Body Double

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Custom Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander 2017 (C17) Rare
Duel Decks: Jace vs. Vraska (DDM) Rare
Planar Chaos (PLC) Rare

Combos Browse all

Body Double

Creature — Shapeshifter

You may have Body Double enter the battlefield as a copy of any creature card in a graveyard.

Body Double Discussion

ShutUpMokuba on GoT Inspired decks

1 week ago

Hi everyone. My friends and i wanted to build four decks to make a Game of Thrones inspired game (similar to the one played on the Star City games YouTube Channel). I want your help to find cards thar resemble characters in the show. Here some examples i've already found:

Lazav, the Multifarious - Jaquen H'ghar

Agent of Masks & Body Double - Arya

Adriana, Captain of the Guard - Brienne

Queen Marchesa - Cersei

Protector of the Crown - The Mountain

Haakon, Stromgald Scourge - The Mountain Undead

Garrulous Sycophant - Little Finger

Skyline Despot - Drogon

Tolsimir, friend to wolfes - Ned Stark

Wall of Frost - The great Wall

dingusdingo on 1 Tap 2 Win U/G Commander Edition [cEDH]

1 week ago

Hi shwanerz88

Thanks for the suggestions, but unfortunately none of them are good enough to make the cut!

Kiora, Behemoth Beckoner is only drawing a card on 4 different creatures entering, Woodland Bellower Great Oak Guardian Terastodon , and any of those entering the battlefield means we're secure in our combo to victory, so a card isn't going to do much for us. The untap effect is nice, but paying 3 CMC for an untap we will use one time is too expensive for the deck. We also don't get synergy with Disciple of the Ring , which our instant/sorcery untaps do.

Umbral Mantle suffers from a similar situation. The idea of getting multiple untaps off one permanent is very appealing on our combo turn, but the price is simply too high. It costs 3 CMC to play, and 3 CMC for every untap after the inintial investment. Paying 6 CMC total for the first untap is simply unacceptable, even if we are able to split it into two smaller chunks on two different turns. Also doesn't combo with Disciple. Getting two or more untaps from it sounds very nice, but at the cost of 9 mana for 2 untaps we don't want to pay that price.

Fblthp, the Lost is a neat idea, but we really don't need card draw. It might have some usefulness in a future "draw your deck line" with hulk via Body Double Gigantoplasm Phantasmal Image and others, but I haven't been able to find an infinite Vannifar loop that makes it worthwhile to include all those slots in the deck. New printings in the future may make this a possibility, but it has to be better than the secondary hulk line in terms of slots and usefulness. Currently, Pili-Pala and Grand Architect are dead draws and also make us run Walking Ballista (we could cut down to only 5 different 0 drop creatures and be fine), so whatever replaces those 3 has to either be fewer slots or have higher usefulness outside combo in an actual game.

Craterhoof Behemoth looks better on paper than it is. We have to deal 120 damage (3 players x 40 life) in a swing, which means we have to have 10 other creatures without summoning sickness for Behemoth to be worthwhile (11 creatures total we can assume all 1/1's which get +10/+10, so 10 creatures x 11 power = 121 damage with some leeway as Craterhoof is a 5/5 and other creatures have higher than 1 power.) We don't have any lines that give our creatures haste, so we have to have 9 creatures that aren't Vannifar ready to swing on our combo turn. Avenger of Zendikar could possibly work, but we'd have to pass a turn before transmuting it away to make creatures combat ready. Grand Architect + Pili-Pala + Walking Ballista doesn't require a combat step, it will 100% always kill no matter if players gain life, and is an alternate wincon that fits through our Hulk package. Behemoth just doesn't make the cut.

eliakimras on Clones, Clones everywhere

2 weeks ago

Congratulations for your deck! I like the idea of cloning stuff, and I am still trying to find a build that works. If I can give you a hint, prefer cards that can clone any creature on the field over the cards that can only clone your creatures (everyone should have a Consecrated Sphinx , right? Not only your opponent).

I don't feel like would help you much with cloning. The best (and maybe only) white card that refers to cloning is Mirrorweave .

If you look at https://edhrec.com/themes/clones, you will see that almost all clone effects are blue: Clone , Vizier of Many Faces , Gigantoplasm , Vesuvan Shapeshifter , Body Double , Mirror Image , Supplant Form , Blatant Thievery , Clone Legion , Mirror Match . If you want to copy spells aswell, Insidious Will , Swarm Intelligence and Spelltwine are there for you.

gives you Mirror Match , Dack's Duplicate , Dualcaster Mage , Kiki-Jiki, Mirror Breaker , Protean Raider , Flameshadow Conjuring and Sunbird's Invocation .

gives you Evil Twin and all black tutors and removal.

gives you Altered Ego , Progenitor Mimic , Spitting Image and all of green ramp and removal. For me, it is the best color to splash on a blue clone deck, because it also allows the Biovisionary alternative win-condition.

As long as commander suggestions are concerned, here are some ideas:

Riku of Two Reflections is the go-to clone commander. He has all the relevant colors for cloning (), but he is crazy expensive at 20 dollars, so it might be good to consider other options:

You can have Keiga, the Tide Star as your commander. This way, you can clone him and let the copy Keiga die to the legend rule. When the Keiga copy dies, you can steal an opponent's creature, while still having the original Keiga.

You can have Brudiclad, Telchor Engineer as your commander. He is a win condition by himself, giving tokens haste and making all of them bigger. Red gives you a lot of token generators: Brass's Bounty , Flameshadow Conjuring , Storm the Vault  Flip among others. Imagine creating a token copy of a Kokusho, the Evening Star , then turn all your tokens into Kokusho, then sacrificing all them to the legend rule, then draining all your oponents for lethal. Great value!

You can have Tatyova, Benthic Druid as your commander. She doesn't refer to a clone strategy, but she gives a lot of card draw by just playing lands (your hand will always be filled). You can clone Rampaging Baloths and Avenger of Zendikar for a massive win. Also, you have access to all the blue-green clones and the Biovisionary + Rite of Replication combo.

If you want to use altogether, you might consider Yidris, Maelstrom Wielder or Kynaios and Tiro of Meletis . Yidris allows you to use Evil Twin and all the black removal. Yidris also increases the value you get from playing spells by cascading into other spells. // K&T, on the other hand, gives you card advantage and makes you less threatening while you build your board. White also gives you access to great boardwipes ( Austere Command ).

All in all, good luck in your deckbuilding and have fun!

hellhole3927 on Lurking Footsteps [[Hulk Flash]]

3 weeks ago

I could be wrong about how much some of the things I'm am going to list may effect your deck, but these are my thoughts on your list.

1) Cut the FETCHLANDS. Yes this seems like a bad idea at first, but as a three color deck with so much card draw in it already they don't provide much help with mana fixing. Okay, but then you say they thin the deck. Yeah they do, but they hurt all of your bottom deck manipulation making all of your Serum Visions , Opt , and Sleight of Hand even more mediocre than they already are.

2) Cut 1 Reveillark . I started my list with two, but I found with so much card selection I could always find a way prevent myself from drawing at least one and that's all you need in the library for the combo to work. Something to remember also is that since you have so many discard outlets drawing Reveillark will never be a problem for you. All you have to do is discard the one Reveillark in your deck and use Protean Hulk to find Viscera Seer and Body Double , Body Double enters as Protean Hulk , sac the new Protean Hulk (aka Body Double ), find Mogg Fanatic and another Body Double , have the new Body Double enter as a copy of Reveillark , and proceed to loop the Mogg Fanatic and Body Double for the win.

BTW, I recently finished building a Skill Borrower combo deck for modern if you wouldn't mind would you take a look at it and let me know what you think of it? The Gob Kabob

Doomdragon271 on Braids EDH

1 month ago

4/13/19

Removed:

Beguiler of Wills

It That Betrays

Dismiss

Arcane Laboratory

Dream Fracture

AEtherspouts

Body Double

Cancel

Estrid's Invocation

And a few others.

Added:

As Foretold

Ancestral Vision

AEtherize

Venser, Shaper Savant

Cryptic Command

Pact of Negation

Tidespout Tyrant

Vesuvan Doppelganger

Dramatic Reversal

Copy Enchantment

Estrid's Invocation seemed kind of anemic given how few legal targets it had, replaced with Copy Enchantment to hopefully have more good targets.

Replaced AEtherspouts with AEtherize for slightly more Mana efficiency.

Replaced It That Betrays with Tidespout Tyrant , without other ways to make opponents sacrifice permanents, It That Betrays just functions as a 12/12 beater.

Replaced Body Double with Vesuvan Doppelganger . My playgroup Has a LOT of exile effects and graveyard hate, so I couldn't find a consistent source of targets for Body Double.

Added Dramatic Reversal for the infinite combo with Isochron Scepter + Sensei's Divining Top (tap top, hold priority, cast reversal, repeat)

Replaced Dismiss With Cryptic Command

hellhole3927 on The Mistake WotC Made By Unbanning Protean Hulk

2 months ago

Thanks for the feedback Oloro_Magic. The main reason there were no fetchlands in this deck were simply because of the fact that whenever I found Reveillark , Viscera Seer , or Body Double with Taigam's Schemeing or Contingency Plan I needed to put it on the bottom of my library with Opt , Sleight of Hand , etc to make sure I didn't draw it and shuffling my library messed up all of that. But you make a good point, Rakdos would grant the deck many more benefits than Dimir would. I think I'm gonna keep this deck in the Dimir colors, but I will definitely start making a separate version of the deck in the Rakdos colors soon. Once again thanks for the in depth feedback on the deck, always appreciated.

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Body Double occurrence in decks from the last year

Commander / EDH:

All decks: 0.03%