Artifact Creature — Snake
Reach, trample, protection from multicoloured (This can't be damaged, enchanted, equipped, blocked or targeted by anything multicoloured. Anything multicoloured attached to this immediately falls off.)
Stonecoil Serpent enters the battlefield with X +1/+1 counters on it.
Combos Browse all
|Commander / EDH||Legal|
Stonecoil Serpent occurrence in decks from the last year
- Can I add +1/+1 counters to Stonecoil Serpent with Ezuri, Claw of Progress’s experience counter ability?
- Volrath, the Shapestealer interaction with creatures with protection/shroud
- Does this combo work?
- Stonecoil Serpent
- If a creature enters the battlefield as a 0/0, can they receive a +1/+1 counter?
Latest Decks as Commander
Stonecoil Serpent Discussion
4 days ago
Stonecoil Serpent is one of my favorite cards! What about adding Nissa, Voice of Zendikar ? And I think you can get better cards than the instants you're using that give +P/+T for a turn. Instead of one of those that only give per turn, maybe use Inspiring Call ? How about Avatar of the Resolute as a creature choice?
2 weeks ago
Heyoo, hope you don't find this weird. I was bored and just looking through the decklist you sent me 5ever ago. I had some thoughts on cards you might want to consider, just food for thought.
Overwhelming Stampede - awesome sorc, and you normally have at least 1 stupidly massive creature. 3 to 4 dollars.
Zendikar Resurgent - double your mana, draw cards for playing creatures, 4 bucks.
Stonecoil Serpent - not a hydra, but an X spell for you to double counters on later with vorel. I have one of these that you can just have, its like 4 or 5 bucks.
Courage in Crisis - counter on a creature and a proliferate trigger for 3 mana, pretty solid. trash common card super cheap.
Invigorating Surge - another super cheap instant, doubles counters similar to vorel's ability.
Solidarity of Heroes - same effect, more double trouble ;).
Inexorable Tide - proliferate whenever you cast a spell... pretty OP. 5 bucks.
Increasing Savagery - wowsa, that's a lot of counters, and ONLY A DOLLAR. nasty.
Bred for the Hunt - Draw cards for creatures with counters dealing dmg, cheap too.
Rampant Growth - great counterspell in these colors, worth considering since you cast really expensive spells. 1 doll hair.
Lazotep Plating - you probably have 10 of these lying around. way to protect your shiz.
Beast Within - staple removal in green.
Zameck Guildmage card draw dawg, card draw for counters. tight tight tight.
Its practically hydra tribal, get yo'self a Coat of Arms , I think you already have one in your binder.
If you decide to shell out on some cards, I think a few more expensive cards worth your while would be: Primal Vigor Branching Evolution Cyclonic Rift Rampant Growth - I have this in my Kenrith deck, its pretty great. Double Vorel's effectiveness with an equipment.
Alrighty, my rant is over.
2 weeks ago
You definitely want more Great Henge in this deck. It's card draw, counters, mana, life gain, and you'll get it out a good bit with strong creatures. Putting four in is not unreasonable for such a powerful card even if it is legendary, but at least put three.
Basri's Lieutenant is just incredible in a deck like this, as are Stonecoil Serpent (combine with Gemrazer ?) and Luminarch Aspirant . Consider The Ozolith as well, as it helps you recover if your countered-up creatures die, as they often will do.
If you need cards to take out, Iridescent Hornbeetle is probably one of the first to go. Return of the Wildspeaker is just okay, Kogla doesn't really fit the theme, and Cultivate doesn't either. You shouldn't focus so much on getting Vorinclex out as soon as possible. Focus on making your deck not reliant on him so that you can get wins when you never even draw him. A deck like this needs to be fast, so you can't really spend turns ramping.
Manabase. A little lazy here, just 26 basics and hit go. Put in some Castle Garenbrig as there's almost no downside to it, 4x Branchloft Pathway Flip also no downside (except rare wildcards if you're not going to play Selesnya much) and gives some mana fixing, and that's really all you need. I can't think of other lands you benefit from.
There are some other Selesnya counters decks out there that are doing well even at higher ranks. I'd encourage you to look at them if you're struggling with your deck and see which cards are common and which aren't anywhere to be found.
2 weeks ago
When Stonecoil Serpent enters the battlefield, The Great Henge will trigger. Then state-based actions will be checked and Stonecoil Serpent will go to the graveyard because it has 0 toughness. After that, The Great Henge's trigger will resolve. It will fail to put a +1/+1 counter on your dead Serpent, but you will draw a card.
2 weeks ago
2 weeks ago
9-lives, ramping into large Stonecoil Serpent and Hangarback Walker isn't what we are trying to do. With Hardened Scales , Winding Constrictor , or Conclave Mentor paying 2 to 4 mana into x is fine and getting a few bonus counters. This kind of deck wants to finish the game before x can be large. Stonecoil is great right now because it can block niv and blanks most of that decks cards.
2 weeks ago
Wow! Very solid deck for counters! Love the low mana cost of all of the counter cards, except for Stonecoil Serpent and Hangarback Walker ! What do you plan on doing with these, considering you have no ramp? Inspiring Call is an amazing card for your deck! Do you think you should also add Shalai, Voice of Plenty in your deck, considering it's a great stax card with low CMC, so it could take the place of 1x Stonecoil Serpent or 1x Hangarback Walker ?
3 weeks ago
If you want a sink, why not something like Torment of Hailfire or Exsanguinate ? They're not enchantments or artifacts, but they definitely do the trick in finishing games, especially if you're going big mana. Otherwise you could go for a creature like Stonecoil Serpent .