Scrap Trawler

Scrap Trawler

Artifact Creature — Construct

Whenever Scrap Trawler or another artifact you control is put into a graveyard from the battlefield, return to your hand target artifact card in your graveyard with lesser converted mana cost/mana value.

Latest Decks as Commander

Scrap Trawler Discussion

lagotripha on Chattering Ordeal

2 weeks ago

Myr retriever has several other options if you're looking to combo - Semblance Anvil+sac outlet, Scrap Trawler/Workshop Assistant as alternative options, or even backup combos that generate gravestorm (flavours of persist/undying).

I've found the combos taken as a group to be reliable because they all share pieces - the battle is packing protection for the graveyard itself and surviving to cast it. Going into black/green and playing a lot of thoughtsieze seems like it has a good chance of that, especially with a grindy backup plan.

In theory playing Painter's Servant and Spellskite for free could set up something big, but I haven't found a way to make that really tick over. I've also thought about creatures with 1 toughness and a death trigger to try and get to high gravestorm - fecundity+heartless and Hangarback/myr sire is a draw two. Still fragile though. Best of luck with the brewing - I hope you figure this one out.

plakjekaas on Questioning the Iona Banning

2 months ago

Wuzibo Buy some Chaos Warps

I'm getting a lot of "I get locked out playing my favorite deck so I wanna lock out players too"-vibes. The one difference between Iona and all other problematic cards you named, is that Iona can be your commander, making sure you still have access to it after Oblivion Stone etc. That's where it differs from Leyline of the Void which, yes, can be in play from turn 0, but there's going to be a lot of games where it won't, and it probably won't return after the O-stone.

Iona's also a creature, making sure cards like Ephemerate will customize the color chosen to whatever you need whenever you need it, protecting it from removal in the process.

If you want to lock people out of casting spells, there's still plenty of ways to do it, but it's by combining cards together, not 1 card that does the entire thing for you. With Palinchron you need a mana doubler, with Heartless Hidetsugu you need a damage doubler and a way not to die, with Lavinia, Azorius Renegade you need Knowledge Pool, with Decree of Silence you need Solemnity.

With Iona, Shield of Emeria you need nothing. With Paradox Engine you basically need anything, it's not restrictive enough in its synergies to not be overpowered, while leading to 20 minute turns where one player gets to play all the magic while the others get to watch.

If you're scared of Mindbreak Trap, just play Rule of Law. If your deck doesn't function because of a single card in play, it's badly built. You could still go Sol Ring into Thran Dynamo for Wurmcoil Engine t3 and kill the leyline player. That also stops it from being a problem. Those are all cards that would be amazing in a Daretti deck and doesn't need to break the color pie to get you out of a sticky situation. If you can only do Junk Diver Scrap Trawler loops, that's way more of a restriction on your deck and way easier to devise a backup strategy for than "playing a monocolor".

The rationale for banning Iona is that it leads to a play experience the rules committee wants to discourage, which is locking people out of playing the game. That's paraphrased from the ban article. Not locking out from winning, which is what you're talking about. Also, discourage, not prevent. You can still do it, but a flagship commander for that strategy that, no matter how you build her, it's gonna cause that bad time, that gets banned. Braids, Cabal Minion is banned for the same reason.

Your rationale of "they can now ban cards because they lead to unfun gameplay? They should ban every card that ever blocked my fun then" sounds very entitled, and hard to agree with. It makes you sound as much of a salty bad player as you blame the RC to be.

Wuzibo on Questioning the Iona Banning

2 months ago

shadow63

Someone starts the game with Leyline of the Void out. What does my mono-red artifact deck do against that to actually enable my recur combos? Goblin Welder and Goblin Engineer are now useless. Myr Retriever is now useless. Daretti, Scrap Savant is now basically useless, only good for a free "faithless looting" each turn. Feldon of the Third Path is useless. Crucible of Worlds is now useless. Scrap Trawler is now useless. Trash for Treasure does nothing. Ichor Wellspring loses half its value. Buried Ruin is just a wasteland at that point. Codex Shredder Grindstone and Millstone now have to be used to mill other people or are useless. They got put into my deck to help me mill myself for a good Scrap Mastery, which is now also pointless.

So yeah, I guess i can still play them, but why would I? They no longer do what they're supposed to do. I wouldn't even bring this up if there was red enchantment removal, but there isn't, so for a mono red graveyard player, Leyline of the Void is as opressive and unanswerable as Iona Vs any monocolored deck

TypicalTimmy Fair enough. I had it played against me too. Before i ran kaalia and had daretti, someone dropped it and named red because i got my hand revealed a turn ago, or maybe the top card of my library was revealed or something. everyone saw i had obliterate or jokalhaups or something in my hand and i had dsteel forge on the board, so i was gonna wipe everyone else and win in the meantime. Somehow lattice hit the board so i obliterated anyway. Even in a 1v1 though, i technically could have still handled it just by using colorless stuff. Maybe that's just an advantage of artifacts - not being gimped by iona.

plakjekaas it sure would help the situation. Maybe not in a 'fun' way, but it would help. It's not "fun" when my carefully constructed combo that i made "uncounterable" is still just countered anyway, for free, because, you know, blue. So ban Mindbreak Trap too.

leesteak on Sai the Guy

3 months ago
  1. Combo 1: Retrievers and Cost reducers
    Requirements:Myr Retriever + Junk Diver OR Workshop Assistant + Ashnod's Altar OR Krark-Clan Ironworks + Cloud Key OR Foundry Inspector OR Jhoira's Familiar
    Process: Have all cards in play. Sacrifice Myr Retriever. Sacrifice Junk Diver, returning Myr Retriever to hand. Play Myr Retriever. Sacrifice Myr Retreiver, returning Junk Diver to hand.
    Result: Infinite Colourless Mana. Infinite Permanent ETBs. Infinite Artifact Casts.
  2. Combo 2: Retrievers and Sol Ring
    Requirements:Krark-Clan Ironworks + Myr Retriever + Junk Diver OR Workshop Assistant + Scrap Trawler + Sol Ring
    Process: Have all cards in play. Tap sol ring. Sacrifice sol ring. Sacrifice Junk diver. Return sol ring to hand. pay sol ring. Tap Sol Ring. Sacrifice sol ring. Sacrifice myr retriever, returning both sol ring and junk diver. Play sol ring and junk diver. Tap sol ring. Sacrifice sol ring. Sacrifice junk diver. return sol ring and myr retreiver to hand.
    Result: Infinite Colourless Mana. Infinite Permanent ETBs. Infinite Artifact Casts.
  3. Combo 3: Top off the top
    Requirements:Sensei's Divining Top + Mystic Forge OR Future Sight + Jhoira's Familiar OR Foundry Inspector OR Cloud Key
    Process: Have all cards in play. Tap Sensei's top to draw a card. Play Sensei's top off the top of library.
    Result: Infinite card draw. Infinite* permanent ETBs. Infinite Artifact Casts.


Payoffs

  1. Altar of the Brood
  2. Goblin Cannon
  3. Staff of Domination
  4. Sands of Delirium
  5. Aetherflux Reservoir

Omniscience_is_life on Scrap Trawler + Grim Monolith …

3 months ago

If Grim Monolith triggers Scrap Trawler, Trawler would allow you to return an artifact with 1 or less Mana Value from your graveyard to your hand (because 1 is less than Grim Monolith's Mana Value of 2). So since you can't return the Monolith back to your hand when it's sacrificed, this interaction doesn't work.

kevin on Scrap Trawler + Grim Monolith …

3 months ago

If I were to tap and sacrifice Grim Monolith to Grinding Station with Scrap Trawler on the battlefield, Would I be able to play the grim monolith again and net 1 mana? Or would the layering of abilitys not allow this interaction to happen

lagotripha on Splinter Shell

3 months ago

Tried to get this working in the past with Animate Land/Eradicate back in the day - never really got running well enough to be more than a gimmick.

The artifact land versions were better, and torque really improved them - splinter just felt like a way to strip win conditions out of decks in them, but it hit hard. Magnetic Mine back in the day used to be a casual list like this, but by the time torque was printed it'd morphed into low cmc artifact destruction and animation, with creatures that destroy artifacts to be both win condition and removal.

It needs a specific meta to run properly - the idea is if you are usually sideboarding in Natural State type cards, you can instead put 10 artifact hate cards mainboard alongside coating + torque and auto win some matchups, while still packing reasonable removal for the rest, and freeing up sideboard slots for whatever you feel weak against.

To make this competitive I'd look really hard at Cleansing Wildfire and creatures that can apply pressure and kill artifacts - your Tin Street Hooligans,Reclamation Sages, Outland Liberator  Flips or whatnot to kill key threats.

With Slagwoods Bridge/Sojourner's Companion you can fix to most colours pretty easy if you are prepared to lose a turn, and artifact land access also opens up artifact synergies to get more value from torque/coating.

I tried to get a Scrap Trawler combo line built in alongside the list with the idea that you can use sacrifice + coating to get a lot of value, returning Caustic Caterpillar and what not for a value gameplan, but it never really ran smooth enough because everyone packs ways to exile the graveyard.

A white/green Qasali Pridemage version would get access to various white artifact hate cards, but it never quite ran smooth enough.

Best of luck tinkering, and I hope you find the perfect parts for the list.

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