Vesuva

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Freeform Legal
Gladiator Legal
Highlander Legal
Historic Legal
Historic Brawl Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Modern Beyond Horizons Legal
Oathbreaker Legal
Planar Constructed Legal
Planechase Legal
PreDH Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Vesuva

Land

You may have this enter as a copy of any land on the battlefield.

Rhadamanthus on Princess Yue + Vesuva

3 weeks ago

It's a Moon version of whatever you chose to copy as it entered. If you chose Moon-Yue again, that means it's another legendary land named Moon, so the Legend Rule will apply and you can only keep one of them.

In the layer system that determines an object's characteristics, the results of copy effects are applied very early in the order and text-changing, type-changing and ability adding/removing effects are applied later in the order. When you go through the steps of determining Vesuva's characteristics in your example, you start with Vesuva, layer on the results of its copy effect (here, becoming Princess Yue), then change the name to Moon, change the type to land-only (the legendary supertype is unchanged) and add the mana ability.

ContraMundi on What happens if you Copy …

3 months ago

Alright. Thank you already for the detailed answer.

The Consecrated Sphinx for example would in this case be turned into a land by equiping it with Blade of Shared Souls turning it into Princess Yue, dying to the legendary rule and returning as a moon land. So I guess Copy Land would then turn into an enchantment creature Consecrated Sphinx again if I understood you correctly.

Clever Impersonator would also copy Princess Yue, die to the legendary rule, return and copy the Consecrated Sphinx still as a creature and turn into a "Consecrated Sphinx Moon Land". At this point it is unclear to me what would happen if I Copy Land that. But from your answer regarding copyable effects I guess it would also become an enchantment creature Consecrated Sphinx again?

Would that mean that Vesuva and Thespian's Stage would also enter as or become a creature Consecrated Sphinx?

Thank you again

Rhadamanthus on What happens if you Copy …

3 months ago

Lots of stuff going on here, but the key thing to keep in mind is that an object's copiable values are its base characteristics as modified by the results of any copy effects being applied to it.

In the first question, the copy will just be Princess Yue. She has a different name from the one who's turned into a Moon, so the Legend Rule doesn't get applied.

For the Consecrated Sphinx question, it depends on how the Sphinx was turned into a land. If it was from a type-changing effect like Song of the Dryads then the copy will just be a Sphinx with the added enchantment type from Copy Land's effect. If it somehow became a land through a copy effect being applied to it (I don't have an example but there's certainly some way to do it), then the copy will be that land plus the enchantment type.

Because Clever Impersonator (making this a land is hard because of the restriction, but possible), Vesuva and Thespian's Stage all function by way of copy effects, any copy of them will also be a copy of whatever they copied. A copy of a Stage pretending to be something will still have the ", " ability because having that ability is part of the copy effect.

ContraMundi on What happens if you Copy …

3 months ago

Hi,

what happens if I use Copy Land to copy a moon land Princess Yue?

I read that it enters than as Princess Yue again since that values that make her a moon land are not copyable values? Do I then need to sacrifice either of them because of the legendary rule or not since they are named differently?

Also whap happens if I use Copy Land on a moon land that was a different creature before let's say Consecrated Sphinx?

Or what happens if I use Copy Land on a moon land that was a clone like Clever Impersonator in detail?

And are those interactions the same for Vesuva & Thespian's Stage or are they different?

Sorry for the long questions but these are really complicated interactions :D

Thank you so much!

Hybrow on Heart of Black Coal - Ayara ETB trigger EDH

7 months ago

Hey Profet93, thanks so much for the view and suggestions

Jet Medallion I originally had in deck, but found that the ramp didn’t help in my commander, and quite a few of the spells I play over and over don’t have any colorless costs, so I swapped it out for Bontu's Monument, which had the bonus of doubling my commanders ability.

Bubbling Muck – I don’t love the one-time use of it. Would take the space of something that I can use again and again in this deck.

Cabal Stronghold – I think this is a carryover from before I had a coffers. I could easily swap it out for Urborg, Tomb of Yawgmoth. I actually have one sitting in a binder not getting used.

Nykthos, Shrine to Nyx – Of all the lands, this is the one I like the most. I checked and there isn’t one in my binder, but I do have sitting in a for-fun The Colossal Dreadmaw deck. Would probably swap out Castle Locthwain. The draw is nice but find I don’t generally need it.

Deserted Temple is ok, but I don’t have mana doublers and other than coffers (and I guess now Nythos there isn’t really anything I need to untap.

Thespian's Stage and Vesuva – I am not a huge fan of the copy lands, V in particular enters tapped, which I hate. And they are both dependent on me having something that is worth copying, which isn’t always the case.

Contamination – If I had a different playgroup, this would be an automatic add, but my friend group doesn’t love playing mass land hate. A Strip Mine is fine, but something that shuts down another player completely, we generally don’t play just to keep everyone having fun. Infernal Darkness is kinda the same thing, so going to pass.

Imp's Mischief I just checked, and I do not own one, but am going to have to add it to my next buy list. Mono-coloured decks have some real blind spots and having a quazi-counter available would be great.

Skullclamp is going to go on a sidelist for this deck for a while. My mono-red Purphy relies on it for draw, but so far with Ayara hasn’t really needed the extra draw very much.

Carnival of Souls – I did have this one in an early build of this deck, but with my wincon being Plague of Vermin this wouldn’t work, and I feel like in a 4-player game I am going to lose more life than I can afford.

Thanks again for the suggestions. I have already added the two lands.

Profet93 on Heart of Black Coal - Ayara ETB trigger EDH

7 months ago

Hybrow +1, great description.

Jet Medallion - Ramp

Bubbling Muck - Ramp. Given you're not running Urborg, Tomb of Yawgmoth, this ramp will most liklely be onesided

Im unsure if you have enough basics to warrant cabal stronghold. Best case scenario: Turn 5 you have 4 basic swamps and stronghold to break even. While it's nice to have in the later game, I wonder how impactful it really is at that point. Would you not be better served by another utility land such as Nykthos, Shrine to Nyx, Thespian's Stage, Deserted Temple or even a Vesuva? Nykthos seems like an easy ramp choice, stage/vesuva can copy coffer or other utility land, temple can untap coffers or be a political tool. I feel that rather than spreading your "land ramp" between coffers and stronghold, you should just go all in on coffers. It's easier to chase one rabbit than two if you get what I'm saying. How has stronghold been playing for you? I've found it more impactful in primarily budget decks with an overwhelming amount of basic lands.

Contamination - Mild stax (they can use dorks or rocks to bypass it) that shuts off their land mana production, including both sides mass mana producing lands (cradle, nykthos, lake of the dead, serra sanctum, etc...). With all your token generation, it seems like a shoe in. Not to mention it's synergy with reassembling skeleton and other cards that u can recur from ur grave easily. Should contamination be too much/rude, Infernal Darkness is a similar effect that doesn't shut off mass mana producing lands and can be easily kept for 1-2 turns while you get your set up. Both can be probably used to make the blue player float all their mana in an attempt to cast a counterspell during the current phase - aka, counterbait.

Regarding Problem 1/protecting your commander, I would go with the versatile tool, Imp's Mischief - It redirects targeted removal, draw, extra turns and can "counter" counterspells. Most spot removal in EDH is cheap so you probably wont lose much life and with all your lifegain, this potential concern appears heavily mitigated.

You have a lot of token generation, so perhaps Skullclamp might be worth considering. It is nice to use on ur commander as well given it's the lynchpin of your deck.

Not a serious suggestion, but I wonder how Carnival of Souls would work with this deck, do note it activates on any creature, not just yours.

SufferFromEDHD on darien and his white weenies

11 months ago

Deserted Temple to untap all your pain lands

Vesuva double up on your pain lands

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