Soul of the Harvest

Soul of the Harvest

Creature — Elemental

Trample

Whenever another nontoken creature enters the battlefield under your control, you may draw a card.

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Legality

Format Legality
1v1 Commander Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Tiny Leaders Legal
Unformat Legal
Vintage Legal

Soul of the Harvest occurrence in decks from the last year

Latest Decks as Commander

Soul of the Harvest Discussion

NicodaPico on Yedora, Lands are Friends

3 days ago

Combo lines; Commander + Life and Limb / Ambush Commander / Natural Affinity + any sac outlet like alter of dementia (this one is actually game winning) gives you infinite etb and death triggers plus infinite mana. Ways to finish the game after that include Walking Ballista / Goblin Cannon , Soul of the Harvest / Fecundity / Staff of Domination to draw your entire library, Season of Growth / Path of Discovery to scry your way to another wincon, Seed the Land , Genesis Chamber , Scute Swarm , Zendikar's Roil for infinite tokens, Baru, Fist of Krosa for infinitely huge trample creatures, Essence Warden / Retreat to Kazandu for infinite life then hit people with a Squall Line

TheVectornaut on my attemp at a deck..

3 weeks ago

It can often be bad manners to put silver bullet cards in the mainboard. Usually, you'd put such cards in the side and swap them in for games 2 and 3. I know a lot of casual playgroups don't play best 2 out of 3 though, so if this player is using that deck a lot and consistently winning off of a single card, they can't really be surprised if you include some way to answer it in the 60. That said, Duress and Languish effects are the kinds of answers that are extremely common in black anyway. I personally wouldn't bat an eye at seeing them here. Underworld Dreams and Fate Unraveler , definitely not so much.

What is the card in question, by the way? That will obviously affect what's an appropriate response. When I played modern elves, it was pretty rare to bother with drawing the deck when you could just dump it with Collected Company and Genesis Wave . But, from playing other green decks over the years, cards like Lifecrafter's Bestiary , The Great Henge , Vanquisher's Banner , Beast Whisperer , Soul of the Harvest , Primordial Sage , Zendikar Resurgent , Glimpse of Nature , and Regal Force are what come to mind. For the creatures, they would be easy enough to deal with given enough Murder s. For the artifacts, things are rough. Black really hates destroying artifacts, so the very weak Phyrexian Tribute was the best option I could find. However, there is always the nuclear option of running Extirpate or Surgical Extraction with discard to essentially lock a single card out of the game. These are very much sideboard cards though, so running them main has a good chance of drawing a negative reaction.

klaudiohmm on Renata, Ungrateful

1 month ago

Hey, Rossa. Thanks for your suggestions! I totally forgot Soul of the Harvest , it really is an option to win through combo (I didn't play with this deck for a long time, if I remember well, in some situations, I had the combo but stuck without real win conditions - besides Woodfall, which is really as you say). Outside of the combo, this card can generate some card draw, which isn't bad. I don't have any idea of what card to remove for Soul. Any ideas?

About Grinding Station, as you say, this card doesn't work in this deck except for the combo. I don't think that this card deserves a slot.

Tiny_Sir on Selesnya Golems

2 months ago

Suggestions:

Ramp Rampant Growth : 0.74

Llanowar Elves 0.20

Fyndhorn Elves 0.20

Elvish Mystic 0.25

Card Draw

Beast Whisperer 1.03

Shamanic Revelation 0.58

Soul of the Harvest 0.73

Counter Shenanigans

Evolution Sage 0.50

Combo Options

-Teshar package

  1. Teshar, Ancestor's Apostle
  2. 0 drops are good here, or just reduced creatures that are already cheap Ornithopter / Memnite
  3. Some sort of Myr Retriever effect
  4. Side note add MYR RETRIEVER
  5. Sac outlet such as Ashnods which you have or add in a Altar of Dementia / Grinding Station
  6. Go infinite.

OmniDreamer on Forest for the Wicked (Kamahl & Kodama EDH)

2 months ago

Sorry for the very lengthy reply. I just got swept up in this.

I've only played two games so my experience overall isn't going to tell me enough about how certain cards perform in various situations or if they're not synergizing enough with your strategy. I'm guessing you're on a budget. If your playgroup allows proxies, or money isn't an issue. Gaea's Cradle is always a great option in a deck that generates lots of token creatures, and you're already running Crop Rotation . The budget option to cradle though is Growing Rites of Itlimoc  Flip. When I began my 2nd game playing this deck I was very concerned since one opponent was running Angus Mackenzie which usually just neuters this kind of strategy. I mean I lost that game for other reasons, but if it had dragged on I probably would need a lot of luck to have instant speed removal for Angus and enough power to alpha strike or I'd just lose to forever fog. That's certainly an edge case, but a tad more removal could be helpful to rid yourself of problematic creatures or other effects. Song of the Dryads and Kenrith's Transformation are a couple of great options. The only other creature that doesn't do something like fight that shot to the front of my mind to get around Angus was Questing Beast .

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However, simply looking at the list and thinking about good options in general I would say the following cards should be considered for replacement:

  • Colossal Majesty its a bit slow compared to other green card draw. Sylvan Library is probably the best replacement if money is no issue. Beast Whisperer is decent and you can tutor it. There are great one-time effects considering the swarm you usually have like Shamanic Revelation and Regal Force . Harmonize is always a solid option. Oakhame Adversary is usually getting through because of deathtouch and you can always leave him as a blocker. Depending on your meta Runic Armasaur can net you plenty of cards.
  • Liege of the Tangle feels like you'd be better off with something that helps finish the game the turn it enters the battlefield for this much mana. Craterhoof Behemoth or something like that would be nice, but if you're content with the pump that you get from Kamahl then perhaps Bane of Progress would be nice to wipe the pesky artifacts and enchantments. God-Eternal Rhonas is another decent buff to finish with. Great Oak Guardian could potentially be a finisher with your ability to turn lands into creatures and Temur Sabertooth as a way to recast the treefolk again and again.
  • Nylea, Keen-Eyed I feel like she is a decent card, especially since she is indestructible, but her activated ability is pretty costly for only digging 1 card. I would prefer Duskwatch Recruiter  Flip for this kind of effect and if it flips it does the cost reduction. If you're after an indestructible creature here then Rhonas the Indomitable is great for the deathtouch as a blocker or threat, and his pump + trample effect. For other nice cost reducers there's Emerald Medallion and Rhonas's Monument .
  • Curious Herd was a dead card for me in one of my games where I drew it. I ended up discarding it when I ended a turn at 8 cards in hand. I can see that it has potential in some matchups, but its is a bit meta dependent. Arachnogenesis would probably be an upgrade in many cases, but again meta dependant.
  • Magus of the Order I was surprised when I saw this in my hand because I didn't realize it had been printed. 2020 was a blur. However, as it stands there were not a lot of great targets for this to go tutor into play. Avenger, Nyxbloom, of Baloths were the primary options to me since Leige needs to swing and connect in order to do something and wait a turn before the lands can attack giving opponents a chance to wipe your board (including 8/8 lands). Actual Natural Order would be preferable since it is less telegraphed, but still need better finisher, utility, value to tutor for. Craterhoof, Bane of Progress, or maybe something like Apex Devastator for all the silly cascades.
  • Roiling Regrowth -> Harrow (generally won't get countered so the additional cost on cast of sacrificing a land is a minimal risk) or if you want a body Springbloom Druid .
  • Bow of Nylea it certainly has its utility, but something like Ohran Frostfang may be better for the deathtouch buff and supplemental card draw.

Other cards to consider:

Some combo suggestions:

  • Quirion Ranger + Ashaya, Soul of the Wild to use the ranger's ability to return the ranger and untap any other creature that can tap for mana to recast the range and repeat for infinite cast triggers, creature ETB triggers for other permanents that care, and "landfall" triggers. Scryb Ranger can also work if your "lands" produce an additional green or if you have a way to give them haste like Lightning Greaves or Concordant Crossroads .
  • Cloudstone Curio + Kodama of the East Tree to put a land into play, bounce another land, resolve Kodama trigger to put that land back into play and bounce the first land for as many additional lands you can play per turn. This becomes infinite if you have a permanent that generates any kind of token on landfall trigger.

DarkMagician on Selvala, heart of the wilds

2 months ago

Storm is a deck archetype where the idea is to cast a ton of spells in a single turn in order to win that turn. Traditional storm decks are blue and red and use cards that provide excess mana such as Rite of Flame and cantrips like Ponder to dig through their decks to find their win condition which is usually either Grape Shot or Empty the Warrens . In the case of Selvala, Heart of the Wilds (usually called Bro Storm) the idea is to play out the entire deck with a huge Genesis Wave or by turning your creatures into cantrips with cards like Soul of the Harvest and Glimpse of Nature along side big mana generators and large draw spells like Regal Force or Return of the Wildspeaker then attacking for lethal.

That is how Phyrexian Dreadnought works with Selvala but can easily generate much more mana than that with untappers such as Seeker of Skybreak and Quirion Ranger in play.

It requires seven mana but that is the combo i was speaking of. There was another one but my mind is fried right now from lack of sleep.

Omniscience_is_life on Ctrl-G | The Art of Mono Green Control

2 months ago

I have a few opinions to share

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I'd love to see a primer, but I know how hard they can be. My suggestion is just take it slow, update it only once and a while when the fancy strikes, and have a good time. Love the deck

Also this page kind of destroyed my computer... intense code you have here

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