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Legality
Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Arena | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Gladiator | Legal |
Highlander | Legal |
Historic | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Oathbreaker | Legal |
Planechase | Legal |
Quest Magic | Legal |
Tiny Leaders | Legal |
Vanguard | Legal |
Vintage | Legal |
Misty Rainforest
Land
, Pay 1 life, Sacrifice this: Search your library for a Forest or Island card, put it onto the battlefield, then shuffle your library.
DPhoenix on
Dina, Soul Steeper
1 day ago
Corpse Connoisseur vs Vile Entomber
Fleshbag Marauder vs Demon's Disciple
Merciless Executioner vs Plaguecrafter
Exotic Orchard vs Twilight Mire
-1 Misty Rainforest +1 Prismatic Vista
-1 Mana Confluence +1 Yavimaya, Cradle of Growth
-1 Cabal Coffers +1 Boseiju, Who Endures
Skullwinder vs Timeless Witness or Treasured Find
-1 Mausoleum Secrets +1 either Grim Tutor or Vampiric Tutor
Jarad's Orders vs Final Parting
Twilight's Call vs Living Death
Maybe
Ash Barrens; Castle Locthwain; Necromancy; Assassin's Trophy; Imp's Mischief; Tamiyo's Safekeeping; Sylvan Library
jbump75 on
3 months ago
wallisface I tested the Maddening Cacophony; I LOVE IT! Not requiring the black mana cost like Glimpse the Unthinkable helps and it works almost as well, plus the added kicker (not that you get to use it much but it's an added benefit). I increased the lands to 22 by adding a few Misty Rainforest and took out the Shipwreck Marsh. I decreased Surgical Extraction to 3 copies (I may consider going back to 4 and removing a Baleful Mastery (could even replace this with Damnation). I'm still not loving Tasha's Hideous Laughter. I know it's a good card, but between THL and Fractured Sanity, I like Fractured Sanity. I know most people run at least one Crypt Incursion but I feel like in the people I've been playing against I would rather have the extra creature/planeswalker removal of Baleful Mastery. For now, I think this is how the deck is going to look. Thanks for all your help!
Rhadamanthus on Does a triggered ability rely …
3 months ago
Yes, Drivnod interacts with Kothophed. For effects like Drivnod (or Panharmonicon, or in a similar way Torpor Orb), the exact text of the triggered ability doesn't matter, rather it's the specific details of the event that caused it to trigger. If an opponent's creature dies and Kothophed triggers then Drivnod will check the details and cause it to trigger again. If an opponent activates Misty Rainforest and Kothophed triggers then Drivnod will check the details and do nothing.
Rhadamanthus on Would a Yasharn, Implacable Earth …
3 months ago
To be clear: An activated ability is always written in the form "[cost] : [effect]". Misty Rainforest's ability is an activated ability with a cost of ", Pay 1 life, Sacrifice Misty Rainforest". Since part of the cost to activate the ability is paying life, you won't be able to do it while Yasharn, Implacable Earth is on the battlefield.
plainsrunner on Would a Yasharn, Implacable Earth …
3 months ago
Sacrificing Misty Rainforest is activating an ability, but Yasharn won't stop it, because Yasharn only stops players from sacrificing nonland permanents to cast spells and activate abilities. Since the rainforest is a land, it gets around this. Also, to tell if something is an activated ability, they're always worded as [cost]:[effect]. In this case the cost is "tap, pay 1 life, sacrifice misty rainforest" and the effect is "Search your library for a Forest or Island card, put it onto the battlefield, then shuffle."
Spirits on
4 months ago
Hey Zorke,
I have a Budget Animar deck built around morph.
Couple questions, first is what is the goal of the deck? Briefly looking, seems to be a Tuned (Mid) 5 or 6 deck, is your goal to stay around that or looking to build towards an Optimed (High) 7 or 8? It really will change what the recommendations are in terms of Land Base / Ramp Efficiency / Combo / Mana-Curve.
The obvious missing card here is Ancestral Statue. With Animar, Soul of Elements at 4 counters, he can make an infinitely large general just by repeatedly bouncing Ancestral Statue with itself. It also contributes to the infinite ETB triggers for things like Beast Whisperer and Purphoros, God of the Forge as examples. You have some non-morph in there, so I'm not sure its a flavor exclude, but maybe a no-combo exclude?
Keep in mind too that although Animar, Soul of Elements discounts the casting cost to play the morph face down, however, he doesn't discount the morph cost to flip them back up, so you have to selective on the morphs you choose, otherwise you lose the ability to activate their morph abilities.
There are some noteable ramp creatures missings, Birds of Paradise for sure, flying/ramp/animar counter, checks lots of boxes. Solemn Simulacrum can be decent ramp, he sticks with a 5/6 theme a bit tougher to find space in a 7/8 if that is the goal. Peregrine Drake is another notable ramp createure.
Heraldic Banner is a bit strange, name by volume, or for a majority of the flyers? I'm not sure. Something like Ornithopter of Paradise feels better even without haste/riot.
Dunno why Stuffy Doll would be in here, he needs either a Blazing Sunsteel or Ill-Tempered Loner Flip to elminate a single opponent, so no highly efficient. You dont really have a way to retarget him either, even with a Blazing Sunsteel would need more creatures like Icefeather Aven or Echo Tracer. Not recommending, just saying without more bounce he just wasting a spot.
Aether Hub just seems like a bad City of Brass or Mana Confluence. There a lots of lands that would improve your deck, commander lands like Rejuvenating Springs/Training Center or fetch lands like Misty Rainforest/Wooded Foothills.
Unless Tidespout Tyrant is a favorite or something, his CMC is ridiculous and shouldn't be in there, Animar, Soul of Elements can't pay the .
Keep Safe isn't a modular counterspell. Just a plain Counterspell would be better. Depending on power level, there are 0 mana counterspells, 1 mana counterspells, and good 2 mana counterspells. Also, don't forget you have your morphs with counterspells.
Shaleskin Plower is a good example of a heavy morph cost, for an ability you dont really need.
Gilded Lotus isn't reduced by the general counters, not sure why we would want it.
Have lots more ideas, just need a deck goal point of reference to give some better recommendations.
Dead_Blue_ on
Murky Waters
4 months ago
I read your whole comment and appreciate the time you took for the write up. I really don’t want this to be a Dimir deck but I am planning to replace a few graves with Misty Rainforests
You’re not wrong in your assessments, having played Control as a secondary deck for years now I’m very familiar with almost all the cards you mentioned.
The thing you said about top decks, is why I used to have Think Twice in this deck over Consider… this deck pretty much never wants to go to top deck mode
Anyway instead of breaking down the pros and cons of the many viable cards you listed here’s where my head is at. I know Cryptic Command is too slow, I have barely ever cast it in any match up. I’ve been using it as a middle ground between the 4th copies of Dismember and Archmage's Charm I’m just not sure which I need the 4th copy of more since both have been all stars, what is your opinion?
Next on the table is Snapcaster Mage, it’s such a legacy card that it feels bad to want to cut it but I’ve seriously been thinking of dropping it in favor of 2x more Consider. What are your thoughts? Only thing that concerns me is cutting snap makes Unlicensed Hearse worst.
I think Unmoored Ego does need a sideboard slot, probably in place of Iymrith, Desert Doom which is only there for testing & flavor right now …do you think Surgical Extraction might be a better choice?
Profet93 on
Azusa, Lost but Seeking Cthulu [Primer]
4 months ago
Boseiju, Who Endures - Interaction that takes up a land slot
Cavern of Souls - Ensures your huge mana investment into eldrazi doesn't go to waste.
Field of the Dead - Zombies!
Gaea's Cradle - Even better with zombies!
Deserted Temple - Untap cradle
Thespian's Stage - Copy field, deserted, opposing utility land or even an eldrazi temple in a pinch
Petrified Field - Recur important utility land
High Market - Sac eldrazi to prevent theft, prevent your GY from being exiled by saccing an eldrazi to shuffle grave in. Depends on the meta, same with Homeward Path
Momentous Fall - More sac outlets! Draw more cards, gain some life, etc...Be aware though, that sacing is additional cost to cast so watch out for blue player
Mana Crypt - Ramp
Realms Uncharted - Tutor for Eye of Ugin, petrefied field and 2 other utility lands. Damned if they do, damned if they dont. Much better with land recursion effects such as crucible, Ramunap Excavator
More suggestions to come should you enjoy these.
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