, Pay 1 life, Sacrifice Scalding Tarn: Search your library for an Island or Mountain card and put it onto the battlefield, then shuffle your library.
|Want (10)||metalmagic , Commissar_Crush , BladeWing517 , Mischief , Nurarihyon , SnarkyMcGee , Frost36 , Clayjarema , DawnbringerRB , chexmixtoon|
Printings View all
|Secret Lair: Unlimited Edition (SLU)||Rare|
|Modern Masters 2017 Edition (MM3)||Rare|
|Zendikar Expeditions (EXP)||Mythic Rare|
Combos Browse all
|Commander / EDH||Legal|
Scalding Tarn occurrence in decks from the last year
All decks: 0.57%
UR (Izzet): 11.41%
All decks: 1.45%
Commander / EDH:
All decks: 0.12%
UR (Izzet): 0.71%
RUG (Temur): 2.17%
WUB (Esper): 0.57%
UBR (Grixis): 0.91%
Scalding Tarn Discussion
3 days ago
I would like to recommend +4 Scalding Tarn, +4 Steam Vents, +4 Goblin Electromancer, + 4 Manamorphose, -3 Vessel of Volatility, -1 Pentad Prism, -4 Sleight of Hand, -3 Island, -5 Mountain, swap Serum Visions for Preordain (scry, then draw to help on combo turns), or Peer Through Depths (grabs instants or sorceries 5 deep and can use Splice onto Arcane from Desperate Ritual, or even See Beyond (Draw two, then shuffle dragon from your hand into library so it's not stuck).
3 weeks ago
If at $200 each set that makes each card is $40. That makes really only one fetchland that is over priced but saves you $80 per box (if you were wanting all of them).
Now it is expensive but it still is a good deal per the value.
Do I wish the cards didn't have this high value? Yes because I would like to own them but the flip side is with out them having value there is less desire to own some cards. We all have the desire and excitement when we get an expensive card and it is a natural feeling. It's the exact reason many players crack packs. With out this value you don't sell as many packs and it also harms the LGS in singles where they make a majority of there money.
1 month ago
Chadderson, I'm not Mortlocke but I am working my way up to building this deck. the easiest budget alternative to the original duals I have found is shocklands, like Steam Vents or Blood Crypt. They have basic land types so they are still fetchable with cards like Scalding Tarn. They were also recently reprinted in the Ravnica sets last year so they should be less expensive right now.
2 months ago
Lanzo493 I like field of the dead, thank you for showing me that, Steam Vents was meant to be Scalding Tarn, just a brain fart on my end, thank you for pointing that out. Crop Rotation and Elvish Reclaimer both seem perfect as well, just got to decide on what to cut.
DemonDragonJ it is cheaper but I would rather not help my opponents out asymmetrically considering most decks I play against want the extra mana much more than I do.
2 months ago
I mean, the easiest way to improve the deck as I see it is to improve the mana situation, both in the lands and in the rocks. For the lands, I suggest cutting one or two, since if you play more rocks (see below) you'll play faster and still have all the mana you need. Fetch lands (like Scalding Tarn or Windswept Heath ) are the easiest way to improve your mana consistency, but unfortunately they tend to be prohibitively expensive. I suggest running more duals like Shivan Reef , Battlefield Forge , Sea of Clouds , etc. instead of your ETB tapped lands like Mystic Monastery .
With regards to rocks, you're already running two of the best ones ( Sol Ring and Arcane Signet ). However, I've never liked 3-mana mana-rocks like Chromatic Lantern or Jeskai Banner , since in my experience things like Talisman of Progress , Talisman of Creativity , Fellwar Stone etc. are simply better. I'd advise increasing the number of cheap (CMC<=2) mana rocks in your deck, as well as cutting one or two basic lands for the same number of cheap rocks. This'll both speed up your deck in the first few turns AND increase the number of hits you get from your general's attack trigger.
Speaking of the attack trigger, consider Strionic Resonator . I play it in my Ulamog, the Ceaseless Hunger deck, and I've found it to be a pretty good way to press an advantage. Being able to see 8 cards rather than 4 with Narset, Enlightened Master 's trigger seems pretty good.
Depending on your personal theory of ethics, you may wish to consider mass land destruction (MLD) as another method of winning. I personally have no problem with it, but some people might not like it. Anyway, if you want to go that route you should run Armageddon , Cataclysm and (potentially since it's about $100) Ravages of War . Note that Jokulhaups doesn't really work, since it'll kill your general, too.
Wear / Tear is, I think, an auto-include in any deck including Boros colors. It's an extremely efficient method of spot removal.
I've always loved Dack Fayden in EDH. He steals rocks, loots you to where you need to be, and only costs three mana... If you have access to him, I highly advise including him.
Preordain is a good cantrip on par with your Brainstorm and Ponder . While it is admittedly less powerful when it comes to leaving a card you want to cast with Narset on top of your library (since you'd have to scry both to the top), it is a powerful enough turn 1 play that I think you should run it anyway. I have frequently found one-land hands keepable on account of cantrips, and running Preordain will make it that much more likely for you to hit a good opening 7.
The last card I want to mention is Proteus Staff . If you cut all the creatures in your deck except your general (which I honestly think you should strongly consider doing), you can use Proteus Staff to reorder your entire deck. The way it works is this: second main phase, after you've attacked with Narset, Enlightened Master and (hopefully) gotten an extra turn coming to you, you target Narset with the staff's ability. That tucks her to the bottom of your deck, but then immediately finds her again and puts her into play (since she's the only creature in your deck). Because Proteus Staff says to put the other revealed cards on the bottom of your library IN ANY ORDER, you can then put all the other cards in your deck in any order you wish (since your whole deck has been revealed). That means you can stick 4 extra turn spells on top, cast them during your extra turn, rinse and repeat.
Good luck! Hope this helps.
2 months ago
the only red lands you should be considering is dual fetch lands if you want to spend the money: Wooded Foothills fetches you a forest card (also duals that says forest on it), Bloodstained Mire fetches a swamp land, Scalding Tarn fetche4s you a n Island card and so on. those are ok or.. actually recommended for decks like this. you thin your deck for lands and you find lands that you want. But they are expensive for a reason, not sure what your budget for this deck is. you should think hard and long before spending money on a Scalding Tarn for example, but it's good in decks like this, but not a must have so I will not recommend them, only get them if you are willing to spend the money. it's perfectly ok if you don't.
2 months ago
Hey man! Deck looks pretty good already, but I have a few suggestions:
Counterbalance is an interesting card in EDH you have in your maybeboard, especially since you're already running Sensei's Divining Top . It works pretty well with Mystic Sanctuary and blue-fetches, like your Scalding Tarn , which I think you should also run.
In general, I don't like Land Tax . The overwhelming majority of your cards are under 4 mana, so you're probably not going to need all the basics out of your deck most games. Land Tax is generally good with repeatable loot-effects like Dack Fayden or Faithless Looting , but I don't know if it'd be good here. Jace, Vryn's Prodigy Flip or even Jace, the Mind Sculptor are both okay ways to capitalize, if you want to run Land Tax .
Deafening Silence is an absurd card. On your opponents' turns, you probably only need to counter one spell, and on your turn you probably just need to land a stax piece.
3 months ago
Commander / EDH*
SCORE: 2 | 3 COMMENTS | 293 VIEWS | IN 1 FOLDER
Well, I don't want to give up another deck again; though the CMDR in question is extremely peculiar; & fits the boat that Atemsis died from.
What I want? Well, ONE answered question. You'd be surprised why. HEAVEN OR HELL, LET'S ROCK.
1 FINAL: 100 cards again. But now we replace from here. Though it should be wise about what nonperms'; Or even a Mass Burn Wrath should deserve switching. It should also be noted you need damage protection, from your enemies; & YOU. What cards of the 99 would you swap out for w/ 1: Nonperms w/ Yard Benefits, Mass Burn Wraths, self protection, etc. I just simply suggestions; we're so close! Don't stop hoping; Don't stop now!
I'll be awaiting your suggestions...