Artifact — Equipment
Equipped creature has haste and shroud. (It can't be the target of spells or abilities.)
Equip (: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature this card is attached to leaves the battlefield.)
|Have (6)||rockleemyhero , , DoctorDax , Forkbeard , Hellsing , metalmagic|
|Want (24)||octagone , FaerieHart , Rahmodonis , jecder , epros1285 , Odin1806 , adam1floyd3 , danleniumfalcon , NiftyBiscuit , wild_samurai409 , 1Doogan1 , B1andy413 , DerpyFace , misterstealyourcreature , darksteelgiant , Jebanator , QuiteFrankly13 , wongdeck , leocat , Wurwilf , Easymode , JSTN64 , mrbond404 , NoxxFlame|
Printings View all
|Commander 2020 (C20)||Uncommon|
|Mystery Booster (MYS1)||Uncommon|
|Commander 2019 (C19)||Uncommon|
|Commander Anthology 2018 (CM2)||Uncommon|
|Commander 2017 (C17)||Uncommon|
|Commander Anthology (CM1)||Uncommon|
|Commander 2016 (C16)||Uncommon|
|Masterpiece Series: Kaladesh Inventions (MPS)||Mythic Rare|
|Commander 2015 (C15)||Uncommon|
|MTG: Commander (CMD)||Uncommon|
|Duel Decks: Phyrexia vs. The Coalition (DDE)||Uncommon|
|Promo Set (000)||Uncommon|
Combos Browse all
- Lightning Greaves + Ornithopter
- Elvish Piper + Lightning Greaves
- Blood Artist + Lightning Greaves
- Auriok Steelshaper + Lightning Greaves + Paradise Mantle
|Commander / EDH||Legal|
Lightning Greaves occurrence in decks from the last year
Commander / EDH:
All decks: 0.39%
WU (Azorius): 1.28%
UB (Dimir): 1.37%
UR (Izzet): 1.01%
WB (Orzhov): 0.79%
RG (Gruul): 1.22%
GU (Simic): 0.98%
RW (Boros): 3.14%
GW (Selesnya): 1.37%
RBW (Mardu): 0.91%
WUB (Esper): 0.57%
BRG (Jund): 0.96%
GWU (Bant): 0.61%
UBR (Grixis): 0.67%
BUG (Sultai): 0.98%
Lightning Greaves Discussion
4 days ago
4 days ago
Looks like you are running quite a few wraths, a fun one is Settle the Wreckage which deals with pesky indestructible creatures. Otherwise, if you intend for Elesh Norn to spend any time on the battlefield, it might be worth considering running a bit more protection Lightning Greaves, Mother of Runes, Avacyn, Angel of Hope, Gift of Immortality, Indestructibility. In my experience, Elesh Norn is not a fan favourite and quickly becomes the target of removal ;p
5 days ago
@ Valzasaurus: Yaeh Yuriko seems strong. A friend of mine has a Yuriko deck, which can be really explosive. With this deck i want to try the two partner commanders. For me they seem like fitting choices for a ninja tribe.
I'm not sure about cards like Phyrexian Arena, which are restricted to trigger once a turn. For now i will try cards like Coastal Piracy and Guardian Project which i should be able to trigger several times a turn.
End-Raze Forerunners is a good hint. I will considet it after first playtesting games
5 days ago
Hey man -- I have a few suggestions. Feel free to ignore any/all of them, as you see fit.
The easiest way to improve the deck, as I see it, is to improve your artifact mana. Mana Crypt and Sol Ring are two of the best, so it's good you're already running them. However, Talisman of Dominance is almost strictly better than Dimir Signet and Talisman of Progress better than Azorius Signet, so I suggest upgrading. Same for Talisman of Hierarchy and Orzhov Signet. I've also never been a fan of three-mana rocks (like Chromatic Lantern), since they compete with your general and they are generally slower than alternatives. Arcane Signet seems better.
Freed from the Real and Pemmin's Aura allow you to untap your general in response to the activation and steal more than one creature at a time. Aphetto Alchemist is similar but also untaps rocks. If you want to go deep, Norritt.
Drawing cards is also at a premium in EDH. Things like Dig Through Time and Treasure Cruise work, as do more permanent effects like Phyrexian Arena. Mystic Remora is a widely unplayed card that is really good for this.
I think Lightning Greaves is worth serious consideration, and I think it is better than the Swiftfoot Boots in your MB. Being able to go turn two greaves into turn three general with haste plus whatever she steals with haste seems pretty good.
Hope this helps!
5 days ago
Platinum Emperion Meteor Golem Hedron Crawler Walker of the Wastes Desolation Twin Reality Smasher Warden of Geometries Ugin, the Ineffable Artisan of Kozilek Worn Powerstone Hedron Archive All Is Dust Titan's Presence Geode Golem Void Winnower Palladium Myr It That Betrays Pathrazer of Ulamog Ulamog, the Infinite Gyre Deceiver of Form Spawnsire of Ulamog Crashing Drawbridge Manakin Warping Wail Not of This World Mystic Forge Lightning Greaves Planar Bridge Quicksilver Amulet Mirage Mirror Urza's Incubator The Immortal Sun Helm of the Host Herald's Horn Hedron Matrix Vedalken Orrery Eldrazi Conscription
Lands Shrine of the Forsaken Gods Sanctum of Ugin Eye of Ugin Rogue's Passage Zhalfirin Void Tomb of the Spirit Dragon Spawning Bed Mage-Ring Network Nephalia Academy Sanctum of Eternity Wastes Mirrorpool Mikokoro, Center of the Sea Geier Reach Sanitarium Endless Sands Everflowing Chalice Labyrinth of Skophos
5 days ago
As for a win-con you are in good colors for some infinite combos. You could consider Demonic Consultation with Thassa's Oracle, Bloodchief Ascension with Mindcrank, or Cephalid Aristocrat with Lightning Greaves and some empty library win-con.
With a couple combos, then you should win most of the time with your ninja's but have the added bonus of sometimes going to an infinite win or having a second way to win. Also, with a bunch of small creatures out and access to green you could just throw in a End-Raze Forerunners and/or Overwhelming Stampede
6 days ago
Looks like a great start! I also have a sen triplets deck, and I've been playing it for about a year now. Advice I have? Sen triplets are huge targets and people are quick to get rid of them. Maybe invest in protection for them Lightning Greaves, Robe of Mirrors. Also Authority of the Consuls may interest you. My deck is worth looking at: "Girls Just Wanna Have Fun". My favorite deck to play. ENJOY!
1 week ago
This deck leans really heavily on three drops. The mutate mechanic needs some lower cost creatures to get started. I see you have Slippery Bogle and Paradise Druid as low drop creatures that are hard to remove. You may want to find a few more. Gladecover Scout and Silhana Ledgewalker are good hexproof creature to add. Mana dorks are also good to mutate onto as well. Llanowar Elves et al. are fine, Birds of Paradise is probably better. I would cut some of your three drops to add some of these.
The balance between hexproof and indestructible seems like a challenge, but you kinda get both from Thrun, the Last Troll and Troll Ascetic. A few other higher cmc hexproof creature you may find interesting Witchstalker and Aven Fleetwing.
Teferi's Time Twist and other effects that blink creatures can make your single large "Voltron" creature into a small army.