Hallowed Fountain

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Legality

Format Legality
1v1 Commander Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Tiny Leaders Legal
Vintage Legal
Casual Legal
Custom Legal
Quest Magic Legal

Hallowed Fountain

Land — Plains Island

(: Add or .)

As this enters the battlefield, you may pay 2 life. If you don't, this enters the battlefield tapped.

Emberalus on Child of Alara

1 month ago

Update:

OUT:

  • Sol Ring
  • Goblin Engineer (It does not really synergize with the combo, it was in to find Zuran Orb but I kind of have enough ways to find it and not enough artifacts to sacrifice.)
  • Roil Elemental (It was a cute card but I had to cut one more card for some more consistency and with the amount of tutors I play generally I will always rather have Tatyova or Gitrog Monster which are both tutorable by Bring to Light.)
  • Pact of Negation (Pact of Negation is kind of an expensive card and I think I like Pyroblast more, it's mainly to combat counterspells on the second sunrise anyway and Pyroblast has some added utility to it which I think makes it better.)
  • Mana Vault
  • Overgrown Tomb (Decided I want to run just 3 shock lands, this one might get back into the deck but I opted for others first.)
  • Mox Diamond
  • Mana Crypt
  • Krark-Clan Ironworks (Decided to get rid of the KCI saccing mana rocks before second sunrise plan, it was too convoluted and I want to go for a more land centric deck.)
  • Valakut Exploration (This was also one of my other win conditions, and I liked Roil Elemental first above this but decided to cut both.)
  • Izzet Chronarch (Got replaced by Timeless Witness.)

IN:

  • Krosan Wayfarer (Has some early game utility while still being excellend in the Combo.)
  • Pyroblast
  • Cosmic Intervention (I somehow overlooked this card but I am really excited to add this as an early game play for value.)
  • Uro, Titan of Nature's Wrath (Uro is already an insane card, it sacrifices itself which is great, it's basically a recurrable Explore with the added bonus of sometimes being a powerful body, I think it will work excellend in the deck.)
  • Farseek
  • Explore (Both replace my mana rocks for some early mana ramp.)
  • Breeding Pool
  • Temple Garden
  • Hallowed Fountain
  • Timeless Witness
  • Unbridled Growth (Fixes mana and sacrifices for a card, the other candidate was chromatic star which would also be good but I think Unbridled will have more value as you don't need to sacrifice it to gain it's fixing effect.)

I decided to cut my mana rocks that don't provide a color except for when they have a way to sacrifice themself which also made me cut my KCI from the deck.

Other Ideas: + Valakut, the Molten Pinnacle + Vesuva + Prismatic Omen

philosopher on Flyers & Taxes

3 months ago

Hello Argy,

Thank you for your comments.

I get lazy about lands, so i use basics as placeholders for duals, so if i were to build this deck, i would run 4x Hallowed Fountain and 4x Hengegate Pathway  Flip, 4x Glacial Fortress and likely a mix of basics, neo castles, D&D man lands, and eldrain special lands.

The Lotus Field is a cheeky/janky combo with Strict Proctor, in that Strict Proctor counters Lotus Field's sacrifice ability, meaning, Lotus Field comes into play untapped and i do not have to sac any lands, so i could have 5 mana in play on turn three.

So, re: Jegantha, the Wellspring, around the time i built this deck, i was trying to jam companions into everyone of my brews, so i stuck it in here, but, upon review, that was an error because Jubilant Skybonder contains two of the same mana symbol, meaning, Jegantha, the Wellspring is an illegal companion, so thanks for commenting on it.

Thanks,

Philosopher

Mortlocke on The Queen's Egg

3 months ago

Hey abierto,

Indeed it’s been awhile since you commented, glad to hear from you. Thank you for bringing these cards onto my radar, let’s discuss them - I can easily tell that Survival of the Fittest would dramatically change the way the deck plays – with Survival of the Fittest + Dregscape Sliver on the board, access to at least 3 mana, 1 creature in hand, and at least an additional I can combo out and win the game on that turn. The only drawbacks I can see here are the mana requirements coupled with the more than likely opponent interaction that would be coming my way. Given that Dregscape Sliver’s ability is only sorcery speed – that only solidifies my concern as A simple Bojuka Bog could wreck me If I do not populate my graveyard with care and proper timing. This makes me wish that Paradox Engine wasn’t banned – I really miss that card. The verdict is out on Survival of the Fittest, I want to like to this card but I can’t help but feel hesitant in including it (let alone the investment). I think I’ll maybe proxy it in and see where that takes me. Speaking which, check out this really awesome alter:

Survival of the Fittest Sliver Alter Show

Dregscape Sliver on the other hand I’m considering including. Maybe cutting Patriarch's Bidding, as I do not like the mana investment and the potential added bonus of assisting opponents. In the metas I play in there are a lot of tribal decks – I’m sitting across from at least one or two other tribal decks every game. I’m ordering a copy today, so thank you for mentioning that card again.

Hi Sneuxfox (death by Snu snu?),

Welcome to my deck page! Thank you for posting. I’ve always wanted to work Magma Sliver into this decklist, but I don’t think it would be a good fit – Magma lends itself toward a Sliver deck that compliments a more Aggro strategy where the goal is to hit a “critical mass” of creatures and abuse enough evasion keywords to get a single creature to knock an opponent out. First Sliver's Chosen would be an absolute must include alongside Magma Sliver, as it would solidify a Voltron strategy by stacking Exalted triggers alongside Magma’s ability. I definitely agree that the aforementioned can get out hand when you have just one Sliver be the target of multiple triggers.

I agree that it's criminal that Magma doesn't make it's way into alot of lists, maybe it's due to most decks wanting to lean into the Mid-range Sliver tool box? Or maybe it's because the deck would need to be more Voltron centric? I decided to throw together a quick decklist as an example of what I think the average deck running Magma Sliver would look like:

Budget Aggro Sliver Decklist Show

What're your thoughts on the list, Sneuxfox ?

Argy on Flyers & Taxes

3 months ago

I don't understand your land choices.

The Pioneer meta is quite fast, these days.

Usually, for an Azorius deck, you would use playsets of Hallowed Fountain and Glacial Fortress

Lotus Field sacrifices itself if it enters alone. Due to this, it is the opposite of fast. It only really works in the Lotus Field combo deck.

Archangel of Tithes might be worth considering, although I usually only include it in Mono White.

These are my initial thoughts.

Rhadamanthus on Can Yasharn, Implacable Earth only …

4 months ago

Since the text specifies "basic Forest card" and "basic Plains card", you can only get basic lands. Hallowed Fountain doesn't have the "Basic" supertype on its type line, so Yasharn's ability can't search for it.

Seiva on Can Yasharn, Implacable Earth only …

4 months ago

Can Yasharn, Implacable Earth only search for basic lands such as Plains or can it also grab lands such as Hallowed Fountain?

vecuu on Bant Commander

5 months ago

Mana talk:

Minimizing taplands is generally good but expensive (as you know). Plan to eventually replace stuff like the Vivids, snow-duals, and whatever the shorthand for Transguild Promenade is (which, btw, this is twice as slow as a normal tapped land and should 100% be replaced). Yes, even eventually replace the 'gain 1 life' lands that I love :(

I don't know the exact recommended land count. I see as low as 29 (with lots of 0cmc extra expensive cards) and as high as low 40s. I've been targeting 35ish with another 7-8 mana rocks, but I'm not in Green. In Green, you can run 2cmc ramp spells instead of 2cmc mana rocks. like Rampant Growth, Sakura-Tribe Elder, and Farseek.

With all of your land-tutor creatures, make sure you have enough targets. Since you're Chulane, erring on more lands overall might be better?

2 mana rocks like Azorius Signet and Arcane Signet are going be substantially stronger than 3cmc stuff like Selesnya Locket.

Cheatsheet and hyperlinks:

Shocklands: https://mtg.fandom.com/wiki/Shock_land

Temple Garden

Hallowed Fountain

Breeding Pool

Fetchlands: https://mtg.fandom.com/wiki/Fetch_land

Flooded Strand

Windswept Heath

Misty Rainforest

Filterlands: https://mtg.fandom.com/wiki/Filter_land

Mystic Gate

Wooded Bastion

Flooded Grove

Checklands: https://mtg.fandom.com/wiki/Check_land

Glacial Fortress

Sunpetal Grove

Hinterland Harbor

plakjekaas on How Good are the New …

5 months ago

Commander is an increasingly fast format because of the cry for not ramping on turn 2 being a death sentence. You can still Farseek off of one of these if you play it turn 1. The only turn they're bad is turn 2, and if you have to play it tapped turn two, you should probably have mulligan'd your hand. I'll play Deserted Beach over Seachrome Coast in any commander deck. Which doesn't mean I'll play it, to be honest, I think it goes the two-colored equivalent of:

Tundra

Hallowed Fountain

Sea of Clouds

Glacial Fortress

Horizon land if available (Horizon Canopy and such)

Mystic Gate

Hengegate Pathway  Flip

Prairie Stream but only with fetches

Celestial Colonnade

Adarkar Wastes

Irrigated Farmland better with fetches, cycling still solid

Deserted Beach

Temple of Enlightenment

Azorius Chancery

Seachrome Coast

Port Town

Glacial Floodplain higher with fetches, of course

And then all the tapped minor downside stuff like Razortide Bridge or Tranquil Cove or a Campus for enemy colors, whatever fits your deck for synergies could raise those too of course.

That's the general order I'd consider them to include in my 2-color deck if available, I guess.

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