Dragonskull Summit enters the battlefield tapped unless you control a Swamp or a Mountain.
: Gain or .
|Have (5)||, fourcleftcandles , firemind12 , lorddarkstar , metalmagic|
|Want (6)||brosifstalin , Gueller , Lnwz , Jebanator , adam1floyd3 , 4lien4tion|
Printings View all
|Archenemy: Nicol Bolas (E01)||Rare|
|Commander 2016 (C16)||Rare|
|Magic 2013 (M13)||Rare|
|2012 Core Set (M12)||Rare|
|2011 Core Set (M11)||Rare|
|2010 Core Set (M10)||Rare|
Combos Browse all
|Commander / EDH||Legal|
Dragonskull Summit occurrence in decks from the last year
All decks: 0.89%
All decks: 0.16%
Commander / EDH:
All decks: 0.11%
BRG (Jund): 1.45%
UBR (Grixis): 1.18%
RBW (Mardu): 1.43%
Dragonskull Summit Discussion
1 week ago
You miss Devastating Summons. I've been playing this deck also in major tournaments, and this combo Summons + Whacker is the main kill of the deck. I would not play less than 3 Summons.
As you splash black, you have a all-indicated companion to play : Lurrus of the Dream-Den.
Your land choice are not the best clearly. I would recommend to play Auntie's Hovel, Blood Crypt and Blackcleave Cliffs alongside basic mountains. For budget issue, replace cliffs by your Unclaimed Territory why not, but do not play Dragonskull Summit because you have many non-mountain lands.
I am unsure about Munitions Expert and Light Up the Stage. The expert is situational and needs conditions, while the sorcery spell is not triggered before combat so it slows down our main plan. Since we play black, I wonder me if a Thoughtseize effect would not be better for not being disrupted in our game plan which allows at our opponent to play. The question would be Thoughtseize or Inquisition of Kozilek ?
Finally, I am happy to see no Burning-Tree Emissary as they are bad with Goblin Bushwhacker. In my opinion, they are great when we play Manamorphose to fix mana issue as well as digging for the combo.
In sideboard, I think that you want some Fatal Push to defend yourself against Kor Firewalker etc, Thoughtseize effect against combo, some graveyard answers like Nihil Spellbomb which can be recast with Lurrus, some anti-Chalice of the Void like Smash to Smithereens.
I will start with a list like that : (18 lands) 4 Auntie's hovel, 4 Blood crypt, 4 Blackcleave cliffs, 2 Bloodstained mire, 4 Mountains. // (28 creatures) 4 Goblin guide, 4 Foundry street denizen, 4 Mogg fanatic, 4 SPike jester, 4 Legion loyalist, 8 Bushwhackers. // (14 spells) 4 Lightning bolt, 4 Goblin grenade, 3 Devastating summons, 3 Inquisition of Kozilek or Thoughtseize (meta call). // Sideboard: Lurrus of the dream-den, 4 Fatal push, 2 Thoughtseize, 4 Nihil spellbomb, 4 Smash to smithereens.
I hope I would help you fellow goblin ! What do you think about all that ? :)
3 weeks ago
Lands to add
Battlebond Lands Luxury Suite
1 month ago
1 month ago
Hey, first version of Snapdax I've seen.
The double strike of Snapdax makes a mutated flying infect creature very deadly. Mutating Plague Stinger or Whispering Specter for instance. Infect is however not a fun type of deck for casual Commander, but it's an option if that's not a problem in your playgroup.
Darksteel Myr and Adanto Vanguard have indestructible protection from most removal when they mutate. Mother of Runes is repeatable protection to safely mutate or it can protect the mutated creature in combat or make it unblockable before combat.
Flying is the best other ability to pair with double strike. Needle Specter, Drana, Liberator of Malakir and Vampire Nighthawk are flying creatures to mutate. Needle has a busted combat damage trigger when it has a lot of power. Drana when she does combat damage to a player because of double strike can put two +1/+1 counters on the mutated creature as well as any other attacking creatures. Nighthawk mutates into real threat with flying, double strike, lifelink, deathtouch.
Abilities that trigger when you do combat damage to a player trigger twice with double strike. Needle Specter and Drana, Liberator of Malakir can take advantage of this so can several other cards. Mask of Memory, draws four cards and discard two cards. Azra Oddsmaker, discard one card, draw four cards and it can choose itself. Grenzo, Havoc Raiser, double strike triggers this guy twice.
Swords to Plowshares and Generous Gift are removal spells to consider adding. Open the Armory can tutor for an equipment. Exotic Orchard, Caves of Koilos, Battlefield Forge, Dragonskull Summit, Isolated Chapel, Clifftop Retreat are lands to consider adding.
Good luck with your deck.
1 month ago
I love the theming and flavour here! If it's within your budget, you could look at land such as Clifftop Retreat, Dragonskull Summit and the like to replace your lands that enter tapped unconditionally.
+1 from me, cheers!
1 month ago
I will build your build and see how it suits me, I wanted to build a casual but optimized creature based build and I think this list is pretty much ok, I have made some small changes: I replaced : gone : Guul Draz Vampire Quag Vampires Martyr of Dusk Bloodhusk Ritualist Pulse Tracker Kheru Bloodsucker added : Metallic Mimic Skullclamp Adaptive Automaton Rakish Heir Tithe Drinker Etchings of the Chosen
and changes in the manabase :
Dragonskull Summitit by Luxury Suite as this one will never enter tapped Nomad Outpost by Scrubland As I dislike enter tapped lands in an agressive build and I think your red sources are a bit high. Orzhov Basilica by Godless Shrine again because I dislike enter tapped lands Mountain by Badlands These last 3 changes also change the amount of swamp/plains cards in your deck from 12 to 15 making your isolated chapel less likely to enter tapped. I have also descided to play snowcovered basics because that gives more options that your opponents can assume you have.
so this leaves the following enter tapped lands in your deck: Path of Ancestry this one I completely understand and agree Mortuary Mire I wonder if this one is good enough, can you elaborate on why this is good enough in this deck Windbrisk Heights again the same question, is this card good enough?
Now finaly some lands that might be worth looking into: bojuka bog. I know, it enters tapped, but will probably be a good replacement for mortuary mire blood crypt plateau prismatic vista if you think this deck can handle with 1 less land that effectivly gives mana
2 months ago
Hey, looks good, nice Dockside Extortionist :)
Temur Sabertooth can be a combo with Dockside, depending on how many artifacts/enchantments your opponents have. Sabertooth bounces Dockside for unlimited mana and infinite sacs for Korvold which is infinite draw. Draw into Mayhem Devil for a win condition from sacing Treasures. The manabase can use some improvements. Even on a budget there's several lands to consider adding starting with the staple Command Tower.
Other lands to consider adding:
- Exotic Orchard
- Stomping Ground
- Llanowar Wastes
- Karplusan Forest
- Woodland Cemetery
- Dragonskull Summit
- Rootbound Crag
- Graven Cairns
- Cinder Glade
Could cut Swamps and 1x Mountain for these dual lands.
Consider upgrading some of the ramp sources with one drop mana dorks? Mana dorks are good with Korvold, use them for ramp to get him onto the battlefield faster and then be fodder to sac.
- Birds of Paradise: reprinted in the Mystery Booster set, that version is $4.
- Orcish Lumberjack: sac a Forest to make three mana for ramp. Can tap the Forest for mana before you sac it meaning that Forest makes four mana. Makes ramp for Karvold and is a sac outlet.
- Elves of Deep Shadow
- Deathrite Shaman
- Elvish Mystic
- Dark Ritual
Cards to consider cutting:
- 1x Swamp
- Burnished Hart
- Falkenrath Noble
- Vindictive Vampire
- Kodama's Reach
- Mind Stone
- Butcher of Malakir
Good luck with your deck.
2 months ago
lets take your Dragonskull Summit for example. you only have 14 total lands with either the mountain or swamp type, which doesn't seem reliable to me.