Blasphemous Act

Blasphemous Act

Sorcery

Blasphemous Act costs less to cast for each creature on the battlefield.

Blasphemous Act deals 13 damage to each creature.

Browse Alters

Trade

Have (2) Azdranax , metalmagic
Want (3) colinmegill , metljoe , vilmer24601

Combos Browse all

Legality

Format Legality
1v1 Commander Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Tiny Leaders Legal
Unformat Legal
Vintage Legal

Blasphemous Act occurrence in decks from the last year

Latest Decks as Commander

Blasphemous Act Discussion

Beebles on Akiri's Riveting Ricochet | V-STX

4 days ago

Hey corndiggitydog

Thanks for dropping by! And glad you like the deck :). Let me go over your suggestions:

  • You are right those 2 combo’s are very strong and that adding more tutors to fetch those combos is the right thing to do if I want this deck to become more competitive. However, they are so powerful that I fear they will overshadow some of the more janky combos, for example with Wheel of Misfortune . Notice that I’m not running Helm of the Host for this reason. I prefer a play style where I don’t have such consistency in finding “the best” combo, so I can have fun exploring some of these other card interactions.
  • I fully agree Coalhauler Swine is slow and janky. I might do as you say later and swap it out for something leaner, but I want to at least play with it in a few games to try and pull off a combo with it ;).
  • I don’t fully follow what you say about Gideon's Sacrifice . That card and Saving Grace are basically the same card. Both are great to combine with any of the damage cards in the deck, from board wipes like Blasphemous Act to Wheel of Misfortune and Volcano Hellion . I do see now that Martyrdom allows me to redirect damage that would be dealt to permanents other than mine, which I glanced over before ;). But I disagree taking out Coalhauler Swine impacts the inclusion of Gideon's Sacrifice .

Thanks again for your comment and upvote!

X-Factor11105 on Dragon Jesus (Bladewing the Risen EDH)

1 week ago

So here's the edits I'm considering at the moment:

Adding more Dragons will improve the consistency of the triggers, and Goldspan is too impactful to exclude. Solemn's ramp has helped a bit, but it's still a little slow and has a limited amount of impact on the board and game.

I'm shelling out for the instant-speed reanimation here. At sorcery speed we can re-stabilize our board, and at instant speed we can cause chaos. Feldon being a turn slow has been annoying, and six mana for a one-turn token hasn't consistently been a good investment. Let's make it faster!

This new card feels like baby Chainer and I'm so here for it. An early-game rummaging effect will keep Dragons going into the bin while thinning the deck. The second ability being static is so nice - we can activate it on other players' turns to discard an instant and maintain value from the discard! What's exciting is it isn't limited - say we hit activate Geier Reach Sanitarium and discard Thrill of Possibility , all of a sudden we're going deeper into the deck! This can get so nuts!

Play the best version of the sacrifice outlet land. As we increase the instant count, being able to generate mana in a variety of ways will only improve flexibility.

With these, I still have to find room for Blasphemous Act , Toxic Deluge , Tibalt's Trickery , Baleful Mastery , maybe Vandalblast and I'm thinking Hedron Archive wants to find its way in - there shouldn't be a need for much more mana redundancy, but I'll definitely want to keep adding draw engines. I fully expect to be swimming in mana every game, now its just a matter of keeping the hand full!

Hardhitta7 on Urza’s Pet Dragon

1 week ago

abby315 thank you for the suggestions! I like Acquire , getting my friends The Great Henge out of his deck sounds like fun! Kefnet's Last Word could be fun too. Blatant Thievery , Sublime Epiphany and Sea Gate Restoration  Flip are good as well. Gonna add those tonight.

I tried shy away from Blasphemous Act as I’m trying to make this deck different from my other two decks and they both have it but maybe I’ll include it anyways.

I do like Shimmer Dragon . Is Malcom, Keen-Eyed Navigator good with out many other pirates?

I like the eggs too I’ll add some of those.

You don’t like the 0 drops with my commander? Seems like they would be good. Spellbook might not be that good though. I figured Storm the Vault  Flip fit the deck.

I run 32-33 lands in my other decks but they have a lot more cantrips and card draw so maybe this one needs more.

Too the other comments my play group is very casual so I don’t want infinite combos or Stax pieces, I’ll add that in the description.

abby315 on Urza’s Pet Dragon

1 week ago

Some instant/sorcery possibilities for you: Acquire
Kefnet's Last Word since you can uniquely avoid the downside of not untapping your lands
Shrewd Negotiation
Expropriate
Blasphemous Act
Sea Gate Restoration  Flip
Blatant Thievery
Sublime Epiphany

You could also run take-extra-turn spells to pretty good effect, but that's up to you.

Here are some additional cards to consider that are good in a R/U artifact/Treasures deck: Hellkite Tyrant
Malcolm, Keen-Eyed Navigator
Shimmer Dragon

I might swap in "eggs" for artifacts rather than ones that need to go to the GY to draw you cards, since you want them on the field for your commander's ability:
Golden Egg
Guild Globe
Prophetic Prism

And some ideas for cuts, just based on being overall weaker cards:
Storm the Vault  Flip
Zahid, Djinn of the Lamp
Call the Skybreaker
Pull from Tomorrow
Spellbook
Urza's Bauble
Welding Jar
Mishra's Bauble
Magma Opus

Finally, and I hate to suggest it since it means more cuts, but I think you should eventually be at 35 or 36 lands even with all of the ramp. 33 is pretty low unless you're running the full Mana Vault / Mana Crypt etc. cEDH manabase. I hope this gives you a good place to start!

carpecanum on Charix, the Penny Pincher ($40- $100)

2 weeks ago

Grinning Totem is a tutor for a tutor. Somebody is going to be playing a deck that will give you a tutor, card draw or a Blasphemous Act that will destroy everything but your crab.

gvazdaus on The Queen's Egg

4 weeks ago

Mortlocke, although it adds a card to the combo Triumph of the Hordes prior to Blasphemous Act with Spiteful Sliver and three slivers out does result in a one turn win. It's not a popular win, infect never is, but folks rarely see it coming.

Mortlocke on The Queen's Egg

4 weeks ago

Legion_The_Wall, nice to hear from you - to answer your question, no. I haven't considered running Urborg, Tomb of Yawgmoth in relation to Sedge Sliver . The con of granting all my opponents access to Black mana does not outweigh the nominal boon to just one sliver in the deck. It does work, but seems like too much effort to gain a swamp. Thanks for bringing up the synergy though.

jasinatael, I love the synergy between Spiteful Sliver and Blasphemous Act . Both are great cards, but i'll need to take some time to weigh the pros and cons of each individually. Spiteful Sliver works really well when Sliver Hivelord is on the field, and by itself does deter opponents from attacking and using direct damage on my creatures. Considering Blasphemous Act , I love that it's non-targeted damage - but it is only good when the board has at least 5 creatures. The ideal scenario would be 4 slivers (including Spiteful Sliver ), and between three opponents 4 creatures. This seems do-able, but the possibility of Blasphemous Act resulting in a win seems a bit farfetched to me.

This is a good card combo, but I still need to think on it. Thanks for the suggestion!

Profet93 on A GRUUL-ing X-perience (OVERKILL)

4 weeks ago

If you're looking for removal, aside from your X-board wipes, Song of the Dryads is cool because it can screw with mono red and black by targetting their commanders due to their lack of enchantment removal. Do note it says permanent so you can target opposing coffers, cradle, nykthos, field of the dead, etc... Bonus points if you strip mine it in response to their enchantment removal.

Other removal includes Lightning Bolt as it is cheap instant speed removal that hits many targets

Chain Reaction / Blasphemous Act also work, but I take it you wouldn't want a Non-X wipe.

Decimate - While requiring all targets, is a 4 for 1 that might be worth looking into

While probably not what you're looking for, Volcanic Offering is a fun often overlooked card. Instant speed (usually) 4 for 1 removal with a hint of politics. This works best in metas with powerful non basics.

Duplicant > Steel Helkite? Steel usually works best in mono red or black that can't target artifacts and enchantments. It only costs 1 more mana for an immediate effect rather than requiring combat damage and additional mana.

Chandra, Torch of Defiance > Domri Rade? Doesn't require a creature, acts as ramp, draw, and a wincon all in 1. Or does the extra mana bother you given your lower curve?

No Reap the Past ? Or does the random part bother you?

Lastly a power card such as Jeska's Will might be worth considering as well.

I'm looking forward to your response for each suggestion :)

Load more