Mesmeric Orb

Mesmeric Orb

Artifact

Whenever a permanent becomes untapped, that permanent's controller mills a card (They put the top card of their library into their graveyard.)

Browse Alters

Trade

Have (2) Azdranax , metalmagic
Want (3) invalidscreenname , Merxzay , samandeville

Printings View all

Set Rarity
Double Masters (2XM) Rare
Mirrodin (MRD) Rare

Combos Browse all

Legality

Format Legality
Unformat Legal
Casual Legal
Vintage Legal
Limited Legal
Duel Commander Legal
Modern Legal
1v1 Commander Legal
Canadian Highlander Legal
Leviathan Legal
Block Constructed Legal
2019-10-04 Legal
Oathbreaker Legal
Legacy Legal
Commander / EDH Legal
Highlander Legal
Tiny Leaders Legal

Latest Decks as Commander

Mesmeric Orb Discussion

Massacar on Tappy Mill 2.0

6 days ago

Mesmeric Orb perhaps? I would just be sure to have either a Laboratory Maniac, or Elixir of Immortality to either win or get your grave back if it goes too far.

Chino90 on Millight

1 week ago

Into the Story también es buen draw. un Ipnu Rivulet también viene bien. Crypt Incursion contra mazos con mucho creature. Mesmeric Orb también se usa mucho maindeck en los mazos competitivos

Otras alternativas de enchantments mill son:

Drowned Secrets Teferi's Tutelage Sphinx's Tutelage

y como criaturas value y para chump bloquear:

Merfolk Secretkeeper Overwhelmed Apprentice

Jace, Memory Adept

Peoni on Bruvac Mill Brew

3 weeks ago

This is good stuff. You've pretty much got all the good mill you'd want in a deck like this. Here's a list of things I'd take out and put in and I'll explain after:

Take out - 1 Arcane Denial, 2 Nyx Lotus, 3 Sky Diamond, 4 Soul-Guide Lantern, 5 Tribute Mage, 6 Solemn Simulacrum, 7 Fraying Sanity, 8 Fleet Swallower or 9 Sphinx Mindbreaker, 10 Reality Shift, 11 Dig Through Time.

Add in - Extraplanar Lens, Muddle the Mixture, Crawlspace, Propaganda, Stroke of Genius, Blue Sun's Zenith, Sapphire Medallion, Thassa's Oracle, and Dramatic Reversal + Isochron Scepter .

I'll try to be brief with all of this. For 1 I think Muddle is better for your deck, especially if you decide to add in Grindstone + Painter's Servant . 2 I don't think is a great source of ramp (It costs 4 mana to cast AND comes in tapped AND you aren't even guaranteed to get value out of it. It all depends on whether or not you're having a good game. You could play this turn 4, not get to use it til turn 5 since it's tapped, AND still maybe only get 1 or 2 mana out of it. Oh, and because of its high cost it's going to be a juicy target for removal. If it gets blown up you basically just skipped a turn. So much for being brief huh lol). 3 same as 2. Extraplanar Lens (not at all a budget buy I know) is killer in mono decks with snow lands, and you've already got the snows. Sapphire Medallion would just be better than 3. 4 you have enough graveyard hate. 5 you don't have impactful enough 2 cost artifacts to warrant this. Also Muddle. 6 you have enough ramp and don't need to mana fix. 7 I just feel is too targeted and might turn you into the table's bad guy if you weren't already. I'd just focus on the effects that apply to everyone or don't necessarily only apply to one player. 8 and 9 I don't feel like these are particularly necessary for winning but they're big and fun so I'd keep one and lose the other. 10 I just don't think you need. 11 some of your mills synergize with drawing and this doesn't draw. Good card, but I think for you Stroke of Genius and Blue Sun's Zenith will do you better. Additionally they can be combined with invite mana i.e. Dramatic Reversal + Isochron Scepter to mill out your opponents or mill out yourself. Crawlspace and Propaganda I feel do too much for you to pass up. I know you already have one of them in your maybeboard, but I think you need more defensive cards in your 99 so you don't get tag teamed as soon as you drop some of your more threatening toys. You know as soon as you play something like Mindcrank or Mesmeric Orb or hell even your commander, the table probably isn't going to be cool with you doing that lol. You just want to make attacking you a pain and use counters to handle the rest. Finally, Thassa's Oracle is good for self mill.

Sorry if I'm a bit all over the place, but I wrote this little by little throughout the day in between doing different things so I'd have to keep coming back and remember where I was and yeah lol. Hope I helped though. It's a cool deck and I'd hope to at least give you some ideas to work with. :^)

casual_competitive on crab tribal mill

3 weeks ago

lukeanto i was thinking on mono blue, if i do go back to a plash of green i definitely would do what you suggested. since i have to use snow permanents mana fixing is not a thing and relied more on luck to get the colors i needed, also Mesmeric Orb is really good and would rather have 4 of them then some green spell. im still not sure what is best yet but ill play around with it and figure out what to do.

Pikobyte on Muldrotha Graveyard fun

1 month ago

Sylvan primordial is banned in commander btw. Also some selfmill cards like Hedron Crab and Mesmeric Orb do well here

Massacar on Hell in a Cell

1 month ago

I know you're looking for cuts currently, but one include that compliments your commander extremely well would be Krark's Thumb.

Also your forum post said you want to get things back with reanimator effects, but you don't include Animate Dead or Necromancy. Whip of Erebos and Victimize could also be useful to you. Following off of your forum post, if filling your graveyard is your goal, Mesmeric Orb is a fantastic card for such strategies.

As for cuts, I'd probably cut Solemn Simulacrum, Torch Fiend, Demon of Death's Gate (I'm just never impressed with this big demon personally), and Finale of Eternity.

Rhadamanthus on Mesmeric Orb interaction h

1 month ago

Yes. Siege Rhino returns to your control during the very last step of your opponent's turn. That means you control it when your turn begins and you untap everything. Mesmeric Orb will trigger.

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