Kogla and Yidaro

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Format Legality
1v1 Commander Legal
Alchemy Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Brawl Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Planechase Legal
Pre-release Legal
Quest Magic Legal
Standard Legal
Vanguard Legal
Vintage Legal

Kogla and Yidaro

Legendary Creature — Ape Dinosaur Turtle

When Kogla and Yidaro enters the battlefield, choose one —

  • It gains trample and haste until end of turn.
  • It fights target creature you don't control. (Each deals damage equal to its power to the other.)

, Discard Kogla and Yidaro: Destroy up to one target artifact or enchantment. Shuffle Kogla and Yidaro into your library from your graveyard, then draw a card.

iPhalanx on Big Doinks

4 months ago

Update May 2023: I stopped playing the Magic for almost 4 years, back now and made some swaps with newer cards as well as some cards that I should've been running in the first place.



seshiro_of_the_orochi on Potassium!!! (Kibo, Uktabi Prince)

5 months ago

Gleeock: I recently played the deck, and it just ran smooth as butter. The amount of ramp might actually be a bit much, though. Kogla and Yidaro is already in the mail, I'm so happy about that card. I'm currently considering taking out Fade from History for it, but I don't like cutting it that much. Maybe cutting Cultivate could work. Whatcha say?

Gleeock on Potassium!!! (Kibo, Uktabi Prince)

5 months ago

I'm not convinced you need a ton of ramp, you already have banana production on the commander... So you do have to take the commanders ability into account instead of being 100% algorithmic about it. I like that 38 land count bit though. Good news! You have Kogla and Yidaro now