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Legality
Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Arena | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Gladiator | Legal |
Highlander | Legal |
Historic | Legal |
Leviathan | Legal |
Limited | Legal |
Oathbreaker | Legal |
Pauper Duel Commander | Legal |
Pauper EDH | Legal |
Pioneer | Legal |
Planechase | Legal |
Quest Magic | Legal |
Vanguard | Legal |
Vintage | Legal |
Treasure Cruise
Sorcery
Delve (You may exile cards from your graveyard as you cast this spell. Each card you exile while casting this spell pays for .)
Draw three cards.
sylvannos on
Hoax Storm v2
3 weeks ago
To start with, there's a few cards that have better Vintage equivalents. Overmaster and Spell Pierce should be the 3rd. and 4th. copies of Force of Will. Leftover space from cutting those can be Red Elemental Blast, Pyroblast, or Flusterstorm. You don't need Faithless Looting because we have Paradoxical Outcome, Sensei's Divining Top, Gush, Dig Through Time, Treasure Cruise, and Brainstorm to choose from. Merchant Scroll also belongs in here, because you can use it to grab Ancestral Recall at the very least. Usually you want it to make sure you have protection in hand by grabbing countermagic.
Library of Alexandria isn't good in this deck. And you're not the type that needs 8x sources, so Steam Vents can go, along with a few copies of Volcanic Island (1 or 2). Replace all of these with four copies of Scalding Tarn and basic lands. Or even just play 6x fetches. You need to be able to shuffle after using Brainstorm, Ponder,and Sensei's Divining Top.
From here, you have a solid U/R Storm shell. However, I wouldn't play straight "Modern U/R Storm, but Power 9" dot dec. 2 mana is a lot for Goblin Electromancer, there are easier ways of winning than Grapeshot, and so on. The question then becomes "Where to go from here?"
- Paradoxical Outcome is just the nuts. By bouncing moxen and cheap artifacts, it's a ritual (since you can replay everything for , untapping it all) and it's a draw spell. However, Paradoxical Outcome requires Mox Opals, Lotus Petal, Lion's Eye Diamond, etc. so you'll have to cut rituals (likely Seething Song). The upside is you get an extremely powerful engine that can often end the game with a single Paradoxical Outcome.
- Thassa's Oracle is the new hotness for Vintage combo cards. You can win the game by casting Brain Freeze on yourself, then casting Thassa's Oracle. It also opens up more combos using Demonic Consultation and Doomsday. Sometimes you've just drawn a bunch of cards and have ~3 cards left in your deck.
- Tinker is too good in Storm not to play it. You're either getting Memory Jar, Bolas's Citadel, Time Vault (Voltaic Key is already good in Storm when combined with Mana Vault and friends), or a random wincon like Sphinx of the Steel Wind boarded in for game 2. Bolas's Citadel will essentially flip the top half of your deck into play.
- You can also play draw 7s (Wheel of Fortune, Timetwister, Memory Jar, Diminishing Returns) in combination with Narset, Parter of Veils and Hullbreacher.
- Mana Drain is good, but you may find it too slow if you make any of the above changes. It definitely does more work in a more control-oriented Storm deck with Narset, Parter of Veils, Dack Fayden, Grim Tutor, etc.
- Lastly, there's the question of Underworld Breach, Yawgmoth's Will, Monastery Mentor, or some combination of these. Underworld Breach will mean you can stay in two colors. Playing black for Yawgmoth's Will allows you to play Dark Ritual, Cabal Ritual, Yawgmoth's Bargain, Necropotence, Doomsday, Tendrils of Agony, and hardcasting Bolas's Citadel. Monastery Mentor both scales up and goes sideways. A single token is enough to kill someone combined with Paradoxical Outcome or a draw 7. Monastery Mentor is like casting Tarmogoyf and Empty the Warrens for three mana and one card.
Hope this helps! Welcome to MtG's oldest and greatest format.
DreadKhan on
Noyan Dar EDH
5 months ago
Have you thought about running some of the various Opt and Portent variants out there? to get a Noyan Dar tigger and filter your topdeck seems good, I love playing them in Talrand, they're great early game when you kept a dud hand (I swear sometimes it's like I zone out, keep a bad hand and just regain my senses when it's time for my first turn), and they're good later when they're almost a free trigger.
I could be wrong, but I'd play Dig Through Time or Treasure Cruise over Glimpse of Freedom. I actually like both Delve spells in a deck that likes to cast spells.
If you like Propaganda effects, there is War Tax, which is similar, but can be used during any player's turn, so it's really useful if there is an opponent you cannot let swing, and it's very funny if there is an Archenemy that uses attacking. Another way to brutally discourage most decks from attacking (at least for a cycle or two) is Mass Diminish, a card that probably should see more play in decks that attack. I still can't believe they printed Diminish to last a whole turn cycle, not just that turn, it can also just get a player killed in addition to hampering their attacks.
Cool deck, I bet there have been some very, very memorable casts of Tragic Arrogance, that's really good in Noyan.
legendofa on Yorion & Meathook Massacre banned
5 months ago
Delve has three bans out of 27, but Dig Through Time and Treasure Cruise both have bans in multiple formats.
Of the ten black-bordered Moxen, only Mox Amber, Mox Diamond, and Mox Tantalite aren't banned anywhere. This group includes five of the Power Nine. Is "cheap artifact mana" a mechanic?
SufferFromEDHD on
7 months ago
Feed the Swarm, Infernal Grasp and Pongify could be possible cuts for the suggested removal spells.
Cut a swamp for Geier Reach Sanitarium
I might be wrong about this but delve seems counter productive to the strategy. Cut Treasure Cruise and Dig Through Time for the much needed Entomb and Frantic Search.
TheOfficialCreator on
atraxa super friends
7 months ago
Treasure Cruise --> Swan Song?
Oath of Teferi is also good.
Aminatou, the Fateshifter + Bioessence Hydra + Spark Double makes an infinite trample creature and each piece is good on its own.
What specific problems do you have with your mana base and instants?
thegreatwizard on
Spooky Tasha Girlboss Deck
8 months ago
ADD Sepulchral Primordial Nightveil Specter Intellect Devourer Memory Plunder Zellix, Sanity Flayer Sphinx's Tutelage Shadow Kin Mindcrank Preordain Serum Visions Solemn Simulacrum Coalition Relic Prismatic Lens Exotic Orchard Tainted Isle Temple of Deceit
REMOVE Treasure Cruise Rogue Class Dream Fracture Mind Flayer Notion Thief Wrong Turn Commander's Sphere Thought Vessel Nephalia Drownyard Forge of Heroes Island Thieving Skydiver Arvinox, the Mind Flail Ornithopter of Paradise Oblivion Sower Diluvian Primordial
itachi5464 on
Izzn't it neat?
9 months ago
Expressive Iteration Ponder Preordain Brainstorm Red Elemental Blast Pyroblast Dig Through Time Treasure Cruise
enough delve and graveyarded spells and Murktide Regent becomes real good
maybe a Sapphire Medallion or Ruby Medallion
DreadKhan on
Budget Talrand EDH
10 months ago
You might take a look at Treasure Cruise and Dig Through Time, both are potentially very strong on a budget. Two cards I like that are budget atm I think are Aetherspouts and AEtherize, you might not need both but one is a pretty nasty surprise for an aggro deck. Abjure is a nice counter for Talrand decks, to counter a spell and sacrifice a replaceable Drake is pretty nice. Saw it Coming and Wizard's Retort are also good counters to look at. I love seeing Talrand decks built on a budget, Talrand is a very solid budget option, and lots of fun to play!
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