Soul of the Harvest
Creature — Elemental
Whenever another nontoken creature enters the battlefield under your control, you may draw a card.
|Have (2)||IcyLightning , TrystonSpencer|
Combos Browse all
|Commander / EDH||Legal|
Latest Decks as Commander
Soul of the Harvest Discussion
1 month ago
First of all, what a fun deck! A couple of adjustments - I don't know that you have enough elemental synergy to really get value out of Risen Reef , although I could see where it would be interesting as a target for copying. I think your mana base may need a little work - you have a lot of lands that come in tapped. I would drop Rimewood Falls , Thriving Isle and Thriving Grove , and replace with maybe 1 utility and 2 basics. Here are a few other things you may want to consider for cards to include:
Selesnya Eulogist will make copies of any token you have. The keyword Populate definitely may come in handy here.
Sporemound is a repeatable token generator.
Good luck! I bet you will have lots of fun with this deck!
1 month ago
Soulus101 - My experience with looking over many Kadena decks on this site is that most do not have ways to definitively win the game consistently. That is what I'm trying to bring to the table, a Kadena deck that uses her and morphs to find the cards that do the actual winning, in my own janky yet carefully considered way.
I already have three such cards, Guardian Project , Beast Whisperer (already in the deck, but thank you), and Teferi's Ageless Insight . I don't think any of the flexible black tutors can be cut with how convoluted most of the few win conditions of this deck are. I find the deck typically wins turn 8-11 (occasionally earlier, occasionally later) if left uninterrupted and the tutor package has been a large part of that consistency. Lastly, one of my favorite uses of tutors in this deck is not to find the win piece, but the piece that is going to take the draw engine to the next level. That being said, there are definitely improvements that can be made to the consistency of getting a good draw engine going and another More Cards Per Morph card should always be considered.
I worry that the 6 CMC cost of Soul of the Harvest is too high and the card won't make an impact until too late. At 6+ turns you want to be focused on deploying combo pieces and leaving the rest of your mana open for morphs. Lifecrafter's Bestiary seems like a good option, I've spent a long time considering it, but it is definitely a step down from a card like Beast Whisperer which is already in the deck and the weakest of my More Cards Per Morph cards. I feel like both need a shot being played with to really know, but also there's nothing I'm quick to cut from this list at the moment to make room for them.
Of all the tutors I might cut it may be Shared Summons . I think it has good application in this deck but the 5 CMC cost is pretty painful. I still need more time playing with it though.
1 month ago
Generally games will go really quick if you can set up a Prophet of Kruphix effect. At that point it’s really easy to outvalue and control the board. Usually it takes just one turn cycle of prophet if that to reach a win con.
I do agree that additional card draw makes Kadena run more smoothly. Beast Whisperer and Guardian Project are all stars here. I don’t know that I personally like Soul of the Harvest purely for its mana cost, but it does trigger on entry rather than cast which is a notable difference.
1 month ago
While I really enjoyed playing Kadena, I found that the games I played with her were very long, mainly because my turns were so slow and I had so many actions and reactions. I couldn't put my finger on it, it's not like it's the only durdle-y deck I've played, but it was so slow.
That said, cards that draw on creature entry or cast are the main thing that seems to be missing from this, Soul of the Harvest or Beast Whisperer or even Lifecrafter's Bestiary could really improve your draws. I'm not sure your tutors supercede this.
2 months ago
TheVectornaut yea I agree that the two Adventure Awaits would be my first choice of things to cut. Originally I only had 4x Overgrowth 4x Utopia Sprawl but was suggested to put more enchantments in there for consistency which is why I added 3x Fertile Ground . Without those 5 cards tho I added two Toralf, God of Fury Flip Soul of the Harvest and two Fierce Empath . I may switch out soul for toski because I already have one. I was thinking maybe of taking out one time of need for a primal surge to limit the number of sorceries. Also I really like Greenwarden of Murasa so maybe adding one of him instead of emrakul because that was kind of in there as a joke anyways. Only thing that concerns me is that fierce empath doesn't have too many creatures to pull out so maybe ill pick up a Pathrazer of Ulamog for cheap. Also I switched out the two spinners with two Prowling Serpopard because I already have them. Later on if I wanted to get two shushers I feel like they would be better to ensure the enchantments resolve. Unfortunately, my friend does run counterspells cancels, and a whole lot of those kinds of cards. let me know what you think of these changes.
2 months ago
Wow those are some insane cards. Fierce Empath has to be in this deck now haha (probably two). Vexing shusher also seems like a great addition. Would you suggest two of those instead of the two destiny spinners? On the one hand Vexing Shusher itself cant be countered and there will always be mana for its ability, but destiny spinner utilizes the enchantments for its ability. Now I'm thinking Toski, Bearer of Secrets Soul of the Harvest two Fierce Empath two Vexing Shusher in exchange for the destiny spinners and a Primal Surge would take this deck to the next level. Same question as I had earlier though which cards do I get rid of to keep it at 60? Once again thank you guys you have really helped me out so much.
2 months ago
I think Grothama, All-Devouring is needlessly risky anyway. I'd prefer something like Soul of the Harvest or Regal Force as a refill, even if Time of Need can't fetch them. These cards do have the benefit of being big enough to get searched out by one of my favorite green tutors, Fierce Empath . It's much cheaper to buy than Tooth and Nail , Green Sun's Zenith , and Summoner's Pact while being cheaper to cast than Chord of Calling , Primal Command , and Brutalizer Exarch .
I have a casual Primal Surge deck that's relatively similar to what you have here called Maximum Amplitude. From playing with it over the years, some cards that are less budget-friendly but I've had a lot of success with are Vexing Shusher , Garruk Wildspeaker , and good old Primeval Titan . Kessig Wolf Run is also a decent mana sink to win off even your smaller creatures in the late game.
3 months ago
very good start but needs a little rounding out.
For landfall you need to be able to get more lands. Cultivate , Kodama's Reach or Rampant Growth those kind of things. Since you like creatures maybe Civic Wayfinder , Sakura-Tribe Scout or Llanowar Scout
But really like this casual feel +1 in my book :)
Have fun brewing!