on the final build. Fearless Fledgling and Griffin Rider are both aggressive options to shore up the 2 slot in a way I think would be more impactful than Crashing Drawbridge or the currently underwhelming Pearl Medallion. Finally, Wanted Griffin may be better than Senate Griffin at 4, again depending on what your game plan ends up being. Mutavault and Metallic Mimic are some less budget friendly options that could help the tribe's limited card pool.
As for anthems, I usually prefer the 2 cost options to the 3, although I do like Always Watching. Honor of the Pure is the vanilla option while Rally the Ranks or even Obelisk of Urd could fit in a tribal shell. One thing I thought of while looking at the high number of white pips making the Medallion worse was that you could lean into that and go for a mono-white devotion build. Some anthems like Flowering of the White Tree and Benalish Marshal already fit well in such a deck. You'd definitely want a playset of Nykthos, Shrine to Nyx and some sort of payoff for the extra mana like Elesh Norn, Grand Cenobite, Walking Ballista, or whatever other bomb you prefer. You'd also want something to play on 1 for that strategy. War Falcon has some synergy with Griffin Rider, Esper Sentinel is a generically powerful draw engine, and Weathered Wayfarer is a classic way to find Nykthos. War Falcon also brings to mind the idea of leaning more into broad flying support like Sephara, Sky's Blade and Rally of Wings, although I acknowledge going down that path could severely dilute the tribal identity of the deck. One final approach I can think of is pivoting to focus on lifegain to use the Griffin Aerie in your maybeboard. You'd definitely need cheaper ways to gain life than True Conviction, especially since I think it's already one of the weaker cards in the deck. The reality is that you'd probably be nudged towards splitting the griffins with angels to take advanatge of Angelic Accord, Bishop of Wings, Speaker of the Heavens, and even Archangel of Thune. Outside of that, the options are more limited. Maybe mass lifelink could be made cheaper with Metallic Mimic plus Envoy of the Ancestors or Abzan Battle Priest. This is the only route where I actually see Path of Bravery being worth it.
Predator_90 on You’re Invited to Magda’s Block Party Barbecue!
2 months ago
Consider Universal Automaton as a 1 mana dwarf and maybe Metallic Mimic aswell
Icaruskid on Imagine Dragons | Budget Rosnakht [PRIMER]
3 months ago
Hey hey khayoz!
I went all in on go wide as my first version. It had all the Heroic spells and concentrated on buff and damage spells, no voltron:
Buff:
Metallic Mimic
Roar of Resistance
Heraldic Banner
Coat of Arms
Shared Animosity
Obelisk of Urd
Signal Pest
Konda's Banner
Eldrazi Monument
Dynacharge
Weapon Surge
Ogre Battledriver
Damage:
Throne of the God-Pharaoh
Hellrider
Impact Tremors
Witty Roastmaster
Livewire Lash
It played pretty well. Board wipes were absolutely the killer. The game becomes adding the right amount of creatures and damage without overextending. Also sometimes my little kobolds were outclassed by more powerful creatures and couldn't attack. I could have added Dolmen Gate and evasion but then we are leaving my playgroup's budget behind. This is where I discovered Descent of the Dragons and thought it would be a great finisher that's also a "buff" spell and on theme. Then that led me to Transmogrify and I've never looked back.
But the overlap approach can do work. Like Draconic Destiny adds to your voltron threat but it also enables Rosnakht to attack giving the kobolds the buff they desperately need. Dynacharge and Weapon Surge are modal so you can buff the whole team or sneak in a voltron kill.
I haven't tested all in voltron. But indestructibility might be important. Mithril Coat, Darksteel Plate, Commander's Plate, and Hammer of Nazahn might be worth a try. I just wanted something with more sizzle, style wise.
Hope this helps! Let me know what you learn!
leovolt884_ on March of the Elfs
3 months ago
I don't see the point in adding black since you're not running great black removal or even card draw. I'm not sure that with what else you have in the deck Shaman of the Pack makes black worth it unless you want to start running better removal. Black kind of is driving up the price and Vein Ripper is not going to be cast often despite being powerful. A 6 drop with 3 off color pips that isn't in the decks tribe just doesn't feel great. I would recommend going up to 4 copies of Collected Company since it can hit almost every creature in your deck the value is pretty insane. I would lean into the +1/+1 counter theme and go up to 3 or 4 Kalonian Hydra and play 4 Metallic Mimic so everything can accumulate counters. 27 lands is also crazy without land payoffs. 27 lands + curving out at 3 cmc and running 12 mana dorks is going to keep you mana flooded almost all the time. Cut some mana dorks for more efficient low drop creatures and cut at least 6 lands, even as many as 8 or 9 if you plan on keeping 6+ mana dorks. Add more creatures instead, I would recommend a lord like Leaf-Crowned Visionary, Pelt Collector is great, Pollenbright Druid could be very versatile, and Rishkar, Peema Renegade is very powerful in a counters deck. If you keep black consider both Glissa Sunslayer and Glissa, Herald of Predation as quite frankly they are just busted cards. Consider adding board protection like Heroic Intervention and some removal. Soulless Jailer can be sideboarded if you play best of three matches but I think its a great choice since it can be hit with Collected Company. Those are just some recommendations but play it however you want, and take this from someone who knows nothing about pioneer meta and what decks you'll likely play against :>
Last_Laugh on Grixis Marchesa, The Black Rose
4 months ago
Nice deck, I love me some etb/death trigger abuse Marchesa. I do have some suggestions for you though and I'll break it down by card function.
Finisher:
Gray Merchant of Asphodel's lifegain seems counterproductive but with alternate sources of +1+1 counters your life total doesn't matter. In 9 years of running Marchesa, Gary has ended more games than any other card here and it's not remotely close. I personally recommend a clone suite to sac when he enters so they all reenter as Garys (Phantasmal Image, Flesh Duplicate, and Phyrexian Metamorph). Note that Imperial Recruiter abuse will look up Gary, Clones, and Bloodletter of Aclazotz in one go around the table.
Jokulhaups is a bit of a dick move, but it will end games since all your creatures come back to an empty board.
Alternate +1+1 Counters:
Anduril, Narsil Reforged is on attack and even gets counters on your fresh non-attacking stuff.
Mikaeus, the Unhallowed lets you abuse all your non-humans and he enables some infinite combos with Persist creatures.
Vigean Graftmage looks underwhelming but he comes down before and immediately protects Marchesa and he let's you abuse any etb/death trigger on everyone's turn (itself + 1 other).
Thran Vigil is only on your turn but this card still puts in serious work.
Metallic Mimic doesn't need a tribal deck here. When it first comes down you name humans or wizards to immediately protect Marchesa but you sac it to rename the type to your most abuseable etb/death trigger as needed.
Protection:
Ripples of Potential is a great answer to non-destroy wraths including Farewell.
Removal:
Canoptek Tomb Sentinel will hit anything non-land but most importantly it's an abuseable effect that hits enchantments.
Feel free to check out my list for ideas. Upvotes on any of my decks are appreciated (especially since it'd be upvote #200). Every Masochist Needs a Marchesa to Love Them
Last_Laugh on Marchesa, the Black Rose
4 months ago
This is a good start, but I have several suggestions for you. I'll keep things budget friendly, break it down by card function, and if you'd like I can help suggest some cuts too.
Enchantment Removal: So you don't get caught with your pants down against effects like Solemnity/Rest in Peace. Feed the Swarm, Chaos Warp, and Canoptek Tomb Sentinel all deserve spots.
Alternate +1+1 Counter Sources: Sage of Fables/Vigean Graftmage come down before and immediately protect Marchesa. Sage let's you abuse any other wizard etb/death triggers every turn and Vigean allows you to abuse any 1 etb/death trigger (itself plus 1 other). Spark Double either copies Marchesa so they protect your board better and give double Dethrone triggers or it copies your best etb/death trigger every turn. Thran Vigil only works on your turn but works wonders here. Anduril, Narsil Reforged/Metallic Mimic are also great options but aren't as budget friendly (just sac Mimic to rename a creature type to whatever is most abuseable the time).
Card Draw: Danny Pink is a little more expensive but is absolutely nuts here. Lethal Scheme is card draw and surprise protection for anything without counters. Plumb the Forbidden in response to most non-destroy wraths will win games.
Feel free to check out my list for ideas. I run the same etb/death trigger abuse strat and have had Marchesa built for about 9 years now so if you have any questions, shoot. Upvotes on any of my decks are appreciated (especially since it'd be upvote #200!). Every Masochist Needs a Marchesa to Love Them
Caran_Lyg on I fell and landed in Modern.
7 months ago
Hey Balaam__ is there anything else other than The Ozolith? Only creatures that gets counters on my deck are the Hydra and Undergrowth Champion. I feel like Ozolith is good for my other tribal decks because most of them I use the card Metallic Mimic which give them consistent +1/+1 counters. I initially had 4 Sylvan Anthem then replaced 1 with The Immortal Sun.
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