Riku of Two Reflections
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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Planar Constructed Legal
Planechase Legal
Quest Magic Legal
Vanguard Legal
Vintage Legal

Riku of Two Reflections

Legendary Creature — Human Wizard

Whenever you cast an instant or a sorcery spell, you may pay . If you do, copy that spell. You may choose new targets for the copy.

Whenever another nontoken creature enters the battlefield under your control, you may pay . If you do, create a token that's a copy of that creature.

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DemonDragonJ on Should I Keep the Mana …

5 months ago

I am considering replacing the copies of Arcane Signet and Commander's Sphere that are in my Riku of Two Reflections EDH deck with cards that allow me to search my library for lands, most likely Farseek and Cultivate, because of the great synergy that those spells have with Riku, but I first would like to ask everyone else here for advice, about that, before I make any decisions, on this matter.

What does everyone else say, about this? Should I replace the mana rocks in my Riku deck with spells that search for lands, instead?

hyalopterouslemur on Rules Committee Gives Up Managing …

8 months ago

I miss the way they did precons. In the original precons, all the psychographs were represented. (Johnny would have a field day with all but the Mardu deck.) Here's how they stacked up:

Kaalia of the Vast Timmy and Spike

Tariel, Reckoner of Souls Timmy

Basandra, Battle Seraph Spike

Riku of Two Reflections Timmy and Johnny

Animar, Soul of Elements Timmy and Spike

Edric, Spymaster of Trest Spike

Ghave, Guru of Spores All three (Johnny likes the "combos with anything" nature of Ghave; Spike likes the sac outlet and the fact that you can use any +1/+1 counter for Ghave's abilities; Timmy likes an army of mushroom people.)

Karador, Ghost Chieftain Spike

Vish Kal, Blood Arbiter Spike

Zedruu the Greathearted *f-etch* Johnny

Ruhan of the Fomori Spike

Nin, the Pain Artist Johnny and Spike

The Mimeoplasm Johnny and Spike

Damia, Sage of Stone Spike

Skullbriar, the Walking Grave Timmy and Spike

Not that it was all Timmy and Johnny; the first precons did include a reprint of Skullclamp after all.

Look at the last precons? All eight of the new legends were designed for Spike. Where's the room for creativity on the part of players?

I admit that some of the changes to EDH have been fine. (I joke that nobody used instants before 2014. Which is somewhat true, people were more concerned with card advantage with their answers than they were with actual, you know, answers.) But I would like some legends to be designed for Johnny or Timmy.

Last_Laugh on New Hub Suggestion

9 months ago

Hey legendofa, random question. I see "Twin" is a hub name and wanted to check rather than misuse it. Is that referring to Splinter Twin? Or would something like The Sixth Doctor / Volo, Guide to Monsters / Riku of Two Reflections etc. be appropriate use of Twin?

Gidgetimer on Will Copying a Spell Cause …

1 year ago

None of the scenarios above asked about the -2 and Fork. This scenario would indeed trigger Ral, Storm Conduit 4 times. (casting Lightning Bolt and Fork and copies made from -2 and from Fork).

I'm not sure where you are getting five triggers from. Are you wondering about -2, Fork, and Riku of Two Reflections? Because at that point the best strategic choice is just to copy the Fork instead of the Lightning Bolt with Riku and just make infinite copies by forking your Fork repeatedly.

legendofa on Tiers of card badness

1 year ago

Not all "bad" cards are created equal. As I see it, just like how there's build-around good cards, really good cards, and must-include cards, there's several tiers of cards that don't quite measure up.

At the top, there's the weird cards. These cards have unique effects. They're generally useful and/or interesting, but make lots of demands for deckbuilding and have no redundancy. Spellweaver Helix, Riku of Two Reflections, and Leyline of the Guildpact are some examples. Good for casual play and for "trying to make work".

Next is the draft fodder. Good if you don't have anything better, but easily replaceable. These cards get functionally reprinted a lot, and are usually pretty straightforward. I would put Cancel, Shock, and Alabaster Host Sanctifier as examples. You won't be ashamed to use them in Limited, and they work well as starters for a new collection, but they get outclassed quickly.

Next, and the first tier I would call truly bad cards, are the very inefficient cards and the cards that just don't do anything. They're significantly overcosted, or there's many better options. These cards might still be technically useful, or at least not actively harmful, but they can't compete with anything else. Mudhole, Razor Boomerang, and Aven Trooper go here.

Finally, there's the worst of the worst. The cards that actively hurt you and make it harder to play the game. If you put them in a deck, you're either trying to meme or you're going to Donate them. Alabaster Leech, Soldevi Steam Beast, and Goblin Elite Infantry fall into this group.

This is subjective and a continuum, so there's a lot of room to arrange individual cards. I've been reading Mark Rosewater's articles on bad cards, and designing Nihilist decks (example here), and there's been some forum discussion on what cards are worth using and which aren't. So it's been on my mind recently.

TypicalTimmy on Card creation challenge

1 year ago

I have tried to build Riku of Two Reflections so many god damn times that it's not even funny.

The biggest holdup isn't the mana, because Temur is arguably the easiest to ramp into outside of janky CEDH shit. No the problem is card advantage. You end up with a grip of ramp and like 1 or 2 spells that aren't impactful enough to be cast singularly. Soooo.....


Riku of Two Flames

Legendary Creature - Human Wizard

Whenever you cast an instant or sorcery, you may pay . If you do, scry 2.

Whenever a nonland, nontoken permanent enters the battlefield under your control, you may pay . If you do, draw a card.

2/2


That's better ^_^

Wild or repeat

legendofa on How Did Riku Lose Popularity?

1 year ago

The original Commander 2011 commanders were as much defining and refining the color space for enemy trios as they were introducing a new product. The last 10+ years have seen a lot of development, and what was exploratory and experimental then is well-established now. If nothing else, there are simply a lot more options--a deck that might have been headed by Riku of Two Reflections could now be Iluna, Apex of Wishes or Xyris, the Writhing Storm or Surrak Dragonclaw. If you were playing before 2019, you had five options: Riku, Surrak, Animar, Soul of Elements, Maelstrom Wanderer, or Intet, the Dreamer. Now, there are more options, and more specialized options. The four years since then have quadrupled the lost of possible commanders for that color set.

I haven't seen a Ruhan of the Fomori or Damia, Sage of Stone deck for a very long time, but those were popular, too.

ouroborobelisk on How Did Riku Lose Popularity?

1 year ago

IMO: Commander has changed so much since 2011 when he came on the scene. Both his abilities are mana intensive & todays EDH games are much more streamlined & have a much lower mana curve in most games. As a big time Riku of Two Reflections player, I love him as a commander & I have 2 different decks with him at the helm. 1 is an OOPS, All Spells & the other is all ramp into huge creature spells. Both are fun to pilot & he still wins me games. That all said,another reason he has fallen off is that people like to play the latest, new & cool things. It's just that simple. I feel you should just play what you want to play & how you want to play, and if people at your LGS give you grief over it, just find new folks to battle with.

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