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Legality
| Format | Legality |
| 1v1 Commander | Legal |
| Archenemy | Legal |
| Arena | Legal |
| Big Apple Highlander | Legal |
| Block Constructed | Legal |
| Canadian Highlander | Legal |
| Casual | Legal |
| Commander / EDH | Legal |
| Commander: Rule 0 | Legal |
| Custom | Legal |
| Duel Commander | Legal |
| Freeform | Legal |
| Gladiator | Legal |
| Highlander | Legal |
| Historic | Legal |
| Historic Brawl | Legal |
| Legacy | Legal |
| Leviathan | Legal |
| Limited | Legal |
| Modern | Legal |
| Modern Beyond Horizons | Legal |
| Oathbreaker | Legal |
| Planar Constructed | Legal |
| Planechase | Legal |
| PreDH | Legal |
| Premodern | Legal |
| Quest Magic | Legal |
| Vanguard | Legal |
| Vintage | Legal |
Evacuation
Instant
Return all creatures to their owners' hands.
ASalesman on
Unesh, Ultimate Guide (Tribal)
4 months ago
I found a new card (new to me). 1 Card change here:
Pyre of Heroes. I am taking Engulf the Shore out.
Engulf the shore is cool blue board wipe no doubt, but we already have Evacuation and Cyclonic Rift and Spellseeker to fetch Cyclonic rift. With how many cards we are seeing I am willing to take out 1 of the wipes.
Pyre is insane because this list is pretty much already built to abuse it.
Pyre works with every creature pretty much:
- All 1 costs get my 2 cost changelings. 1 cost changelings get any 2 cost.
- 2 cost changelings get any 3 cost including Spellseeker, and phantasmal image can be made to get sphinxes.
- 3 cost changelings get any 4 cost. Spellseeker can get Master of Winds because they are both wizards. (This raises the value of master of winds AND Spellseeker.) And I have some bomb 4 costs, looking at Roaming Throne, Spark Double, Sakashima of a Thousand Faces.
- Interestingly, pyre isnt as strong with my 4 cost cards because I want them to stay on the field/ they will be copies of something else. And thats fine right because pyre has done its job? So Defiler of Dreams is the single 5 cost I would want to cheat in, however the 4 cost I have on the field tends to be just as good or better.
- But my other 5 cost sphinxes (Jwar Isle Avenger and Quantum Riddler can pull out Consecrated Sphinx, or Dream Eater. Imagine warping in Quantum riddler getting the card draw, sacrificing it to pyre, putting in an absolute bomb.
- Even my 6 costs have bomb hits in the 7 drop slot, Conspiracy Unraveler, Scholar of the Lost Trove, or even Enigma Thief for a clutch tempo swing.
All the while, if Unesh is on the field: Pyre is not only giving options to the engine, it keeps it running. Pyre can be considered a sphinx as far as the engine goes, because it lets me hit sphinxes that aren't in my hand. In blue, having a creature tutor in a creature heavy deck is DOPE. I used to wish that I could use Worldly Tutor or even Birthing Pod, but those are green cards. They cant go in a mono blue deck. With Pyre of Heroes that kind of play is possible.
Reynan on
Unesh, Ultimate Guide (Tribal)
5 months ago
PS 2: You should consider using River's Rebuke instead Evacuation. Better mess with other's field than yours.
ASalesman on
Unesh, Ultimate Guide (Tribal)
6 months ago
Sideboard Philosophy -- Gloves off
I built the current list with bracket 4 in mind. But I do not want to completely lose sight of the most powerful version of Unesh.
This sideboard is intended to take the gloves off — no holds barred. It pushes the deck from bracket 4 to bracket 4.5: powerful enough to sit down at a cEDH table for real (and probably not win), but far too strong for a casual game. The normal version is for high-powered games. The bracket 4.5 version is for when you look across the table at the monsters and say:
“We are doing it for real this time. You had a chance to stop the engine before it started. This time, inevitability is part of the plan.”
This is the final form of the deck. All the strongest blue cards. All the nastiest interaction. All the pieces that make opponents realize too late that the game is already slipping away.
Here are the sideboard substitutions that push the deck into uncomfortably powerful territory:
ASalesman on
Unesh, Ultimate Guide (Tribal)
6 months ago
New Decklist -- Post Jeweled Lotus and Mana Crypt
Obviously the Mana crypt and Jeweled Lotus Ban really hurt the deck. It made me really unmotivated to update this guide very much. I am a bit removed from the cEDH scene. The current deck list is more tuned to optimized rather then cEDH. I think that's where Unesh as a commander wants to live anyway. Updates include:
- With this list I REMOVED cards would only be good in cEDH such as Mental Misstep and several counterspells
- ADDED a few bombs like Conspiracy Unraveler and Sea Gate Restoration for fun.
- RETAINED all the really powerful game changers in the deck (except Rhystic Study, because it serves to annoy everyone in the format).
- Leaned more heavily into copying unesh triggers with clones like Spark Double, and ETB doublers like Panharmonicon
The win conditions are:
- Thassa's Oracle
- Aetherflux Reservoir w/ Shrieking Drake support.
- Combat Damage + infinite turns Nexus of Fate *list*
Some of the new changelings and other cards are really nice:
- Firdoch Core is a mana rock and a changeling, I think that's kind of dope.
- Changeling Wayfinder is the perfect ramp spell for Unesh.
- Mox Jasper works because there are so many inexpensive changelings.
- Barkform Harvester allows you to put Thassa's Oracle back in your deck, a way to keep the wincon alive even if it goes to the grave.
- Sea Gate Restoration is kind of nuts because it gives you unlimited handsize with limited counterplay.
- Conspiracy Unraveler (This card is a cluster bomb.) It allows you to play bombs, then use the bombs to play more bombs.
- Commandeer is an ideal defensive card, especially for protecting the win condition later.
- Reflections of Littjara for copying sphinx bombs like Consecrated Sphinx
- More consistent board wipes to keep the board at a normal state while you build up your Sphinx Machine: Engulf the Shore + Evacuation + Cyclonic Rift.
Expect a guide content update in the near future to reflect the current list... Perhaps the deck would benefit with some more interaction still. Will be considering this in the coming weeks.
Goldberserkerdragon on Brew my deck for me
1 year ago
Crow_Umbra on
Neon Light Speed [Primer]
2 years ago
Thanks for checking out the deck Squidcod. Overall, the priciest cards in the deck are Terror of the Peaks, Goldspan Dragon, Purphoros, God of the Forge, Mana Drain, Cyclonic Rift, Jeska's Will, and the various Shocks and Fetches. The real "meat" of the deck isn't as expensive
You could definitely swap Cyc Rift with Evacuation or Wash Out. Mana Drain could probably get swapped with Familiar's Ruse for some additional utility of taking a creature back to hand. Alternatively, you could also change some of those pricier creature slots into creatures with Ninjutsu, if you wanted a bit of that.
Last_Laugh on
Edgar Markov- The rise of the aristocrats
2 years ago
Impact Tremors is half a Purphoros at half the cost. This still adds up fast with those eminence triggers.
Scapegoat serves 2 functions here. First, it helps you pseudo dodge wraths that tuck, -X-X, exile, sac, etc. Believe me when I say you'd rather sac a token and eat a personal Evacuation than end up in topdeck mode (let Edgar die so you get eminence triggers). Second, it can double as a noncombat finisher with Purphoros/Tremors out by bouncing all your 1-2 drops back to your hand proactively.
Feel free to check out my list for ideas. Upvotes on any of my decks are appreciated. Edgar's Dega Vampires.
Azoth2099 on
Chun - li countless tokens
2 years ago
Wow, not sure how I managed to misread Nexus of Fate like that smh, thank you for that correction haha. That's what I get for trying to Magic while sleepy.
Now that I'm rested, let's try to suggest things again...fingers crossed lol.
A really great one that comes to mind is Evacuation. Continuously wiping the board of creatures AND giving you a way to consistently recast Chun-Li for more value is super good. Curfew would be another great way to do this if you're trying to keep the curve low. Filter Out seems like a great way for this deck to consistently control the board very heavily, too. Since this is essentially a graveyard deck, Mesmeric Orb, Windfall, Brain Freeze & Tolarian Winds are all worth considering for sure. Chain of Vapor is ridiculous here too, considering the sheer multi-utility with the Commander imho.
Being dependent on Combat, I'd say Reconnaissance is potentially an auto-include. Grazilaxx, Illithid Scholar pulls weight here too, with it's baby cousin Cunning Evasion slotting in for 1 less mana if that matters.
Sorry if I goofed again with these further suggestions!






