Reflector Mage

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Reflector Mage

Creature — Human Wizard

When Reflector Mage enters the battlefield, return target creature an opponent controls to its owner's hand. That creature's owner can't cast spells with the same name as that creature until your next turn.

Archon_Bel on Ephara Remastered *PRIMER FINALLY*

1 month ago

Nice to see another Ephara player lol. Here are my thoughts:

  1. Elesh Norn, Grand Cenobite- I ran this version of Elesh for a time. She is a powerful card, but I never found she really did much for the deck when I ran her. In my experience, 7 mana was too high a cost to pay for no recurrable effect (I prefer to have effects that I can reuse by flickering), and it usually left me with less mana to spend during my opponents’ turns, which I found to be more important than being able to swing for damage. Why not run the new Elesh Norn, Mother of Machines, instead? She pairs a lot better with our EtB effects.

  2. Lavinia of the Tenth- Cool card, and I get the concept behind her inclusion, but I personally never ended up running her. I prefer to remove creatures with stuff like Skyclave Apparition or Reflector Mage, or even just spot removal, than temporarily stopping them while keeping them on the field.

  3. Ledger Shredder- I don’t really see what this card does for you. Like with Elesh Norn, I think it’s better to run creatures with EtB effects you can reuse with flicker effects.

  4. Nezahal, Primal Tide- Same as above, plus the casting cost is way too high for my liking. Why not run something like Deadeye Navigator instead if you want a repeatable blink?

A few cards I’d recommend are Ephemerate, Momentary Blink, and Ghostway. The first two are very good instant blink cards, useful for reusing stuff like Reflector Mage on the spot for removal or Cloudblazer for some draw before your turn. You also get two uses out of them, so they’re good value and flexible cards. Ghostway is slightly better than Teferi's Protection in this deck imo, since you not only save your creatures, but you get their EtB effects again at end of turn. You don’t have the added benefit of protecting yourself from damage, though, so for that, I’d recommend Selfless Squire. Very underrated but super useful card in my experience; I once stalled a game out against a board full of 30+ dragons and only 3 life because of this card lol. Not a one-off occurrence either, as I’ve had several games where I’ve been able to keep myself from certain death by constantly flickering her effect; she’s incredible when combined with Archaeomancer and Ghostly Flicker!

Other creatures I’d recommend are Watcher for Tomorrow, Cloudblazer, and Saltskitter. The first two are great value engines with Soulherder and Thassa, Deep-Dwelling. I held off for a long time on using Saltskitter, but when I did, man did he put in the work. I was pretty much drawing cards every turn. There’s also Orvar, the All-Form, though this pretty much does the same thing as Displacer Kitten. Having those extra bodies is nice, though, so it’s up to you. Could even just run both lol.

Oh, and you may as well add Altar of Dementia to complete your Reveillark and Karmic Guide package.

tl;dr focus more on creatures with EtB effects for more flicker value, and a few more blink spells.

aantosh on Roon To Grow

5 months ago

I use to run a Roon bounce house back when Sylvan Primordial was still legal in commander.

My engines were

Venser, the Sojourner / Deadeye Navigator / Restoration Angel / Conjurer's Closet

I would blink cards like Stonehorn Dignitary and Coiling Oracle

You're looking for strong ETB triggers like Reflector Mage and recursion like the cards mentioned above or creatures like Temur Sabertooth

This is a high synergy for value deck, and it can be a ton of fun to play.

BioProfDude on Flying Hate

1 year ago

Spell Queller and Reflector Mage I think hit the theme? Or would Hushbringer et al. nullify their abilities?

Anyway, +1 from me!

CheapnFast on

1 year ago

Reflector Mage is a good Azorious Human

zapyourtumor on Bant Stoneforge 2021

1 year ago

4 Geist feels like too many, especially since the card just isn't that good anymore :'). Esper Sentinel is a really good one drop, and either generates card advantage or tempo advantage even if the opponent removes it as soon as possible. And t1 Sentinel into t2 Thalia is just backbreaking.

If you do decide to cut the dorks, I would probably cut CoCo unless you can find enough creatures to add. If you go cocoless with P-Endings, I'd suggest some Teferi, Time Raveler.

Reflector Mage is kind of bad outside of humans (except maybe vs Murktide). I suggest replacing it with Skyclave Apparition, or you can run both if you really want to. Maybe one Deputy of Detention too for bigger things or for Rhinos.

Honestly, before cutting dorks for p-ending I would just run 4 CoCo and 4 Prismatic Ending instead of path, since path isn't †hat great right now. You can answer murktide with Ice-Fang/Reflector/T3feri.

If you go with P-endings, that means Gaddock Teeg is bad so I'd run Lavinia, Azorius Renegade in his place.

reubo99 on Budget U/W Blink (Soulherder)

1 year ago

amicdeep thanks for you're comment, good insights

Flickerwisp and Reflector Mage are strong cards but Venser, Shaper Savant putting the permanent/spell back into their hand with instant speed is just harder for my opponent to deal with even though it does cost more mana. Will test them anyway though, you never know.

The flip lands could be a very nice combat trick but am trying to avoid enter tapped lands as the 3 and 4 drops are just so important to have on time.

Professor of Symbology would be a great card against slower decks to find everything when you need it but to have mainboard might just be a bit too slow but I will definitely test it mainboard.

Hallowed Respite I really like a flashback blink spell to accelerate ETB value but at sorcery and 2 mana and only non-legendary I'm not sure.

Lavinia of the Tenth I don't know how I missed this card it seems excellent in this deck and could replace the extra copies of Cleansing Nova as it deals with all nonland permanents, very nice find.

From testing I think just a Rogue's Passage giving unblockable works just as good in the situation you would want a manland and doesn't enter tapped or need snowlands.

amicdeep on Budget U/W Blink (Soulherder)

1 year ago

looking at this from a super budget pov there are a couple of cards i would seriouly consider

Flickerwisp has been printed into the ground and with soulherder on the field he gets rid of your opponents needed land, plainswalker or creature for the entirety of there turn. hes also a good card to flicker your own stuff and is a solid flying attacker. most importanly hes been printed into the ground the last few years and sits between 5-25 cents (if you run a couple flip lands like Umara Wizard  Flip or Skyclave Cleric  Flip and target them with the flicker effect it turns them back into creatures for some solid board advantage or as a combat trick with Ephemerate

Professor of Symbology with a wishboard of

1x Environmental Sciences, 1x Mascot Exhibition, 2x Reduce to Memory

can get you out of most situations reduce kills anything for good science means you can keep a 2 land hand with prof and not regret it and mascot is a solid wincon if the games gets grindy. also prof is a solid looter if you get all your wishboard cards and the whole paxkage is under $2 (i still use this in my $100 mono white flicker list, and the deck has top 3 a few time and this card is the decks stoneforge mystic and is defiantly the next best thing)

1-2 copys of Lavinia of the Tenth this is a hard lock with soulherder for many deck. and pro red and the deck having instant speed flicker spells card be very difficult for some decks to deal with.

Hallowed Respite may be worth running as a 2 off, its a flicker spell that pumps or taps down problematic blocker and can be done a secound time late in the game when you need the value the most.

if you can find it in the budget id try very hard to run 4 Reflector Mage its basically the reson to run blue (alongside soulherder) for none budget versions of this list, and ist much much cheaper that Skyclave Apparition

on the oust issue this may seem strange but it may be worth considering Baffling End for 2 resons, 1 it can be flickered by flicker wisp or similar to exile extra things. 2 they stay permanently exiled, i wont be ideal for every situation but may well work for some.

if your planning on upgrading to moder staple id recomed 2 copys of Winds of Abandon before path. 1 its a solid path effect. 2 in the mid-lat game its a one sided boardwipe and there for can take the slots for cleansing nova while being more useful (also its a boardwipe that exiles meaning if you have a soulherder on the field it can easily be a 5-5/6-6 after casting this)

the secound cards id upgrade is Skyclave Apparition its hands down the most powerful card im my $100 version of the deck and is often my best draw. this and a Ephemerate or soulherder and you basically have a board wipe

if you do end up running 4 path 2 winds, then it can be worth running Knight of the White Orchid which makes Glacial Floodplain or Irrigated Farmland worth running (they also work great with and trigger Port Town)

id also consdider adding a manland to your landbase. on a budget you have either Frostwalk Bastion, Faerie Conclave. if you have a little more then Cave of the Frost Dragon is probably worth the upgrade. and if you willing to spend a little more on a modern staple Celestial Colonnade is the cheapest its ever been in the history of the game $3.5/$4 ish and definatly worth 2-3 of.

hope one or two of these suggestions help a little

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