Pernicious Deed

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Planechase Legal
Premodern Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Pernicious Deed

Enchantment

, Sacrifice Pernicious Deed: Destroy each artifact, creature, and enchantment with converted mana cost X or less.

Mortlocke on Twenty Years of Playing Magic!

3 weeks ago

I started playing in Odyssey (Apocalypse block, right?) in High School - Roar of the Wurm, Pernicious Deed, Deep Analysis, Wild Mongrel, Spiritmonger - all those cards are forever etched into my mind. I remember when standard was called type 2. I also now remember being distinctly upset that I got a foil Polluted Delta instead of a really sweet creature while cracking packs...and I swiftly traded that bad boy away LOL. Hindsight, am I right? There any trades you deeply regret?

jarncards on Sleeping Elves Kill

3 months ago

Collected Company is one of the better cards in a deck like this.

If you run Green Sun's Zenith, I think you should run Dryad Arbor 100% of the time. Having the option to 1 mana ramp tutor as needed is the best in the game, even if it's fragile.

If you want to do the whole tap ten elves thing Benefactor's Draught, Vitalize, and Mobilize are useful. And as long as you're using mana dorks, they are good throughout the game. Birchlore Rangers is also a good mana dork for getting either color as needed if it matters. Like some of the others you have it can use creatures with summoning sickness.

Add Regal Force, you'll have the mana, and it draws infinity. Toski, Bearer of Secrets is also amazing at this.

Consider Patriarch's Bidding for when your ridiculous board state earns the response it will deserve. Also Gerrard's Hourglass Pendant

I cant build a green/black deck without Gaze of Granite and Pernicious Deed. They are great

Timberwatch Elf for the commander, or maybe Gempalm Strider might be better than Overrun. Trample isnt so important with so many creatures that will likely outnumber blockers, and the extra card from cycling and utility of another creature is worth considering. Ezuri, Renegade Leader is already in your deck and he's definitely the best option though. Beastmaster Ascension also works like a really inexpensive overun and turns on really easily.

Some of the green and black backgrounds area awesome Criminal Past, Cultist of the Absolute, Haunted One and Raised by Giants will stick around for the next cast even after your commander gets removed.

Consider Constant Mists or even instead of Fog, however I really don't think you need any of the fog effects. Honestly, you might actually need to worry about other people's fogs instead. Questing Beast is the only card that is capable of piercing though a Teferi's Protection or The One Ring in these colors. THrow in a Natural Order and you can get that, or a Craterhoof Behemoth when it matters most

Viridian Zealot, Reclamation Sage, Nullmage Shepherd, and Elvish Lyrist are useful for removal. You already have Glissa, but I dont think she's enough.

Elvish Champion might be your best lord. Pair it with Yavimaya, Cradle of Growth. Also definitely want to add Shizo, Death's Storehouse. Having lathril connect is important.

If you keep the tyvar planeswalkers, Harald Unites the Elves does a lot.

Kithkin Mourncaller might draw cards to use with your excessive mana. Leaf-Crowned Visionary, Skemfar Avenger, Miara, Thorn of the Glade do too, at a cost.

consider Crop Rotation. It can get nythkos, yavimaya.

Looking at your list you have almost nothing that turns on lathril in combat. look at Alpha Authority, Familiar Ground, Alpha Status, Gift of Doom, Rancor, Spider Umbra, Alpha Authority, Canopy Cover, Vorrac Battlehorns. Fallen Ideal is possibly my favorite with the die/sacrifce synergies you already have. Im not a fan of token doublers. I think youd be better off powering up lathril to make more tokens in the first place.

I would dump any ramp card that costs more than 3

zacktheprogamer on Anikthea, Hand of Erebos is Graverobbing

6 months ago

Azoth2099

Ok, so I already made 4 cuts. You chose to remove Binding of Titans, now I need to figure out what else to remove as I have Ephemerate, Llanowar Elves, Greater Auramancy, Idyllic Tutor, Bloom Tender, Worldly Tutor, Elvish Mystic, Fyndhorn Elves, Enlightened Tutor, Sterling Grove, Eladamri's Call, Aegis of the Gods, Pernicious Deed, Final Parting, Mana Crypt, Mana Vault, Sanguine Bond, Exquisite Blood (Birds of Paradise is already in as I didn't update the list at this moment)

Azoth2099 on Anikthea, Hand of Erebos is Graverobbing

6 months ago

zacktheprogamer

You need Dorks, dude! Birds of Paradise was just reprinted, and is cheaper than it's been in a long time. Not sure how much Bloom Tender is running right now, but I'd slot it in if it's feasible. Lil dudes like Llanowar Elves, Fyndhorn Elves, Elvish Mystic, Elves of Deep Shadow & Avacyn's Pilgrim are needed as well. Always play your Dorks when in , unless they're not needed in a very strict, fundamental sense - which is not the case here. Maybe play a few Rituals like Dark Ritual, Cabal Ritual & Culling the Weak too. Final Parting could be cool here too.

Off the top, Aegis of the Gods, Ephemerate, Flickerform, Greater Auramancy, Sterling Grove, Idyllic Tutor, Eladamri's Call, Enlightened Tutor, Worldly Tutor, Pernicious Deed & Aura Shards are probably all worth consideration as well.

ZVCKK on Guild Tribal Superfriends

7 months ago

Udpate 18-07-2023: Trying to lean into more two colour for the theme. also d=trying to lower curve, focus on protecting PWs to actually get ultimates off, as the deck struggles to close games. Idea before was almost that any of the good stuff I find can run away with the game (assemble the legion and narset), but I don't think winning that way will be as satisfying. I think it would be good if I can get a PW out, get them to ult, and if that fails, niv to refresh hand and then give it another go.

Crow_Umbra on [Retired] Sacrificial Symposium

11 months ago

Thank you for the suggestions UltimateRoxas40. I definitely agree with you and Barbarian_Sun_Pope that Bitterblossom would be an excellent addition to the deck. I could see it taking the place of Pemmin's Aura, which previously was the slot I had Pernicious Deed in. I think I'm kinda hoping we will get a Bitterblossom reprint in the upcoming Commander Masters set this year, so hopefully the price will drop a bit more.

Muldrotha would also be a solid addition. I think I initially left her out because I wanted to see how non-land permanent intensive the list would end up being, and also because I felt I didn't have enough creatures with ETB or "when this creature dies" triggers to warrant the inclusion.

Nehon_Djinn on Biosurge: Bride of Swamp Thing

1 year ago

Yes, primal surge gets to jace straight away if it's still in the library and primal surge resolves, winning on the uptick of jace.

I prefer poison tip archer for the additional power/toughness, plus deathtouch and reach. I've found myself needing more defensive creatures in my playgroups, and it's a little less conspicuous as a combo piece than zulaport or blood artist.

Yes, you have to cast augmenter from hand to get echoing equation. If I hit primal surge I'm usually not trying to win with biovisionary, or I would need Seal of Removal on board, or Otawara, Soaring City in hand.

Ive been working on this deck for over a year; it was the first commander deck I built, and my entryway into the game as a whole. Think of each wincon individually; depending on how the draws go during a game, I'm trying to win by way of one of those strategies, which reflects in the playstyle. Basically everything else in the deck is trying to be a "worthy draw", or something that doesnt sit in my hand for too long. There are several smaller combo moves as well, like Pernicious Deed into Gerrard's Hourglass Pendant.

When I sort the deck into piles of removal/self-defense, ramp/fixing, draw/filtering, and wincons/goodstuff, I find that i have about 23-25 of each, and a LOT of overlap across all of the categories.

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