Scrap Trawler

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Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Scrap Trawler

Artifact Creature — Construct

Whenever Scrap Trawler or another artifact you control is put into a graveyard from the battlefield, return to your hand target artifact card in your graveyard with lesser converted mana cost/mana value.

littlestavie on Imotekh

2 weeks ago

Possible adds

Portal to Phyrexia: really good value

Back for Seconds: 3 mana, grabs 2 creatures and if you bargain a 2/2 token you put a mana value 4 or less on the battlefield

Scrap Trawler: Loops with commander ashnod's and myr retriever for infinite colorless mana, 2/2's and many other triggers

Cabal Coffers: better cabal stronghold

Soul Transfer: always going to have a artifact so good 2 for 1 removal and recursion (downside is its sorcery)

Unshakable Tail: makes clues whenever a 1/more creatures are milled and if you sac a clue can return it to your hand

Crypt Ghast: good mana doubler especially with 21 swamp and urborg

Mikaeus, the Unhallowed: undying counts as hitting graveyard and leaving so it triggers your commander and saves you from a blas act

Rowan's Grim Search: instant card draw and mill cards you don't want seems solid in your deck

Braids, Arisen Nightmare: maybe, you make a lot of tokens with your commander so might not be a bad sac and draw

Slagstone Refinery: this is a big maybe since it doesn't trigger on tokens but could give a lot of powerstone value throughout the game

Darkness: I just think this is a funny card that gets people out of nowhere

enpc on Need help with Samwise Gamgee

8 months ago

They both look like good budget alternatives. Teshar seems like a good option too, there are a bunch of Scrap Trawler/Myr Retriever combos that you could potentially look into if you wanted to lean even more into artifacts.

Part of me also wonders if Kodama of the East Tree might be an interesting include if you're running a bunch of dumb loops, but that would be something I'd have to have a play around with.

tenchito on Myrs Dance for Grapeshot

8 months ago

Puedes agregar Scrap Trawler y eliminar Hangarback Walker, de esta forma tu combo no solo se limita a Grapeshot sino que también puedes hacer el combo con Perilous Myr, además, puedes agregar Impact Tremors y aumentar las posibilidades.

tenchito on Myrs Dance for Grapeshot

8 months ago

Puedes agregar Scrap Trawler y eliminar Hangarback Walker, de esta forma tu combo no solo se limita a Grapeshot sino que también puedes hacer el combo con Perilous Myr, además, puedes agregar Impact Tremors y aumentar las posibilidades.

Niko9 on We've Been Duped!

1 year ago

Awesome deck! And one weird thought, and no idea how well it would work, but what do you think about Lifeline? You can't bring back the tokens, but it seems like you will always have a duped creature on board and would free you up to do things like Scrap Trawler and Ashnods alter loops.

Also, not sure how relevant it is to your meta, but I feel like cards like Relic of Progenitus hit graveyard decks really hard if you are duplicating them turn to turn.

Oh, and Leyline Tyrant might be decent at helping you save red mana from duped Coveted Jewel or something. I really like the tyrant in general, because it lets you just tap out on red before your turn and battery up some mana, and then always has fun interactions too.

Again, such a cool deck. Makes me want to give this commander a try : )

Monomanamaniac on Affinity for Rubber Chickens (Chiss-Goria EDH)

1 year ago

I like the deck and I think it is pretty interesting. You might add Darksteel Citadel and Great Furnace to help with affinity. Mind Stone and Liquimetal Torque are great rocks that would add value. Scrap Trawler and Myr Retriever are also pretty great and maybe Daretti, Scrap Savant.

Profet93 on 「̵̺̰͖͍̚A̸̰̪̝̍W̸̭̱͑A̸̮͎̾̊͝K̶̜̣̈́͘͜͜E̸̛̟̔̇̃N̶̨̮̱̟̿͝」̶

1 year ago
Kozilek, the Great Distortion - Draw and counter! Super helpful and useful. With these types of decks (especially your version), you typically ramp hard into your commander, you draw cards from it's cast, they remove it, you play a couple more ramp spells and they destroy some. You hopefully have enough to recast commander to keep the cycle going. Worst case, you fizzle out. Moreover, having Kozilek Distortion allows you to counter! Countering a pact of negation by discarding a land, proactively neutralizing threats and bluff is powerful. Don't sleep on it.

Skullclamp - Draw

Expedition Map - "Tutor" - Helps you find eye of ugin, Field of the Dead or any other utiltiy land such as Blinkmoth Well, which goes "well" with winter orb

The following combos are all synergistic with your deck, ensuring little to no dead cards. Some of these combos you already have and want to ensure you are aware of them so you can put them in the description for reference.

Mystic Forge + Sensei's Divining Top + cost reducer/ugin ineffable/Cloud Key/Semblance Anvil = Draw your entire deck

Basalt + Rings + top = Draw and cast your entire deck

Basalt Monolith + forsaken monument = Infinite colorless

Scorched Ruins + Rings of Brighthearth + Deserted Temple = Infinite colorless

Voltaic Key > Manifold - You don't really need unblockability as your commander has evasion and usually paves a way. Voltaic allows for mana combos given it can target itself unlike manifold

metalworker + Voltaic Key + Rings of Brighthearth = Infinite colorless

Everflowing Chalice (4 counters) + Voltaic Key + Rings of Brighthearth = Infinite colorless

Scrap Trawler + Myr Retriever + Krark-Clan Ironworks + Sol Ring + Junk Dive

Scrap Trawler + Sculpting Steel + Krark-Clan Ironworks + Cost Reducer

Grim Monolith + Forsaken Monument + Rings = Infinite Colorless

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