Wurmcoil Engine

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Tokens

Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Historic Brawl Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Planechase Legal
Quest Magic Legal
Vanguard Legal
Vintage Legal

Wurmcoil Engine

Artifact Creature — Phyrexian Wurm

Deathtouch, lifelink

When Wurmcoil Engine dies (is put into a graveyard from the battlefield), create a 3/3 colorless Wurm artifact creature token with deathtouch and a 3/3 colorless Wurm artifact creature token with lifelink.

Profet93 on Mono Black Affinity

6 days ago

SufferFromEDHD +1

Such high praise with a funny joke from you? You're too kind!

We live and we learn, all experiences to help us grow.

Skullclamp - Draw?

Genesis Chamber - Token production?

Whats the wincon, or is it too premature to ask? Speaking of wincons, I'm gonna throw some combos at you and see which if any stick.

Add Ashnod's Altar to the below combos...

Reassembling Skeleton + Pitiless Plunderer

Scrap Trawler + Sculpting Steel + Foundry Inspector

Wurmcoil Engine + Nim Deathmantle

Myr Battlesphere + Nim Deathmantle

Imotekh the Stormlord + Scrap Trawler + Myr Retriever

Imotekh the Stormlord + Nim Deathmantle

Imotekh the Stormlord + Junk Diver + Myr Retriever

And of course..... Grave Titan + Nim Deathmantle - This one is least likely given you are artifact central and zombies don't fit into that, but worth mentioning just in case.

A lot of the combo cards are synergistic with your deck so even if you choose not to combo with them, they can potentially still be of assistance.

TheOfficialCreator on Angels Modern

2 weeks ago

I think a third Giada, Font of Hope could probably do a little better than the one Serra Paragon. I get not wanting to have too many of the same legend, but with Giada it actually works in your favor since any duplicates will just be stronger because the original will boost the P/T of the new one. If you play the duplicate on your second main you actually get to have a big blocker that turn cycle too.

I've found that Secluded Steppe's cycle of lands helps me in Modern decks that are a bit slow.

While I understand Wrath of the Skies's synergies with your deck, I think it honestly will disproportionately hurt you because you know you're low to the ground. Skywrath won't be able to take out a Murktide Regent, Wurmcoil Engine, or a Draco. A regular Wrath would be more effective as a sideboard option, I think. (Could also run some recursion in the sideboard to go along with it, though I'm not sure if TOR would just balance that out as a result of drawing a bunch of cards anyway).

TheForsakenOne on You Shall Not Pass

1 month ago

What I'd cut:

Pilgrim's Eye: Not a very good rate, and it doesn't even ramp

Eldrazi Displacer: You don't have enough colorless mana producers to make this consistent, and there are better flicker effects you have acess to

Eight-and-a-Half-Tails: Clunky protection when it isn't really needed

Avacyn, Angel of Hope: Sadly just a win-more card in this case. If it sticks around sure you're probably going to win but you'll be enemy #1 and you're likely not going to survive that

Sword of Feast and Famine: Probably the most overpriced of the swords, and the most likely to draw hate. It looks good on paper but without a way to capitalize on it you're going to bite off more than you can chew.

The Wanderer: Not worth the 4 mana. There are just better cards that could be run.

Ephemeral Shields is kind of a weird addition. Its just not very good.

2-3 Plains: 38 is just a bit high for a deck that peaks at 3 cmc cards. Maybe add more ramp instead

Suggestions to add

The MDFC's are just great to have due to their flexibility: https://scryfall.com/search?as=gridℴ=name&q=type%3Aland+commander%3AW+%28game%3Apaper%29+is%3Amdfc

You don't have that many ways to sacrifice artifacts despite having several triggers off of. The standards are Trading Post, Arcbound Ravager and for this deck Oswald Fiddlebender is great because it tutors out another artifact for free. Kuldotha Forgemaster is a must because it can turn some of your dud artifacts into a portal or blighsteel, and at instant speed too.

Metalwork Colossus is just fun, plus with all your expendable artifacts it can be quite persistent

Wurmcoil Engine is just great, and doubling that death trigger is fantastic. Can't play its new little brother, because he's black, but the original is still a classic

Threefold Thunderhulk has two ETB's that can be copied, and he's a sacrifice outlet. I would also recommend Hangarback Walker since you can double the death trigger

If you put in enough Artifact sacrifices cards like Scrap Trawler, Myr Retriever, and Loran, Disciple of History to recur them back to your hand. Also consider Syr Ginger, the Meal Ender for payoffs to all that sacrificing.

Its a dead horse, but Swords to Plowshares and Path to Exile are never bad choices.

Spell_Slam on This Is Going To Hurt

4 months ago

Good list! I got some ideas for my own, so thanks!

In terms of enablers, Keen Duelist and Descent into Avernus are quite strong. Walking Ballista (and to a lesser extent Hangarback Walker) also makes a great enabler in the early game or a giant threat in the mid/late game. Cryptolith Fragment  Flip is great as a ramp spell that fixes and also enables casting Rakdos. I am also playing Insolent Neonate, which has worked out surprisingly well, though there may be better options out there. I see you're not running Heartless Hidetsugu, which I think is a must-have for this deck. It makes dumping out your hand and killing every opponent trivially easy.

When it comes to payoffs, I really like playing as many colourless cards as possible to really take advantage of Rakdos. I see you're missing Ulamog, the Ceaseless Hunger and Emrakul, the Promised End in your top-end. In terms of other colourless cards, I like Duplicant as a potentially free removal spell, Wurmcoil Engine for the value, Myr Battlesphere for early damage output and Steel Hellkite as a flying threat that can wipe out huge chunks of the board.

When it comes to coloured payoffs, I stopped playing cards that cost more than or in their costs, as they wouldn't play well with the Rakdos discount. I do like Sheoldred, Whispering One, Knollspine Dragon and Balefire Dragon.

With Whip of Erebos and Exquisite Blood in the deck, is seems like Sanguine Bond would be a great include as a combo finisher.

In terms of cuts, Lightning Bolt seems like an easy one to let go. I stopped playing haste-givers because I found myself playing creatures post-combat most of the time anyways, so something like Rising of the Day could be an easy cut. Read the Bones seems like a really weak card that could be replaced with better card draw or recursion (Necropotence?). I see the combo with Tectonic Hazard and Death-rattle Oni, but that seems pretty niche otherwise and could be replaced with more reliable/repeatable enablers instead. Spawn of Mayhem seems pretty awkward in this deck, as you'll rarely be able to cast it before turn 4 even with Spectacle (and we know what turn 4 is for! :) ). The triple-black on Bloodletter of Aclazotz and Dread Cacodemon are pretty restricting, in my opinion. Indulgent Tormenter seems very unreliable and probably not worth the cost.

Jet Medallion and Ruby Medallion are not at their best here, as they reduce colourless costs instead of adding mana, which means that with Rakdos out they may not even do anything.

DemonDragonJ on Does Teysa Karlov's Ability Double …

5 months ago

I know that Teysa Karlov's static ability will double the triggered abilities of cards such as Dark Prophecy or Moldervine Reclamation, but will her ability also double the triggered ability of Wurmcoil Engine or similar cards?

wallisface on Colorless Competitive - 2024

5 months ago

Some thoughts:

jarncards on ScrapHeap

1 year ago

Portal to Phyrexia is probably the best target in the game for daretti's ultimate.

You should definitely run Goblin Welder and Goblin Engineer. They are like a cheaper master transmuter in red. Wurmcoil Engine is one of the best big artifact creatures red has access to. I would consider using it. It's good after board wipes. If you can triple it you'll still have 18 power on an empty board if you wrath.

I would add Nevinyrral's Disk

That signature spell looks like it's gonna be a nightmare for us. Good pick

Azoth2099 on

1 year ago

BroJuice

Hey dude! You may already know this, but I just wanted to point out that "dies" triggers like Junk Diver & Wurmcoil Engine do not constitute as "leaves the battlefield" triggers like Reveillark.

Also, have you considered Vesperlark?

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