Artifact Creature — Construct
Whenever Scrap Trawler or another artifact you control is put into a graveyard from the battlefield, return to your hand target artifact card in your graveyard with lesser converted mana cost/mana value.
|Have (2)||CompleteWaste ,|
|Want (2)||Cool_Cat , Jungian_Thing|
Combos Browse all
- Alela, Artful Provocateur + Ornithopter + Scrap Trawler
- Blood Artist + Ornithopter + Scrap Trawler
- Aetherflux Reservoir + Ornithopter + Scrap Trawler
- Ornithopter + Scrap Trawler + Viscera Seer
|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
- What happens when Yahenni's Expertise is cast with Scrap Trawlerin play?
- Question with Walking Ballista that came up at the Prerelease
- Scrap Trawler and failing to find
- If I have a Scrap Trawler in play, a Walking Ballista on the graveyard, and I sack a Expedition Map, would Walking Ballista return to my hand?
- Scrap Trawler, Pia's Revolution and artifact board wipes
Latest Decks as Commander
Scrap Trawler Discussion
1 month ago
@ Chaotic_Justice Thanks for your suggestions and giving my list an upvote. I appreciate you taking the time to check out my list.
Emancipation Angel is good in more casual lists then mine. The 3 CMC is more problematic here. I am already running Kor Skyfisher and Glint Hawk. If I decide I need another of these effects I will add in Aviary Mechanic (2 CMC). However the better combos in the list use the graveyard and include Junk Diver, Myr Retriever, Scrap Trawler, and Workshop Assistant. The 3 CMC cost here matter less as all the pieces are artifacts and trigger Teshar's ability.
Aetherflux Reservoir used to be in the list before it became more competitive. Yes Walking Ballista is the go to win con but Altar of Dementia, Blasting Station, and Grinding Station also win the game if Walking Ballista is exiled. The problem with Aetherflux Reservoir is it doesn't do much except act as a way to win. All the other ways I mentioned are sac outlets when unable to win on the spot / mill you into the win. If I was to add another win con to the deck I would add Altar of the Brood (also used to be in the deck) as 1 CMC is more likely to be useful in triggering Teshar.
Rings of Brighthearth is tempting. I am very familiar with the combos around it. Used to run Arcum Dagsson cEDH before the Paradox Engine banning. But this list for Teshar is so tight I'm unsure of if there is a place for it here.
The card I have been considering is Voltaic Key / Manifold Key for the value they can get with Grim Monolith, Basalt Monolith, and Mana Vault. Of course I would also love to add Lion's Eye Diamond. If only my budget allowed for it.
2 months ago
This is a sweet deck. May I recommend Tome of Legends, Scrap Trawler and Breya's Apprentice as ways to get extra cards? I find myself running out of steam often in red/white without some sort of card engine, and these help immensely. I've never seen Rupture before, and it looks like a sweet addition. If it's good, Chandra's Ignition has also done work for me.
3 months ago
Some of the low cost graveyard recursion cards like Scrap Trawler, Junk Diver, Myr Retriever, and Workshop Assistant can help keep you going late game when someone removes your combo pieces / best creatures.
Nettlecyst is a great new card that gives you another big body for cheap, definitely better than Pennon Blade, or great along side it.
3 months ago
Thanks rb701 for youre comment!
But im not sure if i just should remove Blinkmoth Urn since i never really needed it and the deck is running pretty well at the moment.
Any other ideas what to Change?
At the Moment im thinking of something like this:
1 x Tormod's Crypt Graveyard hate
1 x Grave Pact Creatures
2 x Altar of the Brood more mill
1 x Profane Memento lifegain against aggro
4 x Feed the Swarm
1 x Genesis Chamber
4 months ago
Wabbajacke welcome to modern!
As far as land count, i’d suggest around 23 for what you’re currently running.
Personally, i’d be adding in 4 Village Rites and 4 Mishra's Bauble . Both those cards will help you cycle through your deck a lot faster and get your engine running consistently. It also means you probably only need 21-22 lands.
As far as things to drop, you can probably do the following:
Duress isn’t a great card, and probably sideboard at best. There are better hand-disruption cards that could be worth running, but i’m not sure this deck wants them mainboard.
You probably only need 3 copies of Grinding Station . With the above-mentioned draw you’re likely to find one, and you don’t need two.
You probably only need 3 copies of Scrap Trawler , for similar reasons.
personally I think you only need two copies of Sly Requisitioner , because its hard to get into play until you’re already in a good position.
4 months ago
Right off the bat you can cut 2 lands, possibly more after play testing. But 39 is entirely too many.
Esper Sentinel probably doesn't do enough without ways to pump his power.
Meteor Golem is expensive to cast and doesn't seem like something you would want to reanimate with all of the other targets.
Boros Charm usually doesn't do enough in Commander.
Endless Atlas doesn't seem like it would be turned on enough of the time to be worth it.
6 months ago
However, with Metalwork Colossus because when the Monkey Cage enters and with Ashnod's Altar that is a total of 8 mana, then add in Nim Deathmantle Metalwork Colossus can be retuned to hand and cast for free, creating 11 Apes when sacking the Monkey Cage .
Think we are on to something here.
7 months ago
Alright, colorless on a budget. Here we go.
The lands are fine. Looks like basic Wastes really need a reprint.
I'm counting 19 mana artifacts. If I cut those above a mana value of 3, that's still 16. Plus a few big mana Edlrazis on top. Mana-wise you definitely won't have issues, though we can optimize the selection a little. Manakin and Foundry Inspector have priority over Kozilek's Channeler, Walking Atlas and Warden of Geometries. Sisay's Ring is a second copy of Ur-Golem's Eye.
You have Myr Retriever and artifact synergy cards in there. Consider adding Scrap Trawler too. If you want to get infinite mana, Spawning Pit and Thermal Navigator can make it possible. Might cause some salt on casual tables though. Workshop Assistant is pretty much the same card as Junk Diver and fits in there as well.
Cards that I would cut are: Kozilek's Pathfinder, Ulamog's Despoiler, Ruin Processor, Desolation Twin, Deathless Behemoth
Fun budget cards to consider: Nevinyrral's Disk , Mimic Vat , Duplicant , Transmogrifying Wand , Chaos Wand , Tormod's Crypt or Scrabbling Claws , Sunset Pyramid , Darksteel Pendant , Ichor Wellspring , Shimmer Myr , Crashing Drawbridge .
Aside from those, I imagine this deck wants Mind's Eye a lot, but it's not a cheap card.