Warp World

Warp World


Each player shuffles all permanents he or she owns into his or her library, then reveals that many cards from the top of his or her library. Each player puts all artifact, creature, and land cards revealed this way onto the battlefield, then does the same for enchantment cards, then puts all cards revealed this way that weren't put onto the battlefield on the bottom of his or her library.

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Format Legality
1v1 Commander Legal
Block Constructed Legal
Canadian Highlander Legal
Commander / EDH Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Modern Legal
Oathbreaker Legal
Unformat Legal
Vintage Legal
Casual Legal
Custom Legal
Quest Magic Legal

Latest Decks as Commander

Warp World Discussion

PaulMuadDib on Grenzo Take the Wheel

1 week ago

Carnival of souls is quite the pick! I don't think I would run it, seems too easy to kill yourself. Though with enough aristocrats effects, I suppose you can get by.

In my grenzo deck I have about 20 non-creature cards. 2 of them inherently can be used in the graveyard and I decided on the others because I needed more interaction in the group I was playing against. Out of those ones which you aren't running and I don't see in your maybe pile or deck that you should consider are:
Thran Turbine essentially a sol ring that you can use only during your upkeep on grenzo
Elixir of Immortality a way to protect your graveyard from someone trying to exile it
Desecrated Tomb makes each successful grenzo activation net you a Bat
Tel-Jilad Stylus lets you do 2 things -- repeat an etb of a creature already out, protect a creature from being interacted with. You can even activate grenzo and then use this in response to avoid targeted destruction. I've used this thing on Faceless Butcher to save grenzo from boardwipes.
Dark Privilege lets you block most creatures with grenzo, use it as a sac outlet and increases his power and toughness by 1. It also avoids lots of targeted removal, though not the most popular boardwipes.
Songs of the Damned depending on where the game is, this can be worse than dark ritual or net you 10 mana.

I would additionally suggest giving Warp World a spin because it is some very good disruption, removes enchantments and lands. If you're lucky it can be a red timewalk due to bringing in the lands untapped.

A land you might want is Scorched Ruins . As far as you are concerned, once grenzo is out, this is like playing 2 lands for one. though there are obviously downsides.

My mana base consists of 36 lands and 12 creatures that produce mana, or in the case of Burnished Hart ramp you.
You have 6 out of the 12, and are running palladium myr which isn't a bad pick and I honestly forgot about it. The 5 which I haven't mentioned are Basal Thrull , Generator Servant , Treasure Nabber , Blood Vassal and Catalyst Elemental . With the exception of Nabber, they all replace themselves manawise due to generation 2 mana. I would avoid putting in manadorks that do not make 2 or more mana.

You might additionally want to consider Junktroller which lets you recur creatures or disrupts someone else's grave.

Since a grenzo deck usually does not cast that many spells, you can try throwing in some asymmetrical effects, such as Soot Imp or Eidolon of the Great Revel to leverage that, though with the direction your deck is currently in, that doesn't seem necessary.

Additionally Shrieking Mogg can be used both offensively and defensively. If you know it's on the bottom, you can tap down an opponent before their declare attackers step. If it's your turn, tap down their creatures during your declare attackers step and all of their blockers will be tapped. It also neatly fits into the goblin theme you already have present.

Beebles on I Wanna Be a Billionaire, So F***** Bad

1 week ago

Nice deck! Good to see a different take on a similar idea :). As a fellow treasure tribal deck maker, these are some cards you could consider:

Hope there are some tips there you like!



Angel_Zero on Non-creature tokens

3 weeks ago

Warp World ? could be a fun way to turn all those tokens into something more

Raging_Squiggle on Big Instant/Sorceries to Copy?

1 month ago

Warp World hits about as hard as you can get. Especially when copied.

Raging_Squiggle on What are Fun Non-Legendary Cards …

1 month ago

I have a Riku Warp World deck that wins off of infinite warp world casts. Pretty fun casual deck.

Neotrup on does basalt ravagers ability count …

2 months ago

As Polaris pointed out, it depends what exactly you mean by that and if they're actually entering at the same time. If you copied Finale of Devastation an infinite number of times, they'll enter sequentially and Basalt Ravager will only see the ones that entered before it. If you're getting all your creatures as the result of Warp World it'll see all of them. That said, the damage is based on the total number that share a type, not just the total number. Also, your opponent will have a chance to respond, so they could cast something like Rout so that 0 damage is dealt.

hellokitty6666666666666 on New hubs to be added

3 months ago

legendofa I guess just decks whose main theme is causing chaos for the table lol. Shuffling permanents or spells around, cheating others' creatures or permanents out, randomly countering spells, just causing general chaos.

Cards like Grip of Chaos , Planar Chaos , Possibility Storm , Hive Mind , Eye of the Storm , Chaos Warp , Scrambleverse , Warp World , Wild Evocation , etc. come to mind.

Searching decks and forums on here brings up quite a lot of results. I would consider my deck here: Giving Good People Bad Permanents a chaos deck. EDHREC has a 'Chaos' theme hub as well if you're interested in looking there.

seshiro_of_the_orochi on Crazy Cards to add

8 months ago

Hive Mind

Warp World

Norin the Wary

Arjun, the Shifting Flame.

Maybe Google for the content of Kya Vess. You might like it ;)

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