Ghave, Guru of Spores

Ghave, Guru of Spores

Legendary Creature — Fungus Shaman

Ghave, Guru of Spores enters the battlefield with five +1/+1 counters on it.

, Remove a +1/+1 counter from a creature you control: Create a 1/1 green Saproling creature token.

, Sacrifice a creature: Put a +1/+1 counter on target creature.

Ghave, Guru of Spores Discussion

Abzkaban on What are your Favorite Commanders?

5 days ago

My favorite decks to play are Ghave, Guru of Spores , Kadena, Slinking Sorcerer , and Queen Marchesa . Yeva, Nature's Herald is a fun one, too, if you like winning at instant speed. Let me know if you want to see any decklists. Actually they all should be on my page.

RNR_Gaming on MTGO when did casual edh …

3 weeks ago

marco-piatti - cost isn't the greatest indicator of power level; not saying it's not a possible contributing factor but I've played circles around people with a $50 dollar edric deck - absolutely pooped on this guys $600 Ghave, Guru of Spores deck for a month. He had it packed with token doublers that cost almost as much as my deck at the time. He wasn't as experienced and just jammed whatever edhrec told him to into his deck. Granted, it beat most other decks and players of the same caliber but the bane of his existence was Gudul Lurker which I still find hilarious.

BlackGtitan on Abzan Aristocrats

3 weeks ago

Man, love Ghave, Guru of Spores . He was my first commander, can't really make a suggestion you haven't already got! This must be a riot on the table. Keep it up!

Gidgetimer on Any Complicated Commanders?

1 month ago

If you are looking for lots of moving parts Rube Goldberg Combo might interest you. Ghave, Guru of Spores (Ghave: Baby Makin' and Alimony) is a good commander for this. Tayam, Luminous Enigma (The "A" Team (Tayam Rube Goldberg Combo)) is a bit less powerful, and has more silly complicated interactions

Gidgetimer on Does anybody know when the …

1 month ago

The most recent change to ordering of mana costs was with Khans of Tarkir. After the initial growing pains of figuring out how they wanted to order the colors they settled on the shortest way around the color wheel. So Boros, Selesnya, Simic, Naya, Bant, and all wedges except one depending on era "wrap" around the WUBRG ordering so that as few colors are skipped as possible.

Wedges always have to skip at least one color, but have 2 different ways to do so. You can either start on the first color of the pair so that Abzan would be GWB or you can start on the shared enemy color so that Abzan would be BGW. They chose to do the second pre-Khans ( Ghave, Guru of Spores ).

When Khans came out they decided they wanted to make the Clans "major" in the second color of the pair and that they wanted that to be the first color in their listed cost. So wedges are now the only costs that have 2 color "skips" in their cost. Abzan is WBG ( Abzan Charm ). They later ( Ghave, Guru of Spores ), though not immediately ( Ghave, Guru of Spores ), changed other wedge cards to comply with the new ordering.

plakjekaas on Please help save this game

2 months ago

EDH was created by judges, who after long days of running big tournaments, wanted to play some magic, but not the magic they had been observing and correcting all day. So they made some 3-color singleton (Highlander) decks, commanded by one of the original Shard-colored legendary Dragons from Legends: Arcades Sabboth , Chromium , Nicol Bolas , Palladia-Mors or Vaevictis Asmadi . 5 Elder Dragons, all 7 power. If you got hit 3 times by one of these, you'd lose the game, regardless of your life total. Elder Dragon Highlander, 21 commander damage is lethal.

This resulted in a casual, fun-oriented, table kitchen style of playing magic. Wizards does know that only a very tiny percentage of their player base is actually playing in sanctioned tournaments in established formats. By far the most Magic players are casual kitchen table players that play the game to have fun, beating their friends, not the world. EDH as a format will speak more to those players than to the PTQ- and pro tour-grinding players. Believe me, the top16 GP players at my LGS usually cower in fear when someone suggests to play a game of EDH.

Wizards knows all this and has been printing cards for specifically that casual multiplayer format for the past 10 years now. The first Commander (Wizards' legally safe name for exactly the same format as EDH is) Set came out in 2011 and gave us mainstay generals like Animar, Soul of Elements , Ghave, Guru of Spores , Kaalia of the Vast , Zedruu the Greathearted and The Mimeoplasm .

What has changed, is that more and more people use EDH as their main way of playing magic. Wizards is a company, to keep existing, they need to make money. So when Commander took over from Standard and Modern as the most popular to spend your Friday Night Magic, Wizards found a way to accommodate their finances accordingly. By including cards that work better for multiplayer than for competitive constructed formats in every single set, they ensure every set will be a financial success.

So the whole hipster "I liked commander before every set had specific cards for it"-attitude is understandable, but not at all useful in the world we live in. We made this format the most massively enjoyed format around the world. By making it that successful, we changed how the company makes its money. As long as those cards sell, we will get more splashy multiplayer nonsense, Arcane Signet s, Jeweled Lotus , etc. And that is why green is the kingpin of colors in multiplayer/EDH right now. Green is famously the color of ramp. The term "ramp" even originates from the green Rampant Growth . Green is also the color of big monsters. Green is the color of nature, of harmony, the color that lets you do everything you want, while generally not hurting other players' cards.

I'm going to talk in stereotypes for a bit. People think of black and see Murder , Damnation , not a friendly environment for your own stuff. Red will Vandalblast , Blasphemous Act , Jokulhaups your stuff away. White will Wrath of God , Rest in Peace , Swords to Plowshares , while Thalia, Guardian of Thraben makes it harder for you to play your game. Blue will Counterspell and Cyclonic Rift everyone out of the game. Green will just play a bigger beast ( Worldspine Wurm , Craterhoof Behemoth ). Of course I know of all the Beast Within and Krosan Grip removal green has, but you generally will think of green as the least board-controlling color of them all. It will execute its game plan without meddling with yours. Green will let everyone do broken stuff, but will be doing the most stuff itself because of its Abundance of mana and resources. That's the most friendly way to let everyone at the table have the most amount of fun without adjusting your strategy to group hug. No wonder people like playing with and against that.

When people like green, Wizards is inclined to print better green cards, which makes people want to play green more. This is a positive feedback loop that spirals out of control of you're not careful. It's also not specifically a green problem. I think people call it Power Creep. It's part of keeping a dynamic game like Magic interesting. I think a hypothetical future Standard set without any Commander playable cards in it will cause much more of an uproar in the Magic community than Kaldheim ever could. Hate it or love it, but EDH is ingrained in the fabric of magic itself now, and as long as we enjoy EDH, that will not change. I plan to have the most amount of fun with available cards, regardless of color or intended format. Your mileage may vary.

KITTYMANHunkGTI on KITTYMANHunkGTI

2 months ago

Slimefoot, the Stowaway, Ghave, Guru of Spores, and Verdeloth the Ancient are my top three for a saproling ramp deck (Is that what it would be called?)

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