Artifact Creature — Shapeshifter
As Metallic Mimic enters the battlefield, choose a creature type.
Metallic Mimic is the chosen type in addition to its other types.
Each other creature you control of the chosen type enters the battlefield with an additional +1/+1 counter on it.
|Have (2)||, shmoofidoo|
|Want (4)||bitofall , MineMagic , warshipgod_2 , andimtg|
Printings View all
|Aether Revolt (AER)||Rare|
Combos Browse all
- Aether Hub + Metallic Mimic + Oviya Pashiri, Sage Lifecrafter
- Altar of Dementia + Metallic Mimic + Murderous Redcap
|Commander / EDH||Legal|
Metallic Mimic occurrence in decks from the last year
All decks: 0.07%
Commander / EDH:
All decks: 0.03%
- Stacking CoCo hit ETB abilities
- Does Metallic Mimic trigger Thalia's Lieutenant?
- metallic mimic and zombies
- Metallic Mimic and Nebelgast Herald / Spirits
- If I cast Metallic Mimic while I have a Panharmonicon on the battlefield, name Human and Werewolf, and then cast Village Messenger, how many +1/+1 counters get put on the messenger?
Metallic Mimic Discussion
4 days ago
2 weeks ago
Last_Laugh Thanks for your comments. To your suggestions:
Spellskite: seems like a perfect card for Marchesa. I will put this in. :D
Metallic Mimic: same as spellskite. I will put this in. Seems really strong!
Glen Elendra Archmage: i thought about this card already and the potential lock. For me it is not fun to play such a lock since i want a good time with my playgroup. :D Similar reasons with Oona's Blackguard/Sadistic Hypnotist. Discard seems a good control aspect but put instantly me as a target. I have to figure it out if and how i can use these in the future.
Sower of Temptation:Was one of the last cuts for me. My thinking with Thalakos Deceiver is that he fits very well in this deck for some reasons. First he can sac himself what i already want to get him back. Second he synergies very well with Marchesa's dethrone ability. Give him the +1+1counter and sac him afterwards. But i need to test it to evaluate the card.
Fleshwrither: Seems good with all the 4 drops. I personally like to play with no or less tutors which makes every game quite diffrent. I guess for mimic and spellskite i will drop one or two 4 drops.
About Vicious Shadows and Stolen Strategy: Vicious shadows is a card i want to build around for a long time. Since my playgroup will draw a lot of cards this card seems good within this deck to punished it. Stolen strategy is one of my pet cards :D It works kinda with the theme of the deck and is usefull for card draw/advantage and removal!! because the cards stay at exile :D
Btw. I checked and upvote your list out and i think it is really good and a nice name :D
2 weeks ago
I pulled a Tinybones, Trinket Thief in one of my Jump Start boosters from buying an M21 box, and I am looking to trade it straight up for either an Allosaurus Shepherd or Bruvac the Grandiloquent. Is anyone interested in a 1 for 1 trade? We can always include other cards in the trade if so desired.
Outside of these two, I will consider trading it for a Mox Opal or a group of cards that includes at least two of the following: Elesh Norn, Grand Cenobite, Karn, Scion of Urza, Krark-Clan Ironworks, Metallic Mimic. Hit me up if you think we can make a deal!
UPDATE: No longer available. Traded in person
2 weeks ago
Nice deck, it's similar to my build but mine is less theft focused. I like the inclusion of Invasion Plans here. I do have a few suggestions for both cuts and additions.
Spellskite helps protect Marchesa and you can redirect the same spell/ability on the stack as many times as needed to set your life where you want it.
Metallic Mimic allows you to abuse any etb/death trigger on everyone's turn instead of once per round. Just sac Mimic to reset the creature type as needed.
Glen Elendra Archmage is a counterspell on a stick that also doubles as a combo piece with Mikaeus and a free sac outlet. Infinite mana with Phyrexian/Ashnod's, infinite damage w/ Goblin Bombardment, and infinite mill with Altar of Dementia.
Legion Loyalist is a pet card of mine here. First strike + trample out of relatively nowhere is great thanks to haste. The tokens can't block part has saved my butt more often than I thought it would also.
Cuts: Burnished Heart/Solemn Simulacrum are both too slow here imo. Feast on the Fallen is another card you won't miss much, it looks better on paper. At 7 mana Vicious Shadows should damn near win you the game but doesn't have nearly that impact. Thalakos Deceiver is probably your worst theft effect (maybe Sower of Temptation instead). Stolen Strategy also seems very mana intensive and awkward to find the right time to spend 5 mana on it, but I've admittedly never tried it.
Feel free to check out my list for ideas, it's one of the top rated Marchesa lists on this site and has tons of posts to sift through for more ideas. Upvotes on any of my decks are appreciated. Every Masochist Needs a Marchesa To Love Them
3 weeks ago
I'm noticing a lot of bad minotaurs.
You should take out Ahn-Crop Invader, Soulreaper of Mogis, Smelt-Ward Minotaur, Ondu Champion, Minotaur Sureshot, Kragma Butcher, Frontline Devastator, Felhide Minotaur, Felhide Brawler, Cursed Minotaur, and Burning-Fist Minotaur for Neheb, the Worthy, Molten Echoes, Deathbellow War Cry, Anaba Spirit Crafter, Didgeridoo, Tahngarth, Talruum Hero, Anaba Ancestor, Gnarled Scarhide, Slaughter-Priest of Mogis, Metallic Mimic, and Flurry of Horns.
All together, this is a nice deck!
3 weeks ago
lukeanto I was actually going to play Vengevine, then I realized it wasn't a plant (WHY?). Instead of that I was actually playing Vinelasher Kudzu, which is a plant and can get very big, but I discarded it for Early Harvest which fastened my games a lot. I still don't know if I should run it 4x, as well as Genesis Hydra and Metallic Mimic.
3 weeks ago
Winds of Change & Howling Golem for some more cheapish ways of getting 3 tokens without attacking with devils. You probably already know this, but it's worth noting that the group hug cards that can be activated (or in the case of Howling Golem, triggered) on other peoples turns can net an extra two tokens if you've already used an effect to make them draw on your turn. Living the dream and creating 9 tokens per turn cycle sounds pretty nice. Molten Psyche is obviously great if you really get into forcefeeding
Mind's Eye might be pretty good too
maybe Unstable Obelisk for some more type-agnostic removal
I don't think the puzzle box is worth it here since it won't trigger Zurzoth
3 weeks ago
Here's some of my thoughts.