Restoration Angel

Restoration Angel

Creature — Angel

Flash

Flying

When this enters the battlefield, you may exile target non-Angel creature you control, then return that card to the battlefield under your control.

Latest Decks as Commander

Restoration Angel Discussion

multimedia on Tricky Flicky

2 weeks ago

Hey, well done so far on a budget.

Unfortunately, Ranar has been errata to instead say, "Whenever one or more cards are put into exile from your hand or a spell or ability you control exiles one or more permanents from the battlefield, create a 1/1 white Spirit creature token with flying". This change means Ranar + Samurai of the Pale Curtain + Blasting Station isn't an infinite combo anymore. The act of sacing a Spirit with Station is a cost not a spell or ability. Ranar now cares about the source that originally made the permanent leave the battlefield and the original source has to exile the permanent which Station doesn't do.

Samurai of the Pale Curtain's ability to exile opponent's permanents is also hindered by this errata because now Ranar cares about the source that removed the permanent from the battlefield before Samurai exiles that card. For example, if you destroy an opponent's artifact with Disenchant that permanent is destroyed and then Samurai exiles that permanent when it goes to the graveyard, but you don't create a Spirit by Ranar. The original source that made the permanent leave the battlefield is a spell, Disenchant, but Disenchant doesn't exile and it must to create a Spirit. Swords to Plowshares still works fine since it exiles the creature as the original source doing the exile.

Ranar + Blasting Station + Restoration Angel + Felidar Guardian is still a win condition infinite combo since the errata to Ranar doesn't change it's effect with blinking permanents.


30 lands is a low amount with only 5 sources of ramp. Consider 5 more budget lands and ramp?

A excellent budget interaction with blink is Palace Jailer since when Jailer is blinked the exiled creature doesn't return to the battlefield, that only happens when you lose the monarch not when Jailer leaves the battlefield. This makes Jailer when blinked an engine to exile opponent's creatures which also creates Spirit tokens by Ranar. Jailer also gives you the monarch when it's blinked for a repeatable draw source at your end step. Spirit tokens help to defend as blockers to keep the monarch since the only way you lose the monarch is by an opponent doing combat damage to you or an opponent plays a card that makes them the monarch.

If interested I offer more advice including cuts to consider. Good luck with your deck.

Polaris on Cloudshift on blocking Restoration Angel …

4 weeks ago

Chimney Imp Cloudshift Restoration Angel

Let's discuss order of events on combat for a moment. There are four, sometimes five steps we care about.

  1. Declare Attackers step: the attacking player declares all attacking creatures. Then players get a round of priority to respond.
  2. Declare Blockers step: the defending players (in turn order) declare how they are blocking. Any creatures blocked in this step are now considered "blocked" for the rest of combat, regardless of what happens next. Then players get a round of priority.
  3. Damage step (if there are first/double strike creatures, this happens twice): all attacking and blocking creatures deal damage at the same time. Creatures that left combat do not deal or take damage. Any creatures dealt lethal damage die, then players get a round of priority.
  4. End of combat step: "until end of combat" stuff ends, then players get a round of priority.

So you can declare both creatures as blockers, then during the declare blockers step Cloudshift the angel. When it enters, it's not in combat. Its ETB blinks the Imp, which is also now not in combat (technically they're both new permanents). During the damage step, the attacking creatures are blocked but don't have a blocking creature to hit anymore, so they deal no damage unless they have trample.

reubo99 on Budget U/W Blink (Soulherder)

1 month ago

zapyourtumor I thought about Yorion, Sky Nomad but having Soulherder ASAP it soo important and the extra cards would might just not be worth it's ability.

Restoration Angel does seem pretty good but I think the other 4 cmc cards might just be better.

Kitchen Finks is a great suggestion for stalling out aggro match up didn't realize you can reset it's persist counters. Good find

Reflector Mage another good one I missed, would have to test if it's better than Venser, Shaper Savant

zapyourtumor on Budget U/W Blink (Soulherder)

1 month ago

Have you considered Yorion, Sky Nomad as companion?

Restoration Angel is decent.

Kitchen Finks good against aggro.

Akroma, Angel of Fury is funny if you morph it then flicker it to turn it face up.

Reflector Mage also pretty good

Aeriosis on Garth One-Eye ETB, Tap, & Blink

2 months ago

zach3584 sorry for the long wait! I decided that I would take out an Island since the land base has just been so solid every time I have played the deck. I may switch out a Swamp for Urborg, Tomb of Yawgmoth in the future. I am also switching out Restoration Angel out for Possessed Skaab more because I just really like this card and want to put it in a deck that I own.

amicdeep on Azorious Soulherder except I have no money

3 months ago

may be worth playing Professor of Symbology and a few lesson card in sb. its a pretty budget package and effective.

if your running flicker wisp then a couple Glasspool Mimic  Flip may also be worth running

Restoration Angel is currently around $1.

Watcher for Tomorrow and another solid wall of omens effect.

Yorion, Sky Nomad as a companion is probably also a good call.

some other good budget options.

regular Elite Guardmage, Epochrasite, Faerie Seer, Reflector Mage, Sagu Mauler, Akroma, Angel of Fury

curve toppers Angel of Sanctions, Cloudblazer, Dream Eater,

Lavinia of the Tenth makes a lock with soulherder

Raben-schwarz on Avacyn Conscience Combo

3 months ago

Looks great imo. my duuuuuuude. :)

Have you tried including Restoration Angel+Kiki-Jiki, Mirror Breaker as backup combo?

Also id recommend Book of Exalted Deeds plus Manlands like Mutavault or Faceless Haven.

Smothering Tithe for insane Ramp.

Sun Titan can get your enchantment and creatures back if sent to the graveyard.

And at last Gamble to find missing combo pieces.

NinetyFish on Live and Learn

3 months ago

Thanks Scrapbasket! Glad you had fun with it. Thanks for giving it a try.

Emancipation Angel is a personal pet card for her art and flavor but mechanically the worst angel in the deck if I'm being honest with myself. Her ability can sometimes be a drawback that stops you from effectively playing her, very true. However, she can be used to bounce back one of the ETB creatures to your hand so you can recast it later for value. Sometimes you really need to use one of their ETB effects but you can't blink it at the moment for whatever reason, so bouncing one back to your hand in order to manually recast it can be a pivotal play even if it's mana inefficient compared to other options. If you're going to cast Supreme Verdict that turn, or if you know someone will wipe the board soon, she can also bounce back a really important piece back to your hand. She's also just a 3/3 flyer for 3, so she can wear auras and Swords well. She can also bounce back a land that you've already tapped for mana back to your hand, which you can then immediately replay, so it's like getting to use a land twice if you're missing a land drop that turn.

So she has actual uses that can be extremely important (bouncing back an ETB creature so you can recast them), but she's also just a personal pet card. Restoration Angel is the stronger option and definitely the more common choice. I'm actually playing both of them now in my more recent builds of this deck (haven't updated this decklist in a while!) in addition to two more ETB creatures so they're both more useful much more often.

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