Creature — Human Wizard
When this enters the battlefield, you may search your library for an artifact card with converted mana cost/mana value 2, reveal that card, put it into your hand, then shuffle your library.
Combos Browse all
|Commander / EDH||Legal|
Latest Decks as Commander
Tribute Mage Discussion
3 weeks ago
For your consideration, although I'm guessing they were already under your radar, Sigil of Sleep and Suq'Ata Firewalker . If you end up going for the beautifully bureaucratic wizard flavor of Aphetto Alchemist , then Gilded Lotus , Doubling Cube and Astral Cornucopia look desirable for making blue mana to get extra mileage out of Freed from the Real and Pemmin's Aura . Trophy Mage and Tribute Mage could hunt down Thousand-Year Elixir and Magewright's Stone for you. Walking Ballista might be an all too often encountered wincon but it does possess strong Tim-like qualities. The deck's looking good, have fun and happy pinging!
3 weeks ago
Couple of card swap suggestions. I don't really like Fatal Push in here. Pretty narrow in commander. Feed the Swarm is flexible and effective and feels like a great card for this deck. You could also probably cut Doom Blade for another counterspell. I'll recommend Arcane Denial or Drown in the Loch .
Also, Psychic Corrosion , Maddening Cacophony and Ruin Crab are nice for milling all of you opponents. Syr Konrad, the Grim and Into the Story seem like good payoffs for getting those cards into graveyards.
Other cards that don't seem to fit are Diabolic Tutor since you already have 2 other strong tutors for this deck. I think some of the above payoffs or mill cards would be a better fit. Trinket Mage since it only gets you a few artifacts that don't seem super impactful. If you really believe that you need those one and zero-drops, I can respect that. It seems like Tribute Mage might be better, though to secure your 2-drop combo and protection pieces + ramp.
Speaking of ramp my last main comment has to do with the low amount of ramp and card draw in your deck. 2 and 3 mana ramp work great to get your commander out ahead of curve and keep your deck running smoothly. I'll recommend Mind Stone and Dimir Locket as those help to kill two birds with one stone.
Also, keep an eye on Bruvac the Grandiloquent 's price. It's slowly decreasing currently but will probably go up again the next time they print a semi-decent mill commander.
1 month ago
1 month ago
Transmute Artifact and Reshape are both great! The only reason I didn't include them (except price for Transmute Artifact ) is because I'm trying to not rely too much on tutors. Maybe I could replace Tribute Mage but I don't like the idea of needing an artifact in play for tutoring... It's definitely something worth testing.
1 month ago
Strionic Resonator is like a 2 mana version of lithoform. It can be tutored with Tribute Mage and Enlightened Tutor and is the best Brago wincon in my opinion (along with Lithoform). I also like running some cheap cards that draw on ETB to flicker with Brago like Confounding Conundrum and Omen of the Sea . Act of Authority has been a top-notch removal spell for me. I find that his biggest weakness is getting through flying blockers. Usually, someone has no flyers out at the table, but if you play one-on-one, I'd add some evasion. Traveler's Cloak and Unquestioned Authority give evasion and a card when flickered. I don't see this in a lot of lists, but I love Scroll of Fate . You can manifest any permanent from your hand, then flicker it and it returns to play face up. Cloudform and Lightform do this too, but off the top of your deck instead. Here is my list: https://www.mtggoldfish.com/deck/3871820#paper
2 months ago
2 months ago
Love the deck, have one of my own. You do seem to be running two copies of
Agent of Treachery is an incredible card, so is GraveTitan but neither are budget. Perhaps run a Tribute Mage to fetch Sundial of the Infinite and many more of your 2 cmc artifacts?
3 months ago
For artifact recursion, Trash for Treasure is a useful one for cheating out big artifacts from the graveyard, and is a flavor win as you can literally trade your treasure tokens in for trash... err... your other artifacts XD Also, Goblin Welder is another classic one that can do the same thing. Trading Post is another flexible option, as I can see your deck being able to use most of the options. Though, I'll admit, I usually use these cards to cheat into play big artifact creatures that I've dumped into the graveyard, so you might want to consider this as a side option.
In terms of red artifact tutors, it's a little dicy, as most of the decent options use either blue or black. Inventors' Fair could work once you get all the needed artifacts on board. Some creature options also exist (if you're just looking to make a weird "illegal" fun deck.) Treasure Mage Trophy Mage Tribute Mage and Trinket Mage can fetch out needed artifacts, as well as having limited synergy with Alesha, Who Smiles at Death . Though looking at your current list, I don't see too many bomb cards that would be useful with recuring your artifacts. Maybe look into adding something like Solemn Simulacrum or Golos, Tireless Pilgrim ? In red you have things like Gamble , Hoarding Dragon and Goblin Engineer .
Hmmm... Sliver decks, while fun to pilot, either are dealt with early and fizzle out, or they end up overwhelming if you don't keep their creatures in check. If you're leaning more into the 5 color splashability casual deck, Rakdos Charm is a good catch-all card that deals with a lot of strategies. Even a well timed Blasphemous Act can slow them down. In your current build, I see you do run some interaction, but I think you'll find there are some more consistent better options out there!