Ayara, First of Locthwain

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Legality

Format Legality
1v1 Commander Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Tiny Leaders Legal
Vintage Legal

Ayara, First of Locthwain

Legendary Creature — Elf Noble

Whenever Ayara, First of Locthwain or another black creature enters the battlefield under your control, each opponent loses 1 life and you gain 1 life.

, Sacrifice another black creature: Draw a card.

Recommendations View more recommendations

philsonwilson on Witch's Brew

6 days ago

The website went down for a bit there and I appear to have lost part of my reply!

I wanted to mention Fate Unraveler and Ayara, First of Locthwain are great early on to add to the previously mentioned tick damage.

For extra punch with creature hits, Diviner's Wand can be great on cards like Fallen Shinobi or a flipped Kindly Stranger  Flip, but also Sedgemoor Witch (flying, menance and ward is always nice!). Speaking of Sedgemoor, her and Chittering Witch can add pesky little 1/1's that are great for sac fodder or adding to the poke damage we've accrued.

ItalicMo on Izoni, Golgari Aristocrat

3 weeks ago

I highly recommend Avenging Druid. This guy is a repeatable Ramp+Mill. Also Ayara, First of Locthwain is a great addition.

DreadKhan on Baby You're a Firework EDH Ed.

2 months ago

War Room is card draw that can work, there are also cards like Night's Whisper, Sign in Blood, Syphon Mind, and Village Rites (there are lots more). There are various enchantments that sit around and help like Black Market Connections, Underworld Connections, Greed, Necropotence, and Phyrexian Arena. If you recast Juri repeatedly, Tome of Legends might work. Ayara, First of Locthwain can draw some cards.

It's a tad out there, but Mask of Griselbrand lets you draw cards and is cheaper than Skullclamp, and it offers evasion and the ability to gain life via your newly evasive Commander.

If you're fairly desperate for draw, you could risk Allure of the Unknown, a card that I have generally been happy with. It sucks when you just hit lands and mana rocks, but you probably were going to lose the game if you had to sit and draw rubbish for 6 turns.

I really am liking the new Make an Example, this is actually a removal effect that forces each opponent to sacrifice their best creature, and can be even better if your opponent doesn't know what to pick.

If you already have Gravecrawler in the deck, another card that synergizes well with creature sacrificing decks is Pitiless Plunderer. Gravecrawler, Viscera Seer and pitiless plunderer are infinite Scry, ETBs and death triggers.

sdtech58 on The Scarab God Zombie Tribal

2 months ago

Ayara, First of Locthwain - ETB payoff, sac outlet, card draw. Only drawback is that it's not a Zombie.

Blood Artist - Death trigger payoff. Borderline include for me in this build.

Cemetery Reaper - Zombie Lord, token creator, graveyard hate

Cryptbreaker - Discard outlet, token creator, draw engine

Death Baron - Zombie Lord, deathtouch to discourage attackers

Diregraf Captain - Zombie Lord, death trigger payoff

Diregraf Colossus - Token creator

Ghoulcaller Gisa - Token creator, sac outlet

Gisa and Geralf - Graveyard love, reanimation source. Borderline include here IMO due to TSG's ability

Gleaming Overseer - Token, hexproof and menace for tokens. Borderline include IMO

God-Eternal Bontu - sac outlet, card draw, big body

Grave Titan - token creator, star of many MTG Memes...yes, I like him

Graveborn Muse - card draw and life loss is NOT optional. Don't kill yourself!!

Gravecrawler - automatic include in any Zombie build. Begging to go infinite in a number of ways

FolkOccult on Sheoldred, Rising Dead v2

3 months ago

Boxfish It was a wonderful weekend, thank you!

I love all of these changes, they look quite well-decided. Viscera Seer is a monstrous card when you can use them. They've the ability to just help you dig for answers, like your Crypt Rats or Gray Merchant of Asphodel.

It's a touch rude for a solution, but for token producers like Scute Swarm, Krenko, Mob Boss, Myr Battlesphere, Thopter Assembly, or even Blade of Selves; Pestilence, Withering Wisps, Toxic Deluge; Cheap solutions that can get expensive, that can wipe your own dudes (but it's not like you're unable to bring them back).

If you're ever looking for ways to wipe the board without playing Mass Removal which Indestructable can dodge. Dictate of Erebos, Grave Pact, Urborg Justice, Killing Wave, Torment of Hailfire can access more than one target in a turn, and remove them without the need for targeting and benefit you in the ability to just bring a dude back with your commander or any other spell. Though I can't deny that this is a rather rude option, especially with cards like Tergrid, God of Fright  Flip, who would just give you control of all creatures your opponent's could sac. You'll gain control of most any board with just Tergrid alone. Then you've got little dudes like Fleshbag Marauder, Demon's Disciple, Plaguecrafter, Merciless Executioner, Gravelighter, Slum Reaper, which all had triggered abilities that react to the formerly listed removal, your commander, Ayara, First of Locthwain, and is prone to getting your targeted even harder, but does result in a powerful and satisfying resolve once you carry the reputation of dishing out a challenge. Depending on overall deck-composition. I don't necessarily recommend all of these; but... just saying Pestilence will get your table's attention every time, draw every bit of removal, and can you activated in response to any cast that isn't a counter. With a single Dark Ritual or Cabal Coffers cast/activation... your table will weep. Sorta.

I don't know if you can directly link decks, but my Halana and Alena, Totally Just Roommates, and my Atla Palani deck's all feature cards printed in their respective planes if not, cards printed in extra supplementary sets like how Odric, Master Tactician was first printed in (M13) but is unable to planeswalk to other planes, and resides on Innistrad; technically the coresets were the base and all else added to their printings and materials, but in reality it felt like the other way around (in my experience), the story blocks made the "core" sets feel like additional content to add to your lore; this being a factor I consider when building some decks. Sacrificial Splicer is a similar case (Except I kept my favorite artifacts from other planes in the deck, I have Ich-Tekik, Salvage Splicer as a partner to Rebbec, Architect of Ascension who are respective enemies in a sense to the Phyrexian cause, one directly influencing the Praetors while the other for a time was using Powerstones to make a barrier strong enough to keep Phyrexia out, and have constructed the deck around ''Compleating'' Rebbec, which locks the board down.

The Lore in magic, is an entire rabbit hole I highly recommend exploring. Pick a plane and start from there. Find a character from that plane and follow their journey. If not by card, by flavor text. If you're into it enough, there are a series of comics out there printed by ARMADA. The Shadow Mage and Dakkon Blackblade are some of my favorite printed stories in magic, which just recently received cards. Likewise was true a couple of years ago for Yawgmoth and Urza who didn't really see their official name's on legendary cards until 2020 (despite having story presence since the beginning). The Weatherlight Crew, new and old, feel like a group of avengers, using their ship to planeswalk because they don't have a spark, and are simply putting together this weapon to stop the ultimate evil, and you can almost feel the stakes mounting as you scroll through the sets they were released in. From Urza's Sage to Invasion, to Time Spiral, to Dominaria. Now Dominaria United. I believe the story of the cards makes the deck that much more meaningful, but there's something to be said about finding the most fun cards and constructing something nuts out of them.

Zarthalius on Endless Death

3 months ago

I came across an interesting zombie deck the other day: blasting zombies

It uses Blasting Station.

It's idea isn't exactly "swarm with zombies" but rather it wants to fling dead corps around for 1 dmg each. I like it because in a singleton format, having another option is helpful. It actually can be pretty good; say you have a problem with your opponents board state, blast their creatures. Maybe someone is almost dead, blast their face. Though it'll be half the dmg, you don't have to wait off summoning sickness or chance not getting through blocks.

You already have Headless Rider and Gravecrawler in your deck so its just a 1 card addition.

That linked deck uses Zulaport Cutthroat for extra dmg but you have Ayara, First of Locthwain which will work just as well.

Here's How it Works:

Blasting Station + Headless Rider + maybe Ayara, First of Locthwain all out on the battlefield.

  1. Sac Gravecrawler to the station (1 dmg), create a zombie from the Rider, untap the station.
  2. Sac the zombie token to the station (1 dmg), cast Gravecrawler from the graveyard, untap the station.
  3. Repeat for # of untapped swamps.
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