Combos Browse all Suggest
Legality
Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Arena | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Gladiator | Legal |
Highlander | Legal |
Historic | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Oathbreaker | Legal |
Planechase | Legal |
Quest Magic | Legal |
Tiny Leaders | Legal |
Vanguard | Legal |
Vintage | Legal |
Path to Exile
Instant
Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle their library.
GangstaFranksta on Arcades, the Strategist's Army
1 day ago
You should think about adding The Pride of Hull Clade because he is good but also cool. But I think you would benefit a lot from improving your mana base. I suggest it should look more like this:
Lands
Basic
Pain
Adarkar Wastes, Brushland, Yavimaya Coast
Scry Lands
Temple of Mystery, Temple of Enlightenment, Temple of Plenty
Tri Color
Brokers Hideout, Seaside Citadel, Bant Panorama
Any Color
If you wanted you could also add the gain 1 life lands: Tranquil Cove, Blossoming Sands, and Thornwood Falls. You may also consider adding Krosan Verge or Myriad Landscape just to help ramp.
It would also be really beneficial to have at least a Sol Ring and an Arcane Signet.
Other
Remove Verity Circle. Seems like there are a lot of possibilities where it is just sitting on the field not providing any value. And it isn't even a creature so it can't block. You could replace this with one of the mana artifacts I mentioned earlier or like a Swords to Plowshares, Pongify, Rapid Hybridization, Path to Exile (I kind of think you need some more removal lol, but you could replace Verity Circle with whatever you wanted.)
Remove Alive / Well. Just straight up not worth. Replace with one of the cards I have mentioned.
Other than that I think this is a really good deck. I think you could use most of my suggestions and keep it close to $100.
kamarupa on Ally Do Is Win
4 days ago
Why Bone Splinters? It just seems like a bad option for this build. The more Allies you have, the better, so saccing one is kind of painful. AND it's only sorcery speed? Vendetta seems aligned with the deck's strong suits - you don't have any spells like Speaker of the Heavens that has a lifegain threshold, so whatever life you gain is just insurance anyway, right? There's also Path to Exile, Fatal Push, Cut Down, Cast Down, Devour in Shadow... so many more. I know some of those are over $1, but really, the added cost isn't that significant, and there are def plenty of instant speed removal spells for under $1.
Niko9 on Should I Replace Visara the …
1 week ago
Hmm, I haven't played with Deathclaw, so not completely sure, but to me it looks like kind of a lateral move. Deathclaw can be better removal hitting any permanent, but can also set you back more because it's such a big target and I'm assuming it wouldn't go monsterous the same turn as it gets cast, so everyone sees it coming. I think it would really hurt if you cast Alpha Deathclaw then next turn made it monstrous, just to have someone holding up Path to Exile or something.
It's probably easier to cast than Visara, and the pay off can be better, but I think it's a much bigger target. I'd honestly stick with Visara between the two. Whether she is swinging or tapping, she's always doing something good : )
Have you thought at all about Tragic Slip in either of your decks? With so many creatures dying, it can be incredible removal and hit crazy targets like Blightsteel Colossus
thar_b_dragons on Targeting Triggers and Hexproof Granters
2 weeks ago
I have Swarm Shambler on the table. My opponent casts Path to Exile targeting it. Shambler's triggered ability goes on the stack, then I cast Simic Charm in response. It resolves, and I choose Hexproof mode. I know the PtE will "fizzle", but will I still get an Insect token? I think so because the trigger already went on the stack but an argument has been presented that since my Shambler is no longer targettable, that the trigger will fizzle as well...but I don't think it can fizzle since it is already on the stack and it doesn't target anything. The Shambler was still considered targeted at the time the trigger went on the stack even though it no longer can be (once Simic Charm resolves)...is this right??
wallisface on Azorius Aggro-Control deck
3 weeks ago
9-lives Cool, i'll keep all my card suggestions to $3-or-less per card.
Being one card-down is not worth it for only really knowing what your topdeck is. If you are using Assemble the Players you are wasting resources for almost no gain. Added to this a point which hasn't been mentioned yet - drawing a second copy of this card is absolutely disastrous, as you can't do anything useful with it.
Lawmage's Binding is worse that Oppressive Rays because 3 mana for a card that's still not removing a creature is just really bad value. Far better spells to remove the opponents creatures are Skyclave Apparition, Stasis Snare, Oblivion Ring, Fateful Absence, Declaration in Stone, Prismatic Ending, and Path to Exile
Opt, Preordain, Serum Visions, and Consider are all cheap and are overwhelmingly better than Defiant Strike.
If you're trying to be aggressive with control, your current creatures are really lacking. The current creatures you're running would fit better in a tax-like build, where the aim is to mess with your opponents tempo but ultimately just slowly chip-through damage. If you're trying to play an aggressive-control deck (like the Murktide Regent list) in , then your best bet for creatures on a budget would probably be Tolarian Terror, Delver of Secrets Flip, Spell Queller, Haughty Djinn, and maybe Lion Sash
9-lives on Mystimechanics
3 weeks ago
shadow63 Ethersworn Canonist is doubly useful because it keeps the opponent from casting more than 1 nonartifact spell, and lets me cast multiple artifact spells. 23% chance of 13/70 to draw one artifact spell is good enough for me. I don't like Path to Exile because it gives land advantage. 23 lands is good enough for my purposes, considering that 1/3 of any amount card deck is optimal. I've found that anything over 1/3 is too much, and lesser is too little. Whenever I have more than 1/3 I find myself drawing too many lands. 33% is nice. My creatures are mainly for beginning the game, but I'm thinking that i'll need more Arcbound Protoype for those purposes.
shadow63 on Mystimechanics
3 weeks ago
You have too many non artifacts for canonist to not hurt you. Defiant strike isn't a good card. Path to Exile would be better then oppressive rays. Control decks usually run 25-28 lands so 22 is way too low especially because you have more then 60 cards. Also you don't really have any ways to close out a game. Your creatures are all really small and you won't be pumping them out fast enough to over come that weakness
IHATENAMES on Nahiri, equipment Storm
3 weeks ago
Ideas.
Bedlam spicy card creatures cannot block. Agro your opponents out.
Imposing Grandeur neat wheel that let's you draw 6 and your opponents probably draw 2 or 3.
Surestrike Trident w/a free equipt cost your creatures tap to deal dmg equal to their power.
Forging the Tyrite Sword slow ramp w/ a equipment tutor.
Skullclamp can be op with all the tokens. Yes most aren't 1 toughness but they will die alot.
Goblin Gaveleer big creature when you add equipment
Goblin Bombardment alot of tokens to throw around
Bitterthorn, Nissa's Animus Sword of the Animist ramp 1 is a living weapon too.
Most x and y Swords are expensive but feel free to consider them.
Although these are interesting ideas I went back through your list and i think you need more interaction.
Think anything from Wasteland type effects to Path to Exile or grave hate Soul-Guide Lantern protection Blacksmith's Skill I'm sure you have some favorites. I'd add at least 3 or 4 more. I personally like it when even If I don't draw my answer to a problem I at least have one in my deck.
Especially grave hate. I don't think I'd suggest Rest in Peace but I really think everyone should run 1 or 2 pieces of grave hate recursion is so popular and powerful these days you need to have an answer or you aren't playing the game.
Happy brewing!
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