Cavalier of Night
Creature — Elemental Knight
When Cavalier of Night enters the battlefield, you may sacrifice another creature. When you do, destroy target creature an opponent controls.
When Cavalier of Night is put into the graveyard from the battlefield, return target creature card with converted mana cost 3 or less from your graveyard to the battlefield.
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|Commander / EDH||Legal|
Latest Decks as Commander
Cavalier of Night Discussion
1 month ago
iammute: It's not hard to force them all to die simultaneously -- just encore during your second main :) I do highly recommend the Wake the Dead / Cavalier of Night loops, because the keep the deck from being dependent on Araumi. But I wouldn't remove the Araumi payoffs entirely, because 1) there's decent overlap, and 2) Araumi is cheap enough (mana-wise) that a little commander-dependence isn't too bad. If you went for the combo-win more than the value plans, I'd test with all of the powerful tutors of course. Enjoy the deck, it's SUPER fun to pilot! Just complex, haha :)
2 months ago
I second the idea of cutting down to just 60 cards in 2 colors. Then, I'd try to identify the main gameplan you like to follow when playing the deck. That will inform any cuts, additions, and other revisions you make down the line.
The first archetype that jumps out at me is definitely knights. They are often Mardu () these days, but just Rakdos () should work just fine for casual play. You already have
Belle of the Brawl
Garna, the Bloodflame
which can definitely fit such a style. Most of the lower cost creatures and spells wouldn't be that bad either. I'll list some cards from the modern card pool under $5 that I think could be strong additions to such a deck.
Ashenmoor Liege , Bloodcrazed Paladin , Cavalier of Flame , Cavalier of Night , Champion of Dusk , Elite Headhunter , Embereth Shieldbreaker , Foulmire Knight , Hanweir Lancer , Hero of Oxid Ridge , Knight of the Ebon Legion , Kulrath Knight , Midnight Reaper , Murderous Rider , Olivia, Mobilized for War , Stormfist Crusader , and Weaselback Redcap are all knight creatures with various effects, costs, and price points that I see as playable. For more general knight synergy, Blacklance Paragon , Fervent Champion , Joust , Sigiled Sword of Valeron , Tournament Grounds , and my favorite, Smitten Swordmaster are options too. Toss in some solid removal like Lightning Bolt , Terminate , or Bedevil and you have the recipe for a strong tribal aggro deck.
The other major archetype I see being possible here is some sort of angel/dragon/demon big stuff deck. The problem is that such a deck is likely to be much slower, making it tougher to keep up in 1v1 games. Plus, a lot of those cards are legendary, so they tend to come with a hefty real-world price tag. Still, I've seen Kaalia of the Vast do some very scary stuff in casual. Such a deck would support your larger creatures as well as spells like Cauldron Dance and Victimize .
2 months ago
Ok, make sense, you have fetchlands, not me, so Brought Back is more than ok. And I just receive my Monologue Tax and I will test the card instead of Smothering Tithe , just to have a less average CCM :)
3 months ago
7 months ago
Nice list! I've also been working on Araumi. In case you want to shuffle stuff around, Aphetto Alchemist can go infinite with Mesmeric Orb by itself, without being Encored. Alchemist can target itself with its ability.
Obsessive Stitcher is also cool since it has a looting and reanimate effect all on one.
Basically, have Cavalier on the board, and Glasspool ETB as a copy of Cavalier.
Sac the Mimic with the sac outlet and its copy of the 2nd Cavalier trigger goes on the stack and can target Glasspool Mimic that is now in the grave yard. As Glasspool Mimic ETBs again, have it become a copy of Cavalier & repeat.
Forbid can also work as reusable interaction
7 months ago
OdricAllyofZendikar thanks for the comments! Zetalpa, Primal Dawn is such a heavy beater in this deck - with 5 keywords, Akroma gives +5/+5, making Zetalpa a bare minimum of 18 damage with no blockers. Add in lifelink from one of the various sources and Zetalpa alone does 20 damage which comes right back to me. The cmc is high, but so is the payoff, imo. Heliod's Intervention also puts in work. Since this is a lifegain deck, this card gives me two really strong options with an easy to manage X cost - and straight up artifact and enchantment removal. That is hard to pass up!
I agree on Cavalier of Night - overall while it is a great card, I don't think it fits. However I'm not certain how Read the Bones, a sorcery, is a better option than Phyrexian Arena. The Arena sticks around and provides continual card advantage. Read the Bones is a solid card, but I wouldn't replace one with the other.
Thanks again for the feedback! I am also excited for this pairing.
7 months ago
I would add a few more lands to make space I'd remove Zetalpa, Primal Dawn, Heliod's Intervention, and Cavalier of Night the mana curve looks a little high for the land count. I also prefer Read the Bones over Phyrexian Arena I find it to be quicker. I really like the direction of these two partners!
8 months ago
Haakon players rejoice! The newcomer Netherborn Altar now doubles the number of cards that let you actually get Haakon into the game.
You might also appreciate Gravebreaker Lamia as a tutor that makes all your dead knights cheaper to replay, Cavalier of Night as a kill spell stapled to a knight, Blacklance Paragon as a combat trick you can play from your graveyard at instant speed, Liliana's Standard Bearer as repeatable card draw and Syr Konrad, the Grim as a big boy who will wear your opponent down whenever you play a knight from your graveyard, sacrifice a creature or even discard a creature... basically everything the deck wants to be doing already. Good luck with this challenging commander!