Dual Nature

Dual Nature

Enchantment

Whenever a nontoken creature enters the battlefield, its controller puts a token into play as a copy of that creature.

Whenever a nontoken creature leaves the battlefield, remove all tokens with the same name as that creature from the game.

When Dual Nature leaves the battlefield, remove all tokens put into play with Dual Nature from the game.

Browse Alters View at Gatherer

Printings View all

Set Rarity
Prophecy (PCY) Rare

Combos Browse all

Tokens

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
2019-10-04 Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Dual Nature Discussion

ShreddedByCrows on Surrakar tribal challenge

1 month ago

Cool concept, even if it's pretty hard to match. A bit of an easy take on your theme, but why don't you play some Shapeshifters as a way to have more Surrakar? Tribal cards also could help.

As Surrakars' living places are mostly wild forests and underground rivers, there's a lot to do with that without having to back up only on the Zendikar's expansions.

1.) River cards:

  • River of Tears not the best land you could find, but fits in there

  • Underground River certainly an essential

  • Bad River cheap fetchland fitting the theme

  • Rushing River great removal, really underplayed, fits the theme / you can try something revolving around self land destruction if you decide to give it a try (Crop Rotation, Crucible of Worlds, Wasteland, etc.)

  • River Kelpie interesting creature, which design feels otherworldly and weird, according to the Surrakars /n needs a graveyard gameplan to be effective, and that will seem fine (obvious synergy is [card:Cauldron of Souls] and it's a playable card in there) / pretty good interactions with Yarok / card draw

  • Carpet of Flowers staple in lots of decks for mana production, depends on your playgroup though

  • Dire Undercurrents excellent synergies with Yarok, enabling your creatures without etb-abilities to be more effective / card draw, card advantage

  • Undermine weird counterspell, not really that good, not bad either / illustration matches with the theme

2.) Cave cards:

3.) Cloning your Surrakars cards:

  • Mirror of the Forebears not the most flavourful one, but gives you a cheap way to get more Surrakars so it deserves being at least mentioned

  • Fated Infatuation same comment as for the Mirror, with the advantage of the more abstract card name / waterpoint in the illustration

  • Mimic Vat classic card, not the most flavourful

  • Wall of Stolen Identity more of a Ravnica-themed card, but worth mentioning

  • Phantasmal Image if you can alter a bit the card's image, it could be some Surrakar there / otherwise, it's a good card, and the illustration is strange enough to not injure your theme-deck-style imo

  • Metamorphic Alteration also a nice one

  • Mirror Image not as good as the others, still a wildish illustration style according well with Surrakars

  • Unstable Shapeshifter funny card, a quality+ illustration

  • Bramble Sovereign Surrakars also living in the Guum Wilds/Tangled Vale, this one feels really good / has some interactions with Yarok

  • Rite of Replication Zendikar-themed, water-themed, excellent card, good interactions with Yarok

  • Supplant Form let's just assume for a while that this is Surrakar's magic lel

  • Dual Nature yeh it is slow, but it is strong / interactions with Yarok

4.) Tribal outlet:

5.) Yarok outlet

6.) Other cards

I hope you'll find something helpful amongst those suggestions, keep on brewing and thanks for sharing it!

Boza on Riku's Reflection and Riku's Replicant

3 months ago

Spitting Image , Bramble Sovereign , Dual Nature and Caller of the Untamed specifically say "token copy", which is distinct from entering the battlefield as a copy of a permanent. There are no monogreen Shapeshifters, except Thornling , which is a shapeshifter, because all the -ling creatures are Shapeshifters.

Ravock on Sachi, Extreme Sub $14 Budget EDH

7 months ago

There's a cheap card called Dual Nature that could make this deck even more fun. I love your deck!

bushido_man96 on Lands Trigger me

8 months ago

Have you thought about Dual Nature ? It has a symmetrical effect, but will help you so much more.

Mycosynth Wellspring will get two lands when it enters play.

bushido_man96 on Rock Rock Planet Yarok

8 months ago

I know this card provides a symmetrical effect, but Dual Nature might provide some wacky fun in a deck helmed by Yarok.

ksplinter on Kooopa Roon

8 months ago

While it doesn't perfectly mesh with Roon, Wild Pair is good for lots of enter the battlefield effects, and will help dig for combo pieces. Likewise, Dual Nature is great with ETBs

pauginxz on Panhorrormonicon

8 months ago

look into Dual Nature

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