Blasphemous Act

Blasphemous Act

Sorcery

Blasphemous Act costs less to cast for each creature on the battlefield.

Blasphemous Act deals 13 damage to each creature.

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Printings View all

Set Rarity
Commander Legends (CMR) Rare
Double Masters (2XM) Rare
Commander 2018 (C18) Rare
Commander Anthology 2018 (CM2) Rare
Commander 2016 (C16) Rare
Commander 2014 (C14) Rare
Innistrad (ISD) Rare

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Legality

Format Legality
Block Constructed Legal
Vintage Legal
Duel Commander Legal
Canadian Highlander Legal
Highlander Legal
Oathbreaker Legal
Modern Legal
Leviathan Legal
Unformat Legal
Casual Legal
Legacy Legal
Limited Legal
Custom Legal
1v1 Commander Legal
Commander / EDH Legal
2019-10-04 Legal
Tiny Leaders Legal

Blasphemous Act occurrence in decks from the last year

Latest Decks as Commander

Blasphemous Act Discussion

Doombeard1984 on Slivers... Because someone has to be that guy

2 days ago

I also run Sliver Hivelord so can totally get behind that thinking. Also why I run boardwipes too. Saying that:

Sliver Hivelord + Spiteful Sliver + Blasphemous Act is a very interesting combo.

If it isn't killing everyone, its a one sided boardwipe with a ton of damage. Made me chuckle when I have done it a few times

Doombeard1984 on Slivers... Because someone has to be that guy

3 days ago

lil_cheez thanks for dropping by Hive. Your suggestion seems pretty legit, but I have designed my deck in such a way that I am always trying to progress towards my win cons, whilst denying spells to my opponents using counterspells like Pact of Negation, Mana Drain and Voidslime. If the board gets to sketchy I can then also blow up the board with mass removal like Austere Command and Blasphemous Act and pinpoint with Necrotic Sliver. Also, with Crib Swap they get a "sliver token". Usually a token is not a big deal. A token with that many abilities can be something pretty scary.

Thanks for the upvote.

So, do you have or are you looking at building a sliver deck?

jakeyuki12 on Ardenn, Akiri’s weapon dealer

3 days ago

Hiya! Obviously Sword of Fire and Ice and Sword of Feast and Famine are obvious expensive upgrades for this deck. Seeing that you have a free equip in the command zone, I think the one thing this deck is missing is more interaction together with a Sunforger. The commander free spells like Deflecting Swat and Flawless Maneuver are phenomenal. Boros Charm is also a really important spell than can protect even your artifacts. Then there are board wipes that would be really useful when you're behind. Blasphemous Act is really good if you can give your creatures protection from red (which is easy with a sword). Winds of Abandon doubles as a one-sided board wipe and single target removal. Austere Command is flexible enough to only hurt opponents in your deck.

tbone2072 on Tana + Keskit

3 days ago

Alright, I looked over your deck, and hear are some suggestions that I would make

  1. I would be wary of cards like Sprout Swarm and Shamanic Revelation that care about how many creatures you have because your deck is focused on sacrificing creatures.

  2. I'm curious as to why you have Vance's Blasting Cannons  Flip in the deck because I don't see a way to easily flip it.

  3. I would replace Verdant Force with Tendershoot Dryad as the dryad is cheaper and can also buff all your saprolings if you have the city's blessing.

  4. I think your deck needs more land. 28 lands seems really low, even with all the ramp that you have.

  5. Adding more nonbasic lands like Savage Lands and Rugged Highlands to help with color fixing would greatly benefit your deck.

  6. I would recommend removing Saproling Cluster because paying 1 mana and discarding a card to get a 1/1 is a very bad deal.

  7. You might want to consider adding more removal. I would recommend Malicious Affliction as you can easily trigger morbid with your commander, Putrefy, and Dreadbore.

  8. I would also put in some boardwipes like Blasphemous Act because even though you plan to have a lot of creatures on your board sometimes an opponent will have an even bigger board and having a boardwipe to deal with them is important.

I hoped this helped your deckbuilding and if you have any other questions feel free to ask!

jakeyuki12 on Aurelia Wants Your Lunch Money

1 week ago

You're quite a bit short on interaction. I recommend adding the following cards: Path to Exile, Winds of Abandon, Deflecting Swat, Blasphemous Act, Chaos Warp or Generous Gift. The new Akroma's Will is pretty excellent too.

Despite the fact that you said your deck wants to ramp a ton, your deck still only runs the normal amount of ramp, about 10 pieces that I counted. You're gonna wanna up that if you want to have lots of mana late game for all the clunky creatures you run.

Your deck is also kinda card draw light. I also suggest upping that a bit.

LitchOubliette on Commander Staples Cube

1 week ago

Changelog (22/11/2020)

White

Blue

Black

Red

Green

Multicolored

Colorless

Mana Fixing

Savage1988 on Nicky B and his Pro-Life Posse

1 week ago

New changes:

  • Ral Zarek IN, Daretti, Scrap Savant OUT because daretti hasn't performed very well and i think ral's untap ability can enable more shenanigans. Also his ultimate is really nice, especially if we get to copy it with ..

  • Rings of Brighthearth IN, Contagion Clasp OUT because the clasp seemed too minimal impact and let's be fair: the rings needed to go in

  • Chandra, Flamecaller IN, Cruel Ultimatum OUT - it's cool, but rough on the mana and often you want to sweep the board instead of making 1 person sac 1 creature, bye bye flavor

  • Clockspinning IN, Izzet Signet OUT: This is probably a mistake but I've been hitting a lot of mana rocks, not always having a place to put the mana. This would be the one to cut i think. Maybe 12 rocks is pushing it? Clockspinning may not be the best, but with enough mana this can ult a walker out of nowhere, which is how I've been winning games with the deck. Will test and see how it goes.

  • Training Center & Mana Confluence IN, Vivid Creek & Vivid Marsh OUT - these are just straight upgrades on all fronts. I'm glad i got these lands. The proliferation on the vivid lands was a cute idea, but just that

Pending changes:

  • Blasphemous Act IN, In Bolas' Clutches OUT because that card doesn't make sense if we're not going for any flavor any more, though I've yet to cast the clutches and it probably be pretty cool. I don't have the act yet, but probably soon.

ZendikariWol on Archenemy Commander Neeed

2 weeks ago

Okay, but hear me out: Child of Alara. You can flavor it as setting up a bomb if you're into that sweet supervillain shit.

Elsewise, I think a Jared Carthalion, True Heir deck with lot of monarch stuff could be super cool- Pariah and Blasphemous Act effects are really sweet with him, and he may be the Stuffy Doll commander we've all been waiting for.

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