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|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
Creatures you control are every creature type. The same is true for creature spells you control and creature cards you own that aren't on the battlefield.
, : Create a 2/2 blue Shapeshifter creature token with changeling (It is every creature type.)
1 week ago
I'm assuming you are centering the deck around Gilt-Leaf Archdruid
If you are going mono green:
Kodama of the East Tree + Kamahl, Heart of Krosa with plenty of card draw and landfall token generation Kodama will help you ramp out lands quite quickly and Kamahl will provide the wincon through combat damage assuming you animate your lands.
Yedora, Grave Gardener is a good choice for a morph landfall deck with a sac outlet like Altar of Dementia and utility morphs like Ainok Survivalist can be quite fun. Though this doesn't quite fit with the Archdruid. But on the alternative she goes infinite with Life and Limb/Living Lands. Life and limb also works well with Sporemound. If anything you can use Maskwood Nexus to make Gilt-Leaf Archdruid work which also makes some other landfalls get more powerful with Life and Limb in play.
Otherwise you can go elf/druid tribal and use commanders like Marwyn, the Nurturer.
2 weeks ago
Skullclamp, Reassembling Skeleton, Treacherous Blessing, Victimize, Gray Merchant of Asphodel for more card draw and recursion and remove Cordial Vampire, Xathrid Necromancer, Bloodcrazed Paladin, Undead Augur, Maskwood Nexus, and Doomed Dissenter. They are all different tribal cards and you can't rely on seeing Maskwood Nexus every game.
4 weeks ago
Running a deck that runs both Allies and Slivers as two separate tribes will make your deck run really awkwardly. I don't think Maskwood Nexus makes up for this, as you can't rely on drawing it, and its got a fairly high mana cost meaning it won't even be able to see play until later in the game.
Your mana curve feels a bit off. You have almost nothing to do turn 1, meaning you’re often starting a full turn behind your opponent (a really bad place to be). Decks also typically don’t run more than 4 cards costing 4-mana, and often run nothing above this cost - you’ve got a whopping 16 cards at 4-or-more mana, which is going to lead to some really slow/clumsy plays.
Your land count feels really low considering you've got cards costing more than 2 mana. I think if you're playing any number of 3-mana cards, you need 20 lands minimum. A deck running any number of 4-mana cards will usually need something like 23 lands.
1 month ago
Maskwood Nexus would fit in excellently on that note.
1 month ago
Neat deck. I like the theme that you are going for. Here are a couple thoughts:
Maybe a few more ways to ensure your creatures connect? Any of Cover of Darkness (a bit pricey), Fear, Trailblazer's Boots, Changeling Outcast, Dauthi Voidwalker, Access Tunnel (most of your stuff is small), Whispersilk Cloak, or Prowler's Helm could work.
2 months ago
This looks awesome, great job on the flavour side.
Bolas's Citadel definitely looks like the citadel from the end of Ghostbusters. Halloween-y enough?
Toxrill, the Corrosive would be a powerful and creepy addition, while being kinda ridiculous with your commander and Nexus.
3 months ago
Thanks enpc, but I do have everything from Vampiric Tutor to Grim Tutor. I specifically did not add them because Dragon‘s Approach by itself already has a repetitive gameplay, so I’m not going to narrow it down to tutoring for Thrumming Stone and be done with it. It’s much more fun to dig with Florian, Voldaren Scion and see if you get lucky. I doubt I‘d ever activate Maskwood Nexus. I’d rather spend that on another DA or even on Magar of the Magic Strings but probably Black Market Connections would be the best option here. What I’m looking for is something like Whirlwind of Thought that gains me cards for casting DA.