Lightning Greaves

Lightning Greaves

Artifact — Equipment

Equipped creature has haste and shroud. (It can't be the target of spells or abilities.)

Equip (: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature this card is attached to leaves the battlefield.)

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Printings View all

Set Rarity
Commander 2020 (C20) Uncommon
Mystery Booster (MYS1) Uncommon
Commander 2019 (C19) Uncommon
Commander Anthology 2018 (CM2) Uncommon
Commander 2017 (C17) Uncommon
Commander Anthology (CM1) Uncommon
Commander 2016 (C16) Uncommon
Masterpiece Series: Kaladesh Inventions (MPS) Mythic Rare
Commander 2015 (C15) Uncommon
MTG: Commander (CMD) Uncommon
Archenemy (ARC) Uncommon
Duel Decks: Phyrexia vs. The Coalition (DDE) Uncommon
Mirrodin (MRD) Uncommon
Promo Set (000) Uncommon

Combos Browse all


Format Legality
Tiny Leaders Legal
Noble Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Highlander Legal
2019-10-04 Legal
Block Constructed Legal
Leviathan Legal
Legacy Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Lightning Greaves occurrence in decks from the last year

Commander / EDH:

All decks: 0.39%

Blue: 0.69%

White: 1.06%

Red: 0.82%

Black: 0.68%

Green: 0.64%

Golgari: 0.6%

WU (Azorius): 1.28%

UB (Dimir): 1.37%

UR (Izzet): 1.01%

WB (Orzhov): 0.79%

RG (Gruul): 1.22%

GU (Simic): 0.98%

RW (Boros): 3.14%

GW (Selesnya): 1.37%

Rakdos: 0.61%

RBW (Mardu): 0.91%

WUB (Esper): 0.57%

BRG (Jund): 0.96%

GWU (Bant): 0.61%

UBR (Grixis): 0.67%

BUG (Sultai): 0.98%

Lightning Greaves Discussion

Fibonachos on Bad Guy Billie Elesh Norn

4 days ago

Looks like you are running quite a few wraths, a fun one is Settle the Wreckage which deals with pesky indestructible creatures. Otherwise, if you intend for Elesh Norn to spend any time on the battlefield, it might be worth considering running a bit more protection Lightning Greaves, Mother of Runes, Avacyn, Angel of Hope, Gift of Immortality, Indestructibility. In my experience, Elesh Norn is not a fan favourite and quickly becomes the target of removal ;p

1C4RU5 on Ninja'd

5 days ago

@ Valzasaurus: Yaeh Yuriko seems strong. A friend of mine has a Yuriko deck, which can be really explosive. With this deck i want to try the two partner commanders. For me they seem like fitting choices for a ninja tribe.

@ RiotRunner789: I like Bloodchief Ascension + Mindcrank. Cephalid Aristocrat + Lightning Greaves sounds really funny too!

I'm not sure about cards like Phyrexian Arena, which are restricted to trigger once a turn. For now i will try cards like Coastal Piracy and Guardian Project which i should be able to trigger several times a turn.

End-Raze Forerunners is a good hint. I will considet it after first playtesting games

SideBae on Steal, blink, run (Help improve)

5 days ago

Hey man -- I have a few suggestions. Feel free to ignore any/all of them, as you see fit.

The easiest way to improve the deck, as I see it, is to improve your artifact mana. Mana Crypt and Sol Ring are two of the best, so it's good you're already running them. However, Talisman of Dominance is almost strictly better than Dimir Signet and Talisman of Progress better than Azorius Signet, so I suggest upgrading. Same for Talisman of Hierarchy and Orzhov Signet. I've also never been a fan of three-mana rocks (like Chromatic Lantern), since they compete with your general and they are generally slower than alternatives. Arcane Signet seems better.

Freed from the Real and Pemmin's Aura allow you to untap your general in response to the activation and steal more than one creature at a time. Aphetto Alchemist is similar but also untaps rocks. If you want to go deep, Norritt.

Drawing cards is also at a premium in EDH. Things like Dig Through Time and Treasure Cruise work, as do more permanent effects like Phyrexian Arena. Mystic Remora is a widely unplayed card that is really good for this.

I think Lightning Greaves is worth serious consideration, and I think it is better than the Swiftfoot Boots in your MB. Being able to go turn two greaves into turn three general with haste plus whatever she steals with haste seems pretty good.

Hope this helps!

RiotRunner789 on Ninja'd

5 days ago

As for a win-con you are in good colors for some infinite combos. You could consider Demonic Consultation with Thassa's Oracle, Bloodchief Ascension with Mindcrank, or Cephalid Aristocrat with Lightning Greaves and some empty library win-con.

Then either put in a tutor or two (not as fun) or put in a couple more ways to draw cards like Insight, Kumena's Awakening, or Phyrexian Arena.

With a couple combos, then you should win most of the time with your ninja's but have the added bonus of sometimes going to an infinite win or having a second way to win. Also, with a bunch of small creatures out and access to green you could just throw in a End-Raze Forerunners and/or Overwhelming Stampede

kimosabe on Girls Night Out

6 days ago

Looks like a great start! I also have a sen triplets deck, and I've been playing it for about a year now. Advice I have? Sen triplets are huge targets and people are quick to get rid of them. Maybe invest in protection for them Lightning Greaves, Robe of Mirrors. Also Authority of the Consuls may interest you. My deck is worth looking at: "Girls Just Wanna Have Fun". My favorite deck to play. ENJOY!

mrdehring on Playful Sultai Mutate

1 week ago

This deck leans really heavily on three drops. The mutate mechanic needs some lower cost creatures to get started. I see you have Slippery Bogle and Paradise Druid as low drop creatures that are hard to remove. You may want to find a few more. Gladecover Scout and Silhana Ledgewalker are good hexproof creature to add. Mana dorks are also good to mutate onto as well. Llanowar Elves et al. are fine, Birds of Paradise is probably better. I would cut some of your three drops to add some of these.

Cold-Eyed Selkie seems like a great inclusion. Dreamstealer, Cephalid Constable, and Needle Specter play with the same area in different ways.

Predator Ooze seems strong in this archetype. Creepy Doll, Darksteel Myr, Sapling of Colfenor, and Stuffy Doll might also give you some good indestructible options.

The balance between hexproof and indestructible seems like a challenge, but you kinda get both from Thrun, the Last Troll and Troll Ascetic. A few other higher cmc hexproof creature you may find interesting Witchstalker and Aven Fleetwing.

Teferi's Time Twist and other effects that blink creatures can make your single large "Voltron" creature into a small army.

Swiftfoot Boots is also a nice inclusion, but stay away from Lightning Greaves

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