Vesuva

Combos Browse all Suggest

Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Vesuva

Land

You may have Vesuva enter the battlefield as a copy of any land on the battlefield.

SufferFromEDHD on You Cannot Kill the Rat Plague

1 month ago

Cavern of Souls the best tribal land.

Mutavault the best rat man-land.

Thespian's Stage and Vesuva double up on all your strong utility lands.

nbarry223 on Viga-BOOM! (Turn 2)

1 month ago

Yeah, I am still playing around with a few slots, but these numbers are getting closer to what I envision as the "ideal" 75.

For example, I ended up cutting a Valakut, the Molten Pinnacle because we aren't naturally getting to 6 lands consistently anymore, having 7 lands in the deck that blow themselves up. It's still worth playing a copy though, as there's plenty of lines that get us there. Quite happy with just one, as I still get to lethal with it thanks to Mosswort Bridge over Sunhome, Fortress of the Legion.

I chose Mosswort Bridge over Sunhome, Fortress of the Legion since it helps us get that land count up pretty consistently, and is pretty much just as deadly with less initial mana investment (fetching Mosswort Bridge and Vesuva copying a bounce, so you can replay it as Mosswort Bridge when you find an extra land creature is a nice line).

I'm still undecided as to the "proper" counts for Elvish Reclaimer, Explore, and Arboreal Grazer, since the influx of colorless lands and more consistent double amulet has changed the deck's dynamics a little. It's also a lot easier to fold to hate, because we are sort of sacrificing our lands for Amulet of Vigors, so if those amulets get removed, we are just behind.

I'm also not sure if I want to add back a second Tolaria West or not, because I am capable of getting away with only one thanks to Tyrranax Rex covering me against interactive decks. It does take away a few lines, but most of those are win-more, so I have been weighing the pros and cons of that second copy and am still undecided currently.

Arrzarrina on Roon Shenanigans

1 month ago

Planned Land Changes

Planned Flicker Changes

jamezbl0nde on Azusa, Lost but Seeking Cthulu [Primer]

2 months ago

Check out the new marit lage token! definitely a neat Cthulhu reason to run Dark Depths and Vesuva . cool part is Elvish Reclaimer can get both of them back to back. a little slow.. but being able to drop him turn 1, activate him at the END of someone elses turn 2, activate again on the beginning of your turn 3 and then have a 20/20 flying indestructible cthulhu is super cool. 1 card gets all the pieces. super neat.

Mousemke on Project Murder

2 months ago

some upgrades you may like for modern

Cabal Coffers more mana than you know what to do with

Urborg, Tomb of Yawgmoth makes up for coffers not producing black, opens up the ability to use other utility lands in the future

Vesuva more coffers!

Dauthi Voidwalker would you like that big creature they just sacrificed?

Liliana of the Veil sacrifice and discard at your discression

Torment of Hailfire remember all that cabal coffers mana?

Crawling Barrens another great place to put all that black mana

Surgical Extraction could be good mainboard, maybe sideboard?

Invoke Despair sacrifice all the things

Go Blank maybe sideboard graveyard removal

Gray Merchant of Asphodel not sure if it makes sense but you do already have one devotion card and gary is great

Feed the Swarm all the sacrifice enchantment things could prob be replaced with this and even this is maybe sideboard material - always do your best not to give the opponent a choice

Liliana's Triumph could replace some of the libation, especially if you end up adding lilly

Castle Locthwain hooray for card draw!

Dark Confidant hooray for card draw!

Thoughtseize or Inquisition of Kozilek maybe main, maybe sideboard. what if they have no creatures?

Tur on Hidden Power - Crop Rotation

3 months ago

TypicalTimmy

Thank you for noticing my intention, that is the key point of this argument!! Newer and casual players tend to disregard or ignore Crop Rotation, because they only see it for very expensive cards such as: Gaea's Cradle, Mishra's Workshop, The Tabernacle at Pendrell Vale, Serra's Sanctum, Bazaar of Baghdad, and Diamond Valley. (I.e. sacrifice a Forest and get Gaea's Cradle.)

In fact, I own all of these cards and in only one single case is Gaea's Cradle the first priority for Crop Rotation. Here are a few examples using commander decks: (These do not include utility lands, such as Bojuka Bog, Cavern of Souls, nor Homeward Path.)

Commander: Lord Windgrace

Lotus Field is great for ramping with Lord Windgrace minus three ability. Cabal Coffers is fantastic for ramp. Field of the Dead provides a win condition and blockers.

Commander: Mina and Denn, Wildborn

Because of Fiery Emancipation, Valakut, the Molten Pinnacle became ridiculously overpowered. Nine damage every time a mountain enters the battlefield. Furthermore, the Scapeshift combo causes you to win the game.

Commander: The Gitrog Monster

Dakmor Salvage is the combo engine for The Gitrog Monster. Therefore searching for it, the sacrificing it to The Gitrog Monster is crucial for the deck.

Commander: Gargos, Vicious Watcher

Hall of the Bandit Lord provides haste to the hydra tribal. Reliquary Tower is necessary for cards such as Soul's Majesty and Greater Good. Nykthos, Shrine to Nyx is pretty nice with the triple green devotion from Gargos, Vicious Watcher.

Commander: Carth the Lion

Field of the Dead is way too good in Carth the Lion, because Garruk, Cursed Huntsman emblems immediately with Carth the Lion. Making at least one 5/5 zombie with trample every turn is very strong.

Commander: Maelstrom Wanderer

Sanctum of Eternity allows you to put Maelstrom Wanderer back into your hand, allowing for the on-cast trigger to happen again. High Market not only taps for mana, but allows you to send Maelstrom Wanderer back to the command zone.

Commander: Sythis, Harvest's Hand

Unfortunately, for this deck Serra's Sanctum is the best target for Crop Rotation, however Nykthos, Shrine to Nyx is a close second best target. With Sythis, Harvest's Hand you have to commit heavily to the board, so your devotion is going to be high. Field of the Dead gives blockers before you can stabilize with Sphere of Safety, Solitary Confinement, and Ghostly Prison.

Commander: Marwyn, the Nurturer

Unfortunately, for this deck Gaea's Cradle is the best target for Crop Rotation, however Wirewood Lodge is a close second best target for untapping Marwyn, the Nurturer. In fact, I found myself frequently choosing Wirewood Lodge over Gaea's Cradle because it does not draw as much threat for Strip Mine effects. Wizards of the Coast is frightfully aware of this fact and has made many cards to compensate by using creatures and enchantments: Priest of Titania, Itlimoc, Cradle of the Sun, Elvish Archdruid, and Circle of Dreams Druid.

Hope this helps clarify my stance!

Load more
Have (0)
Want (5) cletiscake , Amaterasu312 , ZAC727 , ducttape117 , pnkghst9