Path to Exile

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Pioneer Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Frontier Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Signature Spellbook: Gideon (SS2) Rare
Explorers of Ixalan (EO2) None
Commander Anthology (CM1) Uncommon
Modern Masters 2017 Edition (MM3) Uncommon
Modern Event Deck (MD1) Uncommon
Modern Masters (MMA) Uncommon
Duel Decks: Venser vs. Koth (DDI) Uncommon
MTG: Commander (CMD) Uncommon
Archenemy (ARC) Uncommon
Conflux (CON) Uncommon
FNM Promos (FNM) Rare
Promo Set (000) Rare
Promo set for Gatherer (PSG) Rare

Combos Browse all

Path to Exile

Instant

Exile target creature. Its controller may search his or her library for a basic land card, put that card onto the battlefield tapped, then shuffle his or her library.

Browse Alters

Path to Exile Discussion

smackjack on Poly'Torn (RUG)

2 days ago

Funkydiscogod: ah, i see. I would play 4 poly and no Indomitable Creativity in a deck like this just to get that hexproof.. abbatromebone paying 3+1 for the ”token” would be better if your opponent has Lightning Bolt , Path to Exile , Fatal Push or any other removal in their hand. This combo cant go off if your opponent has removal, and there are plenty of removal in modern ;) Thraben Inspector was a brainfart, of course you cant play creatures :).

Hikarumei on Faeries Tribal

2 days ago

so the way I see it you're actually quite close (33 basic lands means 25 basic lands brings you up to 82)

Sooooo creatures

  • Zephyr Sprite (basic 1 drop flyer, but a 1 drop flyer is good on its own)
  • Wydwen, the Biting Gale (3/3 flyer with an ability that gives you bounce to save itself or add faerie casts)
  • Wasp Lancer (3 mana faerie flyer, that's it)
  • Vendilion Clique (ok, pricey but a good way to say no to an incoming problem)
  • Thieving Sprite (another way to say no to an incoming threat)
  • Silkbind Faerie (untap effects are very exploitable, although often rare)
  • Silkbind Faerie (easy to be a 3/3 flying vigilance for 3)
  • Ringskipper (this one is kinda mostly filler but could be obnoxious to get rid of)
  • Quickling (ok I think this is a diamond in the rough, 2 mana, get a body AND save a faerie from impending doom)
  • Oona's Gatewarden (i know defender BUT WITHER IS SUCH A GOOD MECHANIC)
  • Nightveil Sprite (2 mana 1/2 flyer that lets you look at the top card of your library, with the option to toss)
  • Mistbind Clique (forcing your opponent into an all out play can create quite the opening, timing it before the end of a phase limits their options on what they can do with all that mana)
  • Metropolis Sprite (With anthems that ability could be nasty, especially since early game flyers are often going unblocked)
  • Knacksaw Clique (I hate myself for suggesting this monster of a card but even if you aren't stealing their cards, your permanently removing them and that's just nasty)
  • Faerie Vandal (drawing 2 cards in a turn isnt hard in blue, so in many cases it will get +1/+1 every turn)
  • Faerie Mechanist (counts as an artifact AND sifts for more)
  • Fae of Wishes (that adventure lets you pull solutions out of thin air)
  • Eye Collector (1/1 with a decent ability)
  • Brazen Borrower (again not budget but another great adventure)
  • Faerie Guidemother (1 drop white with an ok adventure option)
  • Phyrexian Metamorph (clone that can hit artifacts always good, especially in EDH)
ANTHEMS

Other Stuff

My sanity is lasping soooooo…. Also might want to think of artifact / enchantment recovery cards and good ol’ Elixir of Immortality

xaarvaxus on Naya Bogles

5 days ago

Some cards that I use in my Bruna deck that could have applications here in Uril:

Flickerform , Empyrial Armor and Sage's Reverie offer protection, buff and buff/card draw.

Soltari Visionary is a great, nearly 100% unblockable creature that acts as some additional removal.

Umbra Mystic gives all of your auras totem armor. This felt lackluster until I saw how much of my opponents' resources it could consume as they focused on trying to eliminate it and anything else enchanted.

Heliod's Pilgrim and Three Dreams ...why make do with just any old aura you happen to draw? Go get your best ones. I usually fetch Eldrazi Conscription but Bruna also can cheat it into play so the CMC isn't such of a concern.

Could use a little more removal. Either Path to Exile or Swords to Plowshares and Winds of Rath as another boardwipe.

GrinningGrebe on Knight of the Living Dead

1 week ago

I'm trying to build a Knight tribal deck myself, but in Mardu colors ( Tymna / Bruse as Commanders) to have access to discard value and enable som Haakon sheananigans. I would love to have a tutor like Jarad's Orders , but we can't have everything I assume.

I see you're lacking the best knight combo for Haakon: Nameless Inversion . You can keep replaying it from your grave since it counts as a knight. Another piece of removal is Crib Swap , having the same Changeling text. The former also works as protection from exile for Haakon, since the +3/-3 kills him, preventing him to get permanently removed by some random Path to Exile .

Finally I found very interesting the interaction between Smothering Tithe and Geier Reach Sanitarium : both are extremely useful on their own and letting everyone draw a card with ST on the battlefield result in a "free" Geier Reach activation.

bushido_man96 on Love Thy Plainswalker

1 week ago

Nice tech using Honor-Worn Shaku . I don't know if you picked up any of the Brawl precons, but if you did, this deck would like Arcane Signet , for sure.

I like cards like Swords to Plowshares and Path to Exile , especially for their mana cost, but I've found cards like Generous Gift and Beast Within to be tons more flexible. I'd also second Evolution Sage , and probably Karn's Bastion .

Your land count looks really low, too, especially without running any of the zero-drop mana artifacts to make up for it. If it were me, I'd probably run no less than 37 lands, especially in a 4 color deck, but that's just me.

antacidbrn on Esper Archive Trap Mill

1 week ago

Scheming Symmetry forces a search and tutors. Also, modern legal Winds of Abandon forces a search while exiling a creature. Good old. Path to Exile is another card that can force the issue.

Snap157 on Flight of Dragons

1 week ago

Stormbreath Dragon is less about the monstrosity and more about the protection from white, particularly against Path to Exile . It may cost one more but you'll get the same amount of damage out of it and less mana investment in the long run.

multimedia on Big Bogle || WARNING: ABSOLUTELY MASSIVE ||

1 week ago

Hey, saw you're forum topic asking for help.

You have 21 deck spots left which should all go toward lands. You have $50 left in your budget which is plenty to finish a playable manabase with some left over. I see Farseek , but there's currently not a dual land that it can search for. You could add Temple Garden , Stomping Ground and Sacred Foundry , Farseek can search for one of these Shocks lands. Another direction that's less expensive is Canopy Vista , Cinder Glade and Sacred Foundry . The Battle lands like the Shock lands can be searched for with Farseek. Of course the better option would be to include all these lands.

Here's a land package to consider for $40:

Round out the rest of the manabase with basic lands.


As far as optimizing on a budget then Argothian Enchantress and Path to Exile combine for $20 which I think I can be better used because there's plenty of less expensive alternatives especially Enchantresses. Sterling Grove for example gives you something that's better than Argothian, an enchantment tutor that also protects from target removal for all your other enchantments. Sterling is an enchantment, it has other interactions in your deck which is really good for a tutor. Path is fine, but is less needed when you have Swords to Plowshares . Sigarda's Aid gives you something that your deck doesn't have, flash for auras.

Other cards to consider adding:

Cards to consider cutting:

  • Argothian Enchantress
  • Path to Exile
  • Kodama's Reach
  • Rampant Growth
  • Cultivate
  • Faith Unbroken
  • Vow of Wildness
  • Scourge of the Nobilis
  • Boros Signet
  • Gruul Signet
  • Selesnya Signet

Because of the Enchantresses I think land auras are better here than Signets and many land ramp spells that can only get basic lands. Good luck with your deck.

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Path to Exile occurrence in decks from the last year

Legacy:

All decks: 0.16%

Modern:

All decks: 1.06%

White: 18.26%

WU (Azorius): 25.85%

Commander / EDH:

All decks: 0.16%

White: 1.33%

WU (Azorius): 1.7%

GW (Selesnya): 1.66%

WB (Orzhov): 0.74%

RW (Boros): 2.57%

WUB (Esper): 0.68%

RGW (Naya): 2.11%

GWU (Bant): 0.74%

RBW (Mardu): 0.86%