Maskwood Nexus

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Format Legality
1v1 Commander Legal
Alchemy Legal
Arena Legal
Block Constructed Legal
Brawl Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Pre-release Legal
Standard Legal
Vintage Legal

Maskwood Nexus


Creatures you control are every creature type. The same is true for creature spells you control and creature cards you own that aren't on the battlefield.

, : Create a 2/2 blue Shapeshifter creature token with changeling (It is every creature type.)

TheOfficialCreator on Pirates

4 days ago

Yarr! What ye think about Angrath, Minotaur Pirate or Maskwood Nexus?

Triton on Happy Birthday!

5 days ago

Love the party theme! I think a couple more lands for fixing like Exotic Orchard and the more expensive Ancient Ziggurat would help a bit more with mana fixing.

Selfless Spirit is a slightly better Glyphweaver, and I think Maskwood Nexus would be a fun include in place of one of the changelings. :)

Hope this helps!

yggup on As Fabled (Wolf and Owl)

5 days ago

Thank you both for your suggestions.

CoarselyRefined I couldn't find room for Maskwood Nexus, Arcane Adaptation, and Turntimber Ranger, but I'll likely use that idea in another deck.

seshiro_of_the_orochi I added Cryptic Gateway and Warden of Evos Isle. Warden of Evos Isle also led me to find and add Curiosity Crafter, which flavor wise works nicely with Arcane Flight

Crow-Umbra on Isshin Warriors

6 days ago

Thanks for the explanation Andramalech. So, to confirm some games Isshin sits in your command zone as the commander, and other times it will be Jeska & Tymna in the command zone instead? I'm familiar with how partner commanders work, I just wasn't sure if you switched between Isshin and the partners, or if you worked out an agreement with your group to have all 3 in the command zone all at once.

It seems like your deck is more thematically tied to having Samurais and Warriors as your creature types? Kinda like a pseudo-tribal. Depending on your budget, I'd recommend giving Cover of Darkness a look, especially since you already have Conspiracy in your mainboard. You could even include Maskwood Nexus as a second copy of Conspiracy if you really wanted to make sure all of your creatures are Samurai and Warriors.

Guerric on [Primer] Helming the Host of Heaven: A Giada Guide

1 week ago


Thanks! I will. I'll probably add some cards soon- I've been looking so slot in Esper Sentinel and/or Smuggler's Share, and I'd love to put Avacyn, Angel of Hope in, so those may be coming depending on how my experiences are going. I'll probably put down a few more gameplay reports too.


I'm not running Maskwood Nexus and never have. It's on the maybe-board because someone suggested it, more for the second ability than the first. Making a changeling every turn is a way to pump out angels/counters and some may choose this, but I personally don't like changelings in this deck and as such am not running it, and probably won't. Gauntlet of Power is a good card and is very similar to Caged Sun. The reason I am not running them is that they are too mana intensive and often get destroyed before you can take advantage of them. That being said in a slower or more removal-light meta they can be amazing.

n0130dy13th on The Inevitable is Here. Captain N'ghathrod.

1 week ago

Thanks DareiJuxis

Haven't tested this deck so much but the few matches I had was a blast. (And I have not played Maskwood Nexus yet.) I could do so much in them. One match I almost died. turned the game around and destroyd my opponent.

So much fun :)

I need to play more to see if my list works. :)

kookoo on [Primer] Helming the Host of Heaven: A Giada Guide

1 week ago

I think you should cut Maskwood Nexus for Gauntlet of Power because only affects six cards.

to_regatha_and_beyond on Busted Ally Deck

1 week ago

Good synergies you're establishing!

A few cards I would cut:

  • Maskwood Nexus, you can't really use its first ability for much since every creature in the deck is an ally, and its activated ability isn't really powerful enough to bring it to the same level as the rest of your cards.
  • Halimar Excavator isn't going to be super useful since you aren't really running enough mill to make it particularly viable as a strategy.

A few additions I would make:

  • Tajuru Warcaller can often give your creatures +4/+4 each turn, with Panharmonicon that number goes up even more. Super helpful.
  • Beastcaller Savant can provide some mana-fixing and ramp, which is quite useful in a 5-color deck, while also being an ally.
  • Hada Freeblade is a great play for turn 1, as it will likely be a 2/3 by the time it attacks and will be huge by the late game.
  • City of Brass instead of some of those vivid lands, it's faster as it enters untapped and it can profuce any color later in the game as well. If you're willing to spend a lot more money, you could use Mana Confluence instead because it's techically better, but in my opinion the price difference isn't really worth it.

If you're going to add a sideboard, I would include these cards:

  • Kabira Evangel, it can be very helpful when you're playing against monocolored decks or removal-heavy / burn decks.
  • Drana's Chosen can help by generating extra tokens in case your opponent runs a lot of spells that make you sacrifice creatures, or they can be used as chump-blockers.
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