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Legality
Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Arena | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Gladiator | Legal |
Highlander | Legal |
Historic | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Oathbreaker | Legal |
Planechase | Legal |
Quest Magic | Legal |
Tiny Leaders | Legal |
Vanguard | Legal |
Vintage | Legal |
Scalding Tarn
Land
, Pay 1 life, Sacrifice this: Search your library for an Island or Mountain card, put it onto the battlefield, then shuffle your library.
Icbrgr on Starting paper Modern - Need …
21 hours ago
I think my advice depends on what "playing Magic for a few years" means alongside with what formats are supported by your LGS... Surprisingly Pioneer is a format a have to drive nearly an hour one way just to play where Modern is at all the shops within 15 minutes from my house... it doesn't make sense to buy into paper if you dont have a venue to play is what im getting at.
I'm assuming that if you have been playing since War of the spark/Guilds of Ravnica then you should have organically gotten a decent start on a manabase via shock lands... currently the price of a Steam Vents vs Scalding Tarn are not too far off but once upon a time this fool spent over $70 for each scalding tarn and Im assuming those prices will go back up over time unless WOTC continues to reprint them... Basically what im saying here is lands are the best investment you can make regardless of if you choose Pioneer or Modern... I have wasted so much money on underpowered decks because I was too cheap to buy a proper mana base.... but as of now the new barrier of entry might just be Modern Horizons staples in general.
So depending on what kind of product you have been buying over the last "few years"... if you were getting Modern Horizons 1 & 2 and have got yourself fetches and stocks and triomes...then you should have it made...but if you have been buying structure decks and standard products Pioneer may be the better choice for paper magic... but also depends what your LGS supports.
Icbrgr on
+1/+1 Counters Zoo
3 weeks ago
Today its so wild seeing only about a $10 gap between fetches and shocks (depending on printings and various color pairings) about $20 for a Steam Vents and $25 for a Scalding Tarn is just so crazy to me... I bought shocks years ago when they we re just a couple bucks but man did I get hosed for buying fetches before modern horizons sets were announced lol.
sylvannos on
Hoax Storm v2
1 month ago
To start with, there's a few cards that have better Vintage equivalents. Overmaster and Spell Pierce should be the 3rd. and 4th. copies of Force of Will. Leftover space from cutting those can be Red Elemental Blast, Pyroblast, or Flusterstorm. You don't need Faithless Looting because we have Paradoxical Outcome, Sensei's Divining Top, Gush, Dig Through Time, Treasure Cruise, and Brainstorm to choose from. Merchant Scroll also belongs in here, because you can use it to grab Ancestral Recall at the very least. Usually you want it to make sure you have protection in hand by grabbing countermagic.
Library of Alexandria isn't good in this deck. And you're not the type that needs 8x sources, so Steam Vents can go, along with a few copies of Volcanic Island (1 or 2). Replace all of these with four copies of Scalding Tarn and basic lands. Or even just play 6x fetches. You need to be able to shuffle after using Brainstorm, Ponder,and Sensei's Divining Top.
From here, you have a solid U/R Storm shell. However, I wouldn't play straight "Modern U/R Storm, but Power 9" dot dec. 2 mana is a lot for Goblin Electromancer, there are easier ways of winning than Grapeshot, and so on. The question then becomes "Where to go from here?"
- Paradoxical Outcome is just the nuts. By bouncing moxen and cheap artifacts, it's a ritual (since you can replay everything for , untapping it all) and it's a draw spell. However, Paradoxical Outcome requires Mox Opals, Lotus Petal, Lion's Eye Diamond, etc. so you'll have to cut rituals (likely Seething Song). The upside is you get an extremely powerful engine that can often end the game with a single Paradoxical Outcome.
- Thassa's Oracle is the new hotness for Vintage combo cards. You can win the game by casting Brain Freeze on yourself, then casting Thassa's Oracle. It also opens up more combos using Demonic Consultation and Doomsday. Sometimes you've just drawn a bunch of cards and have ~3 cards left in your deck.
- Tinker is too good in Storm not to play it. You're either getting Memory Jar, Bolas's Citadel, Time Vault (Voltaic Key is already good in Storm when combined with Mana Vault and friends), or a random wincon like Sphinx of the Steel Wind boarded in for game 2. Bolas's Citadel will essentially flip the top half of your deck into play.
- You can also play draw 7s (Wheel of Fortune, Timetwister, Memory Jar, Diminishing Returns) in combination with Narset, Parter of Veils and Hullbreacher.
- Mana Drain is good, but you may find it too slow if you make any of the above changes. It definitely does more work in a more control-oriented Storm deck with Narset, Parter of Veils, Dack Fayden, Grim Tutor, etc.
- Lastly, there's the question of Underworld Breach, Yawgmoth's Will, Monastery Mentor, or some combination of these. Underworld Breach will mean you can stay in two colors. Playing black for Yawgmoth's Will allows you to play Dark Ritual, Cabal Ritual, Yawgmoth's Bargain, Necropotence, Doomsday, Tendrils of Agony, and hardcasting Bolas's Citadel. Monastery Mentor both scales up and goes sideways. A single token is enough to kill someone combined with Paradoxical Outcome or a draw 7. Monastery Mentor is like casting Tarmogoyf and Empty the Warrens for three mana and one card.
Hope this helps! Welcome to MtG's oldest and greatest format.
Gidgetimer on Can anyone help me pick …
1 month ago
You can link cards by enclosing the name in double brackets. I'll do so here so that people can get an idea of the colors/strategies that these cards support.
Looking at this list I'd say the most cards you are going to fit into a single deck would be some sort of Nekusar force feed deck with Dramatic Reversal + Isochron Scepter in it. This would let you run Scalding Tarn, Valakut Awakening Flip, Takenuma, Abandoned Mire, Tergrid, God of Fright Flip, and Isochron Scepter. It definitely wouldn't be the most powerful Nekusar deck, but it would let you run the maximum number of the listed cards IMO.
multimedia on
Feedback Wanted - Optimus Prime Rolls Out!
3 months ago
Hey, you're welcome.
What is your budget for making upgrades? There's tiers of price for lands to consider adding. I would add all these lands if you can.
- Low: Spire of Industry
- Medium: Glimmervoid
- High: City of Brass
Fetch lands are expensive price lands, but they let you better use your best lands Volcanic and Tundra.
- Scalding Tarn, Arid Mesa, Flooded Strand
- Shock lands: Steam Vents, Hallowed Fountain and Sacred Foundry
A Fetch land can search for one of these lands and put it onto the battlefield. The Shock lands are the lesser price, but still expensive alternative to Volcanic and Tundra type lands.
You're right, convert is identical to transform, but Optimus Prime, Hero Flip doesn't convert normally, it first dies which leaves the battlefield then returns converted. Because Optimus leaves the battlefield then when it returns it's a new object that doesn't recognize the previous Optimus, it will have summoning sickness. If you sac to convert Hero during your turn you will need a haste source for Optimus Prime, Autobot Leader Flip to attack.
When Leader converts Optimus doesn't leave the battlefield, Hero won't have summoning sickness and keep it's counters. Another reason, that if you can, always put the +1/+1 counters on Leader because when Hero leaves the battlefield the counters go away. Hero is leaving the battlefield much more than Leader. In fact, you can control it so that Leader doesn't convert by not attacking with the lowest toughness creature you control. When Leader attacks you bolster 2 that creature, but that creature has to do combat damage to a player to convert Optimus and it can't do that if it didn't attack.
This why I suggested to sac convert Hero during an opponent's turn because then Optimus leaves the battlefield and returns. It's not on your turn though thus summoning sickness doesn't matter. On your next turn you can attack with Leader.
ijakobe on
Rayne
3 months ago
- Basilisk Collar Strata Scythe Wonder Gadwick Phyrexian Metamorph Thought Vessel Sapphire Medallion Reliquary Tower Glen Elendra Archmage Sword of Vengeance Venser, Shaper Savant Arcanis the Omnipotent Baral, Chief of Compliance Clever Impersonator
Abaques on Heads I Win, Tails you …
4 months ago
Well that's pretty disappointing for a bonus card. Did everyone get the Kamigawa collector boosters due to the delay? My understanding was that you had to have paid ahead of time to get them, which I wouldn't feel good about going forward based on the insane delays they have. I got really lucky and pulled a Jin-Gitaxis and a Boseiju from my boosters, but I could have easily gotten nothing but jank. Wizards should have put a Steam Vents or a Scalding Tarn in the box as an apology. Wouldn't cost them any more than an island or mountain.
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