Kogla and Yidaro
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Legality

Format Legality
1v1 Commander Legal
Alchemy Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Historic Brawl Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Modern Beyond Horizons Legal
Oathbreaker Legal
Pioneer Legal
Planar Constructed Legal
Planechase Legal
Pre-release Legal
Quest Magic Legal
Standard Legal
Standard Brawl Legal
Vanguard Legal
Vintage Legal

Kogla and Yidaro

Legendary Creature — Ape Dinosaur Turtle

When Kogla and Yidaro enters the battlefield, choose one —

  • It gains trample and haste until end of turn.
  • It fights target creature you don't control. (Each deals damage equal to its power to the other.)

, Discard Kogla and Yidaro: Destroy up to one target artifact or enchantment. Shuffle Kogla and Yidaro into your library from your graveyard, then draw a card.

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iPhalanx on Big Doinks

1 year ago

Update May 2023: I stopped playing the Magic for almost 4 years, back now and made some swaps with newer cards as well as some cards that I should've been running in the first place.

IN

OUT

seshiro_of_the_orochi on Potassium!!! (Kibo, Uktabi Prince)

1 year ago

Gleeock: I recently played the deck, and it just ran smooth as butter. The amount of ramp might actually be a bit much, though. Kogla and Yidaro is already in the mail, I'm so happy about that card. I'm currently considering taking out Fade from History for it, but I don't like cutting it that much. Maybe cutting Cultivate could work. Whatcha say?

Gleeock on Potassium!!! (Kibo, Uktabi Prince)

1 year ago

I'm not convinced you need a ton of ramp, you already have banana production on the commander... So you do have to take the commanders ability into account instead of being 100% algorithmic about it. I like that 38 land count bit though. Good news! You have Kogla and Yidaro now

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