Ayara, First of Locthwain

Ayara, First of Locthwain

Legendary Creature — Elf Noble

Whenever Ayara, First of Locthwain or another black creature enters the battlefield under your control, each opponent loses 1 life and you gain 1 life.

, Sacrifice another black creature: Draw a card.

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Format Legality
1v1 Commander Legal
Arena Legal
Block Constructed Legal
Brawl Legal
Canadian Highlander Legal
Commander / EDH Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Pre-release Legal
Standard Legal
Tiny Leaders Legal
Unformat Legal
Vintage Legal
Casual Legal
Custom Legal
Quest Magic Legal

Ayara, First of Locthwain Discussion

SUkMyHen on Jund Sac

1 month ago

ChrisHansonBiomancin thanks for the help! I think maybe you’re right about having too many sac outlets and not enough stuff to sac. With that said, do you have any ideas as to something in black the consistently creates tokens? Ideally if there was something that created black tokens this gives me more fodder for Ayara, First of Locthwain and Bastion of Remembrance . When reading your comment I initially thought of Scute Swarm but I’m not sure there’s enough payoff with it to make it make sense.

razelfark on First Brawl Deck - Arena

1 month ago

Your deck looks like it has some untapped potential with Onyx as your brawl commander for not making use of the adventure creatures in black. 3 of the adventure creatures that seem like they would be a good fit would be Foulmire Knight , Order of Midnight , and Murderous Rider .

Foulmire Knight - Solid defender with its death touch and will trigger Onyx when used for the draw. It also serves as a decent recursion target to be brought back to hand for the previously stated reasons.

Order of Midnight - More useful version of Raise Dead as you can use it as an early flier if you want to be aggressive, or it can just be used as a spell to bring a target back from your grave.

Murderous Rider - Solid removal spell and the lifelink body you can play afterwards can be relevant.

Sedgemoor Witch will be strong for taking advantage of our spell heavy you are. The tokens will give some good fodder for blocking and sustaining to get to your end game, or even swinging wide if you manage to generate enough.

Ayara, First of Locthwain would be a decent add to combo with the witch as it would give you life drain effects for the tokens and a sac out let for some extra draw power.

Some spell ideas to help the deck:

Blood on the Snow is a powerful sweeper of creatures or planeswalkers and will give you another reanimation effect if you switch to snow swamps (these will still count as regular swamps for other cards).

Feed the Serpent is a decent instant speed removal option that exiles a threat. Slightly better then using the Necrotic Fumes you are currently using.

Hope these help.

abby315 on Pest Abuse

1 month ago

Ayara, First of Locthwain would look good with pests!


1 month ago

Ayara, First of Locthwain only triggers on black creatures. Impact Tremors might be what you're looking for if you're trying to win instantly with Rally the Horde

ChrisHansonBiomancin on Gulgari Pests

1 month ago

You should be able to manage Ayara, First of Locthwain here despite its awkward mana cost. Seems like it offers everything you need to tie the life gain & sac strategies together while providing card advantage.

Also there are a lot of interesting options for Learn cards to replace Pest Summoning in the mainboard so you can get more value & magecraft triggers. Cram Session , Eyetwitch , Poet's Quill , Overgrown Arch , Hunt for Specimens , Field Trip , and Gnarled Professor would all fit in with this strat.

DadHumanPraetor on Ladies (Coven) Night

2 months ago

Ayara, First of Locthwain has witch vibes and Ophiomancer and Chittering Witch and Grim Haruspex kinda synergize. Surprised Cauldron Familiar isnt already in here?

BrickSkipper on Everything you hate and its OP

2 months ago

This is a cool list! The only thing I would add are MDFCs/Utility Lands. Agadeem's Awakening  Flip seems like a no brainer, and Castle Locthwain seem pretty free as well. Have you tried out Ayara, First of Locthwain ? I've found her to be solid splitting with Vito. She still does the drain game while also providing another sac outlet that can drawn some cards. I could also see A couple Malakir Rebirth  Flip being reasonable, but for those I would trim spells so we could get the land count up to 25. Having a few more lands than you think you need is going to become important in historic with stone rain coming to the format soon. If we want to bring the curve up Gray Merchant of Asphodel is a really nice 1-2 punch with Vito.

Here's what I would do: -1 Vito, -2 Call, -6 Swamps,

+2 Ayara, +4 Agadeem's, +3 Castle.

Looking forward to bringing a version of this to the ladder!

Sbyeliab on Mono Black Sac

2 months ago

Sorin_Markov_1947 thank you so much for your suggestions! I'm new here (obviously) so I mislabeled the format. This is an arena deck, so there aren't actually legality problems.

I may have also mis-labeled the strategy a bit, I still don't really speak the lingo. It really does hinge around Piper of the Swarm and/or Sanitarium Skeleton , Ayara, First of Locthwain , Lampad of Death's Vigil .

In an ideal turn, I make a rat with the Piper, this takes one life via Ayara. I then sacrifice it with the Lampad, which also takes one life. If I can't keep a Piper out, I have the Skeleton, and Liliana is a cheaper way to regenerate a skeleton each turn. Bastion of Remembrance doubles damage from the sacrifice with the Lampad, and Vito, Thorn of the Dusk Rose doubles everything. With Sanctum of Stone Fangs and Dogged Pursuit a turn with only 1 rat creation and sacrifice has the potential to do 10 damage.

That's the plan, at least.

I have trouble keeping Liliana and the piper out, so I end up defaulting to the Skeleton's ability a lot.

An earlier version of this used Marauding Blight-Priest and Duskwielder , but I found the Piper/Ayara/Lampad combo got watered down.

I've thought about Gray Merchant of Asphodel and Gloom Sower as additions, but they're very expensive.

I don't quite see how Castle Locthwain and Faceless Haven fit in here. Can you say more there?

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