, Pay 1 life, Sacrifice Windswept Heath: Search your library for a Forest or Plains card and put it onto the battlefield. Then shuffle your library.
|Have (3)||CampbellStev , , orzhov_is_relatively_okay819|
|Want (3)||bjohnburke , CampbellStev , SaulPoodman|
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|Commander / EDH||Legal|
Latest Decks as Commander
Windswept Heath Discussion
4 weeks ago
I found having too many cats wasn't very useful, I went a bit extreme, down to 14 cats, but 28 is a lot. Arahbo, Roar of the World only Eminence triggers one cat, and unless you're in a state with a ton of mana to activate the ability for multiple cats, not really needed.
How I solved this problem, was more creature tutor cards (instead of more cats), so Sylvan Tutor , Time of Need , I got a Survival of the Fittest for xmas one year which was cool. Chord of Calling , Eldritch Evolution even Congregation at Dawn are all viable to. The right cat at the right time vs. drawing more cats. Initiate's Companion , Leonin Skyhunter , Steppe Lynx feel like some easy cuts.
Are you primarily trying to kill everyone with combat damage? Beastmaster Ascension maybe?
Fumigate seems wrong.
Might reduce in lands, do you find yourself flooded, eliminate anything that comes into play tapped with no strong ability. Your not running toward a Tooth and Nail or anything so likely can miss a T4-6 land drop and still be in good shape, can also Land Tax or Archaeomancer's Map or Kodama's Reach to get more lands in hand. Evolving Wilds , Krosan Verge , Path of Ancestry could be some easy. If you're worried about mana fixing, fetch lands are great Windswept Heath but also the off-color ones like Wooded Foothills , Flooded Strand , etc.
Teferi's Protection to dodge board wipes?
I might add an alt win-con, Triumph of the Hordes might be one, but having a backup plan, maybe Grafted Exoskeleton or perhaps Ajani, Adversary of Tyrants to bring back Lost Leonin . Bala Ged Recovery Flip for Triumph of the Hordes , I dunno something?
Hope you find something useful here. +1
1 month ago
If you're playing fetches, Landfall Zoo is strictly better than general green stompy. The price difference is in the lands.
Wild Nacatl starts you off as a 1 mana 3/3, then add Steppe Lynx and Akoum Hellhound for some insane beaters. Narnam Renegade gives you a fourth great one drop, and Brushfire Elemental and Plated Geopede put in plenty of work. Add Burning-Tree Emissary and Hidden Herbalists for some better 2 drops. Myr Superion takes advantage of the mana off Emissary and Herbalists.
It's a bit cheaper than this solution as Arid Mesa and Windswept Heath are a lot cheaper than other fetches. Also, you get Path to Exile and Prismatic Ending for removal, as well as other fun tools like Lightning Helix , Lightning Bolt , Light Up the Stage , Ancient Grudge , Smash to Smithereens , etc.
Of course, it's an entirely different deck, so it's completely up to you -- I might have some other stuff in my back pocket.
1 month ago
1 month ago
Hey, saw your forum topic asking for help. Nice deck, you have good card sense with a high budget.
Grand Abolisher and Conqueror's Flail are helpful to protect Wyleth on your turn to safely equip and attack. Puresteel Paladin is repeatable draw with equips as well as can be 0 cost equip. If adding Puresteel than adding a few artifact lands: Ancient Den and Great Furnace helps to activate metalcraft. Imperial Recruiter and Recruiter of the Guard can get Stoneforge or another support creature.
Could replace the Diamonds with Signets: Arcane Signet and Boros Signet since they make either color and ETB untapped. Mox Opal and Mox Amber are more powerful mana rocks for more speed. Aggravated Assault combos with Sword of Feast and Famine for infinite attacks. Bloodforged Battle-Axe and Mask of Memory are good equips especially with double strike.
Spectator Seating is a Boros dual land upgrade. Bloodstained Mire and Windswept Heath are two more Fetch lands. Deflecting Swat and Flawless Maneuver can protect Wyleth for no mana cost. Pyroblast and Red Elemental Blast are helpful to counter an opponent's counterspell. Generous Gift and Chaos Warp are removal spell upgrades. Jeska's Will is a powerful ritual.
If interested in any of these suggestions then I offer more advice of cuts to consider. Good luck with your deck.
3 months ago
I'd probably start with replacing Oreskos Explorer with Archaeomancer's Map , and cut Oketra's Monument for something of your choosing. I'd also cut a couple basics for some fetchlands if you can afford them, Windswept Heath , Flooded Strand , and Prismatic Vista are all relatively cheap and have synergy with Mistveil Plains , Scroll Rack , Emeria Shepherd , and Altar of the Brood .
3 months ago
Second on Blossoming Defense over Snakeskin Veil . The +1/+1 counter seems nice, but infect wants to win now, not two turns later. Same with Distortion Strike , especially with rebound, its great to get that myr or elf through. The Noble Hierarch are a lot more helpful then you think, so grab them first. Become Immense is a great finisher, but as was said above, you need fetches. In that same vein, if you're running fetches you will want the Breeding Pool to go with them. I'm not sure how much you are planning on putting into the deck, but the off color fetches with Windswept Heath and Flooded Strand could work well. If you want another two color land option, Waterlogged Grove is great, especially since you generally don't care about your own life total. Something spicy you can test is Charge Through . As an instant speed cantrip that allows you to push damage through, its a nice option on color. I'd also think about cutting the sideboard Invisible Stalker for Dismember so you have some removal.
Always glad to see someone else building infect, +1
3 months ago
Well, IMO when I'm actually paying more than a couple bucks for a card, it'd better be usable in competitive play. I'm not wasting $50 on some Doubling Season effect when there's thousands of other fun casual decks that don't require such an investment. Especially when $50 is 2 Windswept Heath s and a Godless Shrine . But that's just my works-in-fast-food doesn't-make-$50k+ self.
And seriously . . . why use any of those when you could, I don't know, win the game? If you can draw 20-30 cards, you can probably draw something or some combination of things that reads 'win the game', and unless you have 40 Devotion(in which case you've already won) Gary isn't gonna cut it.
Those are good cards, yes, even in more tuned games. But Necropotence should read "win the game on your next turn" if you're including it. Otherwise, it's just a glorified Phyrexian Arena . I mean, yeah, "draw to 7 cards at the end of your turn" is really good for 3 mana. But when you're spending $50 on a card, when a $10 card does a very similar thing when you're playing it casually(not even considering the $1 versions that are slightly worse), I think you want a bit more of a wow factor.
4 months ago
Hey, consider Sol Ring ? It's a staple mana rock in Commander. Consider less Swamps and more Golgari dual lands? Green mana is much more important than black. 11 Swamps really reduces the consistency of having a green source turn one for a green one drop mana dork. You don't want to draw all Swamps and no Forests.
You can speed up game play and help color fixing by adding more dual lands that can ETB untapped:
- Llanowar Wastes
- Undergrowth Stadium
- Overgrown Tomb
- Nurturing Peatland
- City of Brass
- Mana Confluence
- Verdant Catacombs : gets Overgrown Tomb .
- Windswept Heath : gets Overgrown Tomb .
- Darkbore Pathway Flip
- Unclaimed Territory
Several of these lands could replace lands that always ETB tapped: Foul Orchard , Golgari Guildgate , Jungle Hollow , Golgari Rot Farm . Elves of Deep Shadow is very helpful since can make black mana. Deathrite Shaman if playing multiplayer since can exile lands from opponents graveyards.
Good luck with your deck.