Misty Rainforest

Misty Rainforest

Land

, Pay 1 life, Sacrifice Misty Rainforest: Search your library for a Forest or Island card and put it onto the battlefield, then shuffle your library.

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Printings View all

Set Rarity
Zendikar Rising: Expeditions (ZNE) Mythic Rare
Secret Lair: Ultimate Edition (SLU) Rare
Modern Masters 2017 Edition (MM3) Rare
Zendikar Expeditions (EXP) Mythic Rare
Zendikar (ZEN) Rare

Combos Browse all

Legality

Format Legality
Modern Legal
Block Constructed Legal
Oathbreaker Legal
2019-10-04 Legal
1v1 Commander Legal
Canadian Highlander Legal
Casual Legal
Pioneer Legal
Vintage Legal
Leviathan Legal
Legacy Legal
Limited Legal
Duel Commander Legal
Highlander Legal
Commander / EDH Legal
Tiny Leaders Legal
Unformat Legal

Latest Decks as Commander

Misty Rainforest Discussion

Snap157 on Korvold, Fae King, ruler of Eldrazi

6 days ago

This is so cool! Have you considered Rapacious One instead of Essence Feed? Maybe Ashnod's Altar? I feel like the altar would be able to net you twice the mana from your eldrazi spawn and can also provide on-demand death to your creatures, and a hit from Rapacious One can easily advance your board state towards something powerful and repeatable.

As backups, I would consider Quicksilver Amulet or Elvish Piper in case you can't get enough mana eldrazi.

Your land base looks good, however Korvold especially benefits from lands that can sacrifice themselves. Fetch lands like Wooded Foothills, Verdant Catacombs, Bloodstained Mire, Windswept Heath, Misty Rainforest,Prismatic Vista, Scalding Tarn and Polluted Delta could really speed up your mana base and let you draw cards at the same time! I get that they may be out of budget- proxies are always an option if your playgroup is cool with them. Additional lands like Spawning Bed, Lotus Field, Jund Panorama, Blighted Woodland and Fabled Passage work well too.

Harrow instead of Wild Wanderer would fit your sacrifice theme. Pitiless Plunderer would give you double value while Broodwarden only buffs some of your creatures. You're not really winning with spawn, and a lot of your best eldrazi produce scions anyway.

I like your removal package, but I feel like there are some unneeded spells that can also be cut for ramp/removal. Things like Fog, Spawning Breath, Prismatic Omen, and Wave of Vitriol don't really advance your game plan (at least not as much as you'd like them to), and I think things such as Breaker of Armies, Nature's Lore, and Corpsehatch, and Commander's Sphere would work some wonders.

This is a super cool concept and I'm eager to see it in the future. I hope this helps!

RNR_Gaming on Slivers

1 week ago

My girlfriend just asked me to put Slivers back together. Anyways, as far as the land base goes I'm gunna list. Things out by cost/relevancy

duals I know eww reserved list but if you got em or can proxy em play em

Tundra, Plateau, Tropical Island, Volcanic Island, Bayou, Badlands, Scrubland, Savannah, Underground Sea, and Taiga

fetches they're getting their reprint in modern horizons 2 but still stupid expensive - but the fixing is just so good!

Flooded Strand, Polluted Delta, Scalding Tarn, Misty Rainforest, Prismatic Vista, Verdant Catacombs, Wooded Foothills, Bloodstained Mire, Windswept Heath, Marsh Flats and Arid Mesa

Utopia lands

Reflecting Pool, Cavern of Souls, City of Brass, Tarnished Citadel, Mana Confluence, Forbidden Orchard, Exotic Orchard, Meteor Crater, Pillar of the Paruns, Ancient Ziggurat, Path of Ancestry, Thran Quarry, Gemstone Mine, Aether Hub and Tendo Ice Bridge

I'm not a mega fan of the depletion lands but they're excellent if you're on a budget :)

shocks - you already got a few I'll recommend getting the rest

Blood Crypt, Temple Garden, Godless Shrine, Steam Vents and Sacred Foundry

Utility lands very overpriced cardboard but the power is definitely there

Mutavault, Urborg, Tomb of Yawgmoth and Gaea's Cradle

From there, if those cards are out of budget/you cannot proxy I'd go with the Triomes, battlebond lands Sea of Clouds, check lands Hinterland Harbor, and lastly the painlands Battlefield Forge beyond those the lands start becoming too inefficient and you will be targeted playing slivers. Even if you're not the threat having a slow land base is a death sentence. Hope this helped :)

Feiryn on Ojutai Voltron

2 weeks ago

No problem! It just comes down to experience really. If you're playing on Cockatrice, I wholly recommend running Tundra and a full set of fetchlands:

Fetchlands hit any card with its land type in its description. For example Arid Mesa hits any Plains, meaning not only can it fetch basics but also can get you Tundra and Hallowed Fountain. They're one of the best things you can do for a deck's consistency. I recommend cutting Evolving Wilds and Fabled Passage to start, and then decide on what else you want to drop for the rest.

Next you'll want to be adding fast mana. Mana Crypt, Mana Vault, Mox Diamond, Mox Opal, and Chrome Mox will help a tonne. Keep Sol Ring and Arcane Signet alongside them, altogether they'll speed the deck up a lot which especially helps due to your higher average cmc.

On top those you could add Fierce Guardianship and Pact of Negation as great counterspells, as well as Rhystic Study and Mystic Remora for card draw. Of course the more stuff you add in general the more you have to remove, so it's up to you.

Ojutai is a great commander though, so have fun!

RNR_Gaming on Soul Of A New Machine

2 weeks ago

Mystic Remora, Trail of Evidence and Legacy's Allure would be excellent includes.

Ancient Tomb, The Tabernacle at Pendrell Vale, Scalding Tarn, Misty Rainforest, Prismatic Vista, Verdant Catacombs, Polluted Delta, Flooded Strand and Snow-Covered Islands would all bolster consistency and give you a tad more ramp/attrition - though all of this comes in at a few morgage payments unless your group lets you proxy.

Mana Drain, Force of Will, Force of Negation and Delay are all ridiculous counter spells. On the more budget end of things Miscast and Spell Pierce can make do in a pinch

Preordain, Brainstorm, and Opt may not look like much but they all drastically increase consistency without breaking the bank.

Now, personally I love Narset, Parter of Veils with Windfall but that's too oppressive for some play groups - play at your own risk

Gilded Drake - for the cost of a used Nintendo switch you can make commander dependent decks salty and sad every time :)

Winter Orb, Static Orb and Storage Matrix are very dumb with urza and I advise you only play this if your friends are cool with this type of degenerate stuff.

Anyways, hope that helped some :)

Rorolith on Tap, Untap, and Profit

1 month ago

Without trample or unblockable, infinite power and toughness won't do anything. Off the top of my head Aether Tunnel or Setessan Training would work. Since this is modern, you can cut Negate and add Force of Negation. I think there is a bit too much digging for your pieces in this deck and not enough interaction. AEtherize would be some much needed removal. Misty Rainforest in place of 4xIsland would be really good as well.

DeinoStinkus on What advice would you give …

1 month ago

RNR_Gaming that's like what I was going to say, but, you know, better. It's often the little things that count.

I would personally advise my past self to recognize the value of cards. I once sold a Scalding Tarn and Misty Rainforest to buy a WAR booster box, and I still scold myself for that today. So do research and get advise before selling cards. I'm selling Goblin Settler soon, but only because I have no use for it and am fairly sure will never have a use for it. I looked it up and it isn't played in many decks, its price is just overinflated from not being reprinted.

So get the most value out of the cards you have, and watch for scams.

GenericToaster on Jhoira's game of Solitaire

1 month ago

Massacar suggested Mana Severance to clear the lands out of your deck once you have enough in play, another thing you could do to thin your deck out of lands is to start running all of the fetch lands you can. While I wouldn't normally suggest this in a two color deck, your decklist is already $1000+ and you're talking about hitting cEDH levels, so i'd suggest running the 7 fetch lands that have either blue or red, as well as Prismatic Vista and maybe even a Fabled Passage. Remember that sense they don't have the mana symbols, fetches can legally be run in any commander deck, and can be safely run as long as you have at least one color to fetch.

For reference:

Blue:

Flooded Strand, Polluted Delta, Misty Rainforest

Red:

Bloodstained Mire, Wooded Foothills, Arid Mesa

Both:

Scalding Tarn

DemMeowsephs on Arixmethes: Draw your deck

1 month ago

Hey there! I would recommend more ramp and some different lands! Maybe some of the following can be of use to you?

In the end let me know what you think! Did I miss anything? Or if you have any questions for me or want further help feel free to ask I'd love to help! If this does help be sure to check and support some of my decks: Double Trouble EDH, A Deal With the Devil EDH, and many others! Anyways though, hope this helps, good luck on your deck, and have a great day!!! Happy tapping!

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