Kenrith's Transformation

Kenrith's Transformation

Enchantment — Aura

Enchant creature

When Kenrith's Transformation enters the battlefield, draw a card.

Enchanted creature loses all abilities and is a green Elk creature with base power and toughness 3/3. (It loses all other card types and creature types.)

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Printings View all

Set Rarity
Throne of Eldraine (ELD) Uncommon

Combos Browse all


Format Legality
Unformat Legal
Limited Legal
Block Constructed Legal
Brawl Legal
Legacy Legal
Highlander Legal
1v1 Commander Legal
Modern Legal
Standard Legal
Duel Commander Legal
Pioneer Legal
Leviathan Legal
Oathbreaker Legal
Historic Legal
Casual Legal
Vintage Legal
Canadian Highlander Legal
Arena Legal
Pre-release Legal
Commander / EDH Legal
Tiny Leaders Legal

Latest Decks as Commander

Kenrith's Transformation Discussion

Drac24 on Edric Turns EDH

5 hours ago

RNR_Gaming Thanks a bunch for the comment! Im gonna add some of the suggestions into the maybe board to keep them present. Hard thing is gonna be the cutting part, what to switch. Im also considering an Oko, Thief of Crowns and if Capture of Jingzhou gets a reprint Im taking out Karn's Temporal Sundering for sure. Also considering 32 lands instead of 31. Completely forgot about Kenrith's Transformation.

RNR_Gaming on Edric Turns EDH

6 hours ago

Man! I love this commander and this reminds me of one of my older versions. Cards that may interest you would be Capture of Jingzhou - the virus has made the market so volatile I'm hoping this gets a reprint in commander ledgends. Nature's Will was a house back when I played it; either it ate a counter or allowed us to soft lock opponents and cast our turns spells. Noxious Revival has also allowed me to pull of some dumb plays and can sometimes be a blow out. Personal Tutor can add in some redundancy but definitely needs a reprint. Lastly, Sylvan Library, Mystic Remora, and Kenrith's Transformation have all proven to be heavy hitters :)

Profet93 on Azusa, Lost But Seeking Fun (EDH Primer)

2 days ago


Roots of Life - What's the point of this exactly, how does lifegain help you in a more competitive meta? Its nice with urborg, perhaps I'm missing something? Same question with Lifegift.

Seedborn Muse > Wilderness Reclamation? - Is the 1 mana more a deterrent or the fact that its blown up as a creature? I like how you can tutor for it since it's a creature

Tempt with Discovery - One of my favs but in a more competitive meta, don't they usually just strip mine whatever you tutor for?

How does Gravediggers cage and G-wave interact? Do you get the creatures from G-Wave or not? I know it's anti-synergy with Finale, but some of that is expected in a stax build.

Have you considered adding more interaction in the form of Kenrith's Transformation? It replaces itself, is cheap and shuts down commanders who cant interact with enchantments.

Nylea's Intervention - Not that you need even more anti-flying, but the land tutoring is nice. X=2-3 is a good mode and is fairly costed IMO. Helps you turn of field of the dead more consistently.

Replacing 8 forests with 8 snow-covered forests helps field of the dead turn online more quickly as well.

Yavimaya Hollow > Radiant Fountain

Profet93 on The Appearance of Vulnerability(cEDH Elves Primer)

4 days ago


Cool deck. Curious on your thoughts of swapping Gaea's Herald for Allosaurus Shepherd? Sheperd comes down more quickly, makes all your green spells uncounterable, not just creatures, doesn't help opponents due to it's asymmetrical nature unlike herald and is a decent mana sink in it's own right.

I want to recommend Kenrith's Transformation but I can't find a slot for it, perhaps Vivien?

Titus7007 on Cracking the Enigma (Standard hidden Gems#2)

3 weeks ago

It was playing really well. The biggest problem was that it is not Ugin, the Spirit Dragon. Everything else was working great. It churns out zombies very well. it played consistently. I tried putting in Banishing Light because I only had one Deputy of Detention but being able to fetch the Deputy and always having an abundance of 2 drop enchantments makes it pretty crucial. I did add one Deputy (giving me 2 now) and I think I'm gonna tinker with the other two slots. I think I have 2 Dungeon Geists that I'll throw in for now.

The only other change I made was adding 2x Temple of Silence and removing Wolfwillow Haven as I was getting stuck without white mana too often. I also removed Kenrith's Transformation to accommodate The Binding of the Titans which play pretty well with the rest of the deck.

bamichinees on The old ways (WIP)

3 weeks ago
  1. Staples:
  2. Maybe:
    • Protection:
      • Sylvan Safekeeper : Creature protection.
      • Veil of Summer : Counterspell protection. Protection against blue and black removal. Most common cards with removal (although meta dependent).
  3. Cut:

Staple cards are cards I recommend obtaining and using, since they are almost always good cards to have in any green deck. The rest is up to preference and should be taken with a grain of salt. I hope I could be of some use to you.

Nerdytimesorwhatever on Gruul In cEDH?

1 month ago

Gruul typically does quite poorly in cEDH. Ruric Thar / Wort the Raidmother are your best options, and they arent great.

Id suggest looking into Kroxa, Titan of Death's Hunger list, they're extremely disruptive and can win pretty quickly. Rakdos isn't Gruul, but its the type of Grrrrr that you wish Gruul had.

Check out the Kroxa list on the Decklist Database, its very slick.

If you want to play a straight up disruptive game of magic every single game the whole time, Rashmi, Eternities Crafter may be for you. Its Simic, like Kinnan, but your build would differ substantially. Kinnan lists want to capitolize on stuff like Basalt Monolith and mana generation.

Rashmi hinges on interactivity and card relevance/quality. You run 35+ interactive cards to leverage her ability to break parity on using disruptive spells, and slowly grind your opponents resources into inaccessibility. Run enough 1 cmc/free answers for everything the Kinnan player is doing, you should be able to crunch through em. Kenrith's Transformation is an excellent green version of Gilded Drake, as well.

Sorry there aren't really any options for Gruul Stax (or any Gruul deck) to compete in cEDH or fringe cEDH metas.

wisegreenbean on Arcades, Toughness/Blink

1 month ago

Colfenor's Urn is kind of a lot of elaborate work for a bit of a dubious payoff(it generally seems much worse than just having a counterspell to protect your creatures from dying in the first place, for example.). Mirror Shield is a hyper specific draft card, It's just not very powerful. Also, vigilance isn't really an important keyword for you, so Brave the Sands isn't really helping you much. I'm also skeptical of Sight of the Scalelords...your creatures are probably big enough on average that an anthem isn't really the most important effect for you, particularly not at such a steep rate.

I'd suggest they be replaced with just cheap cantrips and/or interaction, if there's no other cards that immediately are of interest for you. Beast Within, Generous Gift, Disdainful Stroke, Negate, Kenrith's Transformation are a few excellent and budget options. Effects like Rampant Growth or Mind Stone would also probably be fine and generically good additions.

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