Creature — Human Shaman
Whenever you cast an instant or sorcery spell, create a 1/1 red Elemental token.
|Want (4)||BaconTrail , miltharam , GhostMajor , Cablead|
Printings View all
|Ultimate Masters (UMA)||Uncommon|
|Duel Decks: Mind vs. Might (DDS)||Uncommon|
|Eternal Masters (EMA)||Uncommon|
|Magic 2014 (M14)||Uncommon|
Combos Browse all
|Commander / EDH||Legal|
Young Pyromancer occurrence in decks from the last year
Commander / EDH:
All decks: 0.02%
All decks: 0.16%
All decks: 0.41%
Young Pyromancer Discussion
1 day ago
2 days ago
Hey man, I finally made the change to 0x Young Pyromancer and once again used your guide as my jumping-off point. Came in 2nd in my first paper event with it out of 17, so a pretty nice start :) One of my only differences so far is putting Kaya, Orzhov Usurper in the board. I liked it as
- additional gy hate
- lifegain & 1 drop removal against burn and blitz
- death's shadow removal
- additional answer to Chalice of the Void
In practice I saw that it can work alongside Leyline of the Void in the Death's Shadow matchup as a wincon as they are geared to fill the yard and lower their life total, which plays well into Kaya's ultimate. It also would have been handy when and opponent dropped a Marit Lage against me, but that was a pretty fringe case!
Anyway, thanks again!
2 weeks ago
Have you tried Thing in the Ice Flip? It's sort of a nonbo with Young Pyromancer, but I still think that it is disruptive enough to cut a couple of pyromancers for. Also, how had Ox of Agonas worked for you? To me, it seems that the cost of exiling 8 cards is a bit too much.
1 month ago
The reason you play Kykar, Pyromancer and Ascendancy is to get more value out of casting instants/sorceries especially Kykar because Spirits can be ramp. The Spirits/Elementals and draw/discard are bonuses for every instant/sorcery you cast. Which is good because the more value you can get out of the cards you cast the better your deck will be and the more fun game play will be.
Sevinne is very lackluster because you can only copy one spell a turn and that spell has to be cast from your graveyard. These restrictions are terribly slow since most flashback costs are a lot of mana and there's not enough good flashback cards to matter. If you want to play a spell heavy theme which is called "Spellslinger" then you're better off playing instants that copy other spells you cast or your opponents cast: Expansion / Explosion , Narset's Reversal , Reverberate , Increasing Vengeance . These are better than relying on Sevinne and having spells in your graveyard as well as having a way to cast them from your graveyard.
Thousand-Year Storm gives you the effect you want with copying instants/sorceries you cast and it copies any one you cast from hand or graveyard not just the first one you cast from your graveyard. Thousand-Year also copies the spell you cast equal to the number of spells you cast before it during the turn. This effect is called "Storm" in Magic and it's one of the most powerful mechanics in Magic. Mind's Desire is an example of a powerful budget card with Storm.
In the Mystic Intellect precon Elsha of the Infinite is a better card and overall better Commander General than Sevinne. You can cast noncreature/nonland cards on the top of your library with Elsha this includes instants/sorceries. Can cast sorceries on the top of your library as instants which with Spellslinger is very good. Elsha has Prowess, she gets bigger until end of turn the more noncreature spells you cast each turn. She can be a threat to do Commander damage by playing the Spellslinger theme.
You could change the precon into a Spellslinger deck with Elsha as General. With Elsha you don't have the restriction of playing cards that have flashblack instead you can play the best instant/sorceries that Jeskai can offer which does include some cards with flashback. Being able to cast instant/sorceries from the top of your library is better and faster than what Sevinne does. Elsha doesn't want a lot of creatures because her ability can't be used with creature cards, but some creatures who give you value when you cast instants/sorceries are good. This is an example of a budget creature base with Elsha:
- Soulfire Grand Master
- Young Pyromancer
- Kykar, Wind's Fury
- God-Eternal Kefnet
- Niv-Mizzet, Parun
Elsha works with Planeswalkers because a Planeswalker is not a creature card. Ral, Storm Conduit and Narset, Parter of Veils are budget Planeswalkers who interact well with instants/sorceries. Ral's -2 loyalty ability can copy an instant/sorcery you cast and he combos with Expansion / Explosion and other instant/sorceries that copy. Elsha works with artifacts which is helpful because mana rocks can be used for ramp to play Elsha/Thousand-Year faster and then afterwards when cast they count toward Elsha's Prowess.
1 month ago
Looking through that page you might consider the following
Chain Reaction , Cathartic Reunion , Narset's Reversal , Opt , Baral, Chief of Compliance , Soulfire Grand Master , Propaganda , God-Eternal Kefnet , Smothering Tithe , Primal Amulet Flip, Young Pyromancer , Jeskai Ascendancy , Swords to Plowshares , Kykar, Wind's Fury , Goblin Electromancer .
I have not played the deck so my suggestions might all be crap :) Good luck.
1 month ago
In rough order of how much I like them:
I recently saw a deck based around Haunted Dead that played Prized Amalgam + other graveyard shenanigans, Fiery Temper , and Elder Deep-Fiend in Pioneer, so that was pretty cool and synergistic although not a standard two card combo.