Sai, Master Thopterist

Combos Browse all Suggest

Tokens

Legality

Format Legality
1v1 Commander Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Tiny Leaders Legal
Vintage Legal

Sai, Master Thopterist

Legendary Creature — Human Artificer

Whenever you cast an artifact spell, create a 1/1 colourless Thopter artifact creature token with flying.

, Sacrifice two artifacts: Draw a card.

Recommendations View more recommendations

wallisface on U Artifact Affinity

3 weeks ago

The only suggestion I have with the current list is to drop Sai, Master Thopterist. Getting the mana to cast him to begin-with isn’t straightforward, but then you still have to subsequently cast a bunch of stuff afterwards to profit - the card is very ”win-more” or ”do-nothing”.

Evool on Jhoira Artifacts

1 month ago

Revision; added more infinite combo potential with Dramatic Reversal just waiting on Isochron Scepter to arrive. Added a few more token generators like Sai, Master Thopterist, Etherium Spinner, and Thopter Engineer. Added Jhoira's arguably better version Jhoira, Weatherlight Captain to swap out commanders if someone so pleased, along with Brudiclad, Telchor Engineer although not as well optimized for Brudi. Do have a few more cards on like way like Memnarch and a few others from my maybe board, will add when they arrive.

EscapingBurger on You Dropped This

1 month ago

Thanks, Rogue's Passage definitely looks useful for a giant Broodstar or Master of Etherium.

As for combos, the big one is probably Chakram Retriever + Emry, Lurker of the Loch or Emry, Lurker of the Loch + Mirran Spy . You can tap Emry to cast an artifact from your graveyard, then immediately untap her to do it again. With a 0-cost sacrificible artifact like Urza's Bauble, you can do this as much as you want, which triggers things like Sai, Master Thopterist and Efficient Construction every time the artifact comes into play. You can also sacrifice Ornithopter to Ashnod's Altar repeatedly this way for infinite mana. Foundry Inspector, Etherium Sculptor and Jhoira's Familiar make more of your artifacts cheap or free so you can recur them more. You can even make Solemn Simulacrum cheap enough this way to sacrifice it to Ashnod's Altar and cast it again with the mana you get, repeating for as much land and card draw as you want.

The deck doesn't rely on infinite combos or anything, and even a simple trick like Aether Spellbomb + Emry, Lurker of the Loch can let you bounce a troublesome creature at least once per turn. A lot of the stuff in here is maybe more just good synergy than true combos.

KongMing on cEDH Arcum Dagsson

3 months ago

Nimblewright Schematic gives you value, and you can go infinite with a few other cards; Servo Schematic works the same way. Sai, Master Thopterist also works well in this regard. Freed from the Real and Pemmin's Aura allow you to repeat Arcum.

Emry, Lurker of the Loch lets you recur your artifacts, and Scrap Trawler gives you great efficiency as well.

Summoning Station and Intruder Alarm allow you to go infinite with Dagsson and pull out all your noncreature artifacts.

KBK7101 on Deck Crisis

3 months ago

Some recently released commanders that are extremely powerful, even in budget decks, that I would recommend would be -

Three color :

Isshin, Two Heavens as One, Miirym, Sentinel Wurm, Muldrotha, the Gravetide (recently reprinted) and Alela, Artful Provacateur

Two color :

Lathril, Blade of the Elves, Sythis, Harvest's Hand and Aesi, Tyrant of Gyre Strait

Most of these could easily be powerful even on a low budget. Most of them are also pretty easy to follow for newer players. Isshin cares about cards that have "Whenever ~ attacks" triggers, Miirym cares about anything relating to dragons, Muldrotha loves graveyard shenanigans and Alela cares about artifacts, enchantments and faeries. Lathril is all about elves and tokens, Sythis is enchantment focused and Aesi is lands-centric (and is available as a precon!).

It all really comes down what type of playstyle you enjoy. Given what you have, I think I'd recommend Alela, Artful Provacateur. You have some cards from your precons already, is in perfect colors for disruption/interaction with opponents and she could be built in literally any way that has enchantments and/or artifacts as a focus. Auras such as All That Glitters and Ethereal Armor? Sure! Anthems such as Favorable Winds or Glorious Anthem? Yep! Artifact-centric cards such as Sai, Master Thopterist, Etherium Sculptor, Foundry Inspector and Bident of Thassa can make your board state explode from one turn to the next. I had an Alela deck for my brother for a bit that focused on playing cheap artifacts/enchantments and then buffing the tokens with cards like Favorable Winds. With a few effects like that on the field, casting a single artifact/enchantment could net you something like a 7/6 flier, which is insane! She could very easily be built on a budget as well.

Again, it all depends on your playstyle. If you could specify your favorite colors/strategies it would help us recommend you something that you would find more fun!

IHATENAMES on Azorius Kor Knight Tribal

3 months ago

I view this as a twist on hammer time a legit deck in modern. With that in mind things that would spice it up without diving into the "meta" list that I think is boros.

The ethercaste knight is cute but not enough to warrent a slot I think. Maybe look into kor tribal in modern. There is a 2 drop kor that equipts to target creature for free. (Couldn't find it myself but i remember it)

I'm unsure on godsend. It reads well but underperforms in my testing. Another kaldra might be better. Some card draw like Serum Visions might help round the deck out. A focus on drawing into the combo of hammer plus way to equipt for 1 to 2 turn clock.

Other ideas to maybe blue work: Sai, Master Thopterist make flyers that can hold a hammer in a pinch.

Ensoul Artifact turn artifact into beaters. (There is a creature that does this too)

multimedia on Breya's Benevolent Brotherhood

4 months ago

Hey, interesting concept, but you're sacrificing a lot of card quality and a cohesive deck strategy by playing so many different partner pairs. Instead of so many partners how about simplifying by choosing a few that also go with Breya? That way you can play these partners in a Breya version of the deck. Or switch to partner pairs, but keep the majority of the deck the same with the same strategy.

Akiri + Silas makes most sense as an alternative four color partner pair because they have synergy with artifacts and can be played with Breya as Commander. Silas + Tymna could also work for Esper with a Thopter or other artifact fliers strategy which you could also play with four color Breya as Commander. Tymna is a powerful card and it helps that Breya creates fliers making it easier to do combat damage to at least two different opponents. All the other partners are out of place and could be cut to improve the deck for Breya, Akiri, Silas and Tymna?


Akiri, Silas, Tymna and Breya can all benefit from more cards that create Thopters especially Thopter Foundry + Sword of the Meek which is not an infinite combo without another card, but can repeatedly create an amount of Thopters equal to the amount of mana you have available. Master Transmuter to create Thopters by keep bouncing Breya and putting her onto the battlefield for .

Breya's Apprentice with artifacts can be repeatable for the cast from exile strategy. Sai, Master Thopterist can repeatedly create Thopters with artifact theme. Sharding Sphinx can double your Thopter army when they do combat damage to opponents. Hangarback Walker can create a lot of Thopters especially when you have a lot of ramp from mana rocks or treasures. Hangarback wants to die which has synergy with Breya and Silas.


I like the idea of being able to switch to different Commanders with partners, it's creative, but for this idea of work the partners you choose need to have some synergy with each other that way you can mix and match them, but still have a cohesive deck strategy no matter which Commanders you choose. You're not taking much advantage of Breya as Commander or Silas + Akiri or Silas + Tymna and artifacts playing 44 creatures. The partners are a neat addition to Commander, but you still want to build your deck around the two you choose that way not playing so many cards that don't go with your Commanders.

Prosper, Tome-Bound and Ragavan, Nimble Pilferer are good cards for casting spells from exile because they're also enablers, you don't need to play any specific strategy to play them. They can be good with Breya because they create treasures which are artifacts. Laelia, the Blade Reforged is another good card for this strategy because she's also an enabler. Building around the exile strategy with 20+ cards is too many with Breya because the problem is if you don't draw Prosper the exile strategy doesn't do much with Breya, Akiri, Silas, Tymna as Commander.


This is an example of a streamlined/simplified creature base using some current creatures you're playing and adding my card suggestions:

Good luck with your deck.

Load more