Artifact — Equipment
Equipped creature has haste and shroud. (It can't be the target of spells or abilities.)
Equip (: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature this card is attached to leaves the battlefield.)
|Have (4)||Forkbeard , rockleemyhero , , metalmagic|
|Want (27)||MTGJ51 , Suicune , BaconTrail , kokimom , IAmVytheros , entitysix , ReDdeckWins96 , Jackaldeluca , cole_scholtz , RixFix , gaarnar13 , kalko , uncappedmarker , nesohc , UnitedWeStand , AndrewsLuz , rhochmuth , billtheturnip , shadowtam , metergram , Elmo_the_Elk , kadabura , Astrocomical , nconiglio , jpv , Saharet , Ninbi|
Printings View all
|Commander 2019 (C19)||Uncommon|
|Commander Anthology 2018 (CM2)||Uncommon|
|Commander 2017 (C17)||Uncommon|
|Commander Anthology (CM1)||Uncommon|
|Commander 2016 (C16)||Uncommon|
|Masterpiece Series: Kaladesh Inventions (MPS)||Mythic Rare|
|Commander 2015 (C15)||Uncommon|
|MTG: Commander (CMD)||Uncommon|
|Duel Decks: Phyrexia vs. The Coalition (DDE)||Uncommon|
|Promo Set (000)||Uncommon|
Combos Browse all
|Commander / EDH||Legal|
Lightning Greaves occurrence in decks from the last year
Commander / EDH:
All decks: 0.39%
WU (Azorius): 1.28%
UB (Dimir): 1.37%
UR (Izzet): 1.01%
WB (Orzhov): 0.79%
RG (Gruul): 1.22%
GU (Simic): 0.98%
RW (Boros): 3.14%
GW (Selesnya): 1.37%
RBW (Mardu): 0.91%
WUB (Esper): 0.57%
BRG (Jund): 0.96%
GWU (Bant): 0.61%
UBR (Grixis): 0.67%
BUG (Sultai): 0.98%
Lightning Greaves Discussion
7 hours ago
To remove: Callaphe, Beloved of the Sea, Crashing Drawbridge, Empyrean Eagle, Expedition Raptor, Expedition Raptor, Peace Strider, Sephara, Sky's Blade, Serra Angel, Threnody Singer, Tome Raider, Victory's Herald
To add: Solemn Simulacrum, Silas Renn, Seeker Adept, Myr Propagator, Trinket Mage, Trophy Mage, Tribute Mage, Daxos of Meletis, Clever Impersonator, Burnished Hart, Magister Sphinx, Divinity of Pride, Hanna, Ship's Navigator
To Add: Mirage Mirror, Sculpting Steel, Spellbinder, Isochron Scepter, Wayfarer's Bauble, Sol Ring, Traveler's Amulet, Prying Blade, Explorer's Scope, Dimir Signet, Orzhov Signet, Swiftfoot Boots, Lightning Greaves
12 hours ago
First i'm impressed by the effort you put on the description of your deck.
From what I understand this deck totally depend on your commander to win, this deck would be a good match again the red Purphoros. Since instead of putting creature to make damage you are casting spell. It is the same mind-set behing it, but your version of it seem slower. But
The amount of counter spell in your deck can be very difficult for your opponent if they don't get strong or fast enought before your commander is in play and I think this factor is very important. The fact that you can slow your opponent before your can play your commander in the same time that you cast spell to get your commander faster could be very power full. Mystic Confluence would be good in there, I think.
One weakness of your deck seem, to came from the casting cost of your commander and the fact that you don't have a lot of cards (beside your lands) that give you color mana. I think that event sol ring or mana drain are optional since that they won't get your commander faster. I recommande Wayfarer's Bauble, this one here can help getting your commander one turn sooner.I also recommande Spell Swindle this one here don't make you draw but it can be a good option the turn before you can cast your commander, plus you can decide when you want to use your mana.
And finally I recommand Lightning Greaves for ultimate protection (totally optional since you got a lot of counter spell), now if you don't have counter spell in your hand or your ennemy is using an creature that have an ability to make damage, it won't affect your commander. The only option for your adversary is to use an wipe the board type of card just to remove your only creature (that can be fun to witness).
Mizzix of the Izmagnus can have a very powerfull synergie with your commander.
16 hours ago
To remove: Aggressive Mammoth, Byway Courier Chittering Witch, Footlight Fiend,Gluttonous Troll,Gruul Spellbreaker, Judith, the Scourge Diva,Keeper of Fables, Ogre Siegebreaker, Primordial Wurm, Rapacious Dragon, Rubblebelt Rioters, Sengir Vampire, Spark Reaper, Sphinx of the Guildpact, Spikewheel Acrobat, Vindictive Vampire, Woodland Champion, Zhur-Taa Goblin
To add: Eternal Witness,Squee, the Immortal,Zulaport Cutthroat, Vexing Shusher, Goblin Matron, Munitions Expert, Krenko, Mob Boss, Warteye Witch, Sling-Gang Lieutenant, Goblin Trashmaster, Putrid Goblin, Dockside Extortionist, Arasta of the Endless Web, Creakwood Liege,Dragonlair Spider, Viscera Seer, Ayara, First of Locthwain, Pitiless Plunderer, Poison-Tip Archer, Sidisi, Undead Vizier, Sheoldred, Whispering One, Deathrite Shaman
4 days ago
4 days ago
6 days ago
That's exactly the reason I asked. I like the idea of using cards like Make a Stand. I'll try to make more suggestions based on that premiss.
If you happen to have Emeria, The Sky Ruin, that might definitely be a good choice. I know it's quite pricey again, but the next suggestions will be cheaper.
Mageta is somewhat similar to Heartless Hidetsugu in that he needs haste to be more effective. So Lightning Greaves and Swiftfoot Boots are especially important for him. After cleaning the board, a voltron package might be a good choice to win, so adding a couple of ways to untap Mageta seem important.
Another commander comparable to him is Massacre Girl as she is another boardwipe from the command zone. Some nice tech for her is playing a boardwipe package in the 99 to surprise opponents who consider your commander your only wipe.
6 days ago
Lets see, You want protection for your general and board. Lightning Greaves, Swiftfoot Boots, Diplomatic Immunity, Mother of Runes/Giver of Runes, Counterspell. Swan Song, Drown in the Loch are usually the best in their field.
As far as good cards you want Serra Ascendant, Smothering Tithe, Reclamation Sage, Birds of Paradise, Rishkar's Expertise, Plaguecrafter, Guardian Project, Beast Whisperer, Narset, Parter of Veils, Triumph of the Hordes, Pathbreaker Ibex, Eldritch Evolution
1 week ago
After some playtesting with a build similar to this, I think it's worth running both Swiftfoot Boots and Lightning Greaves for redundancy; and even then if not both Greaves is just better in general as an early play if you have access to it.
Why was Laboratory Maniac removed and not slotted out with a similar wincon for decking yourself? Even if it's getting hated out a lot of the time, Thassa's Oracle is a lot harder to hate out and could be a good replacement.